Enjoyable set of missions with a satisfying conclusion. My only major criticism is that in mission 3 (I think) where you have to disable some freighters, the capture ships aren't set mission critical so you get no warning if they are attacked/destroyed and no fail state, leading to some sitting around trying to figure out why the mission isn't progressing.
I played on Medium. This was a decent set of missions. You can tell this was an early, custom TIE mission as the mission briefings are pretty useless. The mission objectives can sometimes be obtuse as well. That said, the missions were decently varied. I laughed at Mission 5 because the objectives are simply to kill a bunch of starfighters and the creator put in a line of dialogue stating 'Leave the capital ships alone, we'll attack them later'. They clearly didn't want you to cheese the level by killing the capital ships. When all is said and done, this mission is decent.
I do not know why, it felt longer then six missions. Might have been do to being sick. One of the missions toward the middle however, the decoys freighters was tedious until I remembered the goal was the Corellian Corvette's not the fighters. Otherwise a fine enough middle range mission.
Yes, excellent battle. Could've used a bit of grammar here and there, some more detail on the briefings but all in all, very fun to blow lots of stuff. On last mission, it could have used a lot of drama and not just letting the frigate be captured just like that after you kill all hostiles but overall, 5/5
Yes, excellent battle. Could've used a bit og grammar here and there, some more detail on the briefings but all in all, very fun to blow lots of stuff. On last mission, it could have used a lot of drama and not just letting the frigate be captured just like that after you kill all hostiles but overall, 5/5
Nothing really original, but also nothing very annoying in this battle. BTW. Should you have problems with the shuttles crashing into the SSD, order them to go home (Shift+H).
Just like everyone else has said, lots of blowing up stuff. Great fun :P
The plot wasn't really there, but you can't argue with blowing up a bunch of stuff.
Nice story line, stuff to blow up..yes some problems minor things that didn't make it a 5
How would you say it in spanish is it "Excellente"? anyways that is just what it is. I very rarely ever give any battles a 5, but I love destroying thing, and I loved the plotline!
This one was excellent, almost as good as Lucasarts-missions! However, the few design flaws lower the overall rating. (Some messages come too late, and I think I saw one starship with starfighter orders?)
I agree with Colonel Kessler on this. An excellent oldie. Also Project Phoenix really paid off, as you can see with "Pirate Uprising."
Quite nice battle actually. Fly it!
A great battle..well designed, Instantly playable, not to tricky..I loved it
An oldie, but a goldie. Excellent work revising this battle by AD Striker and the Project Phoenix crew.
On Mission 3, the freighter 'Malcontents' jumps to hyperspace at the start of the mission before you can get in firing range, failing the objective to 'disable all freighters' almost instantly. This behavior was seen on all three difficulty levels.
|Battle Total:||726,361||MAJ Mauser||2015-09-27|
|Mission 1:||90,656||MAJ Mauser||2015-09-27|
|Mission 2:||110,567||MAJ Mauser||2015-09-27|
|Mission 3:||145,071||MAJ Mauser||2015-09-27|
|Mission 4:||208,391||COL Carl Lost|
|Mission 5:||77,978||CM Gandalf|
|Mission 6:||107,672||MAJ Mauser||2015-09-27|
(Submissions since 2010)
|4||324,660||AD Hav Antiel||2019-02-17|
|5||316,921||LT Flavius Aetius||2016-05-21|
|6||299,857||LC Alejandro Araujo||2020-04-07|
|9||238,646||CM Milo Antu||2016-02-05|
This battle has been flown by 639 pilots a total of 678 times.
MAJ Aldaric - 2 times, last on 2018-04-20
LC Alejandro Araujo - 4 times, last on 2020-04-07
GN Anahorn Dempsey - 12 times, last on 2021-05-06
CM Arne Saknussem - 2014-12-14
LT Caydin Makarin - 2010-01-06
LCM Charlie X - 2019-11-13
LCM Dougal Ceallaigh - 2020-10-30
GN Dunta Polo - 2010-06-07
HA Elwood the Brave - 5 times, last on 2019-07-21
CM Epicedion - 2021-10-02
LT Flavius Aetius - 2016-05-21
MAJ Flelm - 2014-08-23
COL Genie - 2021-10-29
GN Golbez Harvey - 2 times, last on 2016-06-25
MAJ Gustan - 2020-02-28
AD Hav Antiel - 4 times, last on 2020-09-01
COL Hawkins - 2017-06-04
MAJ Hermann - 3 times, last on 2021-01-09
GN Jarek La’an - 2015-01-09
CPT Kazraran - 2022-03-04
MAJ Landon Cruise - 2014-03-15
MAJ Marcus Caine - 2015-06-27
GN Mark Schueler - 2 times, last on 2010-07-05
MAJ Mauser - 2015-09-30
CM Michael LeRoy - 2016-06-03
CM Milo Antu - 2016-02-05
LT Mirei Seppen - 2020-03-27
LT Nathan Cole - 2017-01-08
MAJ Nolij - 2014-06-01
GN Pete Mitchell - 5 times, last on 2021-05-31
FA Pickled Yoda - 3 times, last on 2019-03-01
HA Plif - 2014-05-10
LC Rando - 3 times, last on 2020-09-10
MAJ RichyV - 2009-08-12
LCM Rin Jaeger - 2020-09-04
CPT SL8c8 - 2019-02-18
CPT Solohan50 - 2 times, last on 2021-07-14
CPT Trideo Arkson - 2015-04-28
MAJ Tuba - 2010-06-21
COL Zeth Durron - 2 times, last on 2010-03-31
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Emperor's Hammer Battle Center - http://battles.tiecorps.org ------------------------------------------------------------ Modified for Project Phoenix (Sept 20, 1999) - Battle1.lfd file corrected - Debriefings added to Missions 2 to 6 - Bug corrected on Mission 3 (player invulnerable) by CA:TAC/AD Striker/CA-3/SSSD Sov (EH_Striker@mail.com) - Bug corrected on Mission 1 (FRG/VSD collision) (02/21/00) - Bug corrected on Mission 2 (FRT collisions) (02/21/00) by CA:TAC/AD Striker/CA-3/SSSD Sov (EH_Striker@mail.com) (Aug 2, 2001) - Bug corrected in Mission 2 - ATR not arriving in Mission 6 fixed by FM-TCT/CM Spearhawk/Phantom 3-4/Wing XI/ISD Immortal * corrected waypoints for SHU Omicron to prevent it from flying into SSD Avenger (23 sept 2007) VA Dempsey, TAC