XvT-TC 11: Wing XIV: Krayt Squadron Training

Battle Information

Game platform: X-Wing vs. TIE Fighter
Missions: 5
Release date: 2001-07-01
Last updated: 2009-02-22
Creator

HA Ender mBind

Average rating: 2.6
Reviews: 13
Bug reports: 2
Times completed: 254
The Eye of the Dragon
Battle Medal:
The Eye of the Dragon

<h2><font color=white>Pink Lollipop 2002</font></h2><li>Worst XvT battle of 2001

Battle Reviews

COL Genie

3

2021-10-28

It is not a very enjoyable battle, but at the same time there is not much wrong with it. Fly it for completion points. Be warned the last mission has a long wait until that ISD hyperspaces home!


COL Phalk Sturm

1

2021-10-14

It feels bad to say this, since it is a mBender battle, but I have to ascertain the utter nightmare this is. Tedious, boring and frustrating will not be enough to summarize the many flaws in this campaign. Flying a GUN is always a pleasure, but doing it solo and without beams is always a lot of pain. Besides, some missions seem like an exact copy of vanilla XvT engagements. You will be always underloaded and unable to recover shields at a safe speed. Objectives are confusing, and there are long travels to cover before most of the engagements, roughly 15 km in every mission. One particular mission sees your ISD hypering out after 18 minutes of dead waiting. A total mess. No wonder it had the Pink Lollipop. Well deserved award, if you ask me. RtF players, avoid this one like a spider in your underwear.


CPT andr3

1

2021-09-15

All missions in a gunboat even if you do not need ion cannons. So either play it on easy and it is real easy or play it on a higher difficulty and get missiles rained upon you in a sluggish gunboat.


FA Brukhar

1

2005-12-11

Sorry Ender, but your first battle absolutely sucks. Mission 1 is a direct copy from the TIE Mission where you have to capture the Dimok and Ripoblus leaders. Mission 2 has really long transition times, but isn't that bad. Mission 3 IS TERRIBLE. 17 clicks to your target...not fun. Plus, you have to sit there babysitting the stupid ATR to make sure it doesn't get destroyed during its 2 minute trip to the CRV, 2 minutes of docking and 3 minute hyper time...hello, my jaw nearly fell off from yawning...of course, if you go AFK, some damn A-Wings rape the ATR. How nice. Not. Prime example on how not to make a battle.


HA Ender mBind

4

2003-10-25

The first version was released as my first battle ever, and made to train Krayt Pilots in co-op bombing missions. The Battle was submitted for the first "ASF: Supremacy Competition" of may 2000 and then held up in testing for one and a half years before being released w/o any changes. In 2002 This battle earned the "Pinky Lollypop" for being the Worst XvT Battle of 2001, which was weird (as it rated two times as high as the other choice, and was from 2000) but fairly to be expected for a first made battle, one that was made in for Co-Op in a SP environment and all that. This second release is aimed at pleasing the comments made about this battle over the past 3 years. It features an actual storyline, is no longer a collection of converted Totally Games rebel missions. The Co-Op element stayed, as that's finally started to pick up in the TC, but the battle has been made easier for the Single Player Pilot. All the craft of the original missions are there, doing about the same things - just done up to avoid bugs and to look better. I've also added things that were planned originally already, but were't possible then - like the Luggage Patch. As George Lucas once said: "A movie is never finished, only abandoned"


LC Spade

3

2003-09-18

not bad not bad at all


COL Vladet Xavier

1

2003-04-19

Horrible. That word sums it all up. In Mission 3, where you must destroy the Calmari Cruiser, and then disable the CRV, the Gunboats in Two Flight are out of line. They destroy the CRV! I had to refly the mission about a dozen times before taking them out. Just copying missions from XvT is pretty poor, and the rest of the missions were so easy, it just didn't cut it.


CM TK-9780

3

2003-02-20

Nice set of missions - 2.9 These mission's need a bit more than just a quick fire trigger. Thought and planning is also required and in some cases self discipline. I only wish the designer would have done the same when setting some of the flight-group orders. But then that's what happens when you try and clone a commercial mission


LC Archon

0

2002-08-10

We can grab a MoT by taking missions that are already made, changing craft to make them Imperial, and maybe tweaking a little for balance? The mission against the Rebel CRVs is ALREADY IN XvT! Destroy Rebel Convoy Athega. The only difference is you have to destroy all the CRVs in this battle. The missions are fine, but I cant give this anything other than a 0 when you take a mission created by Totally Games and do nothing but make the goals a little tougher.


LT Allco

3

2002-02-12

Nice set of missions - format becomes a tad boring after a while, and a small bug in mission 3, could leave the play wanting.


Garet Jax

5

2001-10-23

Hi i flew this mission and found a way around that fatal flaw i jus disabled it myself :P hee hee lost me a ship mind but nottin major oh well 5 from me enjoyable and gave the gunboat a good rep for once good job Jax


CM Miackus

4

2001-07-29

nice example of a good battle, shame you have to fly GUN's though :P


MAJ Caltin Doros

5

2001-07-08

I really enjoyed this battle, it fixes a rebel-slanted favortism in the XvT training and gives us Imperials true assault missions. If there's any negative it's that Mission 3 is a little on the tough side. I'd definitely recommend that multiple players sim this together for true training and effect.


Battle Bug Reports

GN Dunta Polo

2009-09-19

Mission 1: Enemy FRGs do not attack the M/FRT Luggage even when it is firing on them.

Mission 2: If the Rebel Captain is killed before reaching the R&D FC asteroid, the in-flight message stating the captain's shuttle is fleeing said base still appears - despite the shuttle already being destroyed and thus not able to appear later at the R&D asteroid.

Mission 3: Rebel containers and base are flagged incorrectly as Imperial for objective voice messages.


GN Anahorn Dempsey

2008-01-27

(1) this thing needs a patches.txt (2) there's a prob in mission 2 with the "kill the captain" goal. It completes when you destroy the R&D Fac while the captain is actually on the shuttle


High Scores

Battle Total: 454,270 LCM Dupuy
Mission 1: 54,489 CM BlackHellKnight
Mission 2: 137,902 CPT Mace
Mission 3: 128,462 CM BlackHellKnight
Mission 4: 99,550 LCM Dupuy
Mission 5: 101,080 CPT Ard Royber

Top Ten

(of available records)

1 239,720 CM TK-9780 2003-02-23
2 213,912 COL Carl Lost 2003-07-15
3 207,280 GN Golbez Harvey 2019-11-29
4 194,220 AD Apophis Kuma 2003-01-28
5 193,612 LT Glauron 2003-09-01
6 189,190 MAJ Tuba 2011-06-11
7 185,739 GN Anahorn Dempsey 2013-04-21
8 182,542 LC Turr Phennir 2003-03-03
9 176,615 COL Drak 2003-02-16
10 174,012 LCM Luca Fett 2003-03-20

Battle Completion Statistics

This battle has been flown by 243 pilots a total of 254 times.

GN Abel Malik

LCM Ache Nu

CPT Achim Schwarick

LT Adam

CPT Adam Szydlowski

MAJ Aft Skylek - 2003-07-12

LC Alec Qarni

LC Alejandro Araujo

LT Allco

CPT Alsdyr

GN Anahorn Dempsey - 8 times, last on 2021-01-09

CPT andr3 - 2021-09-15

COL Andrijas - 2003-12-10

GN Andrzej Mezynski - 2005-02-12

COL Angel

AD Apophis Kuma - 2003-01-28

CM Arcadius Calidus

CM Arcanix - 2003-08-21

LC Archon

CPT Ard Royber

MAJ Arid Foxtrot - 2003-01-03

CPT Avantar

LC Azazel - 2002-08-29

VA Azazel Djo'Tarr

CPT Azrael

LT Bharak Karin

LC Big Poppa K - 2004-07-11

LCM Black Knight

CM BlackHellKnight

VA Brakka

MAJ Brat Stone

COL Brucmack

FA Brukhar

MAJ Bryan

MAJ Caltin Doros

COL Carl Lost - 2003-07-15

LCM Cho Leed

LC Choosh

LC Chris Cox - 2002-08-20

LT Chrusos Ichthys

CPT Con Selar

SL Condar Freed - 2004-06-22

FA Conker Blackwood - 2009-09-10

GN Coranel Both - 2015-09-06

MAJ Coremy Jertese

COL CrimsonFury - 2003-08-19

LC Curtis - 2003-08-17

MAJ Dae Cam

CM Dakar Romson

CPT Damarcus - 2004-07-15

AD Daniel Licinius Trajanus

CPT DarkAlpha

COL DarkC

COL Darklord - 2002-08-14

Darth Vader

CM Dash Rendar

LT Dau Solari

COL Davi Anthol - 2003-08-13

GN Dax Corrin

CPT Deamon

LCM Demitri Zanquan

LC Dengar March

CPT Derek Dan

MAJ Devin Taralis

LCM Dion Ellis

COL Dirty Vader

COL Drak - 2003-02-16

LC Drake Jensen

COL Drako

LCM Drax Remlinger

CM Duken - 2002-11-23

CM Dukimar - 2003-03-23

COL Duncan Idaho

GN Dunta Polo - 2 times, last on 2013-11-21

LCM Dupuy

COL E. Tarkin

GN Earnim Branet - 2004-10-10

LT Eifel

Ekim Yellek

HA Elwood the Brave

HA Ender mBind

MAJ Eugene - 2003-12-06

GN Exar Kit - 2002-09-09

CM Falcon

LCM Felix Anthraxson - 2003-01-02

COL Flint Darkstar

LC Frey Gallandro

HA Frodo March - 2003-03-02

Garet Jax

FA Gelton Torr

COL Genie - 2021-10-28

CM Ghorg

LT Ghostrider

AD Gidda

GN Gilad Pelleaon

LC Girth Snail

CM Gistenjunge

LT Glauron - 2003-09-01

LCM Godo Nurok

GN Golbez Harvey - 2019-11-29

VA Grail SoulChaser

LCM Gruckn Rahn

COL Gyssler - 2011-08-30

LT H'Dey Omen

CM Haoyu

AD Hav Antiel - 2018-09-30

MAJ Hermann - 2 times, last on 2021-10-21

MAJ Hev Randrowan

LCM Hubert - 2003-01-07

MAJ Hunter - 2002-08-16

CPT Hunterwolf - 2004-11-22

LCM J'Stin Wakerj

LC Jargon Grim

LC Jason Hunter

LCM Jatz Crakker

AD Jeff 'Tiger' Loruss

COL Jer Stryker

MAJ Johann Glorick

CPT John Clark

LCM Kaare Daniels

LC Kadon Beir

GN Kaisin Mirtez - 2009-05-13

MAJ Keiran - 2003-01-01

MAJ Keiran Laserlight - 2003-11-10

SL Ketan-Shej - 2003-01-22

FA Khadgar - 2003-02-14

Khameir Sarin

MAJ Kyle

LCM Lah - 2003-07-12

LT Lance Menu - 2003-09-14

COL Lenvik - 2005-01-23

CPT Leslaw

LC Linkan

LCM Luca Fett - 2003-03-20

CPT Mace

CM Mach Blader

CPT Machinari - 2003-08-05

CPT Mad Max - 2002-09-12

COL Malidir - 2 times, last on 2009-02-08

FA Marcin Szydlowski

MAJ Marcus Caine

GN Mark Schueler - 2017-06-14

LT Marl Von-Stokenbak

LCM Marlin

GN Master - 2009-05-18

CM Miackus

MAJ Michael

CM Michael K Starburst - 2003-08-07

CM Nicolaas Vlieghe - 2002-12-03

COL Nightmare

COL Nurel Turr

CPT Optimus - 2003-01-08

CPT Paul

LCM Peh

GN Pete Mitchell - 2017-04-30

COL Phalk Sturm - 2021-10-14

COL Phantom

LC Phoenix Man

FA Pickled Yoda - 2003-03-28

HA Plif

CPT Predator

CM Predator

MAJ Prinz von Hoffman

AD Proton

CPT Quicksilver

Ramirez

GN Rancorous

LCM Raxell

CM Rayn - 2004-06-29

MAJ RedTaz

Rekio Corsair

CPT Rexal Qel

GN Ric Hunter

CM Riccardo Grazioli

CPT Rogue

MAJ Roth Jalis

CPT S 4patas - 2004-06-19

CPT Saar

CM Sabbath

LCM Sambuca

CM Sancho

LC Savageaz - 2003-01-31

CM Scud

LT Sevrian - 2005-02-04

COL Shae Kitane

LCM Shagen - 2003-09-16

CM Shinobi - 2004-09-03

LT Skippy

GN Smitrock

LC Spade - 2003-09-18

FA StarLion

LC Steve Strangelove

LC Strahd

HA Striker

MAJ Tek Selkirk - 2003-05-12

LC Thaas Pobyn

LC Thorn

CPT Tiamat - 2003-12-26

LCM Timpa Sloan

LC Tissaya Argat

AD TK-2107 - 2003-06-10

CPT TK-6686

COL TK-7764

CM TK-9780 - 2003-02-23

Tomaas Banys

COL Torres

AD Troutrooper

MAJ Tuba - 2011-06-11

LC Turr Phennir - 2003-03-03

CPT Tvan'Oris

LCM Tyrian - 2009-02-08

CM Ultima

LT Vailon Verel - 2003-07-28

CM Valin Drago - 2005-06-08

LCM Valjean - 2003-08-19

CPT Vertigo

LCM Victor Kage

MAJ VinDoros - 2002-11-20

COL Vladet Xavier - 2003-04-21

CPT Vladimir Corax

CPT Von Predator

COL Wes Janson

GN Wil Striker

CM Wisal Pol-Jo - 2002-09-01

CM Wolve Excelsior Berkana - 2022-01-31

COL Woobee

CM Xanatos Screed

CPT Xanthos Deia

CPT Xura Verr - 2002-12-03

CM Ygor Mantis

CM Yukito - 2002-11-29

CM Yun

MAJ Yutzka Serovich

MAJ Z'Harm Kelh Gasu'lk - 2003-01-17

CM Zack Amberam

LCM Zero Pain

COL Zeth Durron

MAJ Zhaim Jifarr

LCM Zhil - 2002-09-11

COL Zorn Starn

VA Zósite Kónstyte Styles

LC Zulaan Eronaile

COL Zystem Fryar - 2003-05-16

X-Wing vs. Tie Fighter Training Missions

Battle Name:     Wing XIV: Krayt Squadron 
Missions:	 5
Medal:		 The Eye of the Dragon
Author:		 FL/LCM Ender mBind/Krayt 3-1/Wing XIV/ISD Intrepid
		 (mindb_ender@hotmail.com)
Game Platform:	 X-Wing vs. Tie Fighter (+Luggage and M/SC Patches)
Release Date:    21/03/00
Version:	 1.0b
Release Date:    12/10/03
Version:	 2.0
                 
Player Craft:	 Assault Gunboat, TIE-Bomber
Difficulty:      Playable, recommended multiplay.
             
Filename:        XvTTC11.zip
File contents:   krayt1.tie --> krayt5.tie, Mission/Imperial, readme.txt, medal graphics.
                 
Hardware used:   Celeron 433Mhz
Software used:   X-Wing vs. Tie Fighter, XvtED, 

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. 
ELEMENTS TM &  LUCASARTS ENTERTAINMENT COMPANY.




Required patches
----------------
* EH Ship Patch for XvT
* M/FRT "The Luggage"
* modified Strike Cruiser


Installation instructions
--------------------------
1] Make sure you have the EH Ship Patch for XvT installed
2] Download the patches from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php)
3] Install the patches by double clicking it in the EHSP installer
4] Double click the .EHM file, the EH Battle Launcher will install the battle
5] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
6] Press the X-wing vs TIE Fighter button on the EHBL to start the game
7] Create a new pilot and fly the Imperial training missions
8] Uninstall the patches by double clicking it in the EHSP installer




Original Battle Story
---------------------

[View Plotline.txt for the new story and craft assignments.]

In X-Wing vs. TIE Fighter, the "Heavy Assault" part of missions flying
is mostly given to the Rebels. The Imperials are left with just two 8 
player CO-OP Training Missions. I converted the Rebel 8 player missions
to Imperial 8 Player Missions. But I didn't just change the sides, I 
also adapted the Craft types, Options, Mission Goals etc. etc. to make
them harder and more variable and esp. more directed to Krayt Squadron
and the TIE corps in general. The First Mission is an elaborate edit
of an old TIE Fighter Mission. 

[Randomise] will offer you many different missions for when you have
"done" the basic versions. All craft and squadrons "exsist" in the
Emperor's Hammer, Rebel Squadrons or Renegade Wing. 

krayt1.tie Description
----------------------
Flight 1 will capture the leaders of rival factions during a meeting,
while Flight 2 will teach both factions not to mess around with the
Empire by destroying their Fighter Carriers.
[Randomise On] will change the Capital Ships and all enemy fighters.
Imperial Players: Assault Gunboats (8)

krayt2.tie Description
----------------------
Krayt Squadron has been given the easy task of taking out an Calamari
Cruiser with just their Assault Gunboats. Flight 1 is to destroy the
fighter defences, while Flight 2 is to destroy the Cruiser and its
support craft.
[Randomise On] will have effect on the Cruiser and the support Craft.
Imperial Players: Assault Gunboat (8)

krayt3.tie Description
----------------------
The Corvette Tantive IX, transporting Rebel Alliance leaders, has been
located docked in the loading bay of the Calamari Cruiser Liberty. Help
Krayt forces in a daring Special Opps Mission to capture this Corvette
and destroy their comrades by leading an assault on the CRS.
[Randomise On] will change Capital Ships and Z95 Headhunters.
Imperial Players:
Flight 1 Krayt Squadron (Attack/Escort) -Assault Gunboat (2), TIE Advanced (2)
Flight 2 Krayt Squadron (Attack/Disable) - Assault Gunboat (4) 

krayt4.tie Description
----------------------
Asp scouts have located a large Rebel convoy which is relatively
undefended. To inflict as much damage to the Rebellion as possible,
destroy the entire convoy of Corellian Corvettes before they make it
to their hyperspace point.
[Randomise On] will have effect on the Convoy.
Imperial Players: Assault Gunboat (8)

krayt5.tie Description
----------------------
While returning from a mission in Rebel territory, the Interdictor
Spot o'Glue was sabotaged by Rebel Spies. Its gravity well projectors
are no longer able to switch off, making it impossible for the ISD
Intrepid, that was escorting the Spot o'Glue, to hyper . Now the rebels
have arrived to take advantage of the situation - High Command has
decided to evacuate and  destroy the Spot o'Glue before the Fleet also
loses the Intrepid.
[Randomise On] will have effect on the Capital Ships.
Imperial Players: Assault Gunboat (4), TIE Advanced (4)

NOTES
-------------------
- You need the X-Wing vs Tie-Fighter retail CD to use this mission.
- You need the Luggage and M/SC patches to use this mission.
- For multiplay Co-Op, all players need to have the patches and the same
versions of the missions installed.
- For multiplay Co-Op, all players need to have the XvT 1.14 update installed.
- This battle is recommended to be flown with 4 or more players.

Other Information
-----------------
- version 1:
This is the First release - Bugs could arrise - please
mail me if they do - also if you have deaththreats, hints,
questions or apraisals.:)

Also, i'm always willing to host a multi-play mission that i made myself:)

Serve the Emperor Above All Others!

FL/LCM Ender mBind/Krayt 3-1/Wing XIV/ISD Intrepid

- version 2:
The first version was released as my first battle ever, and made to train Krayt 
Pilots in co-op bombing missions. The Battle was submitted for the first "ASF: 
Supremacy Competition"  of may 2000 and then held up in testing for one and a half 
years before being released w/o any changes.

In 2002 This battle earned the "Pinky Lollypop" for being the Worst XvT Battle of 2001,
which was weird (as it rated two times as high as the other choice, and was from 2000) 
but fairly to be expected for a first made battle, one that was made in for Co-Op in a 
SP environment and all that.

This second release is aimed at pleasing the comments made about this battle over the 
past 3 years. It features an actual storyline, is no longer a collection of converted 
Totally Games rebel missions. The Co-Op element stayed, as that's finally started to pick 
up in the TC, but the battle has been made easier for the Single Player Pilot.

All the craft of the original missions are there, doing about the same things - just 
done up to avoid bugs and to look better. I've also added things that were planned
originally already, but were't possible then - like the Luggage Patch.

As George Lucas once said: "A movie is never finished, only abandoned"


SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
GOE/GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-39rh-58gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-3E/MoS 
[CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}