Reviewed: 2002-05-02
First to comment on TK's review regarding the feature of some crafts attacking the player only. Simply, take that feature away and the battle will be way too easy. The idea is to keep the player occupied during dog fights at more or less all times, with as little dead-time as possible. All to increase the fun and sweat of dog fights. My personal opinion of this battle is that it's a good one if you play it "realistic", as in not sending all your wingmates home. Then the battle can be enjoyed as it's intended to. People who are after just high scores would probably want to send all friendly crafts home, but if so the battle won't be so enjoyable. Still, that's the players choice. All in all, this is the first battle I've created that I truely enjoy flying, with nice briefings and a good plotline.