TIE-TC 76: Mirror Universe

Battle Information

Game platform: TIE Fighter
Missions: 6
Release date: 1997-01-19
Last updated: 2003-09-09


Average rating 4.3
Reviews: 47
Bug reports: 2
Times completed: 430
Patches used: None
Medal of Reflection
Battle Medal:
Medal of Reflection

Battle Reviews

Interesting battle plot, I liked it. It was different and unique, sort of a reverse Infiltrator Wing thing.

Read Kalve's notes for mission 6 or don't bother to fly this one. This has some crazy mechanics to it that made me hate it. A final mission that requires you to follow specific steps or you won't be able to complete it due to random things.

Childish plotline and writing, decently conveyed plot points via mission design, with well put together missions that have obviously had time spent on them. But it felt like the effort was on design gimmicks rather than truly solid mission design. Missions 1-5 are passable, mission 6 aims to be something special, but if you have to refly it for hours trying to get it to work, resort to checking all ship conditions in YOGEME _and then_ have to fly it essentially on rails laid out by the designer to ensure the best chances for objectives to complete, it becomes less of a fun mission and more of a painful interactive cinematic that the game wasn't designed to do well or at all. See bug report for potential issues with mission 6.

Quite a clever battle in both design and in its flying, utilising some unique elements to flying. Some missions do require long waiting times which I found to be frustrating but all in all a fun challenge to fly and a good story.

This is a very well constructed battle with a very imaginative concept and some neat technical tricks. Although the missions are on the long side and occasionally a little bit frustrating, I think it's a must-fly and definitely worthy of five points.

A fun battle with a very interesting concept. Difficulty curve is huge between missions 1 and 2, but it comes back to being doable very quickly. The last mission gets interesting with the end game, but it all worked out in the end. Good fun!

Definitelly one of the most original battles with an unexpected storyline. Recommend! The problem I have with it is that on the last mission I kept getting the „oh no you blew it, the mission can not be completed” message - all the way down to the end where the mission was a success :/
Also the whole complicated parking maneuver in the last mission is not „really” needed, but I guess there isn't any way to code something like that in the mission.
The briefing for the last mission references a clip in the film room that is nonexistant.

I only played this on easy, but they were decent missions. Playing as an Imperial craft and having to shoot down other Imperial craft was a nice twist. I could definitely see this being more difficult on higher levels of difficulty.

I liked the original story and twists of the 'Mirror Universe'. I found the missions were quite difficult on HARD, especailly with the unshielded craft and some goals that have time limits. I enjoyed the ending - the 'parking' had me nervous and on the edge of my seat but was a fun way to finish the battle!

Challenging, original, surprising, amazing. One of the best battles I have flown out there. There is a lot a tactical thinking in order to have every goal in some missions, and the flying itself is like a thousand years of fun. Unshielded flying coffins, tough-to-the-nails war-mules and the Space Cadillac. You will sweat and swear throughout the missions. The plotline is very original and superbly crafted into a reality through every battle. The last mission is one of the most entertaining that I've faced so far. Not idiotically hard, yet it will demand your best tactical and situational awareness to have a decent score, and some quick thinking to juice up the power in your fighter. Trying to get everywhere in time, even in the Space Cadillac, the almighty TIE Defender, will prove a tough bone to crack, while facing multiple opponents with advanced missiles will require some fast dodging and keen sights to survive. Gritty and nasty, this battle has it all. One of the golden classics in my book.

The storyline is original and the mission objectives quite varied and original in some cases (will not give spoilers). Briefing and debriefing are flawless. Where this battle occasionally fails is in the details of the missions themselves and the dreaded mission #2. I do like the fact that to crack open higher scores you have to think twice on how to go about it. Its rating is closer to a 4 than a 5 and for that will give it a 4. I've only tried it on hard and the missions worked fine, though the commands on some ships are not... ideal. Enjoyable and original, despite some frustrations of a shieldless TIE Fighter. EDIT: After some thought, I am changing my score to a 5. It is not perfect, but it's good enough for a 5. Also, for a unique experience, I do recommend following the instructions on Mission #6 and parking inside the freighter (between its containers). Be warned it might get you killed if not done properly. Park inside and turn to face its rear. And just wait... you will be rewarded for it.

This battle was honestly just okay. I thought the plot line was interesting – an alternate universe where the Empire flies alphabet fighters and the Rebellion flies gunboats? Sure, give the crappy ships to them I guess. I hate gunboats. Many of these missions were unbelievably long. The shorter ones were 10 minutes, a couple of them were close to 20. Make sure you are really, really paying attention during your briefing or you are not going to know what the hell is going on – I was guilty of this several times. Also, in mission 4, SHU Flavia did not show up for me during my first attempt. I think maybe it was a craft limit issue? When I replayed it again, I had no issues. Also, in the last mission, you do not really need to fly inside the CTRNS, you can just keep flying around and the mission will complete itself.

Good battle. Missions are well designed, dificulty is good.
But the plot is too naive and ending of last mission need some improvements- i failed to use container transport and still had completed the mission.

Very fun, incredibly creative, and not too hard but not too easy. I enjoyed every mission of this battle, which is very rare with custom battles.

Total waste of time. Wasted good two hours trying to complete mission 6 - mission critical flight-groups just didn't arrive - each time it was different flight group - I do wish mission designers would double check any arrival conditions. Missions 1 -5 weren't too bad, although flying around in T/F against Gun's with Adv missiles isn't my idea of fun.

Excellent battle. Original, intersting and comical plot,great game play and superb editing make this battle a must fly. The last mission's parking is a very well done although I had to re-start this 20 min mission a few times before getting this right. Nevertheless its worth a 5 and its one of the best, if not THE best TIE mission I've flown so far.Outstanding work Lee.

Loved this battle, normally I don't like flying un-shielded craft, but this was good. Plenty of help around to keep the bad guys jumping and away from you! Loved the way certain names were used backwards in the game AG Ni-nor. LoL!

Excellent battle! Superbly crafted! i had to think about it; sometimes the "kill everything" tactic doesn't apply, quite a thinker i must say. i love the theory behind the plot. lengthy but worth it.

This battle had many annoyingly long and difficult missions. That's not necessarily a problem, of course: just a comment. I feel it deserves a full 5 for its cleverness, originality, and weirdness!

Amazing battle! Quite challenging but passable. Very refreshing with a completely new idea.

I find this battle one of the worst I've played. Friendly A.I. was poor, plot was confusing, ridiculously long missions. I greatly anticipated what would happen at the end of mission 6 but sadly was possibly the most dissapointing endings. You are suppoused to fly into the Container Transport and wait for the Interdictor and there is suppoused to be a spectacular explosion propelling you to your universe. Now, here's what really happend. I'm fling to the Trasport and all of a sudden, the Interdictor consumes the ship, blocking my entry. 6 TIE Defenders fly in, and the Transport is destroyed, the other 3 TIEs ram the Interdictor forcing me to destroy it. If I had been inside the Transport, I would have died and wasted 30 minutes playing the single worst mission ever created by this club.

Well... Interesting plot for once, reminds me of Star Trek... Too bad TIE (disk/CD/95) engine doesn't let you achieve great effects needed for this kind of battles. I don't know if I should rate this battle 3 or 4. Although the idea was fresh (?), the technical side is still a little unprofessional. The battle lacked that something that can be sensed in LA battles. But all in all, it's definitely worth your time!

Although rivaled, it hasn’t been dethroned yet. This is still my favorite of all the EH missions I’ve played, and of all TIE Fighter missions I’ve played. I love it and I couldn’t possibly recommend it more. If you only play one EH missions, and by all means play more if you can, play this one. I can’t see how you could go wrong. I give this battle a 4.95 (rounded up to a 5 for the purposes of the EH review scale)(Note: My full review is more detiled. If you'd like the full review I'd be glad to e-mail it to you, but without line breaks it looks sloppy here :) )

Amazing! Plotline beter than some of Lucas! A must fly, for sure,

Great battle. Good idea with the first mission how you crashed into the tie fighter to make you spin. Good plot line as well. Well worth taking the time to fly.

Excellent plot. Lots of fun. The only thing that would make it better is using a patch to allow the player to fly a Rebel craft.

This was a very good battle, my only problem is you were not able to use X-wings or something like that.

In 4 years of TIE Fighter gaming, I have yet to find a battle that captivates the intrest, comes up with a more original plot, and is just plain out extremely more fun than than this one. The best battle I've played to date.

Suberb! Everything was exceptional, and the finale when you had to park you T/D was incredible! I also liked the subtle eference to Magic: The Gathering in mission 2

A great battle... A tad challenging for my liking, but it is a 5 none the less. Well crafted, full briefing officer and briefing support, amazing plotline... This is one you won't forget ;)

"Wow!" is all I have to say!

This is THE battle to fly. If you want to fly a nice-length, entertaining, and fun battle, this is the one for you.

Pod seeding! Great idea in mission 4!Burn, Tozar, Burn!!!

To be honest, it was rather confusing the first time I flew through it; I even started attacking the friendly Y-wings. But after you get used to the strange craft selection, it's a good battle.

The best battle I've flown in my TIE Corps career. The plot is brilliant all leading to an innovative conclusion with the parking of the T/D. I'd like to see a few more like this.

This is by far the coolest battle ive ever flown. The last mission is a work of art!! Congrats to the maker!!!

It´s a good battle.

Very well done battle! I'm definitley saving this one to play again!

This is an excellent mission and proved to be a challenge. It was worth the extra time spent.

Just the best TIE Corps Battle to date, hands down. Innovative plot that the folks at LucasArts could be proud of. Little touches add to the atmosphere greatly (IE -- Your ship collides and spins wildly at the very start of the battle). The last mission is a thing of beauty. This ought to be a required battle!

This is my favourite TC Battle so far...for once: an original plot, that has been executed with quality.

Exceptionally done and extremely fun battle. The origin of the calamari ships is especially a nice touch. A must play for every pilot.

This is the coolest TC battle. The story lines are good, and it is very realistic (the last part of the last mission). Great idea on the portal thing!

An excellent plotline and realisation....a "must fly" !

This is one of the highest possible scoring battles that I have flown, if not THE best. Its a totally fun battle to have played. =)

This is my all time favourite. I think this should be an officer's first battle. It isn't too difficult and the "parking" is a nice change from every other battle.

This is an excellent battle, and all EHers should fly it. Although the last mission can be a little tricky (parking the fighter). I'd also like to note that this battle won first place in the EH Battle poll.

Battle Bug Reports

MAJ Kalve Ryder


Mission 6 will fail due to...
* Despite it not being an objective if you don't inspect the SHU Fox containing the President (quickly enough) it can be destroyed and CORT Eagle will not arrive or arrive and be unable to leave, if this happens, restart.
_Inspecting group SHU Fox should be a primary condition, not being Disabled.

* If you don't disable INT Volstagg early enough, your ships can destroy it and CORT Xerxes will not arrive to complete it's mission, if this happens, restart.
_Rebel INT Volstagg primary goal should be being Boarded, not being Disabled.

* TRANS Hercules can (randomly) not arrive with the CRL Osirin (despite Osirin's arrival being the only condition to meet), and so it cannot capture GUN New. If this happens, restart.
_This could be due to the 1 second delay and the requirement for CRL Osirin AND CRL Osirin to arrive rather than CRL Osirin AND ALWAYS (TRUE) ... or in this case a secondary OR condition occurring later in the mission just to be robust_.

The issues mentioned by Robert Hogan relating to CORT Eagle and Xerxes not departing are likely also related to the above issues regarding friendly craft destroying the objectives the CORT are trying to board/capture ... they will not be able to leave the area unless they've completed their objectives and cannot do so if their objectives are destroyed, and presently there are no failure conditions for when these situations occur.

VA Robert Hogan


Mission 6. On at least medium and easy difficulty levels, transports Hercules and Eagle never leave the area. All other goals have been completed, but the CORT's will not leave the arena to be 'inspected' or be recognized as having survived, even despite orders through radio messages to return home. This issue has been happened during 4 play throughs of the mission, 3 on easy and 1 on medium, and has prohibited battle completion.

High Scores

Battle Total: 600,348 MAJ Titus
Mission 1: 121,427 COL Fireclaw
Mission 2: 80,166 COL Callista
Mission 3: 98,518 MAJ Titus
Mission 4: 88,106 CPT Rea
Mission 5: 111,626 LCM Arkady Grigorovich Ourumov
Mission 6: 190,031 MAJ Exar Khaland

Top Ten

(of available records)

1 600,348 MAJ Titus 2002-08-07
2 534,874 CM Shadow 2002-08-07
3 524,168 RA Genie 2021-03-22
4 509,464 CM Cahir 2002-08-07
5 492,750 COL Calzeo Inkwolf 2002-08-07
6 492,429 LT Avatar 2004-06-25
7 491,979 COL Phalk Sturm 2021-03-20
8 489,929 AD Impulse 2014-06-24
9 489,468 LCM Artur Knight 2003-01-24
10 488,788 LC SkyShadow 2021-03-10

Battle Completion Statistics

This battle has been flown by 407 pilots a total of 425 times.

COL Aardvark - 2021-03-10

LT Aaron Darklighter

GN Abel Malik - 2005-03-04

COL Absolut Vodka


LC Ace Hobbes

COL Adrenaline

LT Adrian Tepes

LT Aenyc Kreahyde

CM Agace

LC Alec Qarni - 2004-08-17

LCM Aleksey Chugunov - 2003-12-16

LT AlexanderDS

CPT Alexi Stukov

CPT Amadeo

HA Anahorn Dempsey - 8 times, last on 2021-06-20

LT Andreev Anton

LT Andrew

CM Andrew

CM Andrew Strinder

COL Angel - 2004-05-30

CM Anthony Starr

CM Aragorn

MAJ Arathar

LC Ardeth Mordor

LC Argon Viper

MAJ Arid Foxtrot - 2002-08-21

LCM Arkady Grigorovich Ourumov

CM Armandus Hellfire

COL Arso Slyth

LCM Artur Knight - 2003-01-24

COL Astin

CPT Atmos Myremod - 2002-12-18

CPT Avantar

LT Avatar - 2004-06-25

LC Azazel

VA Azazel Djo'Tarr

CPT Backfire

CM Bearstyle

LCM Bebop

COL Beef

LT Belal

CM Benjamin Colley

LT Big-J-Q

COL Bilbo

LCM Bill Tar

CM Bip

COL Blackbird

CM Blade

CM Bonzo

LC Brandon

CPT Bret K'thraz

GN Brian

LCM Brian Klem

LC Brin Chaser - 2003-08-04

COL Brucmack

FA Brukhar - 2005-01-24

LT Buhweet

FA Bull

CM Cahir - 2002-08-07

COL Calias

COL Callista

MAJ Caltin Doros

MAJ Calvin Senzin

COL Calzeo Inkwolf - 2002-08-07

COL Carl Lost

LT Cesium - 2002-08-07

VA Chandler

COL Chei-Ras

LCM Chris

LC Chris McCollum

CM Colin Graves - 2003-07-23

RA Colo Delste - 2021-03-28

SA Compton

GN Coranel Both

Corran Force

SL Corran Horn

CM Corsair

MAJ CrazyR2

COL CrimsonFury - 2005-02-11


LC Curtis - 2002-11-18

CPT Dagger

LC Daisuke Airyu

LCM Dakkon

LCM Dall Star

COL Dan Malaktos

LCM Dan-Elin - 2016-08-07

MAJ Daniel Klivian

COL DarkC - 2005-01-23

CM Darkfire

COL Darkfire

AD Darksaber

CPT Darkstar

CPT Darkstar

Darth Vader

COL Dave

LCM Dave

CPT Dave Darklighter

GN Dax Corrin

CPT Deamon

CPT Death Angel

CM Death Knight

CM Deathlord

LT Declan Raynor

MAJ Deleted Member - 2003-01-29

CPT Demon Yoda

CPT Derek Dan

LCM Desmos

MAJ Devin Taralis - 2003-01-31

MAJ Dharmy

CPT Dharus

LC Diaboli - 2005-05-29

CM Dirk Logan - 2002-09-03

COL Dirty Vader - 2004-06-20

MAJ Dodger

LT Dorja

GN Doyon

COL Drak

COL Drako

COL Dras Hempor

LCM Drax Remlinger - 2003-09-11

CPT Dujhod

CM Dulcatos - 2003-03-18

COL Duncan Idaho

CM Edvard

LT Edward De'Galeon

LCM Ehart

CM Elvaron Starfire

GN Elwood the Brave - 2 times, last on 2013-11-27

COL EmpReach

MAJ Eugene

MAJ Evo Sarnok

MAJ Exar Khaland

CPT Face Loran

CM Fahrer - 2005-01-01

LCM Falcone

LT Fieldmarshall

MAJ Fink

COL Fireclaw

CPT Firzam Coldsteel - 2005-06-02

LC Freelancer

MAJ Fritz Von Stukart - 2003-03-17

HA Frodo March - 2002-12-03

COL Gallows

CM Garrett Hap'Kette

RA Genie - 2021-03-22

AD Gidda

LT Gil-Galad

GN Gilad Pelleaon

FA Giovanni Palermo - 2009-05-15

GN Golbez Harvey - 2015-06-30

CPT Great Griffin - 2005-01-30

CM Gward

COL Gyssler

COL Hades

LC Harkonnen

AD Hav Antiel - 2 times, last on 2018-06-26

LT Hendl Fin`Rotha

LCM Herman

MAJ Hermann - 4 times, last on 2021-03-24

MAJ Hunter

LT Hyuga Seithen

LC Iceman - 2003-02-23

AD Impulse - 2014-06-24

VA Indaro Gallia

CM Infamus - 2003-02-02

VA IQ Pierce

COL Ixion Deathbringer



CPT Jaques Landeux

GN Jarek La’an - 2016-01-23

MAJ Javelin

LT Jay Terrel

CPT Jay Urick

LC Jdf1984

LCM Jean Paul Gerard

MAJ Jedgar - 2 times, last on 2021-03-14

AD Jeff 'Tiger' Loruss

CPT Jens Vigsted

LC Jesseb Skyrauch

LCM Jofus

LCM John Edwards - 2003-01-05

LCM Josepy Killrath - 2002-08-07

COL Josh Popelka

CPT Juve

LC Kadon Beir - 2004-06-24

LCM Kaedryl Di'Mathe

LT Kaek - 2003-06-30

MAJ Kalve Ryder - 2022-06-03

SA Kamjin Maverick Lap'lamiz

VA Kane Reese - 2002-11-18

CPT Kaneda Pellail

SA Kawolski

LCM Kayjahal Krhon

MAJ KEBLAOMEGA - 2024-04-02

MAJ Keiran Laserlight - 2003-06-17

VA Keldorn Cochrane

LT Kelvin Ray

LC Kenath Zoron

COL Kermee

FA Kessler

FA Khadgar

AD Khaine

SL Khalitar

CPT Killer

COL Killraven

LC Kodiak Kereban

MAJ Koriel - 2002-08-07

CPT Kou Taiki

LT Kronar

VA Ky Terrak - 2003-05-17

CPT Kyle Fardreamer

CM Laerox

CM Lafeber

LCM Lelio Moloch

COL Lenvik

LC Linkan

VA Locke Setzer

COL Loor - 2002-08-30

LCM Lordhelmet

LCM Lordhelmet

CPT Machinari - 2003-07-08

MAJ Mairin Astoris

FA Manesh


FA Marcin Szydlowski

COL Marconius

GN Mark Schueler - 2 times, last on 2016-06-10

LT Martelus

LCM Mateusz - 2003-05-19

CM Matti Kuokkanen

CPT Matu Vonnegut

MAJ Mauser

LC Maverick

AD Mell Kerrigan

LC Menacer

MAJ Michael

LC Michael Emrys - 2003-10-19

COL Mike Chistu

LT Min

COL Moagim Daar - 2004-10-15

COL Mobiles

LC Monaghan

HA Mordechi Wolfe

CPT Mordred Pendragon

MAJ Morgoth - 2021-04-21

COL Mosh - 2003-01-20

LCM Mulder

CM Mycroft

CM Nazghul

MAJ Neko Nuwen - 2003-01-14

COL Nightmare

CM Nightwolf

COL NiksaVel - 2 times, last on 2021-03-28

CPT Ninj Prefect


MAJ Nolij - 2014-08-23

LCM Nom Ramadon

CPT Nomad

LT Nomanic

COL Nurel Turr - 2003-01-22

VA Oldham

CPT Onwai Starborne

LCM Oorl Quygg

AD Pel

FA Pellaeon

HA Pete Mitchell - 2017-06-03

COL Phalk Sturm - 2 times, last on 2021-03-20

VA Philo

MAJ Picard

FA Pickled Yoda - 2 times, last on 2021-03-30

COL Piett

HA Plif

CPT Predator

MAJ Prinz von Hoffman

MAJ Prophet

LT Rabakadalalapan - 2002-08-08


GN Rancorous

AD Ranthier Khaen

GA Rapier

LT Raven Arestar

CM Raven Lockholme

LCM Ravenwood


AD Reaper

LT RebelEliminator10

LC Repulsor - 2014-02-05

LCM Rhinok Maul

LCM Rian Tolock

GN Ric Hunter

COL Ricardo

COL Ricaud

MAJ Richlet - 2021-03-29

CPT Roger

CPT Rogue

CM Roulex

CPT Rover

CM Rue Sokky

MAJ Ryan Chi'Cath

CPT Saadam

LT Saadam

MAJ Sanj

GN Sasquatch

COL Sauron

LC Savageaz - 2003-08-01

LT Scorch - 2003-05-17

COL Scoser

MAJ Seggybop

CM Sergeyli - 2009-08-23

CM Serin Jansj - 2002-08-20

CPT Shador

CM Shadow - 2002-08-07

COL Shae Kitane - 2003-07-01

MAJ Shakur

COL Shawshank

CM Shinobi

GN Silwar Naiilo - 2021-03-23

COL Sindar Naranek

LC SkyShadow - 2021-03-10

CPT SL8c8 - 2021-03-31

LC Solohan50 - 2021-03-13

LC Spade - 2003-05-16

CM Spearhawk

FA StarLion

CPT Steele

AD Stele Pellaeon

LC Steve Strangelove

LC Strahd - 2003-05-13

CM Strahl

LT Streck Dara

HA Striker

COL Stuart - 2002-08-07

COL Styles

GN SureFire

COL Tad Taliesin

CPT Taf'ron Daro

COL Talons Pryde

LCM Tarkinan

CM Tarmel Telnor

LC Tempest

CM Tentor

LT Terek Kesh

LC Thaas Pobyn

LCM The Cyber Baron

COL TheBlackxRanger - 2023-07-28

CM Thomas Solo

LC Thorn - 2003-08-18

LCM Thorper

CPT Tiamat

LC Tissaya Argat

MAJ Titus - 2002-08-07

COL TK-7764 - 2004-06-10

CM TK-9780

COL Todbringer

LCM Topace31

VA Toran Dan

COL Torres

GN Triji Boliv - 2023-07-14

AD Tron

AD Troutrooper

LC Turr Phennir

CPT Tvan'Oris

MAJ Tycho Atreides

CM Var Zoraan

MAJ Veers

CPT Veers

SL Vexan

MAJ VinDoros - 2003-04-24

CPT Viper

FA Viper Pred

CPT Von Predator - 2004-06-18

FA Von Reinthaler - 2004-09-09

CPT Voort SaBinring - 2003-10-25

CPT Vuffi Raa

CPT Wap Eal

CPT Wedge

COL Wes Janson

CM William Flechette

COL William Waffennass

LCM Wilq Fastclaw

VA Wlodek

COL Wolly

MAJ Wolve Excelsior Berkana - 2023-02-21

COL Wraithdog - 2014-06-29

MAJ Wreckage - 2021-03-21

CM Xalin

CPT Xander Drax

AD Xanos Goatham Zorrixor

CPT Xanthos Deia

CM Xeraan Rhazzazor

MAJ Xye - 2021-03-08

CM Yarik Kelve

FA Yodavin

SL Zekiel Masters

SL Zekk Terrik - 2 times, last on 2021-03-08

CPT Zept Leeartic

SL Zero Lestat

COL Zeth Durron

MAJ Zhaim Jifarr

COL Zorn Starn

VA Zósite Kónstyte Styles

HA Zsinj

CPT Zyrax - 2002-11-17

COL Zystem Fryar

Required patches
* none

Installation instructions
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
3] Press the TIE Fighter button on the EHBL to start the game
4] Create a new pilot and fly the first battle