The person who made it, didn't do a thorough review. It shows. There is at least a coherent storyline and variation in the missions. So the plan was good, the execution was decent. The briefing was adequate. I wish people would learn to use breakpoints as it allows you to "turn the next page" rather than wait for the text to change by itself. The effort seems to be there. Nothing exceptional but it's not too bad either.
Another set of missions where you have to kill starfighters over and over and over again. It can be a bit much. The story is well intended but I don't feel it was executed very well. Maybe in the next one?
Ouch, this is a pretty straightforward set of wave-defense battles (kill the B-wings as fast as possible, now kill their replacement B-wings, keep going more B-wings) and then mission four happens where everything is killing your mission critical craft and you have zero time to strategize. I finished with the ship at 9%, tiny margin for error.
I played (mostly) on Medium. I switched to Easy for Mission 4 and then accidentally stayed on Easy for Mission 5. The first mission was the only mission that was particularly interesting. You had to protect your capital ships against Corvettes and starfighters and was decently made. The rest of the missions are kinda rough, though. In Missions 2-4 your objectives are to fly a T/D and kill a bunch of starfighters, over and over. This changes in Mission 5 where you simply have to kill two Calamari Cruisers, but (on Easy, at least) you just fire a couple of Rockets at each one and they die. Mission 4 is as tough as everyone says, the Cruisers have your capital ship almost dead when you start the mission and it's nearly impossible to get ahead of this on Medium or Hard.
Another good straight forward mission. I like when they can tie it back to something that feasibly happened during the civil war.
The mission was basically an elongated battle where you protect the Harpax and take down a group of Mon Cals. It's a pretty basic story, but the missions are sized properly. A lot, a LOT, of killing fighter objectives which can be a bit tedious, though.
There are simply too many missions which require killing starfighters for this battle to be very enjoyable. I'm also not sure how it's supposed to fit in with the EH storyline, aside from the use of EH ships.
Alright. A flyable and relatively easy battle with some decent challenges to keep you awake. I see an attempt to create something analog to those pre Endor missions of the late TIE original storyline somehow. Again it could have more dialog, better briefings and hints for the novice pilots. I like how the capital ships were used here and overall... almost an ok battle.
Not a very good worked out idea I would think. Many missions where you're supposed to achieve goal A, but then let's add some 'destroyer fighters' goals in it as well, which makes no sense. The Rebel T/D showing up is nuts. The Empire barely had any T/Ds by the time the DSII was around, let alone the Rebels. Aside from the general 'kill a lot of fighters' thing, it's acceptable.
The gameplay is generally good, with a few missions posing a reasonable challenge for a TIE Defender with fast, engaging dogfights without being too easy, or too long and repetitive. Capital ship deployments are good, but the Rebel ships could've used better names. Briefings are a mixed bag, some are adequate, some have little information. There didn't seem to be much attention to the storyline, which is a shame as the battle name suggests something important. The last mission in particular is absolutely riddled with spelling errors. These points are minor, but a little more polish would've gone a long way to strengthen the otherwise solid gameplay.
Quite a good battle. The missions include both bombing(against enemy cruisers) and dogfighting. Also, they aren't too long or too short and the difficulty is well balanced. Except for mission 4. It isn't so hard if you know what you're doing, but it hard even on easy. Another small problem is the fact you don't fly anything except a T/D. Recommended.
Battle 4 is tough but just get rockets pop two into each cruiser and then disable the one the INT is firing at then work on the other. Remember to send your squad after the b-wings. 5 was tough. Adv. Mis. Hurt!
Very nice battle, but the 4th mission is almost impossible :(
Latly, I've been playing alot of crummy TIE battes, so this is a nic change of pace with good old capital ship destroying. Nicely designed and briefings look professional. Your wingmates are helpful and you can actally rely on them. However, I don't have TIE95, so I couldn't enjoy the new planets.
Normal battle, but mission 4 is impossible on Hard difficulty(and maybe on Medium).
I tried to load the battle and it took me 5 times before I could play it. It might just be my computer but, other than that little thing it was an ok mission.
good battle i must say i played this battle again!
I thought it was fun protecting Darth Vader, and destroying Jack and Jill. The reason it didn't get a 5 is 'cause I always had to use the same ship.
A very enjoyable battle. Also excellent creativity trying to show what the Empire was doing before the Battle of Endor.
Gotta love how you can easily kill so many capital ships. Which brings me to the problem, they aren't fighting back. It's a so so battle. Perfect for those who wish to practice stripping a cap ship of weapons.
well, this mission was good, but it did have its bad points i mean, cmon. first mission:blow stuff up. second mission:blow stuff up. make something original. it was ok though.
In general this was a good battle. I think that there is to many ships out at once and it causes some ships to disappear. Other than that, Good Mission.
I thought this battle was just too easy...
Cool battle but can get a bit boring... BANG... BANG.... BOOM! (repeat for 5 min)
Overal good battle. Could have used a couple more CRL or CR's thought.
Missions get somewhat repetitive after destroying wing after wing of rebel fighters. Just WHERE do they get the money for those ships anyways? This WAS to take place BEFORE the Battle of Endor.
Great battle, ok story line not to difucult. Could have been more hard. LT Deacan
This is a good battle to start off with. It is hard in some parts but mainly easy. If you do decent your pilot should be a LT by the end of the battle.
There are currently no open bug reports for this battle.
|Battle Total:||276,888||MAJ Titus|
|Mission 1:||78,040||COL EmpReach|
|Mission 2:||146,406||COL EmpReach|
|Mission 3:||50,097||LT Al Fuller|
|Mission 4:||63,568||COL EmpReach|
|Mission 5:||49,722||MAJ Titus|
(of available records)
|3||196,304||CM Darius Hunter||2005-03-20|
|4||193,909||LC Kayle Bayron||2005-02-08|
This battle has been flown by 826 pilots a total of 888 times.
GN Abel Malik - 2004-09-04
SL Airamags - 2003-08-20
MAJ Aldaric - 2 times, last on 2018-06-03
LC Alec Qarni - 2003-08-09
LC Alejandro Araujo - 3 times, last on 2020-04-16
LCM Aleksey Chugunov - 2003-08-26
SL Alphafoxtrot1 - 2003-01-24
HA Anahorn Dempsey - 10 times, last on 2021-05-09
CM Andrelious J. Inahj - 2004-08-11
COL Angel - 2003-11-13
LT Angel Fire - 2002-11-27
CM Anthony Starr - 2004-06-30
AD Apophis Kuma - 2004-11-29
LT Arek Korpil - 2004-08-09
MAJ Arid Foxtrot - 2003-09-16
CM Arlins Scabo - 2003-08-17
CM Armagon - 2003-09-06
CPT Atmos Myremod - 2002-12-17
LT Avatar - 2004-06-17
LC Brin Chaser - 2003-08-03
LCM Brunon von Doom - 2003-02-25
LCM Charlie X - 2 times, last on 2020-09-06
LCM Clarg Zethman - 2005-04-12
CM Colin Graves - 2003-07-30
CPT Colo Delste - 2021-04-25
COL CrimsonFury - 2005-01-18
CPT Daar Skeloria - 2003-08-29
LCM Dargor - 2004-07-17
CM Darius Hunter - 2005-03-20
CPT Death Angel - 2002-12-20
LT Deathcall - 2003-03-21
MAJ Deleted Member - 2002-08-05
MAJ Devin Taralis - 2003-01-04
LC Diaboli - 2005-01-21
CM Dirk Logan - 2002-08-11
LC Dolsar Saris - 2004-10-27
LCM Dougal Ceallaigh - 2021-05-01
COL Drak - 2003-01-11
CPT Dujhod - 2005-05-30
CM Dulcatos - 2003-02-23
GN Dunta Polo - 2010-03-27
GN Elwood the Brave - 6 times, last on 2019-07-23
CM Epicedion - 2 times, last on 2021-10-03
GN Exar Kit - 2015-06-14
CM Fahrer - 2005-01-09
CM Faliaj Shai - 2005-01-20
CPT Firzam Coldsteel - 2004-08-16
MAJ Flelm - 2014-06-01
CPT Frenchie6 - 2 times, last on 2021-05-09
LC Frey Gallandro - 2003-02-02
MAJ Fritz Von Stukart - 2003-01-21
HA Frodo March - 2002-08-27
FA Gelton Torr - 2003-08-08
COL Genie - 2022-06-29
CM Ghorg - 2005-02-14
GN Gilad Pelleaon - 4 times, last on 2018-06-30
GN Golbez Harvey - 2 times, last on 2016-06-25
CPT Great Griffin - 2004-09-28
CM Grzmot - 2002-09-15
MAJ Gustan - 2003-09-14
AD Hav Antiel - 3 times, last on 2020-09-02
COL Hawkins - 2014-12-28
MAJ Hermann - 3 times, last on 2021-01-10
LCM Hubert - 2003-01-06
CPT Ibram Gaunt - 2003-04-07
LC Iceman - 2002-09-07
AD Impulse - 2005-03-27
CM Infamus - 2003-01-20
CPT Jaques Landeux - 2005-03-07
GN Jarek La’an - 5 times, last on 2020-09-03
MAJ Jedgar - 2003-04-05
CM JetMech - 2020-09-16
AD John T. Clark - 2 times, last on 2016-06-30
LCM Josepy Killrath - 2002-11-17
LC Kadon Beir - 2004-07-02
CM Kahooli - 2003-01-19
LC Kayle Bayron - 2005-02-08
CPT Kazraran - 2022-03-02
MAJ Keiran Laserlight - 2003-02-17
Keller - 2002-12-09
SL Ketan-Shej - 2004-06-07
LCM Kurha Merino - 2003-03-22
VA Ky Terrak - 2003-03-01
CM Kysar Xero - 2005-01-27
MAJ Landon Cruise - 2014-02-22
COL Lenvik - 2003-08-29
SL Linoge - 2002-08-27
LCM Lo Mar - 2020-09-11
CPT Machinari - 2003-04-28
Mage - 2003-01-30
COL Malidir - 2004-07-27
FA Marcin Szydlowski - 2005-02-04
GN Mark Schueler - 7 times, last on 2021-10-19
LCM Marlin - 2005-02-23
GN Master - 2 times, last on 2015-06-26
LCM Mateusz - 2003-09-03
CM Matthew Weeks - 2013-09-17
CM Michael K Starburst - 2003-07-13
CM Milo Antu - 2016-02-12
COL Moagim Daar - 2004-11-02
LCM Mulder - 2002-11-17
CM Nico Qarni - 2002-09-17
MAJ Nolij - 2014-06-07
LCM Nylan - 2003-08-09
CM Odin Strongheart - 2022-09-08
GN Pete Mitchell - 5 times, last on 2021-06-12
COL Phantom - 2003-01-27
LCM Pheonixus - 2002-09-08
FA Pickled Yoda - 10 times, last on 2021-10-02
HA Plif - 5 times, last on 2018-06-03
LC Quincy Nelson - 2003-05-23
LC Rando - 3 times, last on 2020-09-12
MAJ RichyV - 2009-06-21
LCM Ryan Neale - 2005-04-12
LC Savageaz - 2002-11-17
LT Scorch - 2003-06-12
LT Sempren Kale - 2005-05-07
CM Serin Jansj - 2002-08-20
LCM Sev'rance Tann - 2003-12-10
LCM Sirion - 2004-07-19
LCM Skalpadda - 2004-06-08
CPT SL8c8 - 2019-03-03
MAJ Solohan50 - 2 times, last on 2021-10-23
LC Spade - 2003-01-22
COL Styles - 2003-03-16
LT Swerg - 2003-07-15
LC Thom Zack - 2002-11-28
VA Thomas Nitecki - 2003-02-05
LC Thorn - 2003-08-27
AD TK-2107 - 2003-01-19
COL TK-7764 - 2004-07-10
LCM TK-8148 - 2002-09-01
CM TK-9780 - 2005-03-21
MAJ Tuba - 2011-08-27
LCM Tyr Kenaz - 2003-01-28
COL Ulrich Drachen - 2016-06-09
LCM Valjean - 2003-07-30
LCM Vance Blackguard - 2003-09-29
FA Von Reinthaler - 2003-02-04
CPT Voort SaBinring - 2003-10-25
LCM Wilq Fastclaw - 2003-11-20
CPT Witchblade - 2022-05-31
CM Wolve Excelsior Berkana - 2021-10-10
LT Wow - 2002-12-04
COL Wraithdog - 3 times, last on 2016-06-06
CM Xeraan Rhazzazor - 2003-02-02
CM Zeke Freeman - 2005-05-24
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Emperor's Hammer Battle Center - http://battles.tiecorps.org ------------------------------------------------------------ Modified for Project Phoenix (Oct 20, 1999) - Battle1.lfd file corrected - Bug corrected on Mission 2 (capture of the CRL) - Debriefings added to all Missions by CA:TAC/AD Striker/CA-3/SSSD Sov - Some Briefing/Debriefing Questions added by CMDR/CM Monaghan/Nun/Wing V/SSSD Sov - Bug corrected on Mission 1 (Player invulnerable) (21/02/00) - Bug corrected on Mission 2 (T/D Eta friendly) (21/02/00) by CA:TAC/AD Striker/CA-3/SSSD Sov - some corrections to all mission (waypoints and hyperpoints) - custom planets added by CA:TAC/VA Wlodek/CA-3/SSSD Sov