Good missions in the style of the old classics. It was fun and fairly quick to complete with no bugs or major issues to get in the way.
I liked this mission for the use of Zaarin and Thrawn and another guy we all know. Its pretty cool, but very easy to complete if you are looking to get some quick RTF points. Would recommend for everyone.
I'd put this one in the middle of the pack. It's clearly one of the earlier battles built for the EH and does resemble a few of the original battles that shipped with the game. Some of the earlier missions such as the destroy the containers mission are incredibly simplistic whereas the final missions does take significantly more effort to dogfight T/A. That said you never feel like you are in danger.
This one's a little silly. It never feels like there's a serious threat going on, it's mostly just a turkey shoot. Also in the last mission your allies are pretty likely to kill Thrawn when you're trying to disable his ship, how rude.
I played on Medium. A lot of the reviews state that this is a copy of original TIE missions and cite that as the reason for their low score. I haven't played the original missions and have no attachment to them. That said, these missions aren't very good. Missions 1 and 2 are the worst offenders, by far. Mission 1 has you kill 8 shieldless containers and I finished the mission in 50 seconds. The rest of the missions vary between 'mostly forgettable' to 'bad'. I've played worse missions but this one isn't very good.
Not great. Uninspired and I feel like even for the time the dev could have done more with the story and enemy ships to make the game more immersive. Maybe have traitor ships jump in halfway through the capture operation in mission 5...
I like how, in re-labeling the names, they couldn't even get that consistent, alternating between Thrawn and Ronin. Not too much to add from other reviews - it's pretty much a carbon copy of the existing stock missions, with nothing really new or interesting added. I'd use it for RtF spam, but if I was trying to fly it for real with full effort? No thanks.
Well... TIE TC 9. What could we say? let's do it step by step, shall we? Technically, it was flyable, it had decent moments tho you weren't really at risk of losing the mission save for a rare glitch at last mission where your wingmen tried to bring down the E/S ' shields when you already did so, ending on its destruction. Now, there are some messages that doesn't fit, some others have typos here and there. While I understand one could be inspired on original TG missions, we'd have at least try to make our innovations mingle well with the original structure and make it flawlessly so it becomes an enjoyable experience, even more for the mature player. As for the storyline, it doesn't make sense, even for science fiction: Zaarin did not manage to get MIS, The Glory was destroyed shortly before Zaarin died, and Vader was somewhere else busy betraying the Emperor. Also, Zaarin would never turn to the rebels- possibly a second in command would do so in a desperate turn of events but certainly not Zaarin...so its unlikely he'd have left orders to do so. Anyways 1/5 for being flyable, quick FCHG points. Briefing, messages, events needs work and the story should be redone as well.
Unfortunately, this battle is in essence a poor copy of an original (Battle 7) from the TIE Fighter game. While it is rapid to complete and would be an ideal FCHG bump for a new pilot, it offers very little challenge and suffers from a number of minor issues and flaws. In short, the original battle did not need to be copied so obviously, if it was simply the concept being applied differently I would be happy enough, but it's effectively just an imitation. Disappointing to fly, thankfully not for long.
While flying through the first mission, the messages were familiar and I thought it was a nice homage to the original. The mission layout was different enough that it hadn't yet occurred to me what was going on. By the second mission it was clear that these missions were lifted directly from Battle 7. Part of me hoped it would go in a different direction, but by the third mission it was clear yet again that wasn't the case. The fourth mission had an interesting twist fighting against missile boats instead of gunboats, but beyond that there wasn't much appeal to this battle. If only that spark of creativity had been used to to make more thoughtful changes, it might have been a more entertaining overall. Obviously the core mission design isn't that bad, considering who originally designed it. But all I could think about while flying the rest of the battle was how it seemed to be a lazy effort, and just wanted to get it over with. The quality of the briefings, officer questions, and gameplay just seemed to be slightly worse than the originals. So after submitting the BSF I stormed directly to the review page to see who made this thing. Oh. Wasn't expecting that...
I thought plagiarism was a no-no? I guess I was wrong. It was nice to fly Battle 7 again, but not under the guise of a completely original battle.
The ultimate déjà vu! Most of what can be said about this battle has already been mentioned. My American Culture teacher gave 0 to some friends of mine on a final work for doing this in the last year of college and I won't be any different with a custom battle.
I'd love to give this a higher score, but based on the fact that it was a copy of a LucasArts battle from the original TIE Fighter game, and due to a number of slip-ups in terms of plot (switching GA Ronin and Thrawn around, for example), I have to give it a zero. I just can't condone any sort of copyright theft.
As everyone else has pointed out, this is practically a duplicate of an official LucasArts battle.
well done lucas arts and yeah there was some good name changing there!
When I was a young pilot, this was the first EH battle I ever played. I remember IM'ing GA Ronin telling him how great the EH was but "I played Battle 9 and I was very, very disappointed because the author just took the original missions and renamed and changed the ships and stuff." After I said that, I was looking through the newsletter at the same time to see who the author was and realized it was Ronin himself. Whoops. He joked "You're not going to get very far in this club if you insult the leader's missions! ;)" Many apologies followed. :P ...but I still have to give it a low rating because it was a conversion of the original missions. Our GA's a good story writer, not a battle designer.
I give it a 0 because it is just a copy of battle 7 in TIE Fighter. If I wanted to fly the orginal battles, then I would fly them in the game, and not download them from the EH.
Just changing the names and craft types of some of the ships in the original battle 7
I'll also give a 0 rating because it's not more than a copy. The Emperor is simply replaced by GA Ronin. I only wanted to add that there's a little mistake in the last debriefing: "You saved GA Ronin!" That's wrong because GA Thrawn was saved and GA Ronin assisted in the operation...:P
Though a very enjoyable battle, it did have no creativity. Nevertheless, it was very fun and entertaining. I give it a 5 for funfactor and a 0 for creativity.
Bah, the battle is great. Of course, that's because it was created by the folks at LucasArts. Good old Ronin just renamed the ships. So, it's a zero for illegal copying :P
Not as bad, but not as good as most other battles. It's like a repeat of the older TIE missions. Just some name changing.
Im sure somebody could have come up with an original battle..
If i wanted to Play TIE Battle 7, i'd do it in TIE. This battle was boring, unoriginal and it was a pleasure to get it over with
Copy of TF battle 7 i think. So it's 5 for design :) and 0 for creativity.
There are currently no open bug reports for this battle.
|Battle Total:||329,554||CPT Night Grue|
|Mission 1:||124,136||LT Shekinah|
|Mission 2:||67,458||COL Shae Kitane|
|Mission 3:||95,337||COL Shae Kitane|
|Mission 4:||48,003||COL Scoser|
|Mission 5:||72,615||COL Carl Lost|
(Submissions since 2010)
|8||76,782||CM Matthew Weeks||2013-09-15|
|9||70,086||COL Zeth Durron||2009-09-28|
|10||58,893||LCM Charlie X||2019-11-15|
This battle has been flown by 552 pilots a total of 628 times.
LC Aardvark - 2021-10-27
LC randyrumrnr - 2020-09-05
MAJ Aldaric - 3 times, last on 2018-06-02
LC Alejandro Araujo - 4 times, last on 2020-04-16
GN Anahorn Dempsey - 11 times, last on 2021-05-09
LCM Charlie X - 2 times, last on 2020-09-03
GN Coranel Both - 2 times, last on 2018-06-02
COL Daniel Stephens - 2016-06-06
LCM Dougal Ceallaigh - 2022-03-17
GN Dunta Polo - 2010-03-13
HA Elwood the Brave - 6 times, last on 2019-07-22
CM Epicedion - 2 times, last on 2021-10-03
GN Exar Kit - 2012-01-08
MAJ Flelm - 2 times, last on 2015-06-10
CPT Frenchie6 - 2 times, last on 2021-05-06
GN Gilad Pelleaon - 5 times, last on 2020-09-06
GN Golbez Harvey - 2 times, last on 2016-06-25
AD Hav Antiel - 3 times, last on 2020-09-02
COL Hawkins - 2015-09-06
MAJ Hermann - 2 times, last on 2021-01-10
GN Jarek La’an - 5 times, last on 2020-09-02
CPT Jarion Renalds - 2014-02-15
CM JetMech - 2020-09-02
AD John T. Clark - 2 times, last on 2016-06-05
CPT Kazraran - 2022-03-02
MAJ Landon Cruise - 2014-02-22
LCM Lo Mar - 2020-09-02
GN Mark Schueler - 11 times, last on 2021-10-02
GN Master - 2 times, last on 2015-06-05
CM Matthew Weeks - 2013-09-15
MAJ Mauser - 2015-09-06
MAJ Nolij - 2014-06-07
GN Pete Mitchell - 4 times, last on 2021-05-31
VA Phoenix Berkana - 2021-10-08
FA Pickled Yoda - 10 times, last on 2021-10-01
HA Plif - 6 times, last on 2020-09-01
LC Rando - 3 times, last on 2020-09-11
MAJ RichyV - 2009-06-14
LC Robert Hogan - 2020-10-21
CPT SL8c8 - 2019-03-01
CPT Solohan50 - 2 times, last on 2021-10-23
CPT Trideo Arkson - 2 times, last on 2016-06-06
MAJ Tuba - 2011-07-09
COL Ulrich Drachen - 2016-06-04
CM Wodi Untok - 2020-09-25
LCM Wolve Excelsior Berkana - 2021-10-10
COL Wraith - 3 times, last on 2016-06-01
CM Zeke Freeman - 2 times, last on 2010-12-10
COL Zeth Durron - 2009-09-28
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Emperor's Hammer Battle Center - http://battles.tiecorps.org ------------------------------------------------------------ Modified by Project Phoenix (Oct 23, 1999) - bug corrected on Mission 3 (crash if INT Harpax II) by CA:TAC/VA Striker/CA-3/SSSD Sov (EH_Striker@mail.com) Following bugs were corrected : - Mission #2 ISD's Avenger orders changed - Mission #5 ES Foxtrot removed from target list of all Imp. fighters