5
GN Master
Reviewer's rating profile
2023-05-28
its a well made battle with a good story.
Briefings and maps are great.
Mission design is excellent.
Mission 3 & 4 were a little strange but fun none the less.
4
COL Rau Aznable
Reviewer's rating profile
2007-09-11
I won't say it was too hard because I was very rusty when I flew it, but it's definitely a challenge for everyone. It's quite realistic in terms of war environment and the ending was a surprise. I hope there's a sequel somewhere.
4
LC Curtis
Reviewer's rating profile
2003-02-09
Nice battle, well thought out.
4
Mage
Reviewer's rating profile
2003-01-19
A very difficult battle to score well on, but a pleasure to fly. Definitely a creative ending...
3
COL Carl Lost
Reviewer's rating profile
2002-07-05
Uuuhm, sometime this battle can get quite frustrating but it is playable and complex - that is good.
4
CM Gandalf
Reviewer's rating profile
2002-06-23
Pretty good as experimental battle/missions go. But when you push the TIE engine to the edge, you'll run into a bug or "undocumented feature" or two. :) It also has the most creative use of setting mission time limit that I've seen, heck, I haven't seen one like it actually.
4
VA Philo
Reviewer's rating profile
2002-06-11
In keeping with the "Author's Notes" tradition: 1) This battle was conceived, designed, and playtested in one week, and I'm afraid it shows. For example, you may as well play it on Hard mode, as there are no optional waves of craft for the various difficulty levels. Having said that, the plot was adapted from a story I wrote, which I spent considerably more time on. 2) There are a few "I wonder if I can get that to work in TIE" technical experiments here. Hopefully they're at least as enjoyable to play as they were to implement.
4
GN Drake
Reviewer's rating profile
2002-06-10
Good battle with a great twist at the end. Great technical awareness in the positioning in the last battle and a lot of good tricks on display here. I was pleasantly surprised with this.
There are currently no open bug reports for this battle.
Battle Total: | 226,506 | AD Ranthier Khaen | |
---|---|---|---|
Mission 1: | 56,532 | COL Zorn Starn | |
Mission 2: | 41,087 | AD Ranthier Khaen | |
Mission 3: | 24,275 | CM Gandalf | |
Mission 4: | 164,806 | GN Golbez Harvey |
(of available records)
1 | 194,126 | COL Zorn Starn | 2002-08-18 |
2 | 160,024 | LC Ardeth Mordor | 2002-11-29 |
3 | 63,640 | CM Vessicant | 2002-12-05 |
4 | 62,730 | Darth Vader | 2003-01-23 |
5 | 60,618 | AD Theodore | 2002-08-13 |
6 | 56,169 | COL Phalk Sturm | 2003-06-02 |
7 | 50,929 | Mage | 2003-01-22 |
8 | 40,142 | CM Fahrer | 2005-04-23 |
9 | 38,250 | COL Moagim Daar | 2005-02-21 |
10 | 37,943 | AD TK-2107 | 2002-12-09 |
This battle has been flown by 111 pilots a total of 127 times.
GN Abel Malik - 2004-12-04
CPT Adam Szydlowski - 2002-09-09
SL Airamags - 2003-10-21
HA Anahorn Dempsey - 10 times, last on 2021-10-09
COL Angel - 2004-08-27
CM Arcanix - 2003-07-09
LC Ardeth Mordor - 2002-11-29
LC Azazel - 2002-08-25
CM Bizzare - 2002-08-19
LC Chris McCollum - 2003-02-15
LC Curtis - 2003-02-09
Darth Vader - 2003-01-23
GN Dax Corrin - 2002-08-08
COL Dirty Vader - 2005-05-06
GN Elwood the Brave - 3 times, last on 2014-02-03
CM Fahrer - 2005-04-23
AD Gidda - 2003-01-27
CPT Great Griffin - 2005-04-02
AD Hav Antiel - 2017-08-23
MAJ Hermann - 2005-04-30
CM Infamus - 2003-10-19
MAJ Jaron Kai - 2002-08-25
MAJ KEBLAOMEGA - 2024-06-03
LC Kenath Zoron - 2003-01-10
LCM Kit Juno - 2002-08-17
LC Kodiak Kereban - 2002-12-27
SL Linoge - 2003-01-17
CM Lirak Kalist - 2003-06-05
Mage - 2003-01-22
GN Master - 2023-05-28
COL Moagim Daar - 2005-02-21
LCM Nico Avenger - 2003-10-25
COL Nightmare - 2002-12-29
CPT Ninj Prefect - 2003-06-05
FA Pellaeon - 2002-08-30
HA Pete Mitchell - 2017-07-02
COL Phalk Sturm - 2003-06-02
AD Phoenix Berkana - 2020-09-16
FA Pickled Yoda - 6 times, last on 2020-09-17
HA Plif - 2017-06-13
COL Ricardo - 2002-12-12
MAJ Ryan Chi'Cath - 2003-04-11
LC Savageaz - 2003-09-18
LCM Sev'rance Tann - 2003-10-31
COL Stuart - 2004-12-25
AD Theodore - 2002-08-13
AD TK-2107 - 2002-12-09
LC Turr Phennir - 2003-01-25
LCM Valjean - 2003-07-10
CM Vessicant - 2002-12-05
CPT Voort SaBinring - 2003-11-16
CPT Wap Eal - 2004-11-22
MAJ Wolve Excelsior Berkana - 2022-05-14
COL Wraithdog - 2014-08-05
CM Yun - 2002-08-25
SL Zekk Terrik - 2003-05-24
COL Zorn Starn - 2002-08-18
Title: "Prelude to Andevia" Missions : 4 Game Platform :TIE Author : CMDR/CM Philo/Yod/Wing IV/SSSD Sovereign Author Email : cnwilde@pacbell.net Medal: N/A Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle General Background: Due to the disappearance of EF-A94 during its mission to Andevia, the Emperor’s Hammer assembled a task force to search for them. The task force is based aboard the ISD Relentless, which had its decommissioning postponed in order to fulfill this mission. In addition to the regular squadrons stationed aboard the Relentless, Dagger Squadron was reactivated, temporarily filled with some of the most loyal and reliable pilots in the Tie Corps. You are one of the pilots chosen to join Dagger, and will serve as a Flight Leader. Because of the remote location of Andevia, lost pilots and starfighters cannot be quickly replaced. If combat occurs, you are expected to take care of your wingmen. Your mission evaluation will suffer greatly if your flight suffers casualties. Keep this in mind as you issue orders. At the same time, remember that much is unknown about the situation on Andevia. There may be unexpected dangers, or opportunities may arise that can be seized by those who think quickly and can take initiative. Keep your eyes open, and always remember that our primary objective in this system is to find out what happened to EF-A94. Once more is known, other goals may be added. Prologue: As the ISD Relentless exited hyperspace, all seemed quiet. There were no signs of any other spacecraft in the area. The communication channels, usually buzzing with activity this close to an inhabited planet, were silent. None of the hails from the Relentless were answered. The Andevians had apparently not yet developed radio. The lack of obvious technology only made the disappearance of the expeditionary force more mysterious. Vice Admiral Lohr Zadash signaled the rest of the task force that the area was clear, and gave them orders to hyper in as soon as possible. As the Relentless approached orbit, its sensors detected many settlements on the surface of Andevia. The one closest to the site of EF-A94’s camp showed unusual readings. One of the Dark Brotherhood notified VA Zadash that they could sense anger and fear from that area, suggesting that there may be a war of some sort there. Zadash did not hesitate. Although standard procedure would normally include a long- range scan to check for ships in hyperspace range, Zadash knew that the longer the fighting on Andevia continued, the less chance there was that clues to EF-A94’s whereabouts could be retrieved. He ordered three transports full of Hammer’s Fist troops to leave for the surface immediately. They would almost certainly have a huge advantage in weaponry over the people they were trying to subdue, and he had absolute trust in their ability, so he did not worry further about them. Your flight of Dagger Squadron T/As has been assigned to protect the transports. On the way to the briefing room, Zadash takes you aside. "Look, I know you're only temporarily assigned to the Relentless, but we've got some damn fine people here who want to show the Command Staff that our wing has some life left in it. This may be the Relentless's last tour of duty. If we're to be decommissioned, we want this ship to be remembered with honor. Don't let us down." DISCLAIMER THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY.