Without any instructions, it was kinda confusing what to disable. The lack of inflight messages didn't help either.
Good Mission. Love the jokes. Hard and trying at times.
This mission was so incredibly boring, but I gave it a point becuase it didn't have any noticable bugs in it.
A rather hard mission with fighting X/Ws and assault transports at the same time ... but the plotline can be understood only by Wing II pilots probably.
This probably would be funny if I understood any of the inside jokes going on. instead, the mission was a series of random events. Two words: Trout Puree
Great mission, especially if you have experience with serving in Wing II ! Plus, Gallows is just good at making these things anyway ;-)
Basically no briefing. ATR Stinger was considered a foe and was attacking me, even though it was marked as Imperial in the IFF.
(Submissions since 2010)
|1||47,100||LC Kyle Kroan||2013-04-26|
|3||3,513||GN Mark Schueler||2017-06-08|
|4||3,185||GN Pete Mitchell||2018-06-02|
|5||2,576||COL Phalk Sturm||2021-11-07|
|6||2,180||GN Anahorn Dempsey||2014-06-15|
|7||2,143||LCM Wolve Excelsior Berkana||2022-05-16|
|9||0||CPT Ninj Prefect|
This battle has been flown by 124 pilots a total of 127 times.
GN Anahorn Dempsey - 2 times, last on 2014-06-15
LC Kyle Kroan - 2013-04-26
GN Mark Schueler - 2017-06-08
GN Pete Mitchell - 2018-06-02
COL Phalk Sturm - 2021-11-07
MAJ RichyV - 2009-02-08
LCM Wolve Excelsior Berkana - 2022-05-16
Title : Welcome to Wing II, Ready or Not! Author : WC/GN Gallows/Wing II/SSSD Sovereign Platform : TIE Fighter Number of missions : 1 DISCLAIMER =========== THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle Description: ------------ Welcome to Wing II, Ready or Not An introductory free mission to Wing II, Emperor's Hammer WC/GN Gallows/Wing II/SSSD Sovereign ATTENTION, PILOT! You've just arrived via shuttle from the PLT Daedalus. Congratulations on your graduation from training, and welcome aboard the SSSD Sovereign. Your first duty assignment is to fly a special training mission to acclimate yourself with the unique personality and substantial lore of Wing II, which we think is the best wing in the entire fleet, for multiple reasons. You must accomplish several primary goals during this Wing II baptism mission, including: -- Find the craft in which COL Sasquatch is hiding, and disable it. If you find one containing LC Freelancer, disable it, too. These officers have gone to hiding from some of the command enforcement personnel in the wing and aboard the Sovereign, including my personal assistant, the beautiful and deadly Ballista, and Commodore Fleet Admiral Kramer's cadre of scorpions and ScorpTroopers. -- OK, fine, but at the same time, you also must stick up for your fellow officers and your line commanders, such as Freelancer, MAJ Harkonnen, CM Mordred Pendragon, CPT Al R.S., CM Deacan, etc.; plus Sasquatch, who recently was named WC of Wing III but remains on the lam from the vengeful and loyal Ballista. So, you will be expected to disable craft carrying Ballista (it really hurts me to order this), the scorpions, and Crusher the Hutt, Kramer's unisex secretary. Reprisals for this? Yes, but you have no choice. You MUST carry out this mission and all of its primary goals! -- Otherwise, there are still more crucial requirements to complete here. You must locate and disable craft carrying Gud Stuff shipments to the other Sov wings; our own supply is not sufficient for our alcohol consumption levels, so we must interdict the other units' beverages. -- Because of this wing's ongoing problems with dissolved colons, from all the drinking and carousing, etc., we must obtain additional supplies for our crack medical staff, Mad Docs Inkwolf and Sauron Tarrke. -- Finally, a couple of pilots in Kappa and Sin squadrons appear to be going through severe drug withdrawals. You are therefore ordered to find narcotics for them immediately! -- One more thing: Keep in mind that, in most TIE Corps missions, hordes of Rebels show up unexpectedly. That won't happen in this one -- they will show up FOR SURE! If you come back with your colon intact, you will be admitted to active duty in Wing II. THEN you will undergo your ritual colon dissolution. You have your orders, WC/GN Gallows/Wing II/SSSD Sovereign (ret.)