3
CM Von Goosington
Reviewer's rating profile
2024-10-14
Mission 01: Reconnaissance 3/5
Enjoyable 'inspect and capture the cargo' type mission, with additional targets to capture. No bugs to report, however friendly fighters could do with either 'go home' orders when they've done their part, or 'waypoints' for them to patrol, as all 3 wings clump up and circle the same spot once enemy is neutralised.
Mission 02: Delivery 3/5
An interesting mix of inspections, capital and starfighter combat, let down by the railroaded 'invincible' ATRs that are needed for the plot to happen
Mission 03: Inspection Duty 3/5
Similar to mission 02, however issues with the hitbox for the Naval Base become apparent when you see other Imperial fighters trying to return to the hangar/launch becoming destroyed, potentially causing an issue with the shuttles docking at it (see bug report). Minor issues with unclear mission briefing towards the end, otherwise good fun.
Mission 04: Escort Part I 3/5
Similar to mission 02, however issues with the hitbox for the Naval Base become apparent when you see other Imperial fighters trying to return to the hangar/launch becoming destroyed, potentially causing an issue with the shuttles docking at it (see bug report). Otherwise good fun. Feels very much like a repeat of mission 03, with slightly different variables
Mission 05: Escort Part II 3/5
Potentially very hectic if ran in single player, as you're reliant on AI to either deal with the starfighter threat, or throwing the dice on the bombers choosing random none-critical targets. Good fun, with plenty of side objectives
Overall: 3/5
Solidly put together, with a few minor issues (mostly caused by repetition and hitbox errors with the modded station. Otherwise a brilliant little campaign. Worth a playthrough with wingmates due to the number of side objectives keeping you busy.
2
MAJ Wolve Excelsior Berkana
Reviewer's rating profile
2021-10-31
Long missions overall and can be troublesome. In the final mission there is a wait period of about 6 minutes where you think you think you are done and are just waiting on the AI to finish its things when all of a sudden like 7 more waves of enemies come hypering in. I almost fell out of my chair, but at 18 minutes finally finished it. Enjoyable to a degree, but I'm not really spun up on the phallic shaped craft and why they exist, so the story didn't do it for me.
2
RA Genie
Reviewer's rating profile
2021-10-31
On Mission 4 the shuttle keeps crashing. Not sure why as I applied and reapplied and.. reapplied the patches. If anyone knows why give me a shout on discord
3
COL NiksaVel
Reviewer's rating profile
2021-10-11
Played this on easy as part of the 2021 RTF run. There are inconsistencies as the enemy cap ships were destroyed in mission 1 – and they appear again in mission 2. Would be better to have them withdraw when damaged. Using invincible ATRs to capture the FRG is a bit lame, there should be better ways to do it. Otherwise a nice fun battle with lots of custom stuff and an ok plotline.
4
COL Phalk Sturm
Reviewer's rating profile
2021-10-08
Decent battle. This one has excellent briefings and a well developed plotline while following the exploits of Scorpion squadron. Player will have the chance to choose from T/D, GUN or the Cloakshape Fighter. Dogfighting, space superiority and valuable targets protection and even some bombing are present assignments, and the battle will not delude in the overall experience. Worth a try.
3
HA Anahorn Dempsey
Reviewer's rating profile
2008-02-25
Enjoyable, but the waiting in mission 5 was too long for my taste.
4
LCM Danel
Reviewer's rating profile
2004-09-10
Good battle, only some things in the last mission at the end,with this crazy transport only with the orders to go hypperspace.The orders for the friendly transports must maybe a little more clear be; for example fly to home and specified in the same time "Grey Wolf". But in few words ,a good battle
4
LC Alec Qarni
Reviewer's rating profile
2002-06-27
Ender is to battles as Woody Allen is to movies, except better. He comes out with a new battle every 8 minutes, but his are generally of better quality than Woody's movies. Good enough story, mostly perfect technically, and it's Scorpion Squadron! Woo!
4
MAJ CrazyR2
Reviewer's rating profile
2002-06-24
Wheeeeeeeeeee, this is a fun battle. :P
2024-10-14
Collison issues with Naval Base and fighters/transports trying to dock with it or enter its hangar.
2010-05-10
In addition to Dunta: The prusuers in M3 are told to be going for the ISD, yet they target the NDP, Spider 1-2,1-3,1-4 do not fly home when done, CRV also sticks around, the E/S exit the hangar too soon
In M4, the SHU Helga keeps crashing into the NB making the mission unwinnable.
2010-01-18
Mission 1: Message about successful inspection of containers only appears after HLF Mosquito have returned to the FRG Inflexible. Some containers are dropped before the HLFs return.
Mission 2: Message warning about attacking Y-wings only appears after they have been destroyed. Invincible CRL and Rebel ATRs (presumably a plot device).
Mission 3: Rebel Pursuers' global unit or naming configuration needs correction. Echo squadron often collide with the Pyrath Naval base upon returning to its hangar.
Mission 4: B-Wings are wrongly referred to as Y-Wings by in-flight message, and the warning appears after the second wave has launched. The Rebel Carrack cruiser Police is wrongly referred to as a Frigate, and the CRL Trust is referred to as a CRS. It seems possible that the Trust was actually intended to be a CRS as on medium\\hard it launches up to 3 squadrons.
Mission 5: TRN Wodan's global unit or naming configuration needs correction.
2008-02-25
In mission 4, ISDs Grey Wolf and Vanguard are way too close together, upto one flying straight through the other.
Battle Total: | 472,765 | CPT Vanguard88 | 2024-09-23 |
---|---|---|---|
Mission 1: | 98,510 | CPT Vanguard88 | 2024-09-23 |
Mission 2: | 109,425 | CPT Vanguard88 | 2024-09-23 |
Mission 3: | 79,770 | CPT Vanguard88 | 2024-09-23 |
Mission 4: | 83,520 | CPT Vanguard88 | 2024-09-23 |
Mission 5: | 101,540 | CPT Vanguard88 | 2024-09-23 |
(of available records)
1 | 472,765 | CPT Vanguard88 | 2024-09-23 |
2 | 318,539 | COL Brucmack | 2003-02-18 |
3 | 306,067 | LCM Danel | 2004-09-14 |
4 | 233,545 | CPT Derek Dan | 2002-09-01 |
5 | 202,480 | AD TK-2107 | 2003-02-09 |
6 | 201,354 | HA Anahorn Dempsey | 2013-06-15 |
7 | 199,283 | CM Gistenjunge | 2002-12-31 |
8 | 187,948 | CM Von Goosington | 2024-10-14 |
9 | 154,026 | CM Ric Gravant | 2003-05-22 |
10 | 147,355 | SL Linoge | 2002-12-27 |
This battle has been flown by 147 pilots a total of 155 times.
LCM Ache Nu - 2003-03-28
CPT Adam Szydlowski - 2003-01-11
MAJ Aft Skylek - 2004-08-03
SL Alejandro Araujo - 2019-10-01
CPT Alsdyr - 2003-11-22
LC Ambar Kilick - 2003-10-28
HA Anahorn Dempsey - 5 times, last on 2021-01-14
COL Andrijas - 2003-12-13
AD Apophis Kuma - 2003-07-17
CM Aragorn - 2003-01-21
MAJ Arid Foxtrot - 2003-08-12
LC Big Poppa K - 2005-02-09
COL Brucmack - 2003-02-18
FA Brukhar - 2004-07-09
LC Choosh - 2002-08-08
LC Chris Cox - 2003-02-16
CPT Con Selar - 2002-08-08
GN Coranel Both - 2015-11-02
COL CrimsonFury - 2003-03-25
LC Daisuke Airyu - 2004-07-31
CPT Damarcus - 2004-08-13
LCM Danel - 2004-09-14
AD Daniel Licinius Trajanus - 2002-08-25
Darth Vader - 2003-02-01
CM Daviriv Rracall - 2003-03-06
CPT Derek Dan - 2002-09-01
MAJ Devin Taralis - 2002-11-27
LC Dolsar Saris - 2004-09-18
COL Drak - 2004-08-26
COL Drako - 2002-08-20
GN Dunta Polo - 2010-01-18
GN Earnim Branet - 2004-11-26
LT Eifel - 2005-04-19
GN Elwood the Brave - 2003-06-12
CM Faliaj Shai - 2003-02-22
LCM Felix Anthraxson - 2003-01-12
MAJ Fox Malloy - 2004-08-07
LT Ganon - 2003-08-18
AD Gidda - 2003-01-15
CM Gistenjunge - 2002-12-31
LCM Gruckn Rahn - 2003-04-25
COL Gyssler - 2011-10-20
AD Hav Antiel - 2018-12-02
MAJ Hermann - 2 times, last on 2021-10-23
MAJ Hev Randrowan - 2003-01-16
MAJ Hunter - 2002-12-14
CPT Hunterwolf - 2003-12-27
COL Jer Stryker - 2003-01-29
CPT John Clark - 2002-12-08
COL Justin - 2002-11-20
LT Kate Flyer - 2005-05-14
MAJ KEBLAOMEGA - 2023-12-18
LT Kedirak Sith - 2003-06-01
MAJ Keiran Laserlight - 2003-11-10
LC Kenath Zoron - 2002-08-22
LT Kyle Farenheights - 2002-09-15
CM Kysar Xero - 2005-03-26
LCM Lah - 2004-07-13
SL Linoge - 2002-12-27
CPT Machinari - 2003-08-28
COL Malidir - 2 times, last on 2009-02-08
MAJ Marcus Caine - 2003-12-11
CM Michael K Starburst - 2003-05-08
COL Nightmare - 2003-01-02
COL NiksaVel - 2021-10-11
LCM Peh - 2002-08-22
HA Pete Mitchell - 2017-05-27
COL Phalk Sturm - 2021-10-08
COL Phantom - 2003-02-16
FA Pickled Yoda - 2003-04-17
CM Ric Gravant - 2003-05-22
LCM Rob Patton - 2002-08-08
CPT S 4patas - 2004-07-13
CM Sabbath - 2003-01-28
LC Savageaz - 2003-03-04
COL Shae Kitane - 2002-08-06
GN Smitrock - 2002-11-30
LC Spade - 2003-10-25
MAJ Tek Selkirk - 2005-01-22
LC Thorn - 2002-11-29
AD TK-2107 - 2003-02-09
CPT TK-6686 - 2002-12-06
COL TK-7764 - 2002-08-11
CM TK-9780 - 2003-03-11
COL Torres - 2002-08-24
MAJ Tuba - 2 times, last on 2011-08-27
CPT Ulath - 2002-12-09
CPT Vanguard88 - 2024-09-23
MAJ VinDoros - 2002-12-23
COL Vladet Xavier - 2003-06-29
CM Von Goosington - 2024-10-14
GN Wil Striker - 2002-11-24
MAJ Wolve Excelsior Berkana - 2 times, last on 2022-02-14
CM Yukito - 2002-12-20
MAJ Z'Harm Kelh Gasu'lk - 2003-01-13
LCM Zhil - 2002-11-16
COL Zystem Fryar - 2003-05-27
Title : Wing XV: Scorpion Squadron Author : FL-SCOA-TCT-TCS/LCM Ender mBind/Echo 2-1/Wing XV/ISD Vanguard (#2883) (endermbind@gmail.com) Platform : X-Wing vs. TIE Fighter Number of missions : 5 Medal : The Pinchers Difficulty : Playable to Hard. Required patches ---------------- * EH Ship Patch for XvT * Cloakshape Fighter * Naval Defence Platform * Naval Base Installation instructions -------------------------- 1] Make sure you have the EH Ship Patch for XvT installed 2] Download the patches from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php) 3] Install the patches by double clicking it in the EHSP installer 4] Double click the .EHM file, the EH Battle Launcher will install the battle 6] Press the X-wing vs TIE Fighter button on the EHBL to start the game 7] Create a new pilot and fly the Imperial training missions 8] Uninstall the patches by double clicking it in the EHSP installer Description ----------- This battle is part of a series of free missions about each of the squadrons in the ASF doing missions following their squadron objective in their assigned craft. Each mission tries to give a feel and a bit of history of each of the Squadrons. All the storylines of the missions are interconnected and have the ASF Squadron join together against a common foe. In timeline this battle takes place just before the free missions. Story Line ---------- 1. Scorpion Squadron, 89th TIE Corps Squadron, of Wing XV is based upon the ISDII Vanguard and its objective is Reconnaissance. Reconnaissance Squadrons locate and inspect any craft in an area and stop (IF necessary) until reinforcements can arrive to assist in capture/destruction, OR to probe a known targets defenses (RE:Enemy!) in preparation for further action by the Wing. Scorpion Squadron is currently under the newly appointed command of former WC MAJ Strahd after MAJ Ekim Yellek took on the WC position. Earlier CMDRs were Raven and his predessor MAJ Archon. It has won WC's Own 5 months out of 7 in its first half year reopened while Scorpion pilots earned VanCOM's Protector twice. In this mission you will have to preform Scorpion Squadron's primary objective: Reconnaissance. Intel has found out the location of a weapons cache of the "neutral" System of Genko - Scorpion is sent in to check it out. If there's anything of interest, HFLs from Mosquito SQD will launch to take it to the FRG Inflexible. 2. After Scorpion had assisted in the capturing of the Genko Weapons Cache they could return to the Pyrath System together with the FRG Inflexible which carries the captured material. At the Pyrath NavalBase they will then join up with the ISDII Vanguard again - which is underway from patrol in the Minos Cluster. While the squadron waits for their mothership the captured material will be transferred from the Inflexible to the NavalBase, where it will be examined closer. Make sure this transfer goes as planned or we will have gone trough that whole mission for nothing. 3. The Commodore of the ISDII Vanguard is not pleased at all with the fact that Scorpion lost one of the Capital Ships under his command, the FRG Inlexible, to the New Republic and is considering measures. For the time being Scorpion is put on inspection duty around the Pyrath NavalBase. What could be Scorpion's redemption though is the material they brought in from the Genko weapons cache. Even before close examination its obvious that these warheads the Genkoans were trying to get to the New Republic are something else completely. Instead of destroying a craft they blast its systems down with a single targetted Electro-Magnetic Pulse (EMP) after its shields have gone down - doing the same as many ion-strafing runs with a single warhead the size of a proton torpedo! The Vanguard is hypering out and will be right back with the rest of the ASF Flagstaff, who want to have a closer look as well. Make sure that no more attacks are launched, especially not on our staff. 4. After liberating the FRG Inflexible Scorpion Squadron is back in the Commodore Leeson's favour but this still doesn't mean that we'll go back on patrol... When the ASF Flagstaf saw the new Genkoan warheads themselves the BGCOM, AD Cyric, decided that it should be brought to the attention of the EH Science Office immediately so the TIE Corps could get equipped with the same kind of material. Because the ISDII Vanguard is needed to patrol the border with the Genko System for more information the BGCOM ordered the material to be transferred to the ISDII Grey Wolf, which will then bring it to the Sovereign. Scorpion Squadron will be on patrol during this whole procedure which will start with the BGCOM and Grey Wolf Staff returning to their ship. 5. Now the BGCOM and Grey Wolf staff are safely back aboard their ISD, the rest of the transfer can commence. Scorpion Squadron will patrol while transports will move the material to the Grey Wolf. When that has been done the Flagstaf of the Vanguard will return to the ISD Vanguard and the STRKC Amazon from the Intrepid Battlegroup will hyper in to pick up the Intrepid Flagstaff. Ater the last attack on the platform, using a cruiser, we can expect more trouble from the New Republic. However its unlikely they'll try and risc a CRS against two ISDIIs and a NavalBase. As such expect heavy rocket attacks on our Capital Ships so they can equalize the balance again in their favour. Other Information ----------------- This is the First release of a quickly made battle. Bugs could arrise - please mail me if they do - also if you have hints, death threats, questions or apraisals.FL-SCOA-TCT-TCS/LCM Ender mBind/Echo 2-1/Wing XV/ISD Vanguard GS/SSx3/BSx2/PCx5/ISMx15/MoI/MoT-8rh-18gh/IS-1SR/LoC-PSx101/DFC/CoS/CoL/CoB/LoAx2/OV-2E [KNGT] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-M/1/2-SM/2-TM-TT-XAM-XTM-XTT} DISCLAIMER =========== THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.