This battle had an excellent idea behind it, but the crafting of missions was not thorough and far from solid. The gameplay is not very well balanced, and goals and orders are sometimes confusing. Besides that, most of missions require mindless dogfighting of swarms of enemies, which turned sour the overall playing experience. Sadly, this is not a good exemplary battle for those starting XvT in the Compendium, but alas! Do not despair! The best is yet to come as you progress down the long list of TC battles.
some interesting ideas but badly implemented. mission 4 has a severly complicated chain of events that needs to be followed for the mission to succeed. thor arrives when strkc burthis is attacked and t-w revenge have arrived. tw revenge arrive when larkyon is attacked and tw striker have arrived. striker arrives when sutopia is boarded and klancka is disabled. klancka is supposed to board sutopia. klancka arrives when sutopia is disabled and hyclass has been boarded and sutopia arrives when hyclass is disabled. so leave sutopia alone until it has finished boarding hyclass. unfortunately no briefing nor mission goals tell you this.
An enjoyable battle that will keep you on your toes dodging missiles and checking your targets and objectives. The missions are well made with reasonable quality mission briefings and debriefings. One where you do need to pay attention to the in-game dialog / log.
This battle has it's ups and downs. There are some good missions, and some not-so good missions.A fairly run-of-the-mill battle. Would have been a great coop set of missions. No bugs to report.
excessive force dodgy with those acquired launched missiles from the station factories until i got the strategy there - unwarranted ambush chapter,with"relentless must survive" as mission objective,endless -finale- ywing squadrons reentering THEN woah relentless damaged to 23%
crashes on the CTF mission, and when it don't, it will never let u win, all roads don't lead to victory, in fact none do
Not very good translation into XvT. The TIE version was much better. (TIE TC 077)
Good balanced battle with some details here and there;some fantasies with the warhead systems: for example ISD type had not Concussion Missiles launchers and FRG,DREAD and ISD also are not equiped with Proton Torpedo launchers. I dont like the parameters"Invincible" or "Double Missiles"in some missions.In mission 4 the STRKCs dont respond fire and the history with all this SHUs is a little complicated but that work.Mission 5 ,the more difficult and maybe with the last one also the most interesants.Good done work
Out of flavor with Imperial operations, never would such things happen! Too much waiting in one mission, "Return to the Avenger?" Do you mean the "Relentless?" Gah!
All around good battle. I did enjoy the one mission where you had to disable both the Verpine and Barabel STRKC. Like I said before, well made.
Very demanding missions, many Rebels to kill. I enhoyed flying this battle very much. We need more like it.
Being the first mission I've flown, this beats any mission that is programmed in the XvT game. Keep up the gos work!
I found it injoyable. Specially mission 4. It took me two times for reasons i'm sure others know about already, But if ya do what your told, the mission is a blast.
Okie, for mission 4, it took me 35 minutes of pointless waiting to fail the mission because of a bug. Not fun
I got realy mad when i did everyting in mission 4 and nothing happend what is the point of mission 4 and where are the ships that are spoused to meet with the SHU to complet mission Not that great of a mission. :(
Besides that I never got to see the insides of mission 4 (utter crash) I thought this to be a badly constructed battle for several reasons, one being that the first mission is _very_ simmular to the famed "Ewok Pizza" mission that comes with XvT anyway (Imperial 2 Player Warhead interception)... which is why I could beat it in exactly the same way (disable+ignore 1 transport). The 1 is there for the storyline, which is more solid then most (even tho it reminds of one of the first battles in tie.)
woo.. i didn't know the relentless could survive on 1% health :P
Some missions were really tough and long, while others were about 3 minutes. Briefing the player better is a needed improvement.
The missions were a bit strange, especially the "Capture the Flag", in which most of my time is spent waiting and watching. Some missions were overwhelming: waves after waves of rebels with only a handful of TIE ships to defend. A few missions I logged more than 20 kills and still lost the mission!
Good, challenging battle. Lots of fighters to shoot down. The missions could have been a little more even as far as difficulty. It seemed like the first 3/4 missions were much easier then the last two.
Not to bad, lots of fighters to take on. I'm new and found the last two missions challenging. I also find the fact that no score for some of the bonus objectives was unfortunate. But keep up the good work! I did enjoy the storyline as well.
Cool battle!
Excelent battle
I didn't find this battle to be all that special, and frankly, I enjoyed flying this battle more in the TIE version.
This was a fantasic battle. Nicely balanced missions which really challenged.
Follow you orders to the bone in this battle. I suggest you press G to keep the mission obejectives screen up so you can keep track of what you have to do. Some missions in this one are hard, just remeber to complete your objectives and dont stray off.
Man that was a hard battle!
I only played the first mission yet but what can i say, job well done. Many rebel starfighers to destroy, that's what i call real combat!!!
Great Battle, Enjoyed it very much, Would have prefered if more ppl attacked me. Overall Great Battle for a Average person.
Very good, mission 4 stands out as one of the most interesting XvT missions I've ever played, lots of double-crossing and other interesting stuff. Check it out :)
good battle.. if easy on some settings.. as allways.. tie to XvT cons aint entirly sucessfull
2013-10-12
Mission 1: T/A Iota attacks the friendly flight group T/B Beta. Some of the bonus goals award 0 points. Mission 3: Some of the bonus goals award 0 points. Mission 4: Player's wingmen in Rho flight leave at the start of the mission.
2009-09-05
mission 4 crashes if the res is set above 320x240
2008-01-26
There's a bug in the mission goals on mission 5: when STRKC #1 enters hyperspace, you get a mission failed message and the mission is declared a loss. If you then wait, the second STRKC will be boarded as well, which will declare the mission victory
Battle Total: | 401,918 | LC Rando | 2018-07-29 |
---|---|---|---|
Mission 1: | 115,560 | LT Skippy | |
Mission 2: | 78,498 | LC Rando | 2018-07-29 |
Mission 3: | 47,280 | LT Sergi Coward | |
Mission 4: | 73,140 | LC Rando | 2018-07-29 |
Mission 5: | 105,920 | CPT Ard Royber | |
Mission 6: | 69,674 | CM BlackHellKnight |
(Submissions since 2010)
1 | 401,918 | LC Rando | 2018-07-29 |
2 | 205,125 | GN Anahorn Dempsey | 2011-02-21 |
3 | 202,342 | LCM Lo Mar | 2020-07-25 |
4 | 182,511 | SA Havok | 2010-03-31 |
5 | 172,853 | LT Dav Aosiz | 2009-08-03 |
6 | 171,322 | LT BATUTA1 | 2020-06-17 |
7 | 162,762 | CM Favdaukar | 2020-05-09 |
8 | 150,348 | LC randyrumrnr | 2020-08-08 |
9 | 150,122 | GN Anahorn Dempsey | 2013-04-04 |
10 | 150,122 | GN Anahorn Dempsey | 2013-04-10 |
This battle has been flown by 518 pilots a total of 536 times.
LC randyrumrnr - 2020-08-08
GN Anahorn Dempsey - 12 times, last on 2022-04-04
CM andr3 - 2021-09-03
CM Archenksov - 2 times, last on 2015-06-20
LT BATUTA1 - 2020-06-17
LT Chris Pape - 2009-08-05
FA Conker Blackwood - 2009-09-07
MAJ Coremy Jertese - 2019-10-03
LT Dav Aosiz - 2009-08-03
LCM Dougal Ceallaigh - 2020-10-01
CPT Drake Starfire - 2017-02-19
GN Dunta Polo - 2 times, last on 2013-10-13
LT Eren Iren - 2017-09-23
CM Favdaukar - 2020-05-09
GN Golbez Harvey - 2016-01-23
MAJ Gustan - 2020-05-17
COL Gyssler - 2014-02-25
AD Hav Antiel - 2018-03-27
SA Havok - 2010-03-31
MAJ Hermann - 3 times, last on 2021-10-06
MAJ Jedgar - 2017-12-24
CM JetMech - 2020-06-11
CPT Kazraran - 2021-10-26
LCM KEBLAOMEGA - 2022-02-11
LCM Lo Mar - 2020-07-25
COL Malidir - 2 times, last on 2009-02-08
LT Nathan Cole - 2016-10-14
COL Phalk Sturm - 2021-10-13
LC Rando - 2018-07-29
LCM Rin Jaeger - 2020-09-02
MAJ SkyShadow - 2021-03-07
LT stevenpowell - 2016-10-04
LT Troy - 2019-08-28
MAJ Tuba - 2011-02-06
LCM Varik Kassal - 2011-11-25
CPT Victor O‘Brien - 2017-08-25
LCM Wolve Excelsior Berkana - 2022-01-30
LT Zeek Doinds - 2009-08-17
The Verpine Encounter Battle Summary: This is a conversion of the original TIE Fighter Battle 77, "The Verpine Encounter - Part 1" written and designed by Alan Kawolski (absurefire@aol.com). The conversion to XvT was done by Alan Kawolski (absurefire@aol.com). Mission 1 - Escort the Friendship Mission 2 - Deserved Payment Mission 3 - Excessive Force! Mission 4 - Capture the Flag (x2) Mission 5 - Forced Diplomacy Mission 6 - Unwarrented Ambush * All missions are designed to be single-player Imperial Training Missions. Required patches ---------------- none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Press the X-wing vs TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the Imperial training missions THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.