2
CPT Anthony Starr
Reviewer's rating profile
2025-03-04
Had to turn on unlimited waves after the first mission because there was no way I was doing that 11 more times. At one point I felt I had went into a time loop because I swore I only had so many missions left only to find out I was one off, that happened multiple times. Rating it a 2 since I'm sure someone could enjoy this but I don't want to hang out with those people.
2
CM Von Goosington
Reviewer's rating profile
2024-09-14
Mission Objectives: Fly in, whack one or two capital ships with rockets, rinse and repeat twelve times. 3 mission in every cycle has an option to destroy one or the other, making it feel very quick.
On the plus side, you'll know weapon layouts for the ISD, VSD and Neb B by the time you've finished, and in the final three it lets you fly a range of ships included proper TIEs, earning it an extra point.
0
GN Triji Boliv
Reviewer's rating profile
2022-05-24
Hands down the worst battle in the whole compendium. 12 missions that are actually just the same 3 missions played 4 different times. If you want to kill a VSD and an ISD in a T/I with no warheads and limited help from your AI wingmates, repeatedly, then this battle is for you!
3
COL Gytheran
Reviewer's rating profile
2021-10-28
I flew this as part of Raise the Flag competition 2021. Overall, the battle seemed straightforward with no major hang-ups. There is not much to say about it. It was fun but the battle did not contain any elements that makes it stand out from nearly every other battle you have ever flown.
2
GN Stryker
Reviewer's rating profile
2021-10-17
I like the concept, but the execution was flawed. This was based on a Multiplayer competition yeeeeeears ago, and unfortunately has not aged well. The only feasible way to complete this mission without going insane, sadly, is to throw on Unlimited Waves and focus on the Capital Ships, as the AI won't do it by themselves and if you let them, you'll be doing this forever.
3
MAJ Jaxx Nassin
Reviewer's rating profile
2021-10-17
An interesting concept of a battle. However, the missions are repetitive. If you're a high score seeker, then you may enjoy the endless waves of dogfighting and cap ship hunting. But otherwise, there's no reason to really do this one.
0
MAJ Wolve Excelsior Berkana
Reviewer's rating profile
2021-10-16
I give this 0 stars because it reminds me too much of Fleet Battles (puke). I don't know how I slogged through this. Its also confusing because the zip file has additional missions but everyone only does the first 12. Not sure how all that works, but whatever. Going to go take a shower now.
2
COL NiksaVel
Reviewer's rating profile
2021-10-14
Flew this for the RTF 2021. There is literally no plotline here – it is a custom built battle for the needs of a competition long gone. Just kamikaze rammed through it with heavy rockets on unlimited waves.
4
FA Phoenix Berkana
Reviewer's rating profile
2021-10-14
I can see the beauty of this one - the designer tried to create a battle which pitted all the ASF ships against each other and when played as a MP battle it would be a stellar event. When played as a SP battle though it is prone to being repetitive but still entertaining.
4
VA Genie
Reviewer's rating profile
2021-10-13
I get what he was trying to do, though I see some flaws and I am not exactly familiar with the motivation behind some very big differences between teams. This is meant to be CO-OP vs battle. A bit mundane as a solo battle. It's a special battle for the 'supremacy' scenario and it should be judged based on that.
2
COL Phalk Sturm
Reviewer's rating profile
2021-10-03
This is actually the same mission repeated over and over in three different batches. Although it is supposed to reproduce the events of a major competition in the past, it fails to deliver the realism or a positive gaming experience, once flown the first 3 missions of the different events, the rest are just that, cloned missions for fodder and to allow the player to partake in any of the 3 parties originally involved in the feud. Tedious. Good only for FCHG points
4
CM TK-9780
Reviewer's rating profile
2003-01-13
Dogfighting good at beginning, but after the first 5 missions you soon find self too start looking for easiest way to complete the following missions. Mission are technically well put together, just that flying 4 missions the same back to back, can get rather tiresome very quickly.
4
VA Darth Angelus
Reviewer's rating profile
2002-07-22
I really quite liked this battle, its not difficult but as Ender said you do have to play through each of the missions twice which can get a bit repeatative. Not much in the way of exciting plot developments (the battle is more like a good collection of FREE's) but nicely executed none-the-less.
4
LC Frey Gallandro
Reviewer's rating profile
2002-07-05
I really enjoyed the dogfights in this Battle and it was nice to see some well known faces again :)
3
HA Ender mBind
Reviewer's rating profile
2002-06-14
NOTE: This is a 6 mission 4vs4 Combat Battle split into a 12 mission 4 player Co-Op Battle because of TAC submission regulations. Because of this as a SP pilot you'll see each engagement twice and this might get a tad tedious. For MP combat however you have the chance to fly any ASF unit vs any other ASF unit on an equal balance. As such it can be used instead of your regular, far more boring, melee in combat comps - which is what it was made for.
There are currently no open bug reports for this battle.
Battle Total: | 2,049,563 | COL Deimos | |
---|---|---|---|
Mission 1: | 209,633 | COL Deimos | |
Mission 2: | 208,581 | COL Deimos | |
Mission 3: | 91,323 | COL Deimos | |
Mission 4: | 201,564 | COL Deimos | |
Mission 5: | 187,781 | COL Deimos | |
Mission 6: | 121,665 | COL Deimos | |
Mission 7: | 210,997 | COL Deimos | |
Mission 8: | 212,753 | COL Deimos | |
Mission 9: | 91,485 | COL Deimos | |
Mission 10: | 156,474 | COL Deimos | |
Mission 11: | 204,089 | COL Deimos | |
Mission 12: | 153,218 | COL Deimos |
(of available records)
1 | 1,844,476 | COL Brucmack | 2003-02-13 |
2 | 1,339,504 | CM BlackHellKnight | 2002-08-21 |
3 | 543,550 | CM Yukito | 2003-09-13 |
4 | 523,069 | CPT Derek Dan | 2002-08-27 |
5 | 448,699 | HA Anahorn Dempsey | 2013-06-06 |
6 | 418,276 | LC Savageaz | 2003-03-03 |
7 | 341,289 | LCM Peh | 2002-08-23 |
8 | 332,188 | CM Valin Drago | 2003-08-03 |
9 | 319,404 | CM Furious George | 2002-08-18 |
10 | 319,404 | AD TK-2107 | 2003-08-10 |
This battle has been flown by 168 pilots a total of 179 times.
CM Ace - 2002-08-20
LCM Ache Nu - 2003-03-10
LC Alec Qarni - 2003-01-20
HA Anahorn Dempsey - 4 times, last on 2021-01-11
CPT Anthony Starr - 2025-03-04
AD Apophis Kuma - 2003-07-06
CM Aragorn - 2003-01-04
MAJ Arid Foxtrot - 2003-11-21
LC Big Poppa K - 2005-01-16
CM Billy Taldrya - 2003-05-17
CM BlackHellKnight - 2002-08-21
LC Brin Chaser - 2004-09-11
COL Brucmack - 2003-02-13
MAJ Bryan - 2004-07-18
LC Chris Cox - 2002-08-18
VA Colo Delste - 2021-10-09
FA Conker Blackwood - 2009-10-05
GN Coranel Both - 2015-10-04
MAJ Coremy Jertese - 2002-11-28
COL CrimsonFury - 2003-03-30
LC Curtis - 2003-10-02
CPT Damarcus - 2004-08-08
Darth Vader - 2003-01-30
MAJ Delak Krennel - 2002-11-16
CPT Derek Dan - 2002-08-27
MAJ Devin Taralis - 2002-11-26
GN Dunta Polo - 2 times, last on 2013-10-19
MAJ Evo Sarnok - 2004-11-06
GN Exar Kit - 2002-11-23
LCM Felix Anthraxson - 2003-01-08
CM Furious George - 2002-08-18
VA Genie - 2021-10-13
CM Ghorg - 2003-04-17
LCM Gruckn Rahn - 2003-04-13
COL Gyssler - 2011-10-11
COL Gytheran - 2021-10-16
COL Handril Madon - 2005-01-19
AD Hav Antiel - 2018-11-30
MAJ Hermann - 2 times, last on 2021-10-13
MAJ Hev Randrowan - 2003-01-12
MAJ Hunter - 2002-12-11
CPT Hunterwolf - 2003-12-27
CPT Jan Pieter - 2003-12-11
MAJ Jaxx Nassin - 2021-10-17
AD Jedi Eclipse - 2003-01-03
COL Jer Stryker - 2002-12-04
CPT Joe Arena - 2003-01-17
MAJ Kazraran - 2021-03-22
MAJ KEBLAOMEGA - 2023-12-14
MAJ Keiran - 2005-01-18
MAJ Keiran Laserlight - 2004-10-17
FA Khadgar - 2003-01-01
COL Loor - 2002-11-23
CPT Machinari - 2003-09-16
COL Malidir - 2 times, last on 2009-02-08
MAJ Michael - 2003-01-27
COL Nightmare - 2002-12-14
COL NiksaVel - 2021-10-14
COL Nurel Turr - 2003-01-11
RA Nutrientman - 2004-12-31
CPT Paul - 2002-08-30
LCM Peh - 2002-08-23
FA Pellaeon - 2002-11-20
HA Pete Mitchell - 2017-05-24
COL Phalk Sturm - 2021-10-03
COL Phantom - 2003-01-20
FA Phoenix Berkana - 2 times, last on 2022-10-28
FA Pickled Yoda - 3 times, last on 2021-10-03
LT Porshakka - 2003-04-17
MAJ Praetorian - 2002-11-25
CPT S 4patas - 2004-07-13
CM Sabbath - 2003-01-19
LC Savageaz - 2003-03-03
Siterath Goersase - 2002-09-06
GN Smitrock - 2002-09-15
LC Solohan50 - 2021-10-14
LC Spade - 2003-10-24
GN Stryker - 2021-10-17
MAJ Tek Selkirk - 2005-01-22
LC Thorn - 2002-11-16
AD TK-2107 - 2003-08-10
CPT TK-6686 - 2002-11-20
CM TK-9780 - 2003-01-13
COL Torres - 2002-08-23
VA Trido - 2003-11-09
GN Triji Boliv - 2022-05-24
CPT Tvan'Oris - 2005-02-12
CM Valin Drago - 2003-08-03
CM Vessicant - 2003-04-25
MAJ VinDoros - 2002-12-20
COL Vladet Xavier - 2003-06-29
CM Von Goosington - 2024-09-14
GN Wil Striker - 2002-11-19
CPT Wildfire - 2021-10-18
MAJ Wolve Excelsior Berkana - 3 times, last on 2023-05-31
CM Xanatos Screed - 2002-08-23
MAJ Xye - 2021-10-18
CM Yukito - 2003-09-13
MAJ Zhaim Jifarr - 2002-11-16
LCM Zhil - 2002-09-17
COL Zorn Starn - 2002-12-17
LCM ZuQ - 2003-01-19
COL Zystem Fryar - 2003-05-27
X-Wing vs. Tie Fighter Battle Title: ASF: Supremacy Comp IV Missions: 12 Medal: Cyric Crescent Author: FL-SCOA-TCT-TCS/LCM Ender mBind/Echo 2-1/Wing XV/ISD Vanguard (mindb_ender@hotmail.com) Help by: WC/MAJ Ekim (Wing XV briefings), WC/LC Wil Striker (Wing XIV briefing), CMDR/MAJ Sarin (Avenger Briefings), the whole ASF (radiomessages ;)) Game Platform: X-Wing vs. Tie Fighter Combat Mission: 6 (inc briefing, radiomessages etc for both teams) Release Date: 18/apr/2002 Ships: All Flyable Craft except the A-Wing Difficulty: Playable to Hard. Filename: ASFSCIV.zip File contents: asfscs01.tie, asfscs02.tie, asfscs03.tie, asfscs04.tie, asfscs05.tie, asfscs06.tie, asfscs07.tie, asfscs08.tie, asfscs09.tie, asfscs10.tie, asfscs11.tie, asfscs12.tie, asfscmp1.tie, asfscmp2.tie, asfscmp3.tie, asfscmp4.tie, asfscmp5.tie, asfscmp6.tie, Mission.lst, Imperial.lst, Rebel.lst, Mission.lst, Imperial.lst, Readme.txt, asfscivmedal.jpg, asfscivribbon.jpg Hardware used: Celleron 450Mhz, GForce II Ultra, 194Mb Software used: XvTEd, XvT, Notepad, Paintshop Pro THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Installation ------------ note: the original .lst files in your train and combat files will be overwritten, you will not loose access to your exsisting Combat missions but because of EHTAC regulations the Training missions are replaced. IMPORTANT! ONLY USE THE SINGLE PLAYER MISSIONS (TRAINING MISSIONS) FOR HIGH SCORE SUBMISSION. Required patches ---------------- none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Press the X-wing vs TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the Imperial training missions Desclaimer ---------- THE CHARACTERS, UNITS AND INCIDENTS PORTRAYED AND THE NAMES HEREIN ARE FICTIOOUS, AND ANY SIMULARITY TO THE NAME, CHARACTER OR HISTORY OF ANY EH MEMBER OR UNIT IS NOT ENTIRELY COINCIDENTAL AND MIGHT BE INTENTIONAL. EMPEROR'S HAMMER HUMANE ASSOCIATION MONITORS THE SIMULATED FIGHTER ACTION. NO EH PILOT OR EH SHIP IS HARMED OR DAMAGED IN THE FLYING OF THIS SIMULATOR BATTLE. Description ----------- This Simulator Battle is composed of 4 subbattles, 1 of 3 missions for each ASF Unit, based upon the the Aggressor Strike Force Supremacy Competition. If you ever wondered how these forces would fare in combat against eachother - this is your chance to find out. "The Aggressor Strike Force Supremacy Competition started approx. 2.5 - 3 years ago under then Ad Priyum. Its goal was to create an atmosphere for the ASF where every single piece of activity was graded or scored, and each and every pilot had an opportunity to gain medals for this activity. It sought to find which squadron was the best in the ASF. Over the course of three years, the ASF has seen three different BGCOM's, AD Priyum (now FA Priyum FO), VA Vitcarp, and myself. Each BGCOM ran a SC and put it through different paces. These paces are what it has evolved to today. I have personally run two of the Four SC's. ASF SC IV begining April 1 and ending May 31st. Two months. The first three SC's were one month in length. Of the activities graded: missions flown, victorious battles flown, medals earned, Iwats courses completed, Recruitment, kills, simulator kills vs other ASF Forces, to name a few are scored. I have also included WoW standings (1st,2nd,3rd asf pilots in the WoWs) Also something that I've included in the ASF SC is the ASF Flag Ship, currently held by the ISD GreyWolf, ASF Escort Squadron currently held by ODIN squadron WING XIII, and ASF Ace currently held by COL Bruckmack now a member of Avenger Squadron. I have also granted Avenger Squadron the chance to fight for the VSD Aggressor, which gives that ship the chance to be the ASF Flag ship. This being a first since the VSD Aggressor, that houses the COO and Avenger Squadron, lost its Flagship title to the Grey Wolf." (sic) - AD Cyric, ASF BattleGroup Commander Story Line ---------- Battle 1: Wing XIII/ISDII Grey Wolf ----------------------------------- 1. The Supremacy competitions were started by BGCOM/AD Priyum in an effort to get some friendly competition going between the ASF Ships and Squadrons. Pilots would be awarded points for simulator-kills. At the end of the competition, pilots would be awarded medals dependant on the number of points they had gained. Additionally, the winning Ship and winning Squadron would be afforded the title of ASF Flag Ship & ASF Escort Squadron respectively. Each competition is slightly different from the last - mistakes are corrected and improvements to the rules are implemented. This is the Fourth edition of the ASF:SC, and the second one organized by the current BGCOM/AD Cyric. In this first simulator run the ISDII Vanguard, home of Wing XV, has challenged the current Flagship, the ISDII Grey Wolf, home of Wing XIII, in the Mi'Suh Zone "Room" 30. Both ships have their full Wings and a VSD at their disposal - killing the capital ships will decide the Team winner. Good Luck to all Flight Groups! 2. Deep in the Minos Cluster two TIE Corps Deuces meet secretly to decide who's best at what they do once and for all. The ISDII Intrepid has challenged the current Flagship, the ISDII Grey Wolf, over its title and outside TIE Corps regulations both ships arranged a duel near the place where they used to face Rebels together in the Outer Rim Conflicts. Both Deuces have launched their wings and are set to kill! This is the last simulator run between two ISDIIs and is deciding in which Wing will come on top in the ASF:SCIV. The Grey Wolf is the current Flagship and the sure winner of three SC's running, but the Intrepid has already earned more points this time around - the title of ASF Flagship might very well change hands pretty soon. Both Wings have their minds set to winning this and it'll get pretty tense till the end. Good Luck! 3. A slight administrative problem at the TIE Corps Flight Office has created an awkward creation: The ISDII Grey Wolf and the VSDII Aggressor have both, sperately, been sent to the same Pirate Base to destroy it. Old hostilities between the two ASF ships flared up in no time and now the two TIE Corps forces are at eachother's throats looked on by flabberghasted Pirates. This simulator run between the former ASF Flagship, the VSDII Aggressor, and the current one, the ISDII Grey Wolf might very well be the deciding one in the ASF:SCIV. Avenger Squadron is set to regain the Flagship designation for their ship, while the Grey Wolf is not planning to just hand it over. This engagement between the two "mortal enemies" is all but decided - even though Wing XV outnumbers Avenger 6 to 1. Avenger is ahead in points already! Battle 2: Wing XIV/ISDII Intrepid --------------------------------- 4. The ISDII Intrepid has arrived at the Pyrath Naval Base, the regular operations base for the ISDII Vanguard. The Intrepid, with Wing XIV aboard, challenges the Vanguard and its Wing XV its right to use the Base for supplies and recreation. The Vanguard is not impressed by the threats of the Intrepid COM, the big purple furry VA Brakka, to eat all the Vanguard LTs and will fight the Intrepid for the Base... This simulator run would've been to decide who comes in second in the earlier versions of the ASF:SC... In which the Intrepid came in last on two occasions and the Vanguard once. But this SC things have changed: the Intrepid definitely has become a force to be reconned with and the Vanguard has been low on points again. Who'll win is solely up to the pilots of the wings - so good luck to all and keep all the freighters AND the Base out of this if you please. 5. Deep in the Minos Cluster two TIE Corps Deuces meet secretly to decide who's best at what they do once and for all. The ISDII Intrepid has challenged the current Flagship, the ISDII Grey Wolf, over its title and outside TIE Corps regulations both ships arranged a duel near the place where they used to face Rebels together in the Outer Rim Conflicts. Both Deuces have launched their wings and are set to kill! The Greywolf has won this competition the past three times, and no other ship has come close to its Activity, but this time it will change. The ISDII Intrepid has seen great changes over this year and the Commodore, VA Brakka, strongly feels that we will give the Greywolf a run for thier money. Your ship needs you !! 6. The Genko System is a "neutral" system on the border of the EH Territories with the New Republic which currently is alligned towards the EH - but that might change at the blink of an eye again might the Dons of Genko decide that there's more profit in the NR. For the time being EH vessels are allowed to resupply at the Genko Platform Brook - the location of many a battle between NR and EH. In this simulator run the Intrepid has been forced to move on from the Pyrath NavalBase and get its resupplying done somewhere else. Nearest resupply point from Pyrath is Genko so they coursed towards Genko - where they met up with the VSDII Aggressor and Avenger Squadron, who promptly challenged the Intrepid's right to be there. For Genkoans this kind of behaviour is completely normal - so they won't mind too much. Battle 3: Wing XV/ISDII Vanguard -------------------------------- 7. The Mi'Suh Zone is a region of space not far from the EH Territories of about 75 planets that have always been heavily disputed - even during the Old Republic and Empire. Strangely only after the collapse of these a solution was found to the continuous warring that ravaged the Zone - After the populations revolted against their numerous warlords. At the "Balanced Squadrons Convention" a truce was made between all the various parties that restricted the hostilities - after which it became a popular training ground for various parties. In this first simulator run the ISDII Vanguard, home of Wing XV, has challenged the current Flagship, the ISDII Grey Wolf, home of Wing XIII, in the Mi'Suh Zone "Room" 30. Both ships have their full Wings and a VSD at their disposal - killing the capital ships will decide the Team winner. Good Luck to all Flight Groups! 8. The ISDII Intrepid has arrived at the Pyrath Naval Base, the regular operations base for the ISDII Vanguard. The Intrepid, with Wing XIV aboard, challenges the Vanguard and its Wing XV its right to use the Base for supplies and recreation. The Vanguard is not impressed by the threats of the Intrepid COM, the big purple furry VA Brakka, to eat all the Vanguard LTs and will fight the Intrepid for the Base... This simulator run would've been to decide who comes in second in the earlier versions of the ASF:SC... In which the Intrepid came in last on two occasions and the Vanguard once. Score for the VAN is around 2700 right now. And the Mutt is over 2900, with Avenger over 3000. There's no accurate count on the INT but the WC thinks we're in the lead. We've done really well so far in this competition, but we can do better! Who'll win is solely up to the pilots of the wings - so good luck to all and keep all the freighters AND the Base out of this if you please. 9. The Emperor's Hammer Combat Operations Center (or EHCOC) is an area of space near Aurora that has been designated for different types of training and practice of the EH forces. This is where the TC pilots hone their dogfighting skills and where any form of non-simulator exersize is held. Of course no live ammo is used but large holo projectors will make it look very realistic indeed. This time Avenger has challenged Wing XV here in the hope to show that their elite skills match that of an entire TC Wing... "Alright Gents, you know the drill. Avenger is out there to clear our clocks, but we are the Vanguard." Ekim said, his voice booming through the briefing room. "That means, we clean them out or you all are going to end up doing 12 hour shifts for the next week. You all better protect the Shield, the VAN can take care of itself. Pilots, this is it, time to show them Elite just means popular not talented. Vanguard, First into Battle, First to VICTORY!" Ekim boomed as he shouted, pilots joined him. Battle 4: Avenger/VSDII Aggressor --------------------------------- 10. The Emperor's Hammer Combat Operations Center (or EHCOC) is an area of space near Aurora that has been designated for different types of training and practice of the EH forces. This is where the TC pilots hone their dogfighting skills, where ISD gunners practice to set the surface of planets ablaze and where any form of non-simulator exersize is held. The VSDII Aggressor hung silently in the shadow of Aurora Prime as it awaited its prey, the ISDII Vanguard. Major Sarin ran his hand over the controls of his craft, a smug grin rolling across his face. Today his old friend and long time rival Major Ekim and the ISDII Vanguard would be jumping into the EHCOC portion of space. The Aggressor was under orders to wait for the Vanguard to Jump into EHCOC space. Upon arrival of the Vanguard the Aggressor would launch 12 Hand Picked Elite Avenger Pilots flying highly modified craft. 11. The ISDII Intrepid has spent the majority of its career in the very large shadow of the ISDII Grey Wolf and the other ships of the ASF. But now the Intrepid led by the Famed Diamond Back "Death Riders" have made an attemp to reign the Glory of ASF Flagship in for themselves. The VSDII Aggressor and Avenger Squadron have decided that if anyone is going to be the Flagship of the ASF, then it would be the "Real" Elites. Standing in a circle in the aft Docking bay of the Aggressor Major Sarin and Colonel Brucmack Briefed the Avengers on their upcoming mission. The Intrepid wanted to stop at the "Neutral" Genko system and would be resupplying for 24 Hours. The Aggressor and All 12 Avengers would challenge them at the system and attack without mercy. 12. A slight administrative problem at the TIE Corps Flight Office has created an awkward creation: The ISDII Grey Wolf and the VSDII Aggressor have both, sperately, been sent to the same Pirate Base to destroy it. Old hostilities between the two ASF ships flared up in no time and now the two TIE Corps forces are at eachother's throats looked on by flabberghasted Pirates. This simulator run between the former ASF Flagship, the VSDII Aggressor, and the current one, the ISDII Grey Wolf might very well be the deciding one in the ASF:SCIV. Avenger Squadron is set to regain the Flagship designation for their ship, while the Grey Wolf is not planning to just hand it over. This engagement between the two "mortal enemies" is all but decided - even though Wing XIII outnumbers Avenger 6 to 1. Avenger is ahead in points already! NOTES ------------------- COMBAT NOTE: For this mission to work in MP, all players must have it installed on the same mission numbers, in this case "121" to "127". Preferably do not change these numbers. FCHG NOTE: TAC won't let you fly Combat Missions or XWA Skirmishes for FCHG Points, use the Single player mission for all TC flying outside of combat competitions. GENERAL: You need XvT (or at least all the ships involved there), as far as i know no other patches are needed. To fly in Combat all players need the same version, make sure you all have the update by lucasarts installed. SINGLE PLAYER: This battle was made as a Combat Mission, its goal is to be fair to both sides so it can be played instead of a regular melee. MULTI PLAYER: For multiplayer this battle supports 4vs4. Randomize on (not allowed in SP) will give you all the same variations in craft, like the navbuoys in melees. Other Information ----------------- This is the first release of a very quickly made and hardly tested mission. Bugs could arrise - please mail me if they do - also if you have hints, death threats, questions or apraisals.FL-SCOA-TCT-TCS/LCM Ender mBind/Echo 2-1/Wing XV/ISD Vanguard GS/SSx3/BSx2/PCx5/ISMx15/MoI/MoT-8rh-18gh/IS-1SR/LoC-PSx101/DFC/CoS/CoL/CoB/LoAx2/OV-2E [KNGT] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-M/1/2-SM/2-TM-TT-XAM-XTM-XTT}