Golden Tug 2002, best TIE battle of 2001,best TIE technical realization of 2001,best TIE briefings of 2001
Nothing much to add here that hasn't already been said. The story is great, it pushes what briefings can do in terms of delivering information and actually gives you a narrative, not a bunch of dangling elements where you need to use your imagination. The mission design is superb, including the variable missions/difficulty. I can't imagine how long this took to put together, but it really is an incredibly polished product. It pushes what TIE is capable of to the absolute limit.
This was absolutely a blast to play. This expands what the capabilities were of the TIE platform for story telling. The briefings were absolutely outstanding and the mission objectives played right into that without being dull or boring. Awesome work. This is one of the few I've played that I can honestly say deserves this rating of a 5. As close to perfect as it gets.
Well-thought-out battle with challenges, a great storyline, and plenty of name-dropping. Some of the missions took me a few tries, and I still have bonus objectives to uncover - I'll be returning to this one again in the future! I can see why it's rated so highly.
Even i am not fan of sci-fy TIE battles, this one is good.
4,8 rounded to 5
TIE Fleet Commander's Honor Guard Battle No. 2 - Shadows of Time, is a well designed battle with an excellent storyline, concerning time travel to boot! It has won several awards, and I can see why. New TIE mission designers should take a look at Shadows of Time and see what you can learn from it, not only within the design boards, but also the cockpit.
OUTSTANDING! Story line: good.... nah GREAT! Breifings: ummm WOW!!! This is a MUST FLY. One of very few that just has to be a 5/5!!!
By Far the most intresting Battle I've ever flown. It aint easy, and I've had to fly it a few times... to fully appreciate the hard work, and the PLOT! Too bad Drake is no longer around!
One of the best battles in the compendium. A must fly. Drake, make more battles. >:P
An excellent battle. The last mission was a little off though (but as Drake said, he was under a time restraint), and I would have liked when the TRNs ran from the CRS in mission 5 (on easy/med), if the radio message telling me to disable the ones with the technician and the commander hadn't come 1 minute after I had already destroyed them. :p Opps. Still, really outstanding work. An overused plot idea, but it was well executed. Oh, and I did have to resist the urge to shot DN in the back in several missions, but hey, we go in the past in this mission, not the future, so we can't forsee his little crazy spell a few years later.
Quality battle, though pretty hard at times... but then again: I like missions to be challenging. :)
Great battle, great briefings
Excellent Plot, Excellent Combat and Excellent Technical Details, what can I say more?
An excellent battle. I was especially impressed by mission 5, which is totally different when played on hard than on easier difficulty setting. Only minor bugs (typos and such), so I'm tempted to give it a 5 because of creative innovations, but as it lacks final perfect professional touch, I'll have to round the rating down to 4.
Holy cow is this an excellent battle! I recommend that everyone flies this as it is the best (along with Mirror Universe) that I’ve seen the EH offer in terms of battles. It is well written, has a great plot, lots of action, its not frustrating, its captivating, the briefings are masterfully worked, and there is even a choice of missions in one of the missions for even more variance. Download and play this now. I don’t think you can be disappointed. I give it a 4.95 (rounded up to a 5 for purposes of the EH review scale.)
It has a very good plotline but I only give a 5 even if I´m not a TIE Fan and mission 3 crashed twice on me. Overall Everyone should fly it. It´s one of the best battles out there.
Awesome briefing maps as usual from Drake. The briefing Q&A were good as well, though I don't really prefer the "What are my objectives?" style. The plot was very good. However, the overall plot seemed just a little less exciting than the subplots for each mission. The subplots really made the battle work for me. Between missions 3 and 4, when the ETRs are after Ronin (and in other places), the pacing of the individual missions were great and created some beefy tension in the story. I found the difficulty levels to be perfect. Despite flying advanced TIEs, the missions were not easy as happens in other battles (and it wasn't hard because of endless waves of A-wings with advanced missiles either). The missions were also deceptively simple with lots of hidden things going on.
Because so many people gave this a 4 because there is no 4.5 option, I'll give it a bump with a 5. The missions have an incredible amount of detail and keep your interest no matter your skill level. Though I would warn that if you want to see all of the each mission, you need to plan to play this over a long period of time. You can fly it fairly quickly, but you will miss out on a lot of the action.
This is a Great battle well done Drake :)
Excellent battle with a good storyline and consistent difficulty Probably the best one i've flown so far!
This is probably the best TIE battle avaliable in the Mission Compendium, maybe even the world.
Hell Yeah! The Best battle/mission and plotline I have ever had the pleasure of flying. I had to fly it again so I could do mission 5 again on medium.
Those who know me know that I am notoriously critical of my own work. While this does represent my best work that is currently available, it by no means represents just what I know I am capable of. The plotline is okay, I am not happy with the briefings and the depth of the questions and it is somewhat lacking of a stunning mission effect or two. My restriction on this was time.. and it does show, particularly in the final missions. It's not all doom and gloom from me though, The 'Gate' was something that I have wanted to do for a long time and it came off well. The convoy effect was another thing I was particularly happy about. The balance of the forces is spot on and there are some neat ideas included within which will be adapted and improved in the near future. While I may never give any of my battles a '5' rating, this one does get at least 4.5. Have fun flying this, I enjoyed making it for you. UPDATE: 22nd January. Fixed the bugs in missions 2 and 5. Should be suitible for TieCD users now.
I think a 4 is a bit low, but there is no 4.5 option, and since I have a hard time giving anything a 5... I guess I'll have to use a 4. This battle was certainly a good one from many perspectives. I liked the innovative plot, I liked the speed with which the missions moved along in general, as well as many other good things. I didn't at times like flying a T/D so much, and having wave after wave of fighters does bug me in all battles, but it wasn't too bad here. Overall a great mission to fly and since I didn't run into any bugs then it would probably be a good choice for any competition. =)
This battle rocks, plus I'm in it :P Two great reasons to fly it.
Wow! This battle rocks. Definetly one of the best TIEs ever! Go Dwakey!!!
Good battle, with an excellent plotline. The briefings were outstanding. The battle must be gave a 5! It's one of the best I ever played!
Good battle, with an excellent plotline. The briefings were outstanding. To be honest, I gave it a 4 because you fly the T/D too darned much in it. Personal bias, if you will. But this is a goodie, folks.
The best mission I have ever flown. Not quite to hard and not quite to easy. Drake you need to make ALOT more missions.
One of the best battles I have ever flown. Great job, Drake! And keep it up :)
I would give this battle a 10 if I could. I now know why this battle was picked for first place. The only part that was a little frustrating was the wait for all the fighters in the first mission. Some how I destroyed 80 x-wings and 72 a-wings. Once again a great battle with a great plot.
Definatelly the best TIE battle i ever player. Great story and good work.
Go Drake !
There are currently no open bug reports for this battle.
|Battle Total:||681,109||CPT Night Grue|
|Mission 1:||280,097||HA Daniel Bonini|
|Mission 2:||72,174||HA Daniel Bonini|
|Mission 3:||123,132||HA Daniel Bonini|
|Mission 4:||60,692||AD Impulse||2013-11-07|
|Mission 5:||44,721||LCM Lo Mar||2020-09-01|
|Mission 6:||120,133||AD Impulse||2013-11-07|
(Submissions since 2010)
|1||534,131||LCM Lo Mar||2020-09-01|
|3||337,929||FA Turtle Jerrar||2020-07-12|
|5||287,065||GN Mark Schueler||2010-12-27|
|7||231,853||VA Silwar Naiilo||2020-07-07|
|9||210,156||GN Mark Schueler||2012-09-22|
This battle has been flown by 198 pilots a total of 212 times.
GN Anahorn Dempsey - 7 times, last on 2021-10-31
GN Coranel Both - 2016-06-11
HA Elwood the Brave - 2 times, last on 2014-03-27
CPT Frenchie6 - 2020-08-29
GN Golbez Harvey - 2015-06-23
AD Hav Antiel - 2018-01-06
FA Howlader - 2009-10-03
AD Impulse - 2013-11-09
CM JetMech - 2020-08-24
MAJ Landon Cruise - 2014-06-24
LCM Lo Mar - 2020-09-01
GN Mark Schueler - 6 times, last on 2017-06-08
MAJ Mauser - 2015-06-03
GN Pete Mitchell - 2017-08-02
HA Plif - 2015-01-02
CM Sergeyli - 2009-07-26
VA Silwar Naiilo - 2020-07-07
CPT SL8c8 - 2019-02-08
FA Turtle Jerrar - 2020-07-12
COL Wraith - 2015-06-04
COL Zeth Durron - 2010-04-05
Title: "Shadow of Time" Missions : 6 Game Platform :TIE (FCHG) Author : Drake Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. PLOTLINE - "Shadow of Time" A communications intercept from a secret Rebel research station has indicated that they are about to begin a series of tests on a new Temporal Vortex. This could pose a serious threat to us if the Rebels are able to claim the power of time. We are under orders to engage the facility and destroy it before the test is completed. The Rebels must not gain this technology.. at any cost. CREATOR'S COMMENTS Made for the FCHG Competition, I began construction on another seperate plotline before switching to this one half way through the competition. As usual, it is another of my battles that is six missions long, enabling me to develop the plotline as much as I can. One thing I don't like is making battles in a time period, I was planning a load of wonderful surprises but eventually ran out of time. The final changes were laid down on the very last night of the competition. It still was fun to make, even if I was tearing my hair out towards the end. Drake RSV/LC Drake/M-FRG Phoenix 29th July 2001