TIE-ID 2: Secure Endor

Battle Information

Game platform: TIE Fighter
Missions: 6
Release date: Unknown
Last updated: 2014-04-12
Creators:
Average rating 3.5
Reviews: 4
Bug reports: 0
Times completed: 186

Battle Reviews

CM Benji Tandor

3

2023-02-21

The battle's competently designed and written but suffers from an overabundance of dogfighting with little variety.

My fifty-first battle in the TIE Corps.


CM Nova Discordia

3

2022-11-26

An enjoyable series of missions, which were well planned out and constructed. The briefings could have been fuller I think, but all in all a worthy addition to the TC Battle Center.


FA Marcin Szydlowski

4

2002-05-30

Definatelly the best of TIE-ID battles. It was nice flying.


COL Zorn Starn

4

2000-04-29

Nice dificulty. Lots of dogfighting.


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Battle Total: 388,388 VA Oldham
Mission 1: 48,312 VA Oldham
Mission 2: 44,568 MAJ Binagran
Mission 3: 42,364 MAJ Binagran
Mission 4: 74,345 VA Oldham
Mission 5: 115,500 MAJ Binagran
Mission 6: 75,274 VA Oldham

Top Ten

(of available records)

1 388,388 VA Oldham 2003-01-29
2 299,327 MAJ Binagran 2003-05-06
3 236,219 CM Benji Tandor 2023-02-21
4 222,474 MAJ Eugene 2003-04-27
5 218,855 CPT SL8c8 2019-08-27
6 208,076 MAJ Colo Delste 2022-04-03
7 202,352 CM Grzmot 2003-01-13
8 194,000 SL Airamags 2003-10-20
9 194,000 LCM Nico Avenger 2003-10-23
10 194,000 LCM Sev'rance Tann 2003-10-25

Battle Completion Statistics

This battle has been flown by 176 pilots a total of 182 times.

GN Abel Malik - 2005-03-21

LC Ace Hobbes

CPT Adam Szydlowski

AD Adren Silvori

COL Adrenaline

MAJ Aeolus

SL Airamags - 2003-10-20

SL Alejandro Araujo

SL Alphafoxtrot1 - 2003-10-10

HA Anahorn Dempsey - 3 times, last on 2021-10-31

LC andr3 - 2021-08-02

LT Andreev Anton

GN Andrzej Mezynski - 2003-08-07

COL Angel - 2004-08-02

AD Apophis Kuma - 2005-01-27

MAJ Arathar

CM Armagon - 2003-12-30

COL Arso Slyth

AD Arthak Rhade

CPT Avantar

LC Azazel

CPT Azrael

CM Benji Tandor - 2023-02-21

LT Big-J-Q - 2002-08-05

MAJ Binagran - 2003-05-06

CM Bizzare

FA Brad

LC Brandon

COL Brucmack

FA Brukhar

MAJ Caltin Doros

COL Carl Lost

LCM Chris

LT Chrusos Ichthys

MAJ Colo Delste - 2022-04-03

SA Compton

GN Coranel Both - 2022-10-17

LC Curtis

MAJ Daniel Klivian

COL DarkC

AD Darksaber - 2002-12-03

Darth Vader

GN Dax Corrin

CM Death Knight

MAJ Deleted Member - 2003-01-05

LC Dengar March

CM Derek

CPT Derek Dan

LC Diaboli

COL Dirty Vader - 2005-02-12

LT Djo

MAJ Dodger

COL Drako

COL Dras Hempor

DrDiablo

GN Elwood the Brave

MAJ Eugene - 2003-04-27

CM Fahrer - 2005-02-15

HA Frodo March

AD Gidda

FA Giovanni Palermo - 2004-07-19

GN Golbez Harvey - 2015-06-18

CM Grzmot - 2003-01-13

COL Gyssler

COL Hades

AD Hav Antiel - 2017-12-05

COL Hawkins - 2017-06-07

MAJ Hermann

SL Hirikka

MAJ Hunter

LCM Ice - 2004-06-21

COL Ixion Deathbringer

MAJ Jack Stone - 2002-12-23

GN Jarek La’an - 2015-06-10

MAJ Jaron Kai

CPT Jay Urick

LC Jdf1984

MAJ Kazraran - 2022-02-28

MAJ KEBLAOMEGA - 2024-03-11

LC Kenath Zoron - 2003-01-16

COL Kermee

FA Khadgar - 2003-02-01

Khameir Sarin

LC Kodiak Kereban

AD Krax Tarnisar

CPT Kyle Fardreamer

LC Linkan

VA Locke Setzer - 2003-05-22

CM Lonestar - 2005-01-22

COL Loor - 2002-11-19

CPT Mace

COL Malidir - 2005-02-01

CPT Marcin Kaczynski

FA Marcin Szydlowski

COL Marconius

GN Mark Schueler

CPT Mark Stephenson

GN Master - 2004-11-20

MAJ Mauser - 2015-05-18

MAJ Mawy

MAJ Michael

COL Moagim Daar - 2005-01-24

CPT Morth

LCM Nico Avenger - 2003-10-23

CM Nico Qarni - 2003-07-12

COL Nightmare

LC Nile Rosenau

Ninja

LT Nomanic

CM Nova Discordia - 2022-11-26

CPT ObiVader

VA Oldham - 2003-01-29

LT Oni - 2005-04-13

FA Pellaeon

HA Pete Mitchell - 2017-08-03

COL Phalk Sturm

FA Pickled Yoda - 5 times, last on 2020-09-09

CPT Predator

CPT Quicksilver

COL Raith Sienar

GN Rancorous

AD Ranthier Khaen - 2003-08-05

LCM Razor - 2002-11-17

AD Reaper

GN Ric Hunter

CPT Roger

CPT Saadam

MAJ Sarn Erec

LC Savageaz - 2003-01-16

COL Scoser

LCM Sev'rance Tann - 2003-10-25

COL Shae Kitane

COL Shawshank

LCM Sint Seelasi

CPT SL8c8 - 2019-08-27

CM Spearhawk

CM Steve Sunrider

HA Striker

COL Stuart - 2002-12-08

CPT Taf'ron Daro

VA Talek Pter Dei

COL TheBlackxRanger - 2023-08-08

AD Theodore - 2002-08-21

LC Thom Zack - 2002-11-28

LC Thorn - 2002-08-15

LCM Thorper

LC Tissaya Argat

CPT TK-6686

LCM Topace31

COL Torres

GN Triji Boliv - 2022-08-03

AD Troutrooper

LC Turr Phennir

CPT Tvan'Oris

LCM Verde

SL Vexan

CPT Viper

FA Viper Pred

COL Vladet Xavier - 2003-10-07

CPT Von Predator - 2004-07-23

FA Von Reinthaler - 2003-02-02

CPT Wap Eal

CPT Wedge

COL Wes Janson

GN Wil Striker

VA Wlodek

MAJ Wolve Excelsior Berkana - 2022-05-27

CPT Xander Drax

FA Xavier Sienar

CPT Xura Verr

MAJ Zhaim Jifarr - 2005-02-13

COL Zippy Hawk

COL Zorn Starn

VA Zósite Kónstyte Styles

HA Zsinj

COL Zystem Fryar

ID Campaign Battle 2: Secure Endor


DISCLAIMER
===========
THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.


Required patches
----------------
* EH Ship Patch for TIE Fighter
* Dungeon Ship


Installation instructions
--------------------------
1] Make sure you have the EH Ship Patch for TIE Fighter installed
2] Download the Dungeon Ship patch from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php)
3] Install the Dungeon Ship patch by double clicking it in the EHSP installer
4] Double click the .EHM file, the EH Battle Launcher will install the battle
5] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
6] Press the TIE Fighter button on the EHBL to start the game
7] Create a new pilot and fly the first battle
8] Uninstall the Dungeon Ship patch by double clicking it in the EHSP installer



Description:
------------
	Battle Background: With the FC and Omega Squadron leaving for Yavin IV, the FC has
 asked Intel for a favor. Since the visit to Yavin IV came about from a vision of the 
Emperor, the FC has predicted that Endor will play some significant role as well. Thus, 
while the FC is at Yavin IV, we at the ID will handle Endor...
	There is a small Rebel garrison stationed at Endor. After winning a major victory 
there, they established themselves at Coruscant and hastily left a simple garrison at 
Endor. This garrison has only standard Rebel fighters, since they don't really expect 
anything to go on here. But we'll show them...

	Mission One, "The Swipe": This and the next two missions will utilize Parasite 
Squadron, a squadron under the jurisdicition of Infiltration. Here, we were lucky to 
intercept a convoy of NewRep supplies to the garrison. Initial scans report one Freighter,
two Modular Conveyors, and four Cargo Ferries. They are lightly escorted by some X-Wings 
and A-Wings. We want to have our transport, the Leech, capture the Freighter. Only the 
Freighter is to survive, the rest are to be eliminated. You will fly a Missile Boat from 
Parasite Three Flight and will assist in the destruction of the convoy, while the Leech 
will disable and cpature the Freighter. The FRG StormWind will stay in the background, 
and use its powerful radios to jam the NewRep frequency and report select messages 
implying an attack and the "near-death survival" of the Freighter.
	
	Mission Two, "The Insertion": We will hyperspace right behind the Freighter as it 
arrives. We want to look like we are after it. The NewReps will be waiting for us since 
they believe that the Freighter has narrowly avoided us and is probably followed. You 
will fly a TIE Defender from Parasite Two Flight. Just make sure that the Freighter, 
while damaged somewhat, makes it ALIVE to the platform. Also, be sure to subtlely lighten 
up defenses. They will commit fighters to the Freighter's aid. When the Freighter docks, 
withdraw immediately. The StormWind will hyperspace away and await further instructions.

	Mission Three, "The Extraction": Good news and bad news. Good: we got some key 
info on the garrison and its makeup. The bad: they found our Infiltration Team. Flying 
in Parasite One Flight in TIE Defenders, you are to escort the commandeered transport 
Freedom to the StormWind. They will throw practically their entire arsenal at you and the 
transport, but make sure the Freedom docks aboard the StormWind and we will once again 
pull out. 

	Mission Four, "The Gathering": The StormWind has hyperspaced to a planned 
rendez-vous area. Here, ships from the First Battle Group will arrive to assist in the 
capture of the garrison. Flying a TIE Advanced from Guardian-Three Flight, you are to 
insure that all ships arrive safely. We are expecting the VSDs Formidable and Monitor, 
and the M/FRGs Imperator, Adent, and Onamo and finally the ESC Iron Fist. The ISDs are 
with the FC on his trip to Yavin IV. The NewReps happen to stumble across the meeting 
(them and their blind luck...) and thus are commiting a medium sized force to stop this 
meeting. Make sure everyone makes it, and hyper out.

	Mission Five, "The Attack": Now the StormWind accompanied by the light ships of 
the First Battle Group shall make the full scale attack on the garrison. No more sneaky 
spy/guerrila stuff or fleeing, this is a full-scale strike. Flying the Guardian Two 
Flight of Missile Boats, you will insure the survival of all EH craft, and basically get 
to kill all the fighters that the NewReps are scrambling. Every fighter that this little 
garrison has will be deployed in this battle. When the Platform has been disabled and 
captured by the assault transports, the battle is officially over and you may continue 
to "mop up" for the glory of the Empire. Also note that there is a disabled Strike 
Cruiser and a disabled VSD and ISD (!!!!). Looks like some other imperial group has 
crossed paths with the NewReps. Make sure to inspect them to see how disabled they are, 
and if they are still salvageable.

	Mission Six, "The Arrival": The First Battle Group will pull out of this system 
and continue their normal activities, leaving the StormWind to secure the garrison and 
capture the disabled ships. We now own a small and significant corner of the galaxy, and 
the SDIR himself will come and inspect the newly gained garrison and the new ships 
(STRKCR Eye Of Odin, VSD Striker, and ISD Silencer). He will arrive in the DGN Lichtor V 
and will fly an Escort Shuttle (Silencer) accompagnied by his personal escort 
"Praetorian" Squadron. Once he docks aboard, he will make a brief inspection of the 
complex and then fly to inspect the new ships, and finally return to the Lichtor V to 
transmit the report to the FC. The NewReps may still be trying to regain control of the 
garrison and the Imperial ships they pirated, and will no doubt see the Lichtor V and 
will try to capture/destroy it. These NewsReps are the delayed reinforcements of the 
previous battle, and thus are quite numerous. You will portray Guardian One Flight (TIE 
Defenders) and must help "Praetorian" Squadron insure the safety of the SDIR as he enters
and exits the complex and the ships...

	Battle Aftermath: Well, the platform sits silently, waiting for the FC's word. 
The FC may decide to establish a permanent base in the area, or maybe he'll simply leave 
the system be after any business the FC and the Emperor conduct there. Intel may get the 
platform, but likely not. Though, Intel did get an adequate "prize:"
	According to the Platform logs, the NewReps undertook an Intelligence Operation 
against a small Imperial faction nearby. Needless to say, they succeeded. They were to 
inspect the captured craft and possible disassemble them to extract raw materials and so 
forth. Luckily, we have those ships now. The Eye Of Odin will staff a Surveillance squad, 
the Striker will house a Renik and a IntCon squad, and the Silencer will house squads 
serving all of the branches. The Lichtor V will remain the flagship and will house the 
elite Praetorian squad.