If you reroute the laser, shield and beam systems to the engines, you can complete the mission in less than 5 minutes, without a single enemy showing up.
For the most part, a good and complex mission. However, there were way too many waves of each enemy craft, and that got monotonous and dull very quickly.
Good mission. Simple, easy, technically sound...and the briefing keeps you informed...well made.
This mission is pretty well balanced, but there are a few problems. First, the mission takes a while to play though because of the distance between the containers. Second, the secondary goals are uncompletable due to the bug described below. Third, the enemy ships will attack the ships they're supposed to be protecting so it turns into a race to destroy the enemies before they destroy themselves.
This mission actually requires some brain activity above the normal fly-shoot-win level. Nice.
At first this mission seems like an impossible mess. Then you take some time to fly it a few times to see how it works and you soon realise that it simply requires a lot more tactcal thinking than your average mission. It's actually very well balanced and challenging IF you do things in the right order. Nice work, Inky.
A great mission! Lots of fighters to kill, but not so many that it gets boring. The only down side to the mission is that you have to fly a Assault Gunboat :^/
Great misson Ink!
Ah! Great names for the TUGs! :-P
A great mission! Not only is it amusing but it is really well done. Inspecting containers has never been so much fun.
There are currently no open bug reports for this battle.
Mission: | 123,512 | LCM Alexandr III Biges |
---|
(Submissions since 2010)
1 | 67,969 | LC Tygra Shadowclaw | 2019-08-28 |
2 | 61,830 | GN Golbez Harvey | 2016-07-02 |
3 | 57,546 | GN Anahorn Dempsey | 2017-07-21 |
4 | 26,924 | GN Pete Mitchell | 2017-07-22 |
5 | 21,341 | MAJ RichyV | 2009-02-08 |
6 | 5,250 | LC Kyle Kroan | 2013-04-26 |
7 | 5,250 | MAJ Sparky | 2015-06-01 |
8 | 4,276 | GN Coranel Both | 2016-06-26 |
9 | 2,750 | LC Rando | 2020-07-12 |
10 | 1,210 | COL Phalk Sturm | 2021-11-07 |
This battle has been flown by 240 pilots a total of 246 times.
GN Anahorn Dempsey - 3 times, last on 2017-07-21
GN Coranel Both - 2016-06-26
GN Earnim Branet - 2 times, last on 2018-06-06
CPT Frenchie6 - 2021-05-25
GN Golbez Harvey - 2 times, last on 2016-07-02
LC Kyle Kroan - 2013-04-26
MAJ Landon Cruise - 2014-06-10
CPT Marcus Constantine Augustus III
GN Mark Schueler - 2017-06-07
GN Pete Mitchell - 2017-07-22
COL Phalk Sturm - 2021-11-07
HA Plif - 2 times, last on 2018-06-06
LC Rando - 2020-07-12
MAJ RichyV - 2009-02-08
MAJ Sparky - 2015-06-01
LC Tygra Shadowclaw - 2019-08-28
LCM Wolve Excelsior Berkana - 2022-05-16
FA Xavier Sienar - 2016-06-18
Title : A Quiet Little Patrol Author : FM/LCM Calzeo (Mad Doctor) Inkwolf/Psi 3-4/Wing II/SSSD Sovereign (inkwolf@earthlink.net) Platform : TIE Fighter Number of missions : 1 DISCLAIMER =========== THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle Description: ------------ Welcome to Patrol Flight, a utility unit which does the fleet's boring jobs while all the hotshot fighter pilots are busy fighting rebels, laying waste to the Republic, and emotionally abusing Ewoks! In this mission, you will have the rewarding task of scanning four traffic drones, which have been programmed to collect statistics on local trade traffic--statistics which are vital to the Empire's mission of creating efficient navbuoy placements and lucrative toll rates. DIFFICULTY LEVELS: Anyone should be able to accomplish the primary goal of this mission. It involves flying in a square and scanning four objects. But for those who attempt the secondary goals, there are a few differences in the levels. On Easy, only half the number of pirate ATRs appear. On difficult, there are escort shuttles protecting the ATRs. FM/LCM Calzeo (Mad Doctor) Inkwolf/Psi 3-4/Wing II/SSSD Sovereign (FUS) PCx4/ISMx5/CoB {IWATS-Core-TT-IIC-IIC/2} DOC/SLT Calzeo Inkwolf/TC-SA/SSSD Sovereign ACE OF PSI SQUADRON! March 2000 If you stuck around long enough to read all that, you deserve a couple of tips. The Rebs don't appear until you destroy a drone, so put it off until you've beaten the pirates. The tug will be almost certainly be disabled. When it is, the ATRs must be destroyed before they can get to it and destroy it! When half the pirates are gone, rescue tugs will appear to save the disabled craft. When the ATRs are all destroyed, the pirates will begin to retreat.