3
MAJ Jagged Fell III
Reviewer's rating profile
2024-12-16
Ran for RtF with full cheats and on easy. Fast(ish) as you had to wait for several captures but they are simple. Has a simple story but a story none the less.
2
CM Odin Strongheart
Reviewer's rating profile
2024-06-08
Easy missions, I would say good for a refresher on basic flight patterns and getting used to the controls again, Due to the easy factor time between killing the mobs and mission completion was to long
1
LC andr3
Reviewer's rating profile
2022-12-12
pheeew. at least is it quick. that's about all there is to say about this battle.
3
MAJ Wolve Excelsior Berkana
Reviewer's rating profile
2021-10-10
A good mix of shooting starfighters as much as possible and having to protect craft as they execute their objective. Whenever you have to wait for reinforcements though to finish a mission it can be a bit much. Don't forget Alt+T to make time go by faster as you wait.
3
FA Phoenix Berkana
Reviewer's rating profile
2021-10-08
Fairly basic mission - shoot shoot and shoot the waves of enemy fighters that come in at you. You need to divide your time between those chasing you and those attacking the ships you need to protect. Nothing overly taxing and if you run with cheats and/or unlimited ammo it's a easy RtF battle to complete.
2
CM Epicedion
Reviewer's rating profile
2021-10-05
Fairly basic, mostly just shooting down a few waves of fighters and replacements. This battle would be better if it had some variety in the fighters you flew rather than just sticking with the TIE Defender the whole way -- there are missions to handle some larger ships that would've been more fun if you were in something that couldn't do everything quite so well.
4
LC Solohan50
Reviewer's rating profile
2021-07-14
I played on Medium. Normally I wouldn't give this battle such a high score, but I liked what this battle did. It's one of the first, early TIE missions that has useful and coherent briefings. I also REALLY appreciated that the creator specifically protects some enemy craft in the mission objectives so that the narrative makes sense. You're forced to keep capital ships alive because they show up in future missions. This battle is very easy and straightforward, but the creator clearly put a lot of thought into it and it shows.
3
VA Colo Delste
Reviewer's rating profile
2021-03-28
An interesting concept, but a cakewalk, given you fly a T/D in every mission. Good for picking up points.
Not sure how enemies were able to hyperspace away when there's 2 Interdictor-class cruisers on the field, which is an interesting oversight.
4
COL Phalk Sturm
Reviewer's rating profile
2021-03-27
This battle is simple and easy. Unless you want to go for some bonus goals, which will require some endurance, the battle itself is straightforward. All about dogfighting and escorting. Remember to use your ions, since the Space Cadillac aka the T/D can do everything requested and more. Average battle, but well made and a classic. To be played after the best of the Compendium are already completed.
4
MAJ Wreckage
Reviewer's rating profile
2021-03-26
This was a fun little battle. If you are looking for a quick battle to knock out fast and get a FCHG point, this is the one. If you want something challenging, then this is not the battle for you. Goals are easy, but it was still enjoyable.
2
CPT Garyth Mantisa
Reviewer's rating profile
2021-03-24
Nice little battle. Rather short so 6 quick FCHG points. The given goals are easy to accomplish and often require no action by the player who just has to shoot down fighters. The tons of missiles get a bit annoying.
3
ACO JetMech
Reviewer's rating profile
2020-09-16
Seemingly odd story and missions 5/6 lag a little waiting for capture operations. All told it's a decent battle.
3
LCM Lo Mar
Reviewer's rating profile
2020-09-11
Kind of a tedious, incremental mission design. I also found the premise of hunting down ships just full of 'light Jedi' to be a little weird. 5/6 get especially tedious. Overall not hard or too time consuming, though.
4
SL Alejandro Araujo
Reviewer's rating profile
2019-10-07
Easygoing battle, no real risks there, could be done without problems even on hard. Somehow fun...again making use of numerous dogfighting waves of fighters. There are moments where you are waiting for a condition to take place and until it triggers up you have nothing better to do than deal with the enemy fighters ...while somehow the enemies should be 'connected' to the plotline so it is missing that part. Briefings are ok and the goals are clear...overall, 4/5. Quick FCHG points.
2
LC Rando
Reviewer's rating profile
2019-07-24
A very simple, repetitive battle. Most missions involve waiting for a trigger or sequence to complete. Enemy fighters only serve to give you something to do in the meantime. Even on hard difficulty, you can fly off into space on 4x time acceleration and win 3 of the 6 missions. On easy, you can win them all that way, even if you send your wingmen home. The battle is functional, no major bugs, though some of the capital ships have improper behavior. The briefing and officer questions are adequate, similar in form to official missions. Attempting a decent score involves extra repetition of dogfighting multiple followup waves. Otherwise it's a passable battle for a quick BSF and nothing more.
2
COL TK-7764
Reviewer's rating profile
2005-06-16
Fairly repetitive and unimaginative. Lots of dogfighting. Still, its bug free and actually pretty good for an old school TIE TC mission.
3
CM Arlins Scabo
Reviewer's rating profile
2003-05-17
if you like to dogfight this is really good,no major bugs a good battle allround
4
CPT Alexi Stukov
Reviewer's rating profile
2002-12-10
There are a few plot holes but it's still good. At least you get to vape a few Jedi scum.
3
LCM Hape Unger
Reviewer's rating profile
2002-07-16
Well, I didn´tlike the story but the dogfighting was fun.
5
LCM Pedric Cuf
Reviewer's rating profile
2002-06-25
Alot of fun. Definately a battle for a dogfighter.
5
LC Argon Viper
Reviewer's rating profile
2001-08-08
I loved this battle, all is is dogfighting, my favorite part of TIE Fighter. If you don't like dogfighting, don't do this battle. ::Starts humming to the Imperial March::
3
LC DS-61-4
Reviewer's rating profile
2000-12-15
Personally, I did not think it was a bad battle at all. Though the fact that you had to hunt down Jedi was a little on the weird side. Okay, the storyline was horrible, but the mission creation wasn't bad. On a lighter note it wasn't repetitive, and a fairly good battle. I would give it a 2, but since I got a high score somehow, it got a 3:)
3
LCM Pain_then_Death
Reviewer's rating profile
2000-07-01
ok
2
SL Corran Horn
Reviewer's rating profile
2000-03-26
This is an average battle, which is why I only gave it 2. It's quite obvious that the author simply copied each mission through to the next and changed a few flight groups, because it is so repetitive. Although there are no bugs that I could see, 6 missions of basically the same thing (killing a lot of rebel fighters) is just too boring.
There are currently no open bug reports for this battle.
Battle Total: | 425,547 | MAJ Mauser | 2015-09-20 |
---|---|---|---|
Mission 1: | 55,470 | LC DS-61-4 | |
Mission 2: | 96,518 | MAJ Mauser | 2015-09-20 |
Mission 3: | 78,145 | COL EmpReach | |
Mission 4: | 77,034 | MAJ Mauser | 2015-09-20 |
Mission 5: | 81,342 | COL EmpReach | |
Mission 6: | 105,860 | COL EmpReach |
(of available records)
1 | 425,547 | MAJ Mauser | 2015-09-20 |
2 | 349,002 | LC Rando | 2019-07-24 |
3 | 336,365 | HA Daniel Bonini | 2002-09-03 |
4 | 302,869 | AD Impulse | 2005-03-17 |
5 | 286,358 | MAJ Deleted Member | 2002-08-05 |
6 | 283,541 | LCM Mel Aani S'ger | 2004-06-14 |
7 | 274,429 | LCM Nylan | 2014-07-29 |
8 | 271,411 | CM Arlins Scabo | 2003-05-17 |
9 | 268,036 | CM Darius Hunter | 2005-03-24 |
10 | 266,660 | CPT Jaques Landeux | 2005-03-24 |
This battle has been flown by 603 pilots a total of 679 times.
GN Abel Malik - 2004-09-05
SL Airamags - 2003-09-04
MAJ Aldaric - 2 times, last on 2018-06-02
LC Alec Qarni - 2003-08-11
SL Alejandro Araujo - 3 times, last on 2020-04-16
LCM Aleksey Chugunov - 2003-08-28
CPT Alexi Stukov - 2002-12-10
SL Alphafoxtrot1 - 2003-01-27
HA Anahorn Dempsey - 10 times, last on 2021-05-10
LC andr3 - 2022-12-12
CM Andrelious J. Inahj - 2004-08-15
COL Angel - 2003-11-19
LT Angel Fire - 2002-11-27
CPT Anthony Starr - 2024-09-29
AD Apophis Kuma - 2004-11-30
CM Arcanix - 2003-07-30
LT Arek Korpil - 2004-08-22
MAJ Arid Foxtrot - 2003-11-27
CM Arlins Scabo - 2003-05-17
CM Armagon - 2003-09-08
CPT Atmos Myremod - 2002-12-12
CPT Aval - 2022-05-30
LCM Brunon von Doom - 2003-02-25
LCM Charlie X - 2 times, last on 2020-09-04
LC Chris Cox - 2005-01-01
LCM Clarg Zethman - 2005-04-12
VA Colo Delste - 2021-03-28
GN Coranel Both - 2 times, last on 2023-09-04
COL CrimsonFury - 2005-01-19
HA Daniel Bonini - 2002-09-03
COL Daniel Stephens - 2016-06-08
CM Darius Hunter - 2005-03-24
CPT Darky - 2004-06-11
CPT Death Angel - 2002-12-27
LT Deathcall - 2003-03-21
MAJ Deleted Member - 2002-08-05
MAJ Devin Taralis - 2003-01-04
LC Diaboli - 2005-02-21
CM Dirk Logan - 2002-08-24
LCM Dougal Ceallaigh - 2021-10-05
CM Dulcatos - 2003-03-17
GN Dunta Polo - 2009-04-11
LT Egzekutor - 2003-09-05
GN Elwood the Brave - 8 times, last on 2023-09-16
CM Epicedion - 2 times, last on 2021-10-05
GN Exar Kit - 2004-08-27
CM Fahrer - 2005-01-19
CM Faliaj Shai - 2005-01-20
CPT Firzam Coldsteel - 2004-08-16
MAJ Flelm - 2014-06-14
VA fr0Zen - 2023-09-03
CPT Frenchie6 - 2 times, last on 2021-05-09
LC Frey Gallandro - 2003-02-16
MAJ Fritz Von Stukart - 2002-12-29
HA Frodo March - 2 times, last on 2015-06-27
CPT Garyth Mantisa - 2021-03-24
CM Ghorg - 2005-02-14
GN Gilad Pelleaon - 4 times, last on 2018-06-30
GN Golbez Harvey - 2015-06-12
CPT Great Griffin - 2004-11-08
CM Grzmot - 2002-09-18
MAJ Gustan - 2020-03-10
COL Gytheran - 2025-01-17
AD Hav Antiel - 3 times, last on 2020-09-03
MAJ Hermann - 3 times, last on 2021-01-11
LCM Hubert - 2003-01-11
CPT Ibram Gaunt - 2003-04-09
LC Iceman - 2002-09-07
AD Impulse - 2005-03-17
CM Infamus - 2002-11-17
MAJ Jagged Fell III - 2024-09-14
CPT Jaques Landeux - 2005-03-24
GN Jarek La’an - 4 times, last on 2020-09-03
MAJ Jedgar - 2018-01-01
ACO JetMech - 2020-09-16
LC Kadon Beir - 2004-12-15
CM Kahooli - 2003-09-03
MAJ Kazraran - 2022-12-09
MAJ KEBLAOMEGA - 2022-10-06
MAJ Keiran Laserlight - 2003-02-19
Keller - 2002-12-09
CPT Krayt - 2003-08-17
LCM Kurha Merino - 2003-03-27
VA Ky Terrak - 2003-03-03
MAJ Landon Cruise - 2014-02-22
SL Linoge - 2002-08-29
LCM Lo Mar - 2020-09-11
AD Locke Setzer - 3 times, last on 2025-01-19
CPT Machinari - 2003-04-10
MAJ Malik - 2002-09-16
FA Marcin Szydlowski - 2005-02-04
CPT Marcus Constantine Augustus III
GN Mark Schueler - 7 times, last on 2021-10-14
LCM Marlin - 2005-03-10
GN Master - 2 times, last on 2015-06-12
LT Mathius Jerikko - 2023-04-16
CM Matthew Weeks - 2013-09-17
MAJ Mauser - 2015-09-20
Mayk Wolverine - 2002-08-25
LCM Mel Aani S'ger - 2004-06-14
CM Michael K Starburst - 2003-07-13
CM Michael LeRoy - 2016-06-22
CM Milo Antu - 2018-08-11
MAJ Morgoth - 2021-04-15
LCM Mulder - 2002-08-18
CM Nick Chi'Cath - 2003-05-17
LCM Nico Avenger - 2003-10-21
CM Nico Qarni - 2002-11-30
MAJ Nolij - 2014-06-07
LCM Nylan - 2 times, last on 2014-07-29
CM Odin Strongheart - 2024-06-08
HA Pete Mitchell - 4 times, last on 2021-06-17
COL Phalk Sturm - 2 times, last on 2021-03-27
COL Phantom - 2003-04-05
FA Phoenix Berkana - 2 times, last on 2022-10-04
MAJ Picard - 2003-01-05
FA Pickled Yoda - 12 times, last on 2022-10-19
HA Plif - 5 times, last on 2018-06-03
LCM Prot Azar - 2 times, last on 2025-01-21
LC Rando - 3 times, last on 2020-09-12
LC randyrumrnr - 2020-09-18
LCM Rem Somnos - 2003-08-07
LCM Rinuchu Stealth - 2003-04-13
CM Rosh Nyine - 2024-07-11
LCM Rurinix - 2024-08-08
LCM Ryan Neale - 2005-05-09
LCM Ryuu - 2004-06-20
MAJ Sarn Erec - 2003-05-12
LC Savageaz - 2002-11-17
LT Scorch - 2003-06-25
LC Scuslem - 2003-03-01
CM Serin Jansj - 2002-08-20
LCM Sev'rance Tann - 2003-10-31
LCM Skalpadda - 2004-06-08
CPT SL8c8 - 2019-04-09
CM Slawter Thren - 2003-01-25
LC Solohan50 - 2 times, last on 2021-10-23
LC Spade - 2003-01-25
COL Styles - 2003-03-22
LT Teemer - 2003-10-11
COL TheBlackxRanger - 2023-06-01
LC Thom Zack - 2002-11-28
AD TK-2107 - 2003-01-19
LCM TK-8148 - 2002-09-01
CM TK-9780 - 2003-05-07
MAJ Tuba - 2011-08-27
LCM Tyr Kenaz - 2003-02-06
COL Ulrich Drachen - 2016-06-09
LCM Valjean - 2003-08-01
LCM Vance Blackguard - 2003-09-19
LC Vapen Van’an - 2022-10-10
CM Varik Kassal - 2011-12-04
FA Von Reinthaler - 2003-02-04
COL Westric Davalorn - 2025-02-01
LCM Wilq Fastclaw - 2003-11-22
CPT Witchblade - 4 times, last on 2024-09-13
CM Wodi Untok - 2020-09-26
MAJ Wolve Excelsior Berkana - 4 times, last on 2024-09-09
COL Wraithdog - 3 times, last on 2016-06-03
MAJ Wreckage - 2021-03-26
CM Zeke Freeman - 2014-12-03
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Emperor's Hammer Battle Center - http://battles.tiecorps.org ------------------------------------------------------------ Corrected by Project Phoenix (Nov 14, 1999) - All briefing maps are silent now. - Corrected Battle1.lfd file. - Corrected message apperiance. by FM/CM Wlodek/Kappa 2-4/Wing II/SSSD Sovereign (buriakw@free.polbox.pl)
THE TACTICAL OFFICER AND WING COMMANDER APPROVE THE TWELFTH BATTLE PLOTLINE The Wing Commander and Tactical Officer herein approve the 12th Battle Plotline for the Emperor's Hammer Strike Wing. Vice Admiral Stelek (CMDR/VA Stelek/Iota-1/INT Hpx), newly promoted Flight Officer for the Wing, herein presents his battle, to be entitled the Jedi Hunt...All Members are reminded that the events depicted in this Battle have already occurred in the early days of the Empire during Palpatine's rise to the throne and, as such, are to be considered "historical missions"... JEDI HUNT Mission 1 _Security Breach!_ Forces loyal to the Republic have gained knowledge of our plans! They have located our supply base and are preparing to destroy it...since the supply cache is deep in-system the fleet must come out of hyperspace well away from it, thus only our new TIE Fighters have the speed necessary to overtake the Z-95 Headhunters racing to destroy our supplies... Mission 2 _Concentrate! Then..._ Vice-Admiral Thrawn has ordered all available ships to converge on his flagship, BEFORE he proceeds with the attack on the fleeing Jedi...however, security leaks still plague us, perhaps one of the Dark Side adepts can locate the cause, and deal with it...until these leaks stop, a continual wave of Republic assaults are assured! Mission 3 _Strike! Next up..._ We are ready to strike at the Jedi, now that they have been located by Commander Skywalker! We must launch an all-out attack on the Republic fleets individually, before they have a chance to join together, and oppose us...but we must act quickly, the Jedi may yet escape! Mission 4 _Breakthrough! And..._ Though the Jedi have managed to escape into hyperspace, we can track them with the talents of Captain Stelek and Commander Skywalker...the Emperor has his eye on these two...Though the Republic forces have temporarily foiled us by throwing their battleships into battle against us...we know have the Tactical advantage, which, if properly persued, will allow us to regain the Strategic Iniative! Mission 5 _Conquer!_ We have destroyed the last vistages of Republic power in this region...and are finally able to bring our cannon to bear on the Jedi! Unfortunately, most of our capital ships were crippled in the recent battles with the Republic Fleets, and need time to complete repairs before they can enter battle with the Jedi Escort Fleet...thus our fighters will have to draw off the escorts long enough for a handful of Assault Gunboats to enter the Inner perimeter and disable the Jedi ships...thus tying down the Republic Escort Ships until the main fleet arrives! Mission 6 _Fighting Withdrawal!_ Compnor is not as reliable as we were led to believe, as their Intelligience showed the Escort fleet to be much weaker than it actually was...without the daring actions of Commander Skywalker, and, to a lesser extent, General Stelek, on the Republic Command Vessels, we would have suffered massive losses, and possibly defeat! Even so, we must transfer the Jedi to a secure containment vessel, as they are subverting our own crew against us, AND marshalling the remnants of Republic strength against us!