Reviewed: 2003-05-21
2 SSDs, a massive base, and 1 SSSD with over 600 fighters have a problem taking down a small Rebel fleet. What the heck? It is unrealistic and strange. Mission 5 is just a lead in into a sequel. For those who are wondering, I am pretty sure that CSF is a on-line club that Ace is in. However, it is never explained in the mission nor do we ever learn why the EH is allied with it or even what CSF stands for. Ace should really have tried to tell people what it is. I, however, believe that CSF is an online club that plays the game Homeworld: Catalysim (might be wrong though). I was able to figure that out by the usage of the Beast. The plot lacks explaination, all of the missions are just massive fighter dogfights, the missions lack militaristic sense (if my BGCOM ever comes up with a plan of attack like this, I would shot him), the prevent goals need to be linked with an "or" trigger instead of an "and" (to fail a mission, all of the prevent goals have to occur instead of just one of them), ships have names like support, no-name, assualt frigate, please some orginality, there aren't any commander's briefings, the base is unnecesarily big which causes problems on many computers, there are some grammer errors (no biggie, I'm a horrible speller myself), and the M/SC patch is really not necessary for it makes just a small appearance in the middle of a fleet and it doesn't do anything... That is all I can think of for now. Now, it is bug free and it is somewhat fun (if you like big dogfights then this is great) so it avoids getting a zero, zilch, 0.