A good mission, overall. This convoy interdiction assignment is well balanced and has the player constantly focused, either bringing down the corvettes, its annoying fighter escort complement and other heavy vessels flying in the area. A word of advice comes for the MUTRs which are fast and hypering out very quickly, and certainly can pack some punch whenever defending themselves. The mission would have been more challenging if the M/CRVs, the CARGs and the FRG had better issued orders, like defending themselves with more accuracy. Otherwise, a fun, easy and blow'em all mission that will keep you busy for some time.
An exciting encounter, whereby you are pitted against a sizeable Rebel force. Several good points when chasing the high score. For starters, once the Frigate is done it will try to hyperspace, so you do not have all day to destroy it. A-Wings will return to the Frigate if all the Gunboats you are supposed to protect are destroyed (or fled). This was probably a flaw, but I will give the creator the benefit of the doubt, that he is trying to create a racing condition for high scores. Then, there is also a soft 'catcha' moment, when the Murian transports hyperspace in. Be on the lookout when that happens because they attempt to hyperspace almost straight away. Having a tractor beam makes it a laughing matter to destroy the enemy fighters including the A-Wings. If you are flying just to enjoy this mission, then it's quite a good one. If you are flying to get a high score, you have to be fast and smart about it, which IS a good thing. There is something for everyone here. Falls just shy of a 5 score, giving it a 4 out of 5.
As always any missions is a good mission!!! Thanks for taking time to make it!!! AAAA++++++++++
A little too easy, if you ask me. I flew it on medium. The A-WINGS that are assigned to attack the GUNs are not programmed properly. What if the GUNs are already dead? they fly around for a bit and then head home. Easy targets. Otherwise, well-constructed.
Okay mission, not too hard. I reccomend flying it.
Decent mission. Short, though, nothing spectacular.
There are currently no open bug reports for this battle.
(Submissions since 2010)
|3||59,822||GN Anahorn Dempsey||2014-09-16|
|8||40,468||GN Dunta Polo||2014-09-19|
|9||39,930||HA Elwood the Brave||2014-09-14|
This battle has been flown by 179 pilots a total of 194 times.
GN Anahorn Dempsey - 4 times, last on 2019-08-10
GN Dunta Polo - 2014-09-19
GN Earnim Branet - 2 times, last on 2018-10-27
HA Elwood the Brave - 3 times, last on 2019-10-22
COL Genie - 2 times, last on 2020-08-15
COL Gyssler - 3 times, last on 2019-10-24
AD John T. Clark - 2014-09-19
LC Kyle Kroan - 2013-03-08
MAJ Landon Cruise - 2014-02-18
GN Mark Schueler - 3 times, last on 2016-06-14
LCM Nylan - 2014-09-20
COL Phalk Sturm - 2021-01-31
VA Phoenix Berkana - 2020-04-26
HA Plif - 2016-06-05
LC Rando - 2 times, last on 2020-08-23
LC Repulsor - 3 times, last on 2015-04-17
CM Sergeyli - 2009-08-07
LCM Wolve Excelsior Berkana - 2022-05-08
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.