Reviewer Rating Profile

Avatar for CPT Von Goosington

Captain Von Goosington (#55930)

Reviewer Average Rating: 2.6
Number of Battle Reviews: 211
4
Reviewed: 2025-11-26
Reviewed: 2025-11-26
Score: 4/5
Mission Description: Clear outline of backstory and objectives
Briefing: Animated briefing.
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (4)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: 2 Minor (See Report)
Summary: Combined arms capture of an enemy capital ship, with the players taking on varying roles. Would have been a 5/5 (for the use of the TIE/LN) however the appearance of canon characters was a little bit of a let down for me.
4
Reviewed: 2025-11-26
Reviewed: 2025-11-26
Score: 4/5
Mission Description: Clear outline of backstory and objectives
Briefing: Animated briefing.
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil observed
Summary: Frantic if a little overwhelming 'shoot all the enemy snubfighters' mission, made good by the inclusion of the humble TIE/LN as a primary ship choice.
4
Reviewed: 2025-11-18
Reviewed: 2025-11-18
Score: 4/5
Mission Description: Clear outline of backstory & squadron history
Briefing: Animated briefing
Objectives: Believable and potentially achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil observed
Summary: Another grand space battle mission, let down only by the lack of ordinance options compared with the number of aimbot capital ships you are expected to destroy while being pursued by A-Wings with missiles that can wipe out your AI wingmates pretty sharpish.
3
Reviewed: 2025-10-21
XvTF128
Score: 3/5
Mission Description: Clear outline of backstory
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: Yes
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: 1 Minor (See report)
Summary: Solid 'grand space battle' feel mission, if a little on the easy side due to the obvious superiority brought by a whole TIE Defender and Missile Gunboat party.
2
Reviewed: 2025-10-09
XvTF127
Score: 2/5
Mission Description: Narrative storytelling
Briefing: Animated briefing
Objectives: Believable and achievable (albeit tedious)
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil observed
Summary: Less interesting 'race' type mission where you need to inspect freighters before they jump. Somewhat tedious due to having litterally hundreds of freighters to inspect.
3
Reviewed: 2025-10-09
Reviewed: 2025-10-09
XvTF126: Igors Folly
Score: 3/5
Mission Description: Narrative storytelling
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil observed
Summary: Interesting 'race' type mission where you need to inspect containers in a preferred order for more points.
2
Reviewed: 2025-10-01
Mission Description: Clear outline of backstory
Briefing: Animated briefing
Objectives: Unbelievable
Difficulty Played On: Easy
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil observed
Summary: Poorly thought out mission where you and 4 TIE/IN with Shields and Hyperdrives (urgh) jump into a killzone of mines and aimbot capital ships on medium difficulty and above. One to avoid.
1
Reviewed: 2025-09-20
Score: 1/5
Mission Description: Clear outline of intent
Briefing: Animated briefing
Objectives: Believable and achievable on lower difficulties (or in multiplayer)
Difficulty Played On: Easy
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Bugs: Nil observed
Summary: Defend the platform against Y-Wings that arrive in range to deliver their payload while trying to avoid being spam-concussion missiled by Rogue Squadron, who've just emerged from another cloning vat. Had the makings of a good mission, but not balanced for single player on medium or higher.
3
Reviewed: 2025-09-20
Reviewed: 2025-09-20
XvTF123: The Plans
Score: 3/5
Mission Description: Clear outline of intent
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Bugs: Nil observed
Summary: In and out destroy the enemy snubfighters and protect the cap ship mission.
2
Reviewed: 2025-09-06
XvTF115: Intrepid visits the Aquarium
Score: 2/5
Mission Description: Confusing description (indicates player choice of flight, but not implemented in mission)
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Kill the capital ships with heavy rockets. Nothing else more to it
1
Reviewed: 2025-09-06
Reviewed: 2025-09-06
XvTF120: Xan Patrol
Score: 1/5
Mission Description: Clear outline of backstory
Briefing: Animated briefing, minor errors.
Objectives: Believable and achievable, but not matching briefing
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Bugs: See report
Summary: Confusing potentially broken mission (convoy you're supposed to defend doesn't arrive till 'mission complete' trigger has activated). Quite poor to be honest
3
Reviewed: 2025-09-06
Reviewed: 2025-09-06
XvTF122: The Plans
Score: 3/5
Mission Description: Clear outline of backstory
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil observed
Summary: Nice, well thought out convoy engagement/capture mission. Nothing else to report.
2
Reviewed: 2025-08-18
XvTF119: Copperhead Sqdn: Patrol
Score: 2/5
Mission Description: Clear outline of mission
Briefing: Broadstrokes
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Simplistic Sqdn on Sqdn combat, in and out within five minutes with nothing to report.
4
Reviewed: 2025-08-12
Reviewed: 2025-08-12
XvTF118: ESC Corrupter gets Ambushed
Score: 4/5
Mission Description: Clear outline of backstory
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Large scale capital ship skirmish with multiple spinning plates to balance. Thoroughly enjoyed.
4
Reviewed: 2025-08-07
Reviewed: 2025-08-07
XvTF117: ASF: DREAD Dememter
Score: 4/5
Mission Description: Backstory setup
Briefing: Detailed, animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Interesting 3-way fight over an objective which can be approached in a few ways. Enjoyable without being overwhelming.
2
Reviewed: 2025-07-31
Reviewed: 2025-07-31
XvTF116: Subjugator Survive
Score: 2/5
Mission Description: Simple mission outline
Briefing: Detailed by the numbers handholding animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Bugs: Nil Observed
Summary: Rather simplistic mission that feels like it was thrown together in 5 minutes, with no issues observed
4
Reviewed: 2025-07-24
Reviewed: 2025-07-24
XvTF115: VSD Shield
Score: 4/5
Mission Description: Clear outline of backstory
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: Yes
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Quick and enjoyable space superiority (in the TIE/IN) and base destruction (TIE/SA). Bonus point awarded for being purely unshielded proper TIEs.
4
Reviewed: 2025-07-17
Reviewed: 2025-07-17
XvTF114: ASF: VSD Gilded Claw
Score 4/5
Mission Description: Preamble story outline
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: 1 Minor. See Report
Summary: Multi-staged capital ship engagement with some mine clearance and space superiority rolled in to boot. All good fun, albeit with minor spelling errors and a minor bug that doesnt have an affect on your enjoyment.
4
Reviewed: 2025-07-17
Reviewed: 2025-07-17
XvTF113: ASF: DREAD Calidor
Score 4/5
Mission Description: Preamble defining situation
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: Yes
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil observed
Summary: Engage an enemy frigate and its reinforcements, whilst protecting your own ships. Enjoyable and no nonsense, only let down by some aimbot ai for the enemy cap ships.
2
Reviewed: 2025-07-17
Reviewed: 2025-07-17
XvTF112: Medical Intervention
Score 2/5
Mission Description: Clear outline
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: Yes
Bugs: See Report
Summary: Simplistic kill the frigate mission, let down by some poor flight orders making it extremely unengaging. With a pass on the flight orders, this would easily rank a 3/5.
3
Reviewed: 2025-06-27
Reviewed: 2025-06-27
XvTF111: Patrol The Area
Score 3/5
Mission Description: Clear prologue
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: Yes
Bugs: Nil Observed
Summary: Rather simplistic but functional kill everything mission.
3
Reviewed: 2025-06-27
Reviewed: 2025-06-27
XvTF110: ASF: DREAD Achilles
Score 3/5
Mission Description: Clear prologue, with squadron backstory
Briefing: Detailed animated briefing, however confusing (no explanation of how to disable when the standard ships don't have ion weapons)
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: Yes
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: A moderately well put together capture the enemy ships type mission let down only slightly by some flight orders (its entirely possible to destroy enemy ships before they launch their shuttles)
4
Reviewed: 2025-06-27
Reviewed: 2025-06-27
XvTF109: Wing XVI: Rancor Squadron
Score 4/5
Mission Description: Clear prologue, with squadron backstory
Briefing: Detailed animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: Yes
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Continuing the tradition of being a solidly put together mission Engage in a capture operation whilst protecting your command ship against reprisal.
4
Reviewed: 2025-06-27
Reviewed: 2025-06-27
XvTF108: Wing XVI: Wolf Squadron
Score 4/5
Mission Description: Clear prologue, with squadron backstory
Briefing: Detailed animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: Yes
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: A solid recon in force mission against repair outpost with plenty to do and points to be scored.
4
Reviewed: 2025-06-27
Reviewed: 2025-06-27
XvTF107: ASF: VSD Monitor
Score 4/5
Mission Description: Clear prologue
Briefing: Detailed animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Bugs: Nil Observed
Summary: Well put together four-way brawl to secure enemy technology with plenty to do. Minor improvements could be made in adding 'capturing' the tech as a goal as well as destroying the enemy capital ships whilst protecting your own.

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