An enjoyable series of missions, which were well constructed, although mission 3 and 5 could have been more streamlined - essentially, if you are not sure why the mission goals are not proceeding in these missions, inspect and help disable the listed craft, and everything will start moving along okay then....
Overall, this was a very fun battle. It had a plot, there were really fun dogfights and I really loved the variety of crafts. The first few missions were all pretty much the same objective, but the enemy variety kept it interesting. The only downside of the battle was that the final mission (waiting for like 10 ships to be disabled and captured) was way too long sitting around doing nothing.
Had some fun doing this mission. Was pretty easy for RTF points. Like TheBlackxRanger, I also struggled to find the shuttle too. After finally finding it and getting past that mission I was able to finish the next missions fairly easy.
Played this as part of the 2021 RtF and Hammered Tour of Duty set missions. This was seemed pretty good, a lot of the objectives will complete on their own in time with little need to escort. Took a while for me to find the shuttle but i managed to get it done and blow up everything
Phantastic big fights with lots of ships. In between it might get repatative, but overall lots of fun to be had. And there is a little story too. Go play it.
I played on Easy. These missions are boring. The first 3 missions are carbon copies of each other, then mission 5 takes FOREEEEEEVER to complete. The mission goals need to be way more clear and mission 5 needs to be tightened up substantially.
An enjoyable albeit simple campaign whit a change of pace half way through. There are some substantial parts of waiting around for capture operations to be completed. The mission briefings are debriefings are short but well written. Overall a good fly will plenty of opportunity for cap ship point scoring.
This battle starts with almost three identical missions of protecting and escorting, then turns to the offensive, delving in attacking/disabling capships or space superiority. It was nice and well rounded. The missions were not boring and engaging, the briefings are acceptably clear but nothing out of the ordinary. A nice battle to fill the FCHG bag of points.
This battle suffers from a strange change in objective after the first three missions. The last two become capture fests where you have to capture separate categories of craft. On easy, it means lots of time waiting for slow TRNs and ATRs to clean up. There's the usual fare of pirate fighters to shoot at and then more waiting made worse when the player craft doesn't have ions to help with the multiple, multiple craft you need to disable.
A five mission battle where three first missions look somewhat the same. Even the waves of enemies that come have very similar composition. Mission four is a nice break of the pace, although it gets fishy when it comes to capturing stuff. The gunboats sent to disable targets barely manage. Equipped with a mag pulse, they derp when doing attacking run often not shooting their guns at all or even straight colliding with the target. On hard difficulty you really need to give them a hand with taking down the shields. The same applies to the last mission! Story wise, it's quite okay. I think I can see some ties to XWA-TC 1 here. It's an okay one to fly.
It was solidly ok. The story is actually pretty tightly constructed and well told, it's basically an anti-pirate action. The missions themselves vary. There's lots and lots of capture objectives, so expect to spend a lot of time waiting, especially if you didn't trigger arrival conditions properly. Also, not a fan of vague mission objectives. It's not clever guys.
The battle was a challenge, yet I had fun playing it. Some missions are frustrating and the last one is taking some time to complete, but they were well done. The storyline could be a bit more meaty though, as we don't fully get the motivation of everyone. The weakest part for me is using ships that aren't part of the EH...I just don't get it.
I really enjoyed the missions on this one. The story was interesting. The only thing I will say for the mechanical aspect of this is in the last two missions, you have to spend a good amount of time waiting for other ships to complete docking procedures. This is probably different when you play on a difficulty other than easy, to be fair. All in all it was an enjoyable way to spend an hour or so.
I thought this one was pretty fun too! A couple issues in here however: number one, trying to force a race of people into negotiations to become Imperial citizens is a direct rip off of the TIE Fighter storyline. Secondly, I believe on mission three, some freighters enter the battle area and hyper directly through a Star Destroyer. And easy fix, to be sure, and it didn’t really affect the mission or storyline in any way but it was something I noticed almost immediately as it was happening. There were lots of dogfights, to be sure, which is something I really love even if I kind of suck at them, but the fact remains – why are we trying to force people into an alliance with the Empire? Are we really that unlikeable? Did we even TRY diplomacy first before attempting to put brave Imperial men and women’s lives on the line? So much violence. :(
The story of the battle was quiet nice. The overall pace of the missions was not bad, even though the waiting in the last mission was a bit long. Overall an interesting mission and 5 well earned FCHG points.
Nice and fun battle. The last mission makes a "break" in the battle "fast spirit" but I loked the whole a lot
Spelling and Grammar are the two main points. Well scripted mission briefings and in-flight comms would add that extra polish.
Lots of fun, but at times the large numbers of low-skilled AI enemy fighters gets a little repetitive. Also, the positioning of craft in each mission is very two-dimensional. On the whole, it's not too bad a battle, but it's nothing amazing, either.
Great battle, lots of fun. I only dont give it a five because I tend to only give that to those battles that are truly revolutionary.
Good battle and very interesant Dogfights; I dont have find the last battle so long; 19 min for me.The thing is to attack the unmanned ships with the laser(after eliminated the fighter defense)to down the shields,the Gunboat help you with Mag torpedos and when the shields are at minimum the GUN disabled the ships.That´s all; is automatic.The captures are very fast, some seconds for the whole station or the Frigates.Again: good battle
A repetitive battle, which can be quite difficult in hard. Fighting pirate heavy fighters all the time eventually gets annoying. The last mission is particularly boring, given the long wait.
I seemed to have skiped this battle over. When I played it, is was a refreshing site. Good amounts of fighting, nice plot, finally a race that doesn't kill Imperials. What gave it a 4 was it got repetative and in mission 4 it's no fun to go up against a VSD in a Defender.
I havn't played XwA for a while, and I'd forgotten how intense the action can get. This is a most excellant battle, and the only time it failed me was when i ignored a message concerning Blastboats, who went on to destroy a few Cap Ships we were meant to be protecting, but I pinned it the second time `round :P 4 outta 5 for this, keep up the good work.
Very simple battle and nice
Not bad, missions are a lot alike.
Nice battle pretty well made too, this was one of my first XWA battles and I can say its one of the best so far, Good for the early stuff :)
Nice Battle! In the last mission I´d prefer less capture and more kills :-)
This mission was interesting...not so hard, not so easy. Good luck dodging.
Interesting battle. The last mission was a bit dull, but the rest of the battle made up for it. Overall, good job.
Hmmmm.... correction needed but with them quite enjoyable missions, ecxcept first three are quite the same, and that capture operations take ages...
Great battle and it's not to hard alough there are some long waits in some missions but good Fun and i dont see why people complian there hard if they were easy what would be the point ? Great stuff
Good battle. But you get a certain sense of Deja Vu when playing the missions they all just seem the same.
The last mission was an absolute breeze, I barely participated before everything was dead. Other than that, very enjoyable, mostly due to its difficulty through the other mission which kept me on my toes. I noticed that(at least the first three missions) the missions were all just a slight variation on the last. A time-saving idea, but when noticed it does reduce the quality of the battle.
not bad, not bad. :) Lots of kills
Very enjoyable battle! I've read some complaints that it was too difficult ... well, I've played MUCH worse than this. This is nothing compared to FCHG 1 or TC-TIE 120. Also, another complaint seems to be that you spend a lot of time waiting ... again, I didn't really have a problem with this. The storyline may not be revolutionary, but it certainly serves to carry the action in a satisfying way. Overall, I recommend you fly this one, and I can't understand why it has received such low ratings in the past.
Average storyline, lot's of dogfighting... It may get a bit boring killing all those helpless pirates. Capturing may take a while, so have some reading material available.
Whoa! A very hard battle this one, namely the first and last missions. In the first Mission there is about five Tie Advanced against 10 times that amount of enemy fighters [not very realistic] and the capturing took ages. Although it had a good story and variation of missions.
Lots of dogfighting, but when you're in a defender, it's not really fair. They keep coming, and they keep dying. More radio chatter would be appreciated as well.
I would like to give this a good mark for it having a good story to it, and a variety of missions. Alas, I can do no such thing. Some missions border on impossible, and not everyone in the fleet could complete them. Also, some missions are inacurate. I mean, how can five T/As be the most amount of fighters an ISD would send in, I don't think so. Thats bout it
Reaaaaaaly hard mission. The capturing at the end took forever.. better have a book handy for this one.
This is a cool one, with lots of dogfighting. Could have less capture and more destruction though :)
This is a difficult battle and the last two missions really drag on in length.
Mission 1: ISD Tallus has no orders.
Mission 2: The laser battery defences fly around like starships.
Mission 3: None of the friendly starships have any orders.
Mission 4: VSD Hunter and FRG Omicron have no orders. GUN Capture leave before all primary targets are disabled.
Mission 5: INT Zeus, ISD Colossus and ISD Tallus do not have any orders.
|Battle Total:||38,001||LCM Alan Makhlar|
|Mission 1:||8,102||COL Deimos|
|Mission 2:||6,941||COL Deimos|
|Mission 3:||21,594||LCM Alan Makhlar|
|Mission 4:||7,640||COL Deimos|
|Mission 5:||9,419||LT Cassander Dimentex|
(of available records)
|2||32,458||LCM Marek Ny`Irfa||2020-09-18|
|3||28,484||HA Daniel Bonini||2005-04-01|
|4||28,176||MAJ Neko Nuwen||2002-08-21|
|5||27,609||COL Rau Aznable||2004-09-13|
|10||20,426||LT Jerik Arca||2003-01-30|
This battle has been flown by 714 pilots a total of 739 times.
CM Aaron Cremel - 2020-04-27
MAJ Ace Fighter - 2003-03-24
MAJ Aidan Pryde - 2004-10-25
SL Airamags - 2003-07-21
CPT Alexander Anderson - 2004-08-31
CPT Alexi Stukov - 2003-02-15
LT Anaba - 2003-11-11
HA Anahorn Dempsey - 12 times, last on 2021-04-26
MAJ andr3 - 2021-10-01
LCM Andrey Ivanovich - 2004-09-27
COL Angel - 2002-11-14
CM Aragorn - 2005-06-11
CPT Ard Royber - 2009-04-01
CM Aresis Lothorekith - 2003-02-03
LC Argon Viper - 2003-10-01
CM Armagon - 2003-07-24
MAJ Aurelius Erasmus - 2003-10-29
CM Ayudanter de la Clars - 2005-03-14
CPT Azrael - 2004-08-01
LT BATUTA1 - 2020-03-25
LCM Beignet - 2003-08-13
LCM Big Daddy - 2002-12-11
LC Big Poppa K - 2004-08-12
CM Billy Taldrya - 2003-07-14
LT Blake Greyhawke - 2005-05-16
LCM Brunon von Doom - 2003-04-07
CM Cabbel - 2002-09-14
LT Cauldron Hawke - 2004-06-13
LC Choosh - 2002-11-26
LC Chris Cox - 2002-11-16
LT Chris Pape - 2009-08-18
CPT Claus Shteiner - 2005-04-24
SL Condar Freed - 2004-06-29
FA Conker Blackwood - 2003-09-10
COL CrimsonFury - 2003-01-14
CPT Daar Skeloria - 2005-04-08
LT Damon Spears - 2002-12-22
LCM Danel - 2005-05-09
HA Daniel Bonini - 2005-04-01
LCM Dargor - 2004-06-20
CM DarkSith_99 - 2018-04-08
CM Dathka Graush - 2022-10-01
LCM Daurathi Ghost - 2003-04-21
LT Dav Aosiz - 2009-08-14
GN Dax Corrin - 2 times, last on 2017-03-08
LT Death Squire - 2003-06-21
LT Decker Olt - 2003-03-19
MAJ Deleted Member - 2002-11-16
CM Dierdre Varn - 2003-04-21
LT Don Julio - 2003-05-24
LCM Dougal Ceallaigh - 2021-05-02
GN Doyon - 2020-09-08
CPT Draco "Martyr" Caanis - 2002-12-05
CPT Draiff Stryker - 2003-09-07
COL Drako - 2002-08-25
CM Dulcatos - 2004-09-28
GN Dunta Polo - 2 times, last on 2010-05-15
GN Earnim Branet - 2004-09-10
LT Egzekutor - 2003-08-27
LT Eifel - 2004-10-07
LCM Eightguy - 2003-06-25
CM El Guapo - 2004-10-04
GN Elwood the Brave - 6 times, last on 2020-09-08
LCM Epic - 2004-06-04
CM Epicedion - 2020-09-17
MAJ Eugene - 2003-01-27
CPT EXE - 2005-01-14
CM Fahrer - 2004-12-05
CM Falcon - 2003-01-12
CPT Fallien Skull - 2003-03-11
CM Favdaukar - 2020-04-23
LT Fenix Cochrane - 2002-11-24
CM Firebreaker Terrik - 2020-02-15
MAJ Frankie - 2003-03-23
CM Frenzy Lekvoda - 2003-02-16
LCM Fung - 2002-08-15
AD Gidda - 2004-09-14
FA Giovanni Palermo - 2004-07-29
MAJ Granite - 2005-02-11
LCM Gregor MacDonald - 2003-10-11
CM Grzmot - 2003-05-27
COL Gyssler - 2 times, last on 2017-03-04
LCM Halk Knight - 2009-11-23
AD Hav Antiel - 2020-09-23
MAJ Hermann - 2 times, last on 2020-09-05
LT Hideous - 2005-06-12
COL Horus Blackheart - 2005-03-30
FA Howlader - 2009-10-03
LT Illandian Hunt - 2003-03-30
LT Jagged Fel - 2002-08-12
LT James Zirus - 2005-01-02
CPT Jan Pieter - 2004-07-08
LCM Jasio - 2002-12-29
CM Jason Dehner - 2004-12-22
LCM Jayden Halcorr - 2022-12-26
LT Jerik Arca - 2003-01-30
CPT JetMech - 2020-06-04
LCM Josef Hassan - 2004-12-06
COL Justin - 2002-11-23
LC Kadon Beir - 2004-12-26
CM Kakihara - 2002-11-16
LCM Kat Lyons - 2002-12-30
LC Kayle Bayron - 2005-02-08
MAJ Kazraran - 2021-03-10
CPT KEBLAOMEGA - 2021-10-17
MAJ Keiran Laserlight - 2003-03-29
SL Ketan-Shej - 2003-03-23
LT Korbane Ashoka - 2002-09-02
CPT Krayt - 2003-08-01
CPT Kyral Retsam - 2002-08-16
LT Lance Menu - 2003-04-05
LT Lascaris - 2003-03-11
LCM Lazyleesblood - 2003-06-01
COL Lenvik - 2003-07-11
LCM Leofric - 2022-11-12
LCM Lo Mar - 2020-09-16
CM Lonestar - 2003-06-17
CPT Machinari - 2003-12-08
COL Mad Hatter - 2005-04-07
CPT Marcus Constantine Augustus III
LCM Marek Ny`Irfa - 2020-09-18
LT Marick Winter - 2005-05-01
CM Matthew Weeks - 2004-06-09
MAJ Mauser - 2015-07-06
CPT Maw'la - 2002-09-07
LT meleagris Gallopavo - 2011-03-27
LT Muschi - 2003-06-23
LCM Naar Treib - 2003-05-05
LT Nancy - 2003-02-25
LCM Nathaniel Tremayne - 2002-12-21
MAJ Neko Nuwen - 2002-08-21
CM Nova Discordia - 2022-11-06
LT Nurgas Hui - 2003-06-20
RA Nutrientman - 2005-04-19
LCM Nylan - 2014-10-15
CPT ObiVader - 2003-02-08
CM Odin Strongheart - 2022-09-16
LT Orionel Jalace Bylien - 2003-12-28
Per-Aa Damar N`Eshathi - 2003-05-21
LT Perihelion - 2005-04-09
COL Phalk Sturm - 2020-10-10
COL Phantom - 2002-12-16
LCM Pi Stryker - 2003-04-21
MAJ Picard - 2002-09-04
FA Pickled Yoda - 2002-09-06
HA Plif - 2002-08-20
MAJ Ponda Jarret - 2004-07-28
LT Porshakka - 2003-01-24
MAJ Praetorian - 2003-01-11
CM Predator - 2003-12-16
CPT Psyko Prefect - 2003-03-05
LC Quincy Nelson - 2003-06-18
LCM Raistlin - 2003-07-16
GN Rancorous - 2 times, last on 2009-05-11
LC Rando - 2 times, last on 2020-09-02
COL Rau Aznable - 2004-09-13
LCM Reelo Antaan - 2004-06-08
VA Rejili Holthaus - 2004-11-27
LCM Rem Somnos - 2003-07-23
MAJ RichyV - 2009-09-06
CM Rico Stone - 2003-09-09
LCM Rollins - 2003-05-02
LCM Ryke - 2002-11-29
LT Saatrah Thorgrim - 2003-09-04
LC Savageaz - 2003-11-10
LC Scuslem - 2004-05-30
LC Seth Crimson - 2003-02-20
COL Shae Kitane - 2002-08-31
LCM Shagen - 2003-12-30
LCM Shark - 2004-07-28
CM Shivor Dahr - 2005-01-30
GN Sickman - 2002-11-16
CM Sirik Xirok - 2003-08-24
LC SkyShadow - 2021-03-09
CPT SL8c8 - 2018-12-15
LCM Soj Kiram - 2003-03-21
LC Solohan50 - 2021-10-01
LCM Splot - 2003-09-07
VA Starrett - 2002-09-01
CM Steve Sunrider - 2002-12-22
AD Stryker - 2020-12-08
LT Swerg - 2003-06-20
LT Talon Karrde - 2002-12-14
LT Teemer - 2003-10-07
MAJ Tek Selkirk - 2003-04-07
MAJ TheBlackxRanger - 2021-10-07
LCM Thomas O'deevs - 2004-07-10
LC Thorn - 2002-11-16
LT Thunder - 2002-12-31
CPT Tiamat - 2003-12-06
LT Tiderius Hogg - 2003-11-12
MAJ Titus - 2003-02-13
CM TK-9780 - 2002-09-09
LC Tolbr - 2003-09-13
LCM Tom O'deevs - 2010-07-19
VA Trido - 2003-11-28
MAJ Tuba - 2 times, last on 2010-09-17
CPT Turel - 2020-12-10
CPT Tvan'Oris - 2005-02-12
CPT Ulath - 2003-01-25
LT Vern Kerrigan - 2004-09-23
SL Vexan - 2003-10-09
COL Vladet Xavier - 2003-01-29
CPT Voort SaBinring - 2004-07-14
COL Wes Janson - 2003-01-19
CM Wisal Pol-Jo - 2002-09-17
CPT Wolve Excelsior Berkana - 2022-05-29
COL Wraithdog - 2014-06-07
MAJ Wreckage - 2021-10-14
CPT Xander Drax - 2002-09-08
CM Xeraan Rhazzazor - 2002-11-16
LCM Yilana - 2002-12-23
CM Yukito - 2003-04-30
LT Zacarias - 2003-05-31
CM Zeke Freeman - 2003-10-14
SL Zekk Terrik - 3 times, last on 2020-09-06
Notes for installing XWA Battle 2 --------------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle. 2] Check the Misc folder in your XWA for additional material like patches, emails or sounds. 3] In EHBL, create a new "EH Pilot" in the Game Menu (Check "Prepare for EH Battle"). 4] Press the X-Wing Alliance button to start XWA and fly the battle. "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." ---------------------------------------------------------------- Emperor's Hammer Battle Center - http://www.tiecorps.org/battles ----------------------------------------------------------------