TIE-FCHG 1: The Stalwart Campaign

Battle Information

Game platform: TIE Fighter
Missions: 6
Release date: Unknown
Last updated: 2003-09-09
Creator

SA Kawolski

Average rating: 3.6
Reviews: 18
Bug reports: 1
Times completed: 211
Patches used: None

Battle Medal:
Medal of Artificial Intelligence

Battle Reviews

GN Pete Mitchell

2

2017-07-30

The battle is creative and well put together, right up until the last mission. It is ridiculously difficult. One tip is to call for reinforcements (SHIFT + S) immediately upon starting the mission. That helps a lot, and frankly makes it even possible, on easy!


AD Impulse

4

2013-11-04

Mission designs are quite good. But some craft just patrolling without attacking you.
Briefings are also OK.
Plot dont realy suits mission.
Last mission is hard but completable on esier settings.
I give this battle 4.
No major bugs but could be much better


CPT Ard Royber

4

2009-03-14


FA Giovanni Palermo

1

2005-12-03

This is quite possibly the most difficult battle I have ever flown... and the first I've ever flown, that's taken nearly 2 hours (excluding the time used for failing and repeating the mission). However, there's something about it that won't let me give it a 0... not sure what.


FA Brukhar

2

2005-11-24

Gonna agree with Zekkie on this one...sorry, but mines in T/Is that get respawned really bug me. :P


LT Ron L. Hubba

3

2003-12-25

Some interesting missions, but the last one was insane. 'Easy' level should mean just that...


LT Zekk Terrik

0

2003-07-16

This is quite possibly the worst battle in the entire mission compendium. The missions are ridiculously difficult and the plot doesn't even make sense. Clearing out mines that are constantly regenerated while Z-95s and Escort Shuttles have at your ISD at 50% shields, all while in a TIE Interceptor? Give me a freakin' break. This is the worst battle I've ever played in my life.


McGregor

5

2001-12-05

This is the first battle that I ever completed and I would have to say, it was fun but difficult.


FA Marcin Szydlowski

5

2001-07-17

Yes, this battle is outstanding. Although it little difficult, it's still great. Way to go SureFire :P


COL Talons Pryde

3

2001-03-01

Nicely layed out battles. However, the breifings definitely leave something to be desired. The lack of adequate information is annoying. In 2 of the missions, had I not cycled through and recorded the flight, I never would have known that I was in a complimented flight group. In the fight with the "kill all mines", wingmen just fly with you. if my group is to kill the mines, then I feel the wingmen should do so as the opportunity presents itself. it does have a nice plot though.


COL Nightmare

4

2001-02-22

Very well made battle! I loved the brefings! but it was a bit to hard.


AD Troutrooper

4

2000-10-13

Like a couple of other people have said, impeccably designed and executed batle, but insanely difficult. SureFire actually has a purpose in life :)


FA Khadgar

4

2000-10-09

Very well designed and implemented battle... Has everything you could every want/expect from a mission. Excellent briefings, no bugs, Questions for the Cloaked Figure, etc. As tempted as I am to give the battle a 5 out of 5... The mission was too difficult for my liking.


LC Linkan

4

2000-09-01

Nice but VERY hard...a must fly...or you can at least try ;P


VA Wlodek

5

2000-02-19

This battle is as good as hard.


GN Sasquatch

4

1999-10-01

This is the most well constructed Battle I have ever seen! The briefing map and officer questions are above and beyond the call of duty, and the plot is great! So why didn't I give it a 5? The INCREDIBLY INSANE DIFFICULTY! Bottom line : a great battle, but don't expect to finish it anytime soon!


LCM Blade

5

1999-08-26

Very well balanced battle. Hard but not impossible....


HA Striker

5

1999-08-25

One of the best ever made battle...


Battle Bug Reports

COL Genie

2020-03-20

Possible big: the reinforcements have no orders, they just hold station. Either a bug or a ... taunt. It is also one of the 'bonus goals'. I never call for reinforcements but here you have to, just to have .. spectators?! / cannon fodder


High Scores

Battle Total: 436,984 COL Carl Lost
Mission 1: 65,480 COL Mini Minkus
Mission 2: 100,525 MAJ Exar Khaland
Mission 3: 294,836 COL Carl Lost
Mission 4: 51,299 COL Callista
Mission 5: 42,625 LC Timbal
Mission 6: 87,958 MAJ Exar Khaland

Top Ten

(of available records)

1 223,857 AD Impulse 2013-11-11
2 178,160 LT Ron L. Hubba 2003-12-24
3 166,325 GN Sasquatch 2003-07-19
4 146,531 LC Scuslem 2004-07-31
5 126,237 COL Moagim Daar 2005-01-14
6 117,383 CPT SL8c8 2019-01-20
7 96,376 LC Savageaz 2003-03-01
8 87,525 CM Armagon 2003-09-11
9 85,174 LCM Razor 2002-11-17
10 44,603 LC Thorn 2003-08-18

Battle Completion Statistics

This battle has been flown by 202 pilots a total of 211 times.

GN Abel Malik - 2005-03-30

MAJ Ace

LC Ace Hobbes

LC Alejandro Araujo

LT AlexanderDS

CPT Alexi Stukov - 2003-01-17

GN Anahorn Dempsey - 7 times, last on 2021-10-31

LT Andreev Anton

COL Angel - 2004-08-02

LT Arca Mon

COL Archangel

CPT Ard Royber - 2009-03-18

LC Ardeth Mordor

CM Armagon - 2003-09-11

CM Armandus Hellfire

AD Arthak Rhade

MAJ Artyis

CPT Avantar

LC Azazel - 2002-08-13

VA Azazel Djo'Tarr

CPT Badger

CPT Banshee

CM Benjamin Colley

LCM Bernie

LCM Bigron

COL Bilbo

COL Blade

LC Brandon

COL Brucmack

FA Brukhar

COL Calias

COL Callista

MAJ Caltin Doros

MAJ Calvin Senzin

AD Canta Jade

COL Carl Lost

CPT Chaos Angel

LC Chris McCollum - 2003-06-13

LT Chrusos Ichthys

LCM Cochrane

GN Coranel Both - 2016-06-11

SL Corran Horn

CM Cracoucas

MAJ CrazyR2

LCM Dark Spector

AD Darksaber - 2002-12-09

CPT Darkstar

CPT Darkstar

Darth Vader

LT Dau Solari

CPT Dave Darklighter

GN Dax Corrin

MAJ Delak Krennel

MAJ Deleted Member - 2002-11-17

CPT Demon Yoda

COL Den Darkhill

LC Dengar March

CPT Derek Dan

CPT Devlin

LC Diaboli

COL Dirty Vader

MAJ Dodger

COL Drako

DrDiablo

CM Dulcatos - 2003-03-30

HA Elwood the Brave - 2014-03-24

COL EmpReach

MAJ Eugene

MAJ Exar Khaland

COL Fireclaw

HA Frodo March - 2 times, last on 2014-06-09

LCM Gabo Steele

LT Galactix

COL Gallows

CM Garrett Hap'Kette

COL Gibbs

AD Gidda - 2002-12-21

FA Giovanni Palermo

GN Golbez Harvey - 2015-06-23

COL Gyssler

LC Harkonnen

AD Hav Antiel - 2017-12-31

LCM Hawky

LCM Herman

MAJ Hermann

MAJ Hunter

LCM Ice - 2004-06-21

AD Impulse - 2013-11-11

COL Ixion Deathbringer

MAJ Jaron Kai

LCM Jatz Crakker

MAJ Javelin

LC Jdf1984

MAJ Jedgar

MAJ Johann Glorick

COL Jon Doyle-Strathaven

CM Kanasu

SA Kawolski

MAJ Keiran Laserlight - 2003-09-22

FA Khadgar

LC Kodiak Kereban

CPT Kyle Fardreamer

LC Linkan

SL Linoge

CM Lirak Kalist

LCM Liz

COL Loor - 2003-05-12

CPT Marcin Kaczynski

FA Marcin Szydlowski

COL Marconius

GN Mark Schueler - 2012-04-24

GN Master - 2003-07-15

MAJ Mauser

MAJ Michael

COL Mini Minkus

COL Moagim Daar - 2005-01-14

CPT Morth

LC Murad Ibn Mark

CM Nick Chi'Cath

COL Nightmare

CPT Ninj Prefect

Ninja

CPT ObiVader - 2003-03-30

VA Oldham

CPT Panaka

FA Pellaeon

GN Pete Mitchell - 2017-07-30

COL Phalk Sturm

COL Phantom

CM Phantom

FA Pickled Yoda - 2003-02-02

MAJ Prinz von Hoffman

MAJ Prophet

CPT Quicksilver

COL Raith Sienar

GN Rancorous

LT Raven Arestar

LCM Razor - 2002-11-17

AD Reaper

GN Ric Hunter

LT Rizen

LCM Rollins

LT Ron L. Hubba - 2003-12-24

GN Sasquatch - 2003-07-19

LC Savageaz - 2003-03-01

COL Scoser

LC Scuslem - 2004-07-31

CM Sergeyli - 2009-07-26

LCM Serpentine

COL Shae Kitane

LCM Sint Seelasi

CPT SL8c8 - 2019-01-20

LCM Sotskov Yan

CM Spearhawk

FA StarLion

HA Striker

COL Stuart - 2002-11-22

COL Styles

GN SureFire

COL Tad Taliesin

VA Talek Pter Dei

COL Talons Pryde

LCM Tarrafal

CM Thomas Solo

LC Thorn - 2003-08-18

LC Timbal

CPT TK-6686

LCM TK-8148 - 2002-08-22

VA Toran Dan

COL Torres

AD Troutrooper

LC Turr Phennir

FA Turtle Jerrar

CPT Tvan'Oris - 2005-02-06

LC Tygra Shadowclaw

MAJ Veers

CPT Veers

SL Vexan

MAJ VinDoros - 2003-05-28

FA Viper Pred

COL Vladet Xavier - 2003-10-12

CPT Vladimir Corax

CPT Von Predator - 2004-10-28

CPT Wap Eal

CPT Wedge

CPT Werdna Elbee

COL Wes Janson

COL William Waffennass

COL Wolly

COL Wraith - 2015-06-04

CPT Xander Drax

AD Xanos Goatham Zorrixor

FA Xavier Sienar

LCM Yar

CM Yun

LT Zeratul

COL Zeth Durron - 2010-03-29

COL Zippy Hawk

COL Zorn Starn

VA Zósite Kónstyte Styles

HA Zsinj

COL Zystem Fryar

Title: FCHG Battle 1 "The Stalwart Campaign"
Missions: 6
Game Platform: TIE Fighter
Author: HA Kawolski


Required patches
----------------
* none


Installation instructions
--------------------------
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
3] Press the TIE Fighter button on the EHBL to start the game
4] Create a new pilot and fly the first battle


THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.


FCHG Battle 1:
"The Stalwart Campaign"
Created By HA Kawolski


Mission #1:   Territorial takeover

You have been called from your normal duties to serve on this special assignment.
Over the past few months, the EH Corporate Division has fallen into a state of disarray.
The Corporate Sector has split up into several factions in our space.
Our mission objectives are to reclaim the abandoned systems...
...and retake control of or eliminate the treasonous corporations.
Within the hour, you will conduct recon of the Barkesh system.


Mission #2:  One corp at a time

The fleet has massed in the Barkesh system, which is now under our control.
We will hit the Smythe Corporation, the smallest of the renegade corps.
Our objective is to capture the two main production platforms.
Our position in space, however, places us very close to the planet Arcara III.
Radiation from Arcara III and its asteroids will render our warheads useless.
We can use lasers and ion cannons, but our ship's sensors will be severely compromised.
The Infiltrator Wing's X-Wings and Y-Wings will be assisting with the assault on the platforms.
Smythe Corp may have X-Wing and Y-Wing fighters too!  Watch your fire!
The fleet will move in and take the platforms once they have been disabled!


Mission #3:  Black ops

Interrogation of Smythe employees has uncovered a connection to an EH-CD Corporation.
CEO Ruven has betrayed us, selling Imperial supplies to the highest bidders!
CEO Ruven recently requested for a resupply group and flight escort.
You will pose as that flight escort in a T/A designated Alpha 1.
CEO Ruven will be transporting himself via transport from Platform CD-5.
He will rendezvous and dock in Interdictor Raspuent's hanger.
Your job is to meet up with and destroy the transport before it reaches its destination.
Unfortunately, your deception will be known the minute you attack the transport.
The Interdictor will scramble your communications and stop your hyperdrive.
The only way to contact us will be to destroy CD-5's communication relay system.
When the relay system is offline, we'll know CEO Ruven has been assassinated.
Our forces will move in to recover you from the area.


Mission #4:  Red alert!!

The Stalwart was en route to the Sebnon system.
An Interdictor cruiser has trapped the Stalwart and its fighters.
The ISD Relentless is responding to our aid and will arrive shortly.
We'll have to hold off the attackers on our own until then.


Mission #5:  Data entry

We have located some data modules left behind by Tenner Corp in the Kogan system.
You will fly an Assault Gunboat to retrieve these data modules.
Order each module to board your craft and initiate standard docking procedures.
The modules will then download the data to your ship's computer.
We have also detected a large strike force heading for your location.
You must complete your mission before they arrive!  We require that information!


Mission #6:  Minesweeping

The campaign to retake the rogue systems has been successful so far.
The Helmen system is the only system that has not been conquered for the EH.
The renegade corporations have united and fortified themselves in the Helmen system.
The EH forces have begun the invasion, but the Stalwart is retreating; it has been severely damaged.
The Stalwart will be retreating from the system, but the renegades have cut off the escape route.
Several large clusters of ion mines were laid in front of the Stalwart's flight path.
You will hyper ahead of the Stalwart and clear all the mines before the Stalwart arrives
You will have ten minutes to clear the minefield.
Once the Stalwart arrives, protect the ship until it can make the second jump to hyperspace.

NB: on missions with only the secret order officer, "secondary goals" are actually the primary 
ones, and vice-versa.