It is playable enough, but that's the only kind thing I'll say about it. I think it's pretty awful. Difficulty is way out of whack except on Easy, there are plenty of unnecessary soft locks sprinkled throughout the mission, and the amount of time you'll spend waiting for ships to dock at the end of the missions is awful. Oh, and the culmination of the plot involves you successfully kidnapping a bunch of kids 5 and under. Awesome.
Enjoyably short, otherwise run of the mill.
My eighty-forth battle in the TIE Corps.
Two stars for having a story and custom audio files. The missions however... oh well. 15min of waiting and such
A decent battle but not anything stellar or super exciting. Pretty well designed, functioned properly and had an adequate amount of challenge built into it. Good mix of ships and available resources to you as a pilot.
A decent battle, but the difficulty ramps like an aerial ski jump at Mission 3 - 5 infallible X-wings with Advanced missiles that one-shot you if they hit even if shields are at 200%, a loadout of 4 heavy rockets to take out a FRG that otherwise kills your HLFs as they move to a hyperspace point? Then Mission 4 - launch in the firing line of an MC-80, a flight of A-Wings and X-Wings exactly like in Mission 3 that murder you with Adv Missiles with you not being equipped with countermeasures at all... Not sure why previous reviews call it "Nicely balanced", because those last 2 missions are anything but.
Not fast missions at all. There is one mission where you have to capture containers in a minefield and hope the mines don't take out the container you need to capture as you clear the mines. Then the heavy movers come in and they trickle down to hyperspace the containers out. Feels like it took ages. All together though the missions mostly revolve around capturing things and they are fairly challenging but good missions
Overall, an average, quick battle. Nothing outstanding, but then again, nothing so terrible either. Missions are almost the same over and over, except one exceptional mine clearing mission. Fly it for the quick 4 FCHG points and never look back.
Lots of capture operations in this battle. Makes this SPAM pilot wish XvT had time acceleration. I wasn't paying very close attention to the story, but I was confused by the last mission: seems like a mission where you have to identify a critical craft makes sense earlier in the battle. I'm used to blowing up the big cap ship in the last mission, I guess.
Really frustrating trying to play on medium and hard, especially when they have advanced missiles and you have no countermeasures. That plus some really unnecessary wait times ruin what otherwise seems like something with potential.
It's ok I guess.
Personally, I had a great deal of problems with Mission 3. Almost every time I have tried this mission Container Psi2 always gets blown up by the mines. The one time that I did manage to take out Green SQ and the mines the game froze, but that's a different issue. I only wished Totally Games put in the time acceleration feature that was so darn useful in TIE CD. If the containers were better spaced I'd give a higher score, but I'm just frustrated with getting fragged by Green SQ half the time and then having container 2 blown up most of the time, even before I get the chance to identify prior to going for the mines.
This battle was a little painful to complete. There was a little too much dead time. For instance, the last mission, you have to wait 6 minutes for an ATR to capture a DREAD, with nothing else to do but wait. The minefield mission, No. 3, was a lot of fun.
The first 2 missions were ok. It would've warranted a 4 IF there weren't extremely long waits in the last 2 missions.
Shups, I flew this the first time long ago, but after revisiting it... I have to give it a 5! Mission 3 was a pain in the... knee, but you get a 5 anyways. Love the Emperor's voice!
WOW! Shups you really outdid yourself on this one. Good job.
Terrible, im sorry, but i can't give this any higher than a one. Very good storyline and concept for the missions, but the quality of the missions themselves was poor. Mission 3, just you vs/ 5 xwings a frigate and 50 mines. Mission 4, all of your wingmen killed on the first pass. Thats just to list a few.
One of the best missions I've flown so far. Great work!
WOW! What can I say that hasn;t already been said? I REALLY liked this battle. There was a good deal of variety in the mission objectives, and the plot is among the best I've come across in the EH. Of course, Palp's voiceovers were choice! It would have been nice not to have to wait so long in mission 3, but that waiting DOES give you the time to wipe out the FRG, if you are so inclined. HIGHLY recommended!
This battle ruled! It had it all, what can I say? It even had Palpatine voices! And it's my first mission high scores too. :P Fly, fly, fly!
This battle was wonderful! It was well put together anbd fun to fly, most impressively bug free and well balanced. The addition of Palpatine's voice added that much more to the experience. We need more battles like this one.
this was a great battle.
Great Battle...Totally Amazing...the custom waves were AWESOME...can we have about 20 more like this??? SUPERB WORK! GOOD JOB Shup!
Good all round battle and story line -mission 3 to much waiting around - a reload craft would of helped against the FRG. great wave files.
a cool battle with good story and nice use of the emperors voice only downer was having to wait 20minutes for atrs in mission 3 if u havnt played it do so
Great battle! I loved it...great use of the Emperor's voice and the plot was very good. I hope to see more battles of this quality. WOW!
I loved it. It had action and a good plot. I hope u guys make so more this was a great battle!!!!
It was great to fly a good DB battle for a change. My compliments to the creator.
I'm not usually a big fan of XvT battles, but I loved this one. The missions are great, the story is smooth, and the Emperor's voice is just plain awesome. Excellent work on this one, Shups!
I like this battle very much. It's good, pretty challenging. Expecially Emperor's voice in mission. It's great motivation.
Very good. The plotline held throughout. It was playable, not impossible. VERY Dark! :)
A Really EXELLENT battle. I definetly recommend it. There was abit of a wait on a few missions, but that's okay. And Palpatine's voice was super.
It was great flying this Battle. It has a great story-line and the voice files of the emperor made it a wonderful experience ! :)
The design of this battle rocks great big fecking bells ... the voices are just the icing on top of the cake. No feeling like hearing the Emperor cackle "Give in to your hatred," as you waste away a Rebel X-Wing.
One of the best battles I have played so far. With the Emperor's Voice made the battle more fun. One problem battles 1-3 there was a very long wait.
The best battle ever, the plot was true, lots of activity to keep busy. Sound clips are awsome, not too much waiting, good battle all around...two thumbs up, a must fly...The time you spend waiting you need to catch up, and calm down...
This was a very interesting battle, and I had fun playing it. My only concern was that I had to wait for over 5 minutes at the end of two of the missions (1 and 3). Oh well, I got a lunch break :)
I also agree that the Emperor's voice is enchanting! The missions are well balanced. They test your skill without requiring that every shot be right on the money. You could play the missions even at HARD and feel like you had a chance to win. I looked forward to playing each mission.
I really enjoyed flying this battle for a few reasons. 1-I liked the story line a lot. I feel it is one of the more envolving plotlines incorperating the Dark Side of the Force. 2-Its alway's refreshing seeing another XvT battle submitted in which keeps the player interested in the outcome of each mission. 3-The wave sounds with the Emperor's voice is really cool, it makes you feel like he's talking to you like Obi-Wan was with Luke in a "New Hope".
Mission 2: Goal to protect the ISD Grey Wolf is implemented incorrectly (it should use the "prevent" condition). Mission 3: One of the mines is inside Container PLT 2, which can cause the container to be destroyed. The HLFs' hyper point is set right on top of the Rebel FRG. Mission 4: Excessive wait time for ATR Theta to board DREAD Omega.
|Battle Total:||193,343||LCM Vanguard88||2023-09-21|
|Mission 1:||53,974||LCM Vanguard88||2023-09-21|
|Mission 2:||65,112||LCM Vanguard88||2023-09-21|
|Mission 3:||37,342||LCM Vanguard88||2023-09-21|
|Mission 4:||36,915||LCM Vanguard88||2023-09-21|
(of available records)
|3||107,689||MAJ Colo Delste||2022-04-30|
|4||107,259||FA Pickled Yoda||2020-04-21|
|6||105,307||GN Golbez Harvey||2005-03-29|
|7||105,010||COL Phalk Sturm||2021-10-24|
|10||100,060||MAJ Zhaim Jifarr||2002-08-29|
This battle has been flown by 343 pilots a total of 351 times.
MAJ Ace - 2003-01-09
MAJ Aft Skylek - 2004-07-11
HA Anahorn Dempsey - 5 times, last on 2021-03-19
LC andr3 - 2022-12-01
COL Andrijas - 2005-03-22
GN Andrzej Mezynski - 2005-01-08
AD Apophis Kuma - 2003-09-20
CM Arcanix - 2003-08-21
MAJ Arid Foxtrot - 2003-11-28
CM Armagon - 2004-12-21
CM Benji Tandor - 2023-06-23
LCM Big Daddy - 2003-01-11
CM Billy Taldrya - 2003-01-21
LCM Cheriss Ke Hanadi - 2003-10-01
MAJ Colo Delste - 2022-04-30
COL CrimsonFury - 2003-04-27
LC Curtis - 2004-07-19
CPT Daar Skeloria - 2005-03-21
CPT Dante - 2003-08-16
COL Drak - 2004-08-31
CM Duken - 2003-11-28
GN Dunta Polo - 2 times, last on 2014-06-12
CPT Dweezil - 2003-11-01
GN Earnim Branet - 2005-03-23
LT Eifel - 2005-03-10
MAJ Eugene - 2003-12-19
GN Exar Kit - 2002-09-10
CM Ghorg - 2005-01-27
GN Golbez Harvey - 2005-03-29
COL Gyssler - 2014-12-06
LT Harrold Kain - 2003-10-11
AD Hav Antiel - 2020-09-14
MAJ Hermann - 2 times, last on 2021-10-27
MAJ Hunter - 2003-01-01
CPT Ibram Gaunt - 2003-08-11
MAJ Jack Stone - 2002-12-12
CM Kalith Jaenus - 2003-01-11
MAJ Kazraran - 2021-10-31
MAJ KEBLAOMEGA - 2023-11-28
CPT Krayt - 2002-08-09
LT Lance Menu - 2003-09-25
COL Lenvik - 2005-02-01
COL Locke Setzer - 2023-09-14
LCM Lone Starr - 2003-08-11
GN Mark Schueler - 2015-06-08
GN Master - 2009-11-09
CPT ObiVader - 2003-01-01
HA Pete Mitchell - 2002-12-21
COL Phalk Sturm - 2 times, last on 2021-10-24
LCM Pheonixus - 2002-08-16
VA Philo - 2003-01-17
FA Pickled Yoda - 2 times, last on 2020-04-21
AD Proton - 2003-04-15
LT Rage Beer - 2002-11-25
CM Reza - 2002-11-29
CM Ric Gravant - 2003-08-19
CPT S 4patas - 2004-06-16
CM Sabbath - 2003-01-07
LC Savageaz - 2002-12-02
LC SkyShadow - 2021-05-27
LT Sorolyn Khar - 2002-09-01
MAJ TheBlackxRanger - 2023-09-18
LT Theodore Bronson - 2005-03-25
CM TK-9780 - 2002-12-05
GN Triji Boliv - 2022-06-30
MAJ Tuba - 2011-04-14
LC Tygra Shadowclaw - 2020-06-21
LCM Valjean - 2003-08-20
LCM Vanguard88 - 2023-09-21
CPT Victor O‘Brien - 2017-08-28
LT Wenton Chan - 2004-07-08
CPT Wolve Excelsior Berkana - 2021-10-27
CM Yukito - 2003-03-16
MAJ Zhaim Jifarr - 2002-08-29
COL Zystem Fryar - 2003-06-07
DB Battle 14 Title: Jedi Academy Missions: 4 missions are included in this battle Game Platform: XvT, for the Dark Brotherhood Author: CMDR/CPT Shups/Crusader/Wing XIII/ISD Grey Wolf DJK Shups (Sith)/Archanis of Taldryan Email: firstname.lastname@example.org Required patches ---------------- none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Install the custom audio files according to the instruction in the wav package 4] Press the X-wing vs TIE Fighter button on the EHBL to start the game 5] Create a new pilot and fly the Imperial training missions Install the jediaca1.lst jediaca2.lst jediaca3.lst jediaca4.lst files into your XwingTie\Wave directory for the custom sounds in this mission to be played. The files crus1.wav palpatd.wav palpatc.wav palpatn.wav palpatu.wav palpatj.wav palpatw.wav palpatf.wav palpats.wav should be placed into your XwingTie\Wave directory as well. Description: Please read the seperate plotline folder included in the zip..Be aware that if you dont want to know everything dont read the Aftermath part included after each mission description. It took me a total of 37 hours to design this mission. My personal taste is for a mission you can beat in the first 2 or 3 tries. Therefore if you are like me play it on easy. If you like a little challenge and frustration try medium. But, if you are one of these pilots that cant stand "easy wimpy missions" Try Hard. I made sure you will get what you like. THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM @ copyrighted LUCASARTS ENTERTAINMENT COMPANY By the way, this is my first full battle I have designed...Did I mention this was for the Dark Brotherhood? Enjoy! CMDR/CPT Shups/Crusader/Wing XIII/ISD Grey Wolf DJK Shups (Sith)/Archanis of Taldryan "bug" corrected in mission 3 (made sure the HLFs arrive only when ISD Grey Wolf has arrived) on sept, 2, 2000 by CA:TAC/AD Striker/CA-3/SSSD Sovereign