I think it's a very bland mission. I didn't really find it all that funny, it has bugs and also the endless waves of XWs and AWs annoyed me greatly. So, bring your Heavy Rockets, fire all of them at the CRL, and mission complete!
Okay, I'm not saying this sucks, but... you are in a T/A, which supposed to hunt down starfighters, yet you are expected to take down bombers and a FRG all by yourself, before they destroy the ISD that can't even fire back and has only 2/3 shields anyways.
What the kriff are the GUNs doing then? They can't even fire off a few ion shots at the FRG so at least it will be disabled!
This mission is a bad joke...oh, did I mention that the FRG collides with the ISD, too? [Not anymore. - TAC Sienar] Realistic... not.
Well, after unleashing a barrage of my favorite Heavy Rockets, I flew around for a few minutes and waited for the STRK and the CRS to collide with each other. BOOM! Primary and secondary objectives complete, 0 laser shots fired. Woot!
It's not unbalanced, just requires some strategic planning. I got a mission complete on the first run.
1) Load Heavy Rockets and immediately launch all of them towards the CRL (makes your lie latr a helluva lot easier)
2) Kill some fighters, but always disable one from each group so they won't respawn
3) Destroy the minefield
4) Disable CRL (it only has 19% shields or less because of the HRs)
5) Kill the Burp group
6) Finish up the remaining starfighters
7) ???
8) Profit!
I'm not really sure why am I the only pilot who gets to escape, but other than that, the mission is fairly easy to beat. I did it half-handed while feeding a baby.
I fail to see why people can't appreciate missions that aren't about massacring rebel convoys and killing 200 starfighters. Yes, this mission is totally a Thief: The Dark Project reference. Yes, the mission is completed in 3 minutes without a single shot. But the mission is about a funeral service, what else do you expect? Believe it or not, there are assignments in the Imperial Navy that go down exactly as planned. This is one of them. And after the service is over, you can stay and kill some tomb raiders for the challenge factor. Fair enough.
Okay, whoever doesn't get the point of this mission, needs to read more poems and analyze them to learn some in-between-the-lines reading comprehension and logical thinking. The mission briefing (which sucks, I admit that), only goes for the mission on Hard. The other two difficulty levels are actually misjumps (e.g. you didn't get to the CUV simulation because your navigational coordinates were off). Of course you have absolutely no clue what's going on, because (and listen carefully) YOU'RE NOT EVEN SUPPOSED TO BE THERE!
This is a well made mission with some typos and in-flight message errors. Nothing more, nothing less.
This mission can be done in 10 minutes. I've hit Q after evrything hypered out safely, so I don't know about the 20 waves of Z-95s, but if it's true, it's kinda pointless. I mean, everything hypered out, the rebels lost, why would they send back trillions of Z-95s?
If you reroute the laser, shield and beam systems to the engines, you can complete the mission in less than 5 minutes, without a single enemy showing up.