Fast and easy single point of FCHG I have ever earnt. After that the mission gets a bit more interesting with some alphabets and rebels showing up. In the end, it's very much the usual kill kill kill concept. Word of praise, however, goes for the names 'Sabrewulf', 'Ultima', it almost made me cry in nostalgia. The group of CNTRS named 'Peron' is inevitably going to attract the attention of anyone from Argentina.
This one has everything that makes a mission bad. Ships doing weird dancing on the spot and/or crashing into each other, craft not able to enter a ship's hangar and endlessly going in circles instead, wrongly set motherships which lead to funny effects, like: You can enter a rebel ships' hangar. ALL fighters in the mission, hostile as well as imp, enter from a neutral Modular Conveyor. And some rebel FG don't arrive at all as they have NO mothership, hence the bonus goals are uncompletable. Plus we hardly get any storyline and also never find out who the enemy is. I'd say this mission was laughable, but actually I didn't laugh much. My advice: Complete the primary goals (just inspection) which is done in a minute, then quit and don't look back.
Way too easy. And what's up with sending B-wings against Tie Defenders? Watching an ISD destroy a frigate by shooting advanced missiles at it was weird.
No background info on enemy. Weird PLTs in this mission. They had only two landing platforms instead of three. They missing one wasn't just invisible, because I could fly through where it was supposed to be! The primary goals are very easy, but the secondary are more difficult and time consuming.
Frigate Parole is an enemy ship, but the player can dock with it. In fact, your wingmen will fly to it if it's the closest ship when you tell them to go home. CNVYR Safixin will just fly below one of the ISDs, with orders constantly switching between "entering hangar" and "going home". Destroyers Vastator and Saberwulf will end up mixed up in some kind of dance where they just roll around attached to each other. I lost one of my wingman while he entered the hangar of one of the destroyers.
(Submissions since 2010)
|2||84,476||GN Anahorn Dempsey||2014-08-22|
|3||75,234||GN Anahorn Dempsey||2019-08-26|
|6||27,615||GN Dunta Polo||2014-08-26|
|8||14,078||AD John T. Clark||2014-08-21|
|9||5,250||LC Kyle Kroan||2013-03-08|
|10||1,346||COL Phalk Sturm||2021-11-06|
This battle has been flown by 130 pilots a total of 140 times.
GN Anahorn Dempsey - 3 times, last on 2019-08-26
GN Dunta Polo - 2014-08-26
GN Earnim Branet - 2018-06-02
HA Elwood the Brave - 2014-08-17
CPT Frenchie6 - 2021-05-11
AD John T. Clark - 2014-08-21
LC Kyle Kroan - 2013-03-08
MAJ Landon Cruise - 2014-02-18
GN Mark Schueler - 3 times, last on 2016-06-10
LCM Nylan - 2014-08-21
COL Phalk Sturm - 2021-11-06
HA Plif - 4 times, last on 2018-06-01
LC Repulsor - 2015-04-13
MAJ RichyV - 2 times, last on 2009-02-08
CM Sergeyli - 2009-08-03
LC Tempest - 2 times, last on 2015-05-17
LCM Wolve Excelsior Berkana - 2022-05-07
MAJ Wreckage - 2021-03-30
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.