What can I say? BORING. The only thing that raises the overall rating is the fact, that technically it was a playable battle. But I wouldn't play it again.
This one was excellent, almost as good as Lucasarts-missions! However, the few design flaws lower the overall rating. (Some messages come too late, and I think I saw one starship with starfighter orders?)
A playable battle, but unfortunately very boring. Almost every mission seems to be about capturing something? This and some other annoying aspects lower the rating. In a nutshell: Nothing new, nothing interesting.
This one was all in all an enjoyable mission. It wasn't too hard, but also not too easy. However, there were some not-so-good sides, which lowered the rating. First, the briefing felt too amateurish compared to Lucasarts' briefings. Second, the CRS bugged really bad. It didn't bother to use her weapons at all! And she had this starfighter-type attack orders, which, in my opinion, is almost unforgivable (and very amateurish)
At first, this is very entertaining battle, it made me laugh few times. But, when you play it the second time, it's not funny at all, only rather irritating. So, play it once, but don't do it again.
A good mission, not great but not bad, either. But I couldn't accomplish the secondary goals, because the ATR was looking for a craft to be boarded all the time it was there. It wouldn't board anything, and I couldn't send it home (to get the sec. goals completed!)