TIE-TC 1: Capture of Zaarin

Battle Information

Game platform: TIE Fighter
Missions: 5
Release date: 1995-07-16
Last updated: 2017-01-12

COL Shawshank

Average rating: 2.6
Reviews: 36
Bug reports: 0
Times completed: 936
Patches used: None

Battle Medal:
Medal of Darkness

Battle Reviews

COL Genie



Grammar issues aside, this battle is quite interesting. A mixture of great ideas badly or lazily implemented. I give it a 4, as the last mission has you running around in circles which at least is a breakaway from the norm and some nice touches there with the events. There are a couple of big failings, the scenario does not anticipate you not following its 'instructions' and the messaging in some cases are unfortunate. For example, when you have captured Zaarin receiving a message that you failed to capture him, even though all you missed was not identifying a shuttle filled with a random crew is somewhat of a miss. He is there, right there, inside his prison cell! Flawed and some lazy implementation at times yet the ideas were good.

CM Epicedion



The battle was okay up until the final mission: trying to plot a route fast enough to catch up with all of the transports before they can escape is extremely frustrating. Even if you locate and disable the Big Bad Traitor's ship, a single escort shuttle full of droids slipping away causes a complete failure.

CPT Solohan50



These missions are rough. I played half on Medium, half on Easy. Missions 3 and 4 are the hardest in terms of difficulty, but Mission 5 is the absolute worst.

Most of these battles are just protecting capital ships from a ton of starfighters. My real issue with this mission is that the mission requirements are EXTREMELY vague. I had to play Mission 5 about 10 times before figuring out what the mission wants.

SPOILERS - In Mission 5, disable all the Corvettes without inspecting them first. Inspect them one at a time, each time inspecting the other ships that warp in. There's Shuttles, Escort Shuttles, and Millenium Falcons that need to be inspected. The Shuttles and Escort Shuttles escape VERY quickly. ATR Suppressor is a traitor unit and will kill your critical ATR Omega very quickly, if allowed. Even with all this info, I still failed a bunch. Good luck!

LC randyrumrnr



As far as battles go, it is average. The missions are fairly boring overall,especially the last mission. Not going to spoil anything, but it's a chore more than anything. Not sure if a bug or not but there is a mission where none of your Cap ships shoot at attacking fighters. Not very realistic. No bugs to report.

CM JetMech



I always enjoy a plot where you're going after some traitors. Some of these missions were pretty tough. The last mission in particular took me a few goes to figure out the correct order to complete the objectives in. I won't spoil it here, though. Give this one a go. After all, it is TC-1!

LC Alejandro Araujo



Some details on programming and grammar. Could use some work on the storyline since it is a 'what if' scenario it needs some details and context. The last mission could be frustrating unless you disable the corvettes without inspecting them. Disabling the FRG helps too. Then inspect the CRV one by one and disable the shuttles and transports before inspecting the next CRV. Kill the fighters ASAP and once the enemy ATR comes in, disable and inspect it as well. Focus on the TIEs launched from the enemy VSD and the VSD itself and you should do just fine.

CM Milo Antu



Not bad with the exception of some of the technical errors mentioned in the other reviews, grammar, programming, etc. My suggestion, "Harkov" not "Zarrin", the story line would make better sense ;)

COL Wolfverine



The missions were good and it went generally smooth and well.

FA Giovanni Palermo



This battle was fairly quick, but outright silly. The grammar was atrocious in the briefings, which made them quite confusing. Two factual errors: Zaarin died aboard the CRV Vorknyx, long before any Imperials ever had ever captured him, and he never defected to the Rebels or supplied them any, he only wanted to overthrow the Emperor. The missions were rather boring, although the battle gets one point because I saw FRG's ramming ISD's, which was quite amusing, and a half point because there were LOTS of Z-95's to kill. I hate them more than anything else; they remind me of little flies waiting to be squashed. It gets another half point for being the first TIE-TC battle in existance. It was the battle that set the standards for all TIE-TC battles.

LCM Danel



Fourth mission is really very difficult and some mission are with very small differents a copy of some original missions of the Tie-95(or Tie CD). The new one is the name Zaarin in the Corelian Transport.But well done work.

LT Tirna Q'jira



While the first two missions were okay, the rest were nearly impossible to beat and very annoying. It makes me wonder if the mission designer actually played this thing before releasing it. It was just plain impossible.

GN Golbez Harvey



Good impression to be the first battle of TIE-TC, with a new planet, and to escort 3 ISD, I recommend it.

AD Impulse



Not bad. Mission designs were good, but plot... Zaarin was killed before anyone interrogated him.

LT Stewie



The only thing wrong with this battle is the storyline -- it doesn't make any sense. The missions were fun to play, however, so I gave it an average score.

LT Ganon



great battle! A good mix of gaurding capital ships, dogfighting and assault. Did not notice any bugs. Alltogether fun.

CPT APanasyuk



I think it was realy greate also the last mission is ciend of treaky. But I liketed! :)

LCM John Edwards



It's quite fine battle, but Mission 5 has terrible bug, and is to hard even on easy level. I've played few times before I learned where is Zaarin and how to disable his ship without failure.

LCM CyberShadow



Decent battle, I would have given it a 3 if the grammar wasn't so horrible. In mission 5 the Assault Transport enters hyperspace even w/ the enemy Interdictor sitting there, and you can just hit Q Space to quit the mission, which kind of defeats the Interdictor's purpose.

CPT Alexi Stukov



Fun level. Although it is inaccurate since Zarin was killed right before Endor, so Vader wouldn't have the time to interrogate him.

LC Guthwulf



Typical battle...get in the cockpit, shoot some things and dont get killed.

LCM Chronos



A chance to capture the traitor that sold out the Emperor.

LC Curtis



good fun a bit easy but the final mission was a bit boring compared tp the others this was my first mission!

CPT Talas



That last mission was almost painful. I destroyed all 3 CORT's only to find out they counted as friendly.

LT Starwolf



Average. Well-done battle, but nothing too exciting. The 5th, last mission had a nice, fast pace. That mission I enjoyed.

LC Adolf



Esay battle with reasonable amount of targets to shoot down. The story is quite grim, but it deserves some surprises. The lack of secondary and bonus objectives in most missions is, for me , a great loss.

GN Mark Schueler



One point. AD Zaarin didn't defect. He was a plain traitor, not getting supplies for his rebels. Apart from that, it could have been a LA battle.

LT TK-9135



I gave it a three because the battle was pretty straightforward. No stupid missions, nor excellent ones, no dull storyline, no edge-of-your-seat drama. It's just a middle of the road battle.

COL Jacob Van Nowak



If you have time to blow this is a good mission otherwise don't fly it. I saw some spelling errors but hey everyone makes mistakes right...

AD Troutrooper



the only reason i didnt give this a zero is because it is well-designed. if youre looking for a quick 5 FCHG pts, go somewhere else. this battle has three killer missions, which can take quite a while to finish. plus, the last mission is one of those favorites where you can screw up in the first 5 minutes and end up flying another 25 for no reason cause the primary goals cant be completed.

LC Tempest



I hated this battle because of the bug in mission four. The first good mission, challenging, the first with sec. and bonus goals, and then you have to quit after the primary targets are complete because otherwise you are kicked out of it. Grrr.

LC DS-61-4



Well, all I really have to say is I give this battle the same rating as being the first TIE battle. A lonley 1. Lets just say...its the first EH battle.

COL Dan Malaktos



UGH! It's like a normal battle, only worse. After skipping the mission with a bug, it turns out ok. I don't reccommend it.

GN Drake



An Average Battle...

CPT Badlan



An interesting battle, no real difference between missions. The story line is interesting and its always nice to know things within the SW Universe between the main stroy in the shadows. LCM Badlan

CPT Bret K'thraz



A good battle. You won't find anything special here, but some missions are quite challenging.

LT Fieldmarshall



This is an ok battle, like a usual battle. Nothing really interesting about this one.

Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Battle Total: 364,634 COL Callista
Mission 1: 83,046 COL Hades
Mission 2: 179,273 COL Hades
Mission 3: 199,779 COL Callista
Mission 4: 72,547 COL Hades
Mission 5: 89,151 COL Hades

Top Ten

(Submissions since 2010)

1 236,415 LC Rando 2018-06-04
2 194,973 MAJ Aldaric 2018-04-14
3 177,570 MAJ Tuba 2010-07-03
4 168,657 GN Dunta Polo 2010-07-03
5 144,016 LCM Lo Mar 2020-08-01
6 117,686 CPT Colo Delste 2021-10-25
7 114,159 GN Anahorn Dempsey 2014-01-19
8 113,904 CPT SL8c8 2018-12-01
9 113,668 LT stevenpowell 2016-11-03
10 99,943 CPT Frenchie6 2020-07-24

Battle Completion Statistics

This battle has been flown by 876 pilots a total of 929 times.

CM A. G. Snijglau

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Ensun Kelric

CM Epicedion - 2021-10-01

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Garet Jax

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COL Genie - 2 times, last on 2021-10-29

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FA Giovanni Palermo

LT Glenn

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VA Grail SoulChaser

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LT Hardcore

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LT Harrison

AD Hav Antiel - 3 times, last on 2020-09-01

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CT Hemi

LT Hendl Fin`Rotha

MAJ Hermann - 3 times, last on 2021-01-06

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SL Hirikka

LT Hobb

LT Holden Caulfield

FA Howlader

LT Hufi

MAJ Hunter


AD Impulse

VA Indaro Gallia

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COL Ixion Deathbringer

CM J'Lek Arcanos

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COL Jacob Van Nowak

CM Jague Philu

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VA Jan Wemmel

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CPT Jaques Landeux

AD Jarak Maldon

GN Jarek La’an - 2015-01-08

MAJ Jaron Kai

MAJ Jaruus

CM Jason Dehner

LT Jasta Var

CPT Jaster Sadista

LCM Jatz Crakker

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LC Jdf1984

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MAJ Jedgar

HA Jedgar O. Paladin

AD Jedi Eclipse

AD Jeff 'Tiger' Loruss

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COL Jer Stryker

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LC Jesseb Skyrauch

CM JetMech - 2 times, last on 2020-09-01

COL Joerg

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MAJ Johann Glorick

CPT John Clark

LCM John Deathstalker

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AD Justin Stryker

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GN Kaisin Mirtez

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SA Kamjin Maverick Lap'lamiz

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VA Kane Reese

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SA Kawolski

LC Kayle Bayron

CPT Kazraran - 2021-04-10

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MAJ Keiran Laserlight

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LC Kenath Zoron

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MAJ Keth Aalith

FA Khadgar

AD Khaine

SL Khalitar

Khameir Sarin

LT Kiba - 2018-06-13

CPT Killer

COL Killraven

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COL Klick Sabre

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FA Kramer

LT Kraxian Oxxysk

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CM Lafeber

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MAJ Landon Cruise - 2014-02-12

SL Lazarus

COL Lenvik

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VA Locke Setzer

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COL Loor

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CPT Maiko Spince

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COL Malidir

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COL Marc

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FA Marcin Szydlowski

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LT Marcus

MAJ Marcus Caine - 2014-10-04

CPT Marcus Constantine Augustus III

LC Mark

GN Mark Schueler

CPT Mark Stephenson

LCM Marlin

LT Martelus

GN Master - 2 times, last on 2015-06-29

CM Matthew Weeks - 2 times, last on 2013-09-02

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Mayk Wolverine

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AD Mell Kerrigan

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MAJ Michael

LC Michael Emrys

CM Michael LeRoy - 2016-05-17

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MAJ Nolij - 2014-05-30

COL Nurel Turr

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VA Oldham

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CPT Panaka

LT Parck

CM Parker Lewis

CPT Paul

COL Pavel


AD Pel

COL Pellaeon

GN Pete Mitchell - 4 times, last on 2021-05-31

COL Phalk Sturm

COL Phantom

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VA Philo

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VA Phoenix Berkana - 2019-08-31

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FA Pickled Yoda - 2 times, last on 2014-03-27

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LC Quincy Nelson

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GN Rancorous

LC Rando - 3 times, last on 2020-09-03

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GA Rapier

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AD Reaper

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Rekio Corsair

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MAJ RichyV - 2009-08-02

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Sanson en Carlsberg - 2009-10-06

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MAJ Sarn Erec

VA Sarok

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LC Sequoh Marden

CM Sergeyli - 2 times, last on 2009-07-30

LT Sergi Coward

LT Sergio Mantis

CM Serin Jansj

CPT Shador

CM Shadow

COL Shae Kitane

MAJ Shakur

VA Shay`la DuKahn Ludsorkim

CM Shayn D'Lorien

LT Shikai

LT Shino Kisaki

LCM Shockwave

FA Shotgun

COL Shups

GN Sickman

CM Sidian

LT Silversurfer

COL Sindar Naranek

LCM Sint Seelasi

LT Siross

LCM Sithlord

MAJ SkyShadow

CPT SL8c8 - 2018-12-01

CM Slawter Thren

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CPT Solohan50 - 2021-05-29

CPT Soontir Fel

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FA StarLion

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Steele Brightsaber

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LT stevenpowell - 2016-11-03

LT Stewie

LC Strahd

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HA Striker

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SL Stvg

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VA Talek Pter Dei

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FA Ted Tiger

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CPT TheBlackxRanger - 2021-07-21

AD Theodore

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VA Thomas Nitecki

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CT Thrak Stener

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CM Thunder

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LT Tie Dog

LC Tiger


CT Timarra - 2012-04-21

LT Tirna Q'jira

MAJ Titus

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Tomaas Banys

FA Tomaas Montte

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LT Total Darkness

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AD Troutrooper

CM Trowa

LT Troy - 2019-08-22

MAJ Tuba - 2 times, last on 2010-07-03

LC Turr Phennir

FA Turtle Jerrar - 2020-05-25

CPT Tvan'Oris

CM Tycho Celchu

LC Tygra Shadowclaw

LCM Tyr Kenaz

COL Ulrich Drachen - 2016-06-03

LT Ulysses

LCM Uriel K'rrden

MAJ Valic

LCM Valjean

LCM Varik Kassal - 2011-08-12

CPT Vector

CM VectorX

MAJ Veers

LCM Verde

CPT Vertigo

CM Vessicant

CM Vice Bane

MAJ VinDoros

CPT Viper

FA Viper Pred

CM Virus

CM Vitaru - 2009-02-08

COL Vladet Xavier

CM Volkov

CPT Von Predator

FA Von Reinthaler

LT Vorp

CPT Vuffi Raa

LT Wade Finley

CPT Wap Eal

CPT Wedge

CPT Werdna Elbee

COL Wes Janson

SL White Tiger

GN Wil Striker

CM William Flechette

COL William Waffennass

LT Willis

LCM Wilq Fastclaw

CM Witchblade - 2 times, last on 2021-07-13

VA Wlodek

CM Wolf Blacker

COL Wolfverine

COL Wolly

COL Woobee

COL Wraith

COL Wysseri Arestar

CM Xalin

CM Xanatos Screed

CPT Xander Drax

AD Xanos Goatham Zorrixor

LCM Xavier Durron

CM Xeraan Rhazzazor

CM Yabbo Wagyx


CM Yarik Kelve

COL Yoman

LCM Yug Gatnom

CM Yun

MAJ Yutzka Serovich

LT Zartan Xynotien

LCM Zbyl

CM Zeke Freeman

SL Zekk Terrik

CPT Zept Leeartic

LT Zeratul

COL Zeth Durron

MAJ Zhaim Jifarr

CM Zlachmyr

LCM Zodiak

COL Zorn Starn

VA Zósite Kónstyte Styles

HA Zsinj

LC Zulaan Eronaile

CPT Zyrax

COL Zystem Fryar

Title               : Capture of Zaarin
Author              : COL Shawshank (#4390)
Platform            : TIE Fighter
Number of missions  : 5
Medal               : Medal of Darkness

Required patches
* none

Installation instructions (EHBL)
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Press the TIE Fighter button on the EHBL to start the game
3] Create a new pilot and fly the first battle

Installation instructions (non-EHBL)
1] Extract the .ZIP file
2] Copy the *.TIE files to your game's \MISSION folder 
3] Copy the BATTLE1.LFD file to your game's \RESOURCE folder
2] Start the game
3] Create a new pilot and fly the first battle

Optinal instructions
Copy PLANET1.ACT file to the game's \IVFILES folder (TIE95 only)


Updates by Tactical Office
Modified for Project Phoenix (Oct 24, 1999)
- Battle1.lfd file corrected
- Some messages added to Missions 1,2 and 4
- Debriefings added to all Missions
- Briefings added to Missions 3,4 and 5
- Animated briefing corrected on Missions 3,4,5
- Bug corrected on mission 3 (Repair teams) (01/02/00)
- Bug corrected on mission 4 (arrival of the ATR) (17/07/00)
CA:TAC/AD Striker/CA-3/SSSD Sov (EH_Striker@mail.com) (Oct 25, 2000)

- ship spacing and marking corrected
- blank questions removed
- starpoints, waypoints and hyperspace points for various flight groups
  in whole battle added corrected or removed.
- M2: split one flight group of 3 frigates to 3 flight groups of one.
- M4: changed warheads for player's craft to help deal with enemy figates
- M4: hint text changed 
- M5: hint text added
- custom planet for TIE 95 added
by CA:TAC/VA Wlodek/CA-3/SSSD Sov (Aug 2, 2001)

- Changed arival orders for ATR Conquest in mission 5
- Added two new messages to make the plot more clear
by FM-TCT/CM Spearhawk/Phantom 3-4/Wing XI/ISD Immortal 

- Removed patches (use EHBL for transports and rebel fighters)
- Encrypted and repacked for use with EHBL.
- Adjusted readme.txt
SCO-TCT-TCS-PROF/FA Ender mBind 30/07/03

* changes made to conform to the new EHSP system
* added/corrected missing/wrong patches information
* corrected installation instructions
- moved update texts from readme.txt to updates.txt
- moved other texts into readme.txt, then deleted the original file
TAC-PROF/FA Anahorn Dempsey/CS-6/VSD Sinister
SCO(TAC)-TCT-TCS-PROF/HA Ender mBind/CS-6a/VSD Sinister

Project Revolution

Added new installation instructions to readme
Edited readme to standardized format

M1: fixed animated briefing
    fixed grammar/spelling
    fixed officer questions
    added some more bombers
    added difficulty levels
    corrected orders for PLT and CRV
    added in flight messages
M2: fixed animated briefing
    fixed grammer/spelling
    fixed officer questions
    fixed orders of all cap ships
    fixed FRG waypoints
    fixed fighter orders
    added difficulty levels
    grouped primary goals
M3: fixed animated briefing
    fixed grammer/spelling
    fixed officer questions
    reassigned craft arrivals based on difficulty
    added extra inflight messages
M4: fixed animated briefing
    fixed grammer/spelling
    fixed officer questions
    added an extra frigate to take Zaarin away
    deleted illogical plotline that Zaarin was never on the station
    removed invulnerability from CORT Tytan
    added extra inflight messages
M5: fixed animated briefing
    fixed grammer/spelling
    fixed officer questions
    changed motherships for the Escort Shuttles
    changed INT to VSD since ATR Omega hypers out anyway
    CORTs fly to VSD and not board the Corvettes
    changed primary goals to inspect everything
TAC-PROF/HA Anahorn Dempsey/CS-3/VSDII Sinister - Jan 2014