Not a bad set of missions set within this battle. Several missions involve heavy dogfighting, culminating in a final battle amongst an asteroid field which was quite cool. Would be very good as a co-op battle to fly. No bugs found
most missions are killing endless waves of enemy fighters. the last mission at least provides a nice scenery: a big fleet battle in an asteroid field.
This battle could have been so much better if its creator had done a bit more work on some of the finer details, including the orders of the capital ships. Having said that, there is a nice variation leading to a nice battle at the end. It is a shame I didn't have enough time on this TCIB to fly it proper. It is a 4, but could have easily been a 5.
This battle was very promising and with minor tweaks here and there it could become a golden classic. Very challenging at times, it has faulty capital ship orders, and many times the player will fly under a lot of stress for erratic behaviour of the other imperial units. Additionally, a reload craft is available only once, while the loadout section is mostly fixed. Besides that, this one will a hard time to anyone who wishes to complete it in the toughest level. It has it all, dogfighting, capship bombing and even escorting and space superiority in an unshielded space shoe, see the T/I.
Played it on hard and medium on some missions where it felt grindy after reflying several times.
Overall it was fun entertaining, here's what I don't like:
mission 2 STRKCs don't fire back they just hang there... so you get a Y-W park just next to it and blast it with lasers :/
Overall realism could be touched up a bit, but this is often a problem... an ISD would have support craft... 5th mission has ISD and VSD just hanging there with half a dozen T/Is while waves upon waves of Y-Ws shoot salvos of torpedoes.
Where are the support craft, where are the rest of the starfighter screens?
Why are enemies, like so often, kamikazes ... I'd prefer to be annoyed by them getting away than just grinding down cruisers with lasers... there are options to make them withdraw if critical damage is sustained to the hull... hell it would be more likely that the capital ship would withdraw from an offensive mission even if shields were about to fall...
Played on easy, novice player review
Missions 1-3, and 5 were very doable for a novice. missions 4 and 6 i had the most trouble with at first but got lucky after a few attempts.
mission 6 was by far the hardest but definitely the coolest. taking down multiple ships makes the whole battle worth it.
in mission 6 there were a few times where i would spawn and fly straight into the resupply ship without warning or facing away from the objective
I played on Easy. The storyline is good. You get to fly different ships and the missions are fairly varied. Pretty challenging at parts. The final mission is great, I love seeing epic battles between capital ships. Unfortunately, there are some negatives. The lack of warhead choice makes some missions unnecessarily tough. Having to kill multiple capital ships and only getting Torpedoes is rough. Some of the missions just devolve into 'kill endless waves of enemy starfighters'. Mission 3 gives you a Gunboat and makes you do recon and fight a bunch of A-Wings, when the previous two missions had you in a T/A. Give me the T/A for this mission, please! Overall, it was a decent mission with some high points and low points.
Pretty good. The reinforcements on the final level don't work, and a few Heavy Rockets instead of torpedoes would be nice. Otherwise a great battle. Check it out!
Very good batlle. Really challenging! Especially mission 2. Props to creator!
Great battle. I enjoyed very much!
I liked it. I found it challenging, however there was times I found myself facing the wrong direction at the start. I also found taking down large amounts of cap ships is challenging, but gets old. Good work though.
I loved it, great mission design. So you face the wrong way at the start on occasion, big deal. A great mix of escort, intercept, recon, and assault missions, and thats what makes this battle stand out. I hate playing battles where its the same mission over and over. I'd recommend this battle to anyone, very well made!
This battle kicked my butt! I thoroughly enjoyed it, but man was it hard (for me). I had to fly all missions on Easy just to make it through. Ack! Newbies beware... Anyway, good plot and a nice mix of objectives.
The battle is good but not great. The missions were well thought out and planned, but they were executed poorly in the mission creation phase. The construction is amateur. Simple things like starting orientation, waypoints, order tweaks, and so on. It's a good battle, and it's fun to play, but the little details always caught my eye. It could be better. Good "everyday" battle
Not the best I've ever played. It's never fun to ID things, like in Mission 3, and I HATE gunboats. Other than that, I guess it's ok.
Hmmmm, what can I say, EXCELLENT.
I though it was excellent in every aspect. Cool plot, big battles lots of dogfighting and tuff to blow up. Two thumbs up!
There are currently no open bug reports for this battle.
|Battle Total:||620,162||COL Brucmack|
|Mission 1:||87,300||COL Brucmack|
|Mission 2:||92,880||LC Rando||2018-02-28|
|Mission 3:||113,830||COL Brucmack|
|Mission 4:||115,812||COL Brucmack|
|Mission 5:||104,880||COL Brucmack|
|Mission 6:||125,440||COL Brucmack|
(of available records)
|2||275,298||COL Carl Lost||2002-11-17|
|3||270,500||GN Golbez Harvey||2019-11-29|
|4||268,466||AD Hav Antiel||2019-04-30|
|7||230,674||LT Kedirak Sith||2003-04-08|
|8||229,449||COL Phalk Sturm||2021-06-30|
|10||219,643||AD Apophis Kuma||2003-01-30|
This battle has been flown by 295 pilots a total of 319 times.
LC Aardvark - 2021-06-30
LCM Ache Nu - 2003-02-07
MAJ Aft Skylek - 2003-06-13
CPT Alexander Shrike - 2003-12-21
GN Anahorn Dempsey - 11 times, last on 2021-06-28
CPT andr3 - 2021-09-03
AD Apophis Kuma - 2003-01-30
CM Arcanix - 2003-08-21
LC Archon - 2002-08-10
MAJ Arid Foxtrot - 2003-01-06
LCM Artur Knight - 2003-01-11
CM Ayudanter de la Clars - 2005-02-24
LT Bhaal - 2002-11-27
LC Big Poppa K - 2003-12-22
LCM Bizkit - 2004-12-15
MAJ Bryan - 2004-07-15
COL Carl Lost - 2002-11-17
LC Chris Cox - 2002-08-31
CPT Colo Delste - 2021-06-11
SL Condar Freed - 2004-06-28
FA Conker Blackwood - 2009-09-14
GN Coranel Both - 2015-09-06
COL CrimsonFury - 2003-08-20
CM Cupcake - 2021-06-25
CPT Daar Skeloria - 2004-07-29
COL Darklord - 2002-08-15
COL Davi Anthol - 2003-07-25
LC Dolsar Saris - 2002-09-05
COL Drak - 2003-03-25
CM Duken - 2002-08-23
CM Dukimar - 2003-12-10
LT Dumkopf - 2004-12-16
GN Dunta Polo - 4 times, last on 2013-11-10
CM El Guapo - 2004-06-27
MAJ Eugene - 2003-12-06
COL EvilGrin - 2021-06-22
GN Exar Kit - 2003-07-08
COL Genie - 2 times, last on 2021-10-31
AD Gidda - 2003-12-11
GN Golbez Harvey - 2019-11-29
COL Gyssler - 2003-08-21
AD Hav Antiel - 2 times, last on 2019-04-30
MAJ Hermann - 3 times, last on 2021-10-20
LC Honsou - 2021-07-04
LCM Hubert - 2003-01-08
MAJ Hunter - 2002-08-16
CPT Hunterwolf - 2003-12-17
CPT Jan Pieter - 2003-12-17
CPT Jaxx Nassin - 2021-06-24
MAJ Kalve Ryder - 2021-06-26
LT Kate Flyer - 2005-04-01
CPT Kazraran - 2021-09-12
LT Kedirak Sith - 2003-04-08
MAJ Keiran Laserlight - 2003-11-10
SL Ketan-Shej - 2003-01-22
FA Khadgar - 2003-02-18
CM Kysar Xero - 2005-01-05
LT Lance Menu - 2003-09-26
CPT Lanidet Tobri - 2003-08-31
COL Lenvik - 2005-01-23
COL Loor - 2002-11-23
LCM Luca Fett - 2003-03-14
CPT Machinari - 2003-07-25
COL Malidir - 2 times, last on 2009-02-08
GN Mark Schueler - 2017-06-19
LT Marl Von-Stokenbak - 2002-08-08
GN Master - 2009-05-20
Mayk Wolverine - 2003-04-22
CM Michael K Starburst - 2003-05-09
COL Moagim Daar - 2004-12-30
LT Mord Gladdian - 2003-10-31
CPT Morgoth - 2021-06-21
CM Nicolaas Vlieghe - 2002-12-20
COL NiksaVel - 2021-06-27
COL Nurel Turr - 2003-01-02
CPT Optimus - 2003-01-08
GN Pete Mitchell - 2017-05-02
COL Phalk Sturm - 2 times, last on 2021-10-31
FA Pickled Yoda - 3 times, last on 2021-06-29
LC Rando - 2 times, last on 2020-09-26
LC randyrumrnr - 2021-10-19
CM Rayn - 2004-06-29
LCM Rez Chaser - 2005-02-01
LT Rowland - 2005-03-25
MAJ Ryan Chi'Cath - 2003-08-20
CPT S 4patas - 2004-06-29
CM Sabbath - 2003-01-12
LC Savageaz - 2003-01-31
LC Scuslem - 2004-10-23
LT Sevrian - 2005-02-16
CM Shinobi - 2004-09-03
VA Silwar Naiilo - 2021-06-21
Siterath Goersase - 2002-08-18
MAJ SkyShadow - 2021-06-10
CPT Solohan50 - 2021-06-22
LC Spade - 2004-07-14
GN Stryker - 2021-07-05
LT Tac Balon - 2016-01-25
COL Talons Pryde - 2021-06-18
MAJ Tek Selkirk - 2003-06-10
CPT TheBlackxRanger - 2 times, last on 2021-06-23
CPT Tiamat - 2003-11-02
LC Tissaya Argat - 2002-08-17
COL TK-7764 - 2002-08-05
CM TK-9780 - 2002-11-17
COL Triji Boliv - 2022-05-24
MAJ Tuba - 2011-06-17
LC Turr Phennir - 2003-03-03
CM Tycho Celchu - 2002-12-17
LCM Tyrian - 2009-02-08
LT Vailon Verel - 2003-07-16
CM Valin Drago - 2004-01-02
LCM Valjean - 2003-08-21
MAJ VinDoros - 2002-11-19
COL Vladet Xavier - 2003-04-21
FA Winters - 2003-11-29
LCM Wolve Excelsior Berkana - 2022-02-03
MAJ Wreckage - 2021-06-27
CM Yukito - 2003-02-01
MAJ Z'Harm Kelh Gasu'lk - 2003-01-03
LT Zantor - 2004-10-17
LCM Zhil - 2002-08-22
COL Zystem Fryar - 2003-05-17
Battle Name: Orion Base Crisis Creator: LT Latmac Required patches ---------------- none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Press the X-wing vs TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the Imperial training missions Incoming message from Orion Base Moderator: Greetings Command Staff and Pilots of the Emperor's Hammer. I send this messsage due to an impending threat just outside this Imperial sector. As you might know, Orion Base has long been the only base guarding the Kelmo V sector. For years it has but it might not for much longer. Our scanners and outposts detect a large Rebel armada gathering outside the sector. Normally we have a substantial fleet around the base but since activity has been at a record low here, our equipment and ships have been relocated to the Delta Base, the more modern defense base in the area. Apparently, the Rebels have caught on to that and plan to take advantage. I ask, not for myself, but for the safety of this Imperial sector, for reinforcements. Delta Base does not have the time to send backup. Please help Orion Base before it is too late. End of message. Reply to Orion Base by EH Command Staff: In accepting responsibilty for your defense, Orion Base, the EH will place Brutal Squadron as your primary fighter squadron. Those pilots will perform the operations required to resupply the base and fight against the Rebel Invasion Force. However, we will take time to consider if the seriousness of this threat is real enough to send in capital ship assistance. Until then, use Brutal Squadron as your primary defense. End of reply. THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. ****************************************************************************** Corrections: LC Marcin Szydlowski/Crusader Squadron ******************************************************************************