TIE-CAB 1: Assault On the Hast Shipyards

Battle Information

Game platform: TIE Fighter
Missions: 5
Release date: 1995-09-10
Last updated: 2013-03-09
Creator:

LT Paladin

Average rating 2.2
Reviews: 12
Bug reports: 1
Times completed: 234
Battle Medal: Hast Shipyards
Comments:

Co-created with Sths Tor

Battle Reviews

Ran for RtF with full cheats and on easy. Fast and simple, no story.


Meh, its ok. Use of EU craft is typical for early works.
Can be done fast is required. Play then move on.


It's a straightforward battle that suffers from repetitive tedium as much of it has you focusing down capital ships with little variety.

My fifty-fourth battle in the TIE Corps.


Pretty straight forward battle ... see ship blow up ship not really a lot to say about it to be honest, fairly quick missions all in all


Laser grinding of cap ships. Plenty of that. It is extremely boring.


Pretty straight forward mission, towards the end you disable the platform to let atr capture. played this during rtf 21 and recommend for quick missions. Otherwise prepare to shoot down capital ships


A very simplistic mission that involves a lot of flying into areas and blowing capital ships up. This is not made easy with some poor missile selection - I'd recommend anyone playing ups to rockets. If you need a spam mission for RtF or similar this is a great contender for easy points.


Dry, not much going on besides blowing up cap ships. Not much story, a handful of fighters, but mostly just putting rockets into rebel ships.


Even blowing up cap ships gets borin when done in this quantity. The T/DR is nice fr five seconds, until suddenly beating 4 MonCals becomes easier than brushing your teeth. Then again, te battle has potential. Now for a storyline...


Crap. That's the short version. The first mission actually isn't that bad, but then it gets worse and worse. The second is the one featuring the TIE Dragon. A fleet of seven rebel cap ships and eight fighters to protect it... how stupid is that? Of course, the mission had to be made this way in order to be beatable in a TIE Dragon. Which only shows what an incredibly lousy craft that is. Mission 3 is basically "destroy all this stuff flying around". Too bad the designer wasn't familiar with the concept of craft limits in TIE. If you time it correctly, only unnecessary imperial craft are concerned, but it really shouldn't be the players job to take care of that. There is also a good deal of cap ship crashing and some flight groups with really strange (not to say stupid) arrival conditions. Mission 4 violates the craft limit again. Then there are transports exiting hyperspace and crashing right into cap ships, fighters crashing into their targets, assault transports just doing nothing, and TIE Fighters entering from hyperspace. Oh, and the mission goals don't match the briefing at all. You don't have to protect shuttles, but destroy a Calamari cruiser. In mission 5 (a somewhat standard PLT capture mission), there are two passenger liners that have fighter orders and go after the player. This must be the single most ridiculous thing I have ever seen in a mission. And once again there's an assault transport which doesn't seem to know why it has entered the scene at all. Judging the battle overall, I don't see a continuous storyline. OK, there's a lot of cap ships to blow up, but why are the Hast Shipyards scattered over five scenarios? I also don't get why this battle is a CAB. OK, sure, there are some ship names and inflight messages hinting at the DB and Intel being involved. However, neither the briefings (which are simplisstic, to say it nicely) nor the missions themselves explain why. It would be more fun with an actual storyline. I also find it remarkable that, although this battle is crammed with capital ships, not a single one of them carries starfighters. All of them enter from hyperspace (even those that don't have hyperdrives). Didn't the designer know how to set a mothership or what? As this battle is from 1995, that could very well be the case. And I know that, considereing its age, I'm being pretty hard on it. But today is today and if someone would ask me why he should play this battle, I'd have no answer. It's just bad.


Actually not too bad, I kinda enjoyed it. But aren't CAB battles supposed to be longer? :P


Hmm... This one could use some a bit of tweeking. Possibly a full remake of some missions. The PLT in the last mission seems usually powerful. TIE Dragon in mission 3 is fun to fly however even if you have struggle with patches.


Battle Bug Reports

GN Dunta Polo

2009-04-19

Throughout: Briefings are either one-page or have no animations at all. The goals are not explained, craft are not identified, friendly craft tasks are not shown.

Mission 1: Destroying Corvette Gold Group appears as both a primary and secondary goal. TIE Defender Delta 2 designation is used twice in the same flight group.

Mission 2: Rebel capital ships seem to ignore the player craft, even when it is stationary (thus an easy target) near them. MC80 cruiser Goliath has badly positioned waypoints or the wrong type of flight order, causing it to rotate on the spot erratically.

Mission 3: Rebel Star Destroyers ignore the player craft. Friendly starfighters repeatedly crash into their targets (this wiped out the entire first wave). FRG Kessel and ISD Colossus's flight paths cause them to clip over each other (a near miss).

Mission 4: Two Imperial MUTRs sit there doing nothing the entire battle. If their orders are to repair the Lichtor V if it is disabled, why not have them arrive when that happens? There are also two Rebel ATRs doing the same, presumably waiting for the Lichtor to be disabled - again, illogical orders. The Rebel B-wings don't use their ion cannons much when the Lichtor V's shields are down.

Mission 5: Gunboat group Iota destroys craft that are to be captured.


High Scores

Battle Total: 455,798 LC Tempest
Mission 1: 87,662 HA Daniel Bonini
Mission 2: 71,372 HA Daniel Bonini
Mission 3: 123,963 HA Daniel Bonini
Mission 4: 105,787 LC Tempest
Mission 5: 120,416 AD Reaper

Top Ten

(of available records)

1 397,473 LC Brandon 2003-04-02
2 379,894 CPT Night Grue 2003-02-01
3 249,077 CM Benji Tandor 2023-02-24
4 229,894 COL Styles 2005-02-09
5 201,597 LC Ardeth Mordor 2002-08-18
6 197,821 GN Dunta Polo 2009-04-20
7 164,501 COL Torres 2014-06-14
8 164,501 COL Torres 2014-06-14
9 139,027 MAJ Deleted Member 2002-11-27
10 131,797 CM Nico Qarni 2003-07-19

Battle Completion Statistics

This battle has been flown by 212 pilots a total of 230 times.

GN Abel Malik - 2004-09-15

MAJ Ace

LC Ace Hobbes

CPT Adam Szydlowski

LC Adolf

COL Adrenaline

MAJ Aeolus

CPT Ahkliat

FA Aiden Cantor Karias

LC Alec Qarni

SL Alejandro Araujo

CPT Alimet

HA Anahorn Dempsey - 4 times, last on 2021-10-30

LC andr3 - 2022-02-19

LT Andreev Anton

COL Angel - 2004-07-20

AD Apophis Kuma - 2005-02-07

CM Arcanix - 2003-08-08

COL Archangel

LC Ardeth Mordor - 2002-08-18

CM Arti

CPT Aval - 2022-05-21

CPT Avantar

CM Ayudanter de la Clars

LC Azazel

VA Azazel Djo'Tarr

LCM Balrog

CM Benjamin Colley

CM Benji Tandor - 2023-02-24

CM Bizzare

MAJ Black Revenge

VA Bond

MAJ Brad Tack

LC Brandon - 2003-04-02

FA Brett

COL Brucmack

FA Brukhar

COL Calias

MAJ Calvin Senzin

COL Carl Lost

LCM Chris

LT Chrusos Ichthys

SA Compton

GN Coranel Both - 2022-10-09

LC Daisuke Airyu

HA Daniel Bonini

COL Daniel Stephens - 2 times, last on 2016-06-02

AD Darksaber

Darth Vader

CM Daviriv Rracall

GN Dax Corrin

LCM Dekar Jansen - 2021-10-06

MAJ Deleted Member - 2002-11-27

LC Dengar March

CPT Derek Dan

CPT Devlin

LC Diaboli

COL Dirty Vader - 2005-02-12

MAJ Dodger

CPT Dontal Renegade

COL Drako

COL Dras Hempor

DrDiablo

GN Dunta Polo - 2009-04-20

COL E. Tarkin

LT Egzekutor - 2003-09-05

GN Elwood the Brave - 2 times, last on 2014-03-18

MAJ Eugene

GN Exar Kit

CPT EXE

COL Fenn Logan

MAJ Flelm - 2014-09-30

CPT Frenchie6 - 2021-05-05

COL Gallows

LC Gen Es'mith

AD Gidda

GN Gilad Pelleaon - 2 times, last on 2015-06-30

GN Golbez Harvey - 2015-07-01

VA Grail SoulChaser

CM Gward

COL Gyssler

LCM Halk Knight

AD Hav Antiel - 2017-12-19

SA Havok

MAJ Hermann

COL Highlander - 2022-03-09

FA Howlader

LCM Hubert

MAJ Hunter

CPT Ibram Gaunt - 2002-12-09

LCM Ice - 2004-06-21

LC Iceman - 2002-12-26

LCM Jacob Racke

MAJ Jagged Fell III - 2024-09-13

Jakar

CM Jamiek

VA Jan Wemmel

GN Jarek La’an - 2021-02-24

MAJ Jaruus

LC Jason Hunter

LT Jastor

LC Jdf1984

MAJ Jedgar

HA Jedgar O. Paladin

FA John T. Clark - 2015-06-06

LCM Jonny Sawicki

GN Kaisin Mirtez

CPT Kaneda Pellail

SA Kawolski

MAJ Kazraran - 2022-03-06

MAJ KEBLAOMEGA - 2024-03-10

LC Kenath Zoron - 2003-01-18

COL Kermee

SA Khameir Sarin - 2003-01-21

LC Kodiak Kereban

MAJ Koriel

CPT Kyle Fardreamer

LC Linkan

SL Linoge - 2002-08-17

CM Lirak Kalist - 2003-05-19

AD Locke Setzer

COL Loor

CPT Maiko Spince - 2003-10-09

FA Marcin Szydlowski - 2005-01-21

COL Marconius

GN Mark Schueler - 2 times, last on 2011-01-16

CPT Mark Stephenson

GN Master - 2 times, last on 2023-05-21

MAJ Mauser - 2015-06-04

MAJ Mawy

MAJ Michael

LC Michael Emrys

COL Moagim Daar

LC Monaghan

CPT Morpheus

LC Murleen

CM Nic Rety

CM Nico Qarni - 2003-07-19

CPT Night Grue - 2003-02-01

COL Nightmare

COL NiksaVel

CPT Ninj Prefect

Ninja

CPT ObiVader

LCM Oorl Quygg

FA Pellaeon

HA Pete Mitchell - 2017-07-23

COL Phalk Sturm

COL Phantom

CM Phantom

FA Phoenix Berkana - 2021-10-04

MAJ Picard

FA Pickled Yoda - 6 times, last on 2020-09-19

GN Rancorous

AD Ranthier Khaen

LT Raven Arestar

CM Raven Lockholme

LCM Razor

AD Reaper

COL Renegade

GN Ric Hunter

COL Ricardo

GA Ronin

MAJ Ryan Chi'Cath

LCM Ryuu - 2004-06-20

LC Saeul Trigue

Sanson en Carlsberg - 2009-10-13

LT Satariel

LC Savageaz

CM Schitzo

COL Scoser

CM scottrick - 2024-09-16

COL Shae Kitane

FA Shotgun

LCM Sint Seelasi

HA Striker

COL Stuart - 2002-11-16

COL Styles - 2005-02-09

CM Szymon

CPT Talas

VA Talek Pter Dei

COL Talons Pryde

LC Tempest

COL TheBlackxRanger - 3 times, last on 2023-09-28

LC Tissaya Argat

MAJ Titus

AD TK-2107 - 2004-08-29

CPT TK-6686

FA Tomaas Montte

COL Torres - 3 times, last on 2014-06-14

GN Triji Boliv - 2022-07-19

AD Troutrooper

LC Turr Phennir

CPT Tvan'Oris - 2005-02-02

COL Undo

LCM Valjean - 2003-08-11

SL Vexan

MAJ VinDoros

FA Viper Pred

CM Virus

CPT Von Predator

CPT Wap Eal - 2003-01-05

COL Wes Janson

GN Wil Striker

MAJ Wolve Excelsior Berkana - 2 times, last on 2024-09-11

COL Wysseri Arestar - 2002-08-18

CPT Zept Leeartic

COL Zeth Durron - 2010-03-28

COL Zorn Starn

VA Zósite Kónstyte Styles

HA Zsinj

COL Zystem Fryar

Overview
--------

Title: Assault on the Hast Shipyards
Missions: 5
Game Platform: TIE Fighter
Authors:   Terran
	GA Ronin -  GARonin@aol.com
	LG Sths Tor 
	HCI Paladin - FAPaladin@aol.com

Description:
	Following the destruction of many Imperial ships at Endor
the Emperor's Hammer has been ordered to strike at the Rebel 
shipyards at Hast.

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. 
ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY.


Required patches
----------------
* EH Ship Patch for TIE Fighter
* A-9 Vigilance Interceptor


Installation instructions
--------------------------
1] Make sure you have the EH Ship Patch for TIE Fighter installed
2] Download the A-9 patch from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php)
3] Install the A-9 patch by double clicking it in the EHSP installer
4] Double click the .EHM file, the EH Battle Launcher will install the battle
5] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
6] Press the TIE Fighter button on the EHBL to start the game
7] Create a new pilot and fly the first battle
8] Uninstall the A-9 patch by double clicking it in the EHSP installer



Emperor's Hammer Battle Center - http://www.tiecorps.org/battles/
-----------------------------------------------------------------
Modified for Project Phoenix
by CA:TAC/VA Sauron/CA-3/SSSD Sovereign
- Bug corrected on mission 5 and patches added
by FN-FM/LC Calias/Rho 3-4/Wing II/SSSD Sovereign



Readme file added by: CA:TAC/VA Sauron/CA-3/SSSD Sovereign


 
ASSAULT ON THE HAST SHIPYARDS

The Fleet Commander herein presents the first Combined Arms Battle (CAB I) for the Fleet in 
which three elements of the Emperor's Hammer participate.  There will be specific tasks (i.e. 
Missions) the Emperor's Hammer.  The Hammer's Fist Stormtroopers have been included in CAB I 
as well.  However, since the Hammer's Fist currently doesn't have a stable game platform for 
missions (we're working on it....), the HF has been written into the plotline.

Award of the Hast Combined Arms Battle Medal (See below) will be contingent upon completion of 
the individual group's mission goals (i.e. finish the requirements/missions of your organization 
and you receive the CAB I Battle Medal).

Presented below is the Battle Plotline for the Assault on Hast Shipyards Combined Arms Battle 
submitted by the Fleet Commander, Grand Admiral Ronin (FC/GA Ronin/CF-1/SSD Avr).  Each 
specific Stage Author is also credited below.  Hopefully, the Assault on Hast Shipyards 
Battle will serve as a blueprint for future joint operations.

In the battle, 20 Rebel Corvettes, 5 Nebulon-B Frigates and 7 Mon Calamari MC80s were destroyed!
The Rebel losses numbered in the thousands!  The Imperial Security Bureau estimates that it may 
take as long as 5-10 years for the Rebels to recover their losses from the Hast Shpyards defeat.  
Also, the ability of the New Republic to field new starships and repair existing ones has been 
greatly impaired.  Consequently, it is anticipated that the Empire has gained some time to 
rebuild the Imperial Fleet destroyed at Endor.  The assault on Hast has been a MAJOR success 
for the Emperor's Hammer Strike Fleet!

Endor has been avenged...


Stage I - Assault on Cerberus Platform (GA Ronin)

The following series of three missions represent the Emperor's Hammer assault on one of the 
three manufacturing platforms that comprise the Hast Shipyards. 

Mission 1:  EH sends in recon units to size up the Rebel Fleet at the Shipyards.  The recon 
squadron will consist of Delta Squadron supported by Pi Squadron for long range support...This 
could entail taking out perimeter fighter defenses and possibly long range probes...In addition, 
a Rebel Perimeter Listening Post must be destroyed so the main Platforms can not be warned of 
the Hammer's approach vector...

Mission 2:  Forward elements of the EH surprise and engage the Corvettes and MC80 Star Cruisers 
sent from Hast to attack the EH...Fly the TIE Dragon in her maiden combat flight with Dragon 
Squadron and take out the bulk of the Hast Defense Fleet (HDF) by complete surprise...The HDF 
was sent to intercept and delay the Hammer until Rebel reinforcements could be sent to the Hast 
System.  The Mon Cal MC80s and CRVs will only be able to launch a handful of Y-Wings to stop 
the surprise attack by the ISD Vanguard...


Mission 3:  Destroy the Cerberus I PLT!...Assault and destroy the FAC Platform, Cerberus I and 
the two captured ISDs (Adjudicator and Accuser, renamed Liberator and Emancipator)!...Identify 
and disable the Millenium Falcon with the Rebels Han Solo and Chewbacca on board.  They are 
under orders to return Rebel Scientists and Lando Calrissian safely to the New Republic 
Provisional Government Headquuarters on Coruscant...One or more fleeing ships will have 
escaping Rebels which must be captured...The captured research scientists will provide the 
location of a hidden Rebel research center where a new Rebel weapon, "Archangel", is being 
developed...



Stage II - Capture Archangel (LG Sths Tor)

The capture of several Rebel research scientists and their subsequent interrogation on board 
the Lichtor V revealed plans for a new Rebel weapon...These two missions will be run my Members 
of the Dark Brotherhood (TIE Fighter Missions)...

Mission 1

The EH Strike on the Hast Shipyards has provided some unexpected dividends. Rebel officers and 
Techs were captured and are being brought to the Lichtor V for questioning. These prisoners 
MUST get through to the Lichtor. There will be no excuses! Expect heavy Rebel resistance. 
They will in all probability make an attempt to rescue the prisoners. Don't let this happen! 
The usual Rebel fighters will probably be encountered. Be on the lookout for anything unusual. 
If in doubt, inspect it before blowing it up! We can use all the information you can gather.  
You will be in a Tie Defender for this mission. Good Luck.


Mission 2

The questioning of the prisoners was most profitable ( and enjoyable). We have determined the 
location of a secret Rebel research platform (the PLT Courageous) in a nearby system. You will 
go in and disable the platform so a strike force from the Dark Brotherhood, supported by the 
Hammer's Fist, can capture the facility. This is an important mission. The Rebels are working 
on some secret weapons and the information may be on this platform. Be advised that the 
platform's weapons systems are active. You will be flying the Phalanx Gunboat for this mission. 
The usual Rebel craft can be expected. Protect the boarding teams and the platform after its 
capture. As before keep your eyes open for any Rebel ships jumping in system, investigate them 
and then disable them for capture. We want all the Rebels in system!