TIE-F 112: Stop the Insanity

Battle Information

Game platform: TIE Fighter
Missions: 1
Release date: 2000-04-15
Last updated: 2003-09-10
Creator:

COL Scoser

Average rating 2.6
Reviews: 9
Bug reports: 0
Times completed: 159
Patches used: None

Battle Reviews

I thought it was fun! It gets a lot of points for me for having a fun concept and really sticking to it. Only loses a point because of it's use of a SO-only briefing officer while having primary and secondary goals (an SO-only briefing means that only the secondary goals have to be completed, which doesn't really jive with the mission).


A very odd mission, the plot line is very obscure but the mission is quite straightforward to complete. You are flying a TIE Interceptor equipped with a jamming beam and it is advisable to use it on the enemy Dreadnought so that you can safely make your approaches. Otherwise the mission plays very easily.


Kill the Z-95s, then fire 4 rockets at the Dreadnaught to lower its shields. Then help the ATR take out the B-Wing's shields because it is too dump to hit it often enough to take them down. Consider yourself lucky if it is able to disable the B-Wing. Take out the Dreadnaught and TRNs and Shuttles if you have time.


I kind of liked this mission. The coded messages were ok, just a spin on the briefing and in-flight messages. I understand that may not be everyone's cup of tea. The mission itself is interesting, short, but quite good at what it does. You don't really need the beam but I like the extra speed it gives.


Yeah, it may be lame, but I created it a long time ago as a spoof of secret agent movies (ie: James Bond).


I don't understand what everyone's problem is with this mission. Its funny and different. Imaginative code words and ship names. I thought it was fun (and I usually don't give missions this high a rating). I especially loved the last bit of the debriefing questions :P


This free mission is a little on the disturbing side


It wasnt that bad. i rather liked the code names.



Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Mission: 37,205 RA Genie 2022-06-21

Top Ten

(of available records)

1 37,205 RA Genie 2022-06-21
2 37,036 RA Genie 2022-06-21
3 36,777 COL Westric Davalorn 2024-05-07
4 36,511 MAJ Algaron Xerves 2002-12-19
5 36,134 LC Repulsor 2015-09-28
6 35,737 RA Genie 2022-06-20
7 29,653 FA Pickled Yoda 2022-07-11
8 29,490 RA fr0Zen 2023-06-26
9 25,666 GN Jarek La’an 2015-09-25
10 25,638 MAJ Wolve Excelsior Berkana 2023-06-16

Battle Completion Statistics

This battle has been flown by 151 pilots a total of 158 times.

Title               : Stop the Insanity
Author              : CMDR/COL Scoser/Crossbow 1-1/Wing IX/ISD Relentless
Platform            : TIE Fighter
Number of missions  : 1


DISCLAIMER
===========
THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.


Required patches
----------------
* none


Installation instructions
--------------------------
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
3] Press the TIE Fighter button on the EHBL to start the game
4] Create a new pilot and fly the first battle



Description:
------------
	Recently, the dreaded underground mercenary Bob and his dreaded Bob's Force have 
been breaking into EH trash compactors and freeing the dianogas we need to eat the Rebels 
that slide into the trash compactors! This must not continue, Agent 911. Therefore, your 
mission, should you choose to accept it, will be to capture Bob and destroy the rest of 
his force! You will fly TIE Interceptor 911 armed with all kinds of neato spy gadgets. 
You will have the full cooperation of the Secret Agent HQ on this mission. Help us Agent 
911! You're our only hope!