XWA-TC 34: CSF Campaign Phase 1 - CSF HQ Battle

Battle Information

Game platform: X-Wing Alliance
Missions: 5
Release date: 2003-05-01
Last updated: 2012-11-02
Creator

CM Ace

Average rating: 1.8
Reviews: 12
Bug reports: 1
Times completed: 120

Battle Medal:
CSF Wings

Battle Reviews

CPT Solohan50

1

2021-12-23

I played on Easy with cheats. This battle has a ton of waiting around for arbitrary timers. Also, the final mission has a cool premise but is very clunky.


CM KEBLAOMEGA

2

2021-12-04

This battle had good ideas, but they were executed somewhat poorly. For one, the first three missions felt largely the same - dogfighting while you await an arbitrary timer to finish. The large-scale battle was interesting, and the surprise plot of the final mission was interesting, but not explained well. Also, as others mentioned, the final mission involved lots of waiting, so bring a book.


CPT andr3

3

2021-11-25

The base and sheer number of ships they have build there as quite impressive and fun to fly through. With XWAU the missile boat bugs of vanilla XWA don't exist anymore so it's actually quite fun. Even though the first four missions could easily just have been one long mission that requires you to fly back the hanger and rearm your ordenance. Instead they split it into four and thus have to make many enemy cap ships invincible - which is always nonsense. Also in the last mission you can easily go out and have a meal. Nothing happens while the fighters to be transferred fly in doub circles trying to find the hangar.


COL Phalk Sturm

3

2020-12-06

This is battle is not so good. It has some major issues which reduce the playability a lot. Invincible capital ships are a such a fun killer. This battle has it throughout the whole campaign. Also, last mission is quite inconclusive, notwithstanding the initial premise of being a series of battles, it could have ended better, even with a solid cliffhanger. Endless waves of dumb rebel fighters, in this one, is really tedious rather than exciting. Also the Missile Boat is such a pain to fly in XWA. No SLAMs, no dual warhead rockets and fending off dozens of enemy fighters with that sorry little laser, is a torture for your worst enemy.


AD Hav Antiel

2

2020-09-30

This was a frustrating battle. First, it uses too many patches. There was a cool moment in Mission 4 where all of the cap ships were arranged in space like the opening scene of Revenge of the Sith, but they're mostly static and you have to fly around them to take out enemy cap ships, and that ruined the illusion. Like others have said, it's hard to distinguish between friendly ships and enemy ships, and I found myself tabbing through targets in the CMD to get the information informing me if they were enemy or friendly. I didn't think it was as bad as some others have reviewed it, but still not great.


GN Anahorn Dempsey

0

2009-08-18

Oh how this one sucks, let me count the ways.... The first 3 missions shoulda just been 1, there's no excuse for it. The author states he split em to prevent a 50 min mission, but that's bull. there's no viable reason for waiting for all those EH ships since in mission 1 you already have enough firepower to destroy the enemy caps. Which by the way are set invincible. i loathe invincible ships. And the last mission - well, any mission you can win when you're in the kitchen doing the dishes should not have gotten past the testing stages. Execution is not very well either. Al throughout the battle, friendly ships (even EH ones) show up as unknowns, despite the fact they were perfectly known in the previous mission...
The battle could also easily do without the M/SC patch - the ship has no function at all since the Sov has the gravity well generators too


FA Giovanni Palermo

1

2007-09-17

I hate to say it, but this was one of the worst battles I have ever flown. It was excruciatingly boring, monotonous, and I am still trying to figure out how you're supposed to get a score above 0 or a negative number on that final mission, since that just after you destroy the enemy frigate, you have to destroy a FRIENDLY ATR, which negates the whole thing. It was rather fast paced though, with lots of fighting, but when it's the same thing over and over for the first four missions, it kinda kills the whole fun factor. Because it did have SOME fun to it, I give it a 1.


COL Rau Aznable

2

2003-06-07

Fortunately, I got a system good enough to handle the large quantity of ships. Not a very good battle, it has lots of flaws. And about the last mission, I think most ppl played "Homeworld: Cataclysm"!


COL TK-7764

1

2003-05-21

2 SSDs, a massive base, and 1 SSSD with over 600 fighters have a problem taking down a small Rebel fleet. What the heck? It is unrealistic and strange. Mission 5 is just a lead in into a sequel. For those who are wondering, I am pretty sure that CSF is a on-line club that Ace is in. However, it is never explained in the mission nor do we ever learn why the EH is allied with it or even what CSF stands for. Ace should really have tried to tell people what it is. I, however, believe that CSF is an online club that plays the game Homeworld: Catalysim (might be wrong though). I was able to figure that out by the usage of the Beast. The plot lacks explaination, all of the missions are just massive fighter dogfights, the missions lack militaristic sense (if my BGCOM ever comes up with a plan of attack like this, I would shot him), the prevent goals need to be linked with an "or" trigger instead of an "and" (to fail a mission, all of the prevent goals have to occur instead of just one of them), ships have names like support, no-name, assualt frigate, please some orginality, there aren't any commander's briefings, the base is unnecesarily big which causes problems on many computers, there are some grammer errors (no biggie, I'm a horrible speller myself), and the M/SC patch is really not necessary for it makes just a small appearance in the middle of a fleet and it doesn't do anything... That is all I can think of for now. Now, it is bug free and it is somewhat fun (if you like big dogfights then this is great) so it avoids getting a zero, zilch, 0.


LCM Ace

2

2003-05-08

well, i dont say that this is my better battle. In fact there are 2 missions - but i know that nobody like 50 mins mission so i maked it as few missions so they are basycly the same. As battle isnt eh_only so.. for all non-eh members battle is awalable here: http://members.lycos.co.uk/ehacecsf/XWATC34/download_page.htm (i hope i will not be killed by eny hi admirals) Also: As TCC say, ALL OTHER PROGRAMS MUST BE SHUT DOWN, and battle is for hi preformaced mashines, ONLY (dont post bug that it wont work, you simple cant support it)


GN Master

3

2003-05-08

Ladies and Gentlemen. Some notes from the TCC:XWA. If your going to fly this battle, i have a suggestion. TURN EVERYTHING ELSE OFF!!!! There are countless ships, and most computers will have problems running it. While your computer will possibly keep up (mine did and i have a P2 300) its going to lag when you get lots of ships in the field of view (mainly the base) So turn everything off. Other than that it isnt a bad battle, while most of the missions are almost the same, but its still woth flying.


CPT Serge Broskopf

1

2003-05-01

I have no idea what CSF means, or what this battle was all about, but I can pretty much describe it as follows: "Let's see how much extremely big capital ships and space stations can be crammed into one sector without XwA crashing." There were só many big capital ships and platforms close together, that I had no chance for a fluent dogfight. I also was bothered by the fact that every enemy fighter had flares. Imagine a fight where every fighter you chase keeps farting out those purple things in your face, while there's others trying to lock missiles on you. Sometimes I spent more time spinning than flying straight and by the time I recovered from the spin, WHAM, another flare crashing into me and WEEEE off I went again. There were no commander briefings at all, resulting in me having absolutely no idea what was going on. And you have to be able to read very fast if you want to understand something of the animated briefing. In mission 3 I was unable to return to my supposed command ship, the Intrepid, even though my flight leader specifically requested a docking. I had to fly all the way to the way the Sovereign instead, unfortunately, I can't do that while she still hasn't arrived and thus I had to fly without access to missile reloads. In mission 4 I noticed I had a bonus goal saying: 100% of X/W Red is destroyed. I noticed it while I was hunting down X/W Red 2, with X/W Red 1 and Red 3 on my ass. In the same mision I suspect MC-90 Honor has been assigned a starfighter order, because it acted a bit too agile for a ship its size. There were several grammar and spelling errors too. I'm giving this batle one point, because in the end, all missions had no bugs in them and could be completed.


Battle Bug Reports

GN Dunta Polo

2009-11-29

Throughout: Overuse of invincible craft. Bad spelling, grammar. MC-90, Modified Strike Cruiser, and SSSD patches are required but this is not stated in the compendium. Base modules overlap. Destruction of part of the base does not trigger mission failure.

Mission 5: ATR Anarchy does not defect to an enemy IFF when infected, causing the player to lose points to accomplish a primary goal.


High Scores

Battle Total: 410,122 COL Dirty Vader
Mission 1: 118,568 COL Dirty Vader
Mission 2: 140,959 COL Dirty Vader
Mission 3: 115,276 COL Dirty Vader
Mission 4: 79,104 LC Tygra Shadowclaw
Mission 5: 1,595 LC Tygra Shadowclaw

Top Ten

(of available records)

1 289,611 COL Deimos 2004-11-23
2 207,412 LC Tygra Shadowclaw 2003-10-08
3 148,788 COL Rau Aznable 2003-06-07
4 73,102 COL Carl Lost 2003-05-25
5 65,897 MAJ Nuno 2003-05-20
6 54,562 COL TK-7764 2003-06-02
7 53,442 COL Phalk Sturm 2020-12-06
8 48,780 CPT Tvan'Oris 2003-07-07
9 46,809 COL Crsepe 2003-12-27
10 46,429 GN Anahorn Dempsey 2009-08-19

Battle Completion Statistics

This battle has been flown by 114 pilots a total of 120 times.

GN Abel Malik

MAJ Ace

CM Ace

LC Ace Hobbes

MAJ Aeolus - 2003-11-13

LC Alec Qarni - 2003-06-27

CPT Alexander Shrike - 2003-12-06

CPT Alsdyr - 2003-10-23

GN Anahorn Dempsey - 4 times, last on 2014-05-09

CPT andr3 - 2021-11-30

LCM Andrey Ivanovich

COL Angel

COL Archangel - 2003-07-04

MAJ Artyis - 2003-09-30

CM Blade

LC Brin Chaser

COL Carl Lost - 2003-05-25

LC Chris Cox - 2003-11-08

LT Chris Pape - 2009-10-06

LT Cole Archer - 2005-04-10

FA Conker Blackwood

MAJ Cray Mikalen - 2003-05-20

COL CrimsonFury - 2003-07-15

COL Crsepe - 2003-12-27

AD Daniel Licinius Trajanus - 2003-05-24

LCM Dargor - 2004-10-13

COL DarkC

AD Darksaber - 2003-05-04

CM DarkSith_99 - 2019-03-13

GN Dax Corrin - 2003-05-10

COL Deimos - 2004-11-23

COL Dirty Vader

COL Drak - 2004-08-02

LC Drake Jensen - 2003-08-02

LCM Drax Remlinger - 2003-09-14

GN Dunta Polo - 2009-11-30

LT Eifel - 2004-11-25

HA Elwood the Brave - 2003-09-22

MAJ Eugene - 2003-09-28

GN Exar Kit

CPT EXE

MAJ Frankie - 2004-12-18

FA Gelton Torr

CM Ghorg

AD Gidda - 2003-10-21

GN Gilad Pelleaon - 2010-05-18

FA Giovanni Palermo

MAJ Granite - 2005-05-18

LCM Gregor MacDonald - 2003-10-29

CM Grzmot - 2003-05-20

COL Gyssler

LCM Halk Knight

AD Hav Antiel - 2020-09-30

MAJ Hermann - 2 times, last on 2020-09-18

MAJ Hunter

CM Jason Dehner

LC Jeffery Domm

MAJ Johann Glorick

VA Kane Reese - 2003-08-09

CM KEBLAOMEGA - 2021-12-04

MAJ Keiran Laserlight - 2003-11-11

VA Keldorn Cochrane

Keller - 2003-06-23

LC Kenath Zoron - 2005-01-16

Khameir Sarin

CPT Krayt

COL Lenvik - 2003-07-26

CPT Machinari

CPT Marc Kendoran - 2003-05-20

FA Marcin Szydlowski

GN Master

COL Mosh

CPT Nakata

MAJ Nuno - 2003-05-20

GN Pete Mitchell - 2003-05-12

COL Phalk Sturm - 2020-12-06

LT Philledume

FA Pickled Yoda - 2003-09-16

HA Plif - 2005-02-07

MAJ Powerslave - 2003-09-17

CPT Predator

CM Predator

MAJ Prinz von Hoffman

COL Raith Sienar

GN Rancorous - 2 times, last on 2009-05-17

COL Rau Aznable - 2003-06-07

GN Ric Hunter

CPT Roger - 2003-06-02

LC Savageaz - 2004-08-07

CPT Serge Broskopf - 2003-05-06

COL Shae Kitane - 2003-09-13

CPT Solohan50 - 2021-12-23

CM Thom Shveed'oo

AD TK-2107 - 2003-11-02

COL TK-7764 - 2003-06-02

CM TK-9780 - 2003-08-15

COL Todbringer - 2003-09-22

CM Toran Yarr

COL Torres - 2004-08-11

COL Triji Boliv - 2022-05-19

MAJ Tuba - 2010-11-27

CPT Tvan'Oris - 2003-07-07

LC Tygra Shadowclaw - 2003-10-08

CPT Vertigo

CPT Viper

COL Vladet Xavier - 2003-06-29

CPT Von Predator

CPT Voort SaBinring - 2004-08-26

CM Xanatos Screed - 2003-05-16

CPT Xander Drax - 2003-07-12

LT Zacarias - 2003-06-17

COL Zeth Durron

VA Zósite Kónstyte Styles

COL Zystem Fryar - 2003-05-09

Title: CSF Campaign part 1 - Battle in CSF HQ
Missions: #5
Game Platform: X-Wing Alliance
Author: FL/LCM Ace/Cheth 3-1/Wing IV/SSSD Sovereign
-Installation Instructions-

0] Download and install the SSSD, M/SC and MC-90 patches according to their own instructions. http://sco.minos.net or http://sco.emperorshammer.net
1] Double click the .EHM file, the EH Battle Launcher will install the battle.
2] Check the Misc folder in your XWA for additional material like patches, emails or sounds. 
3] In EHBL, create a new "EH Pilot" in the Game Menu (Check "Prepare for EH Battle").
4] Press the X-Wing Alliance button to start XWA and fly the battle.


Note: In several of these missions you fly a Missile Boat, due to problems surrounding the Missile Boat craft it is reccomended that you DONT change your warheads selection, you are given Missiles automaticly and the other warhead is given either for extra punch or for the missions requirements.

Any changing of the missiles will result in only one type being taken, not both.
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