TIE-TC 59: Encounter at Dar'Telis

Battle Information

Game platform: TIE Fighter
Missions: 8
Release date: 1996-10-16
Last updated: 2017-07-03
Creator:

Dactyl

Average rating 3.3
Reviews: 7
Bug reports: 1
Times completed: 247
Patches used

Fly Rebel Fighters

Medal of Unbelievable Defiance
Battle Medal:
Medal of Unbelievable Defiance

Battle Reviews

Played on easy with cheats, it was okay. Nothing really aggravated me, pretty straightforward goals.


Played on easy with full cheats. I don't really like the rebel fighter patch as I find the controls too twitchy. Ok missions.


Starts out promissing. Mission 3 is a bit bugged. Gun Boats that are supposed to disable the target crash themselves into the latter. Generally nice and brief story line and quick missions.


This battle was pretty good. Cohesive story that tied the missions together pretty well. Missions were overall balanced and fun. The last mission was very ambitious and worked reasonably well for what they were going for.


This was certainly a fast battle, if very good and entertaining. Despite its eight mission mark, it's actually pretty fluid and quite easy really, at least on medium when I played it. It's got a decent storyline that flows very nicely, and everything's done fairly well, if a little heavy handed in sections (i.e. Tyrannians is not very subtle :P). The missions are fun and very fast paced, and as others have commented, it would make a great competition battle. It's very easy, I must say, however, but that's not such a bad thing after you've flown a torrent of missions with A-Wings with Adv. Missiles coming at you. I'd recommend it for a fun battle that breezes by.


This battle was nominally difficult, but it let you rack up a lot of kills and points quickly. I would suggest this for points and FCHG competitions, but not for a challenge.


Nice competitive battle, some parts are choppy as in there are no "backup" ships for ones that are needed and are destroyed....


Battle Bug Reports

HA Anahorn Dempsey

2016-06-12

Fly Rebel Fighters patch is required


High Scores

Battle Total: 546,423 CPT Night Grue
Mission 1: 59,863 CPT Mace
Mission 2: 63,239 LC Brandon
Mission 3: 117,343 LC Brandon
Mission 4: 42,666 CPT Mace
Mission 5: 48,177 LC Brandon
Mission 6: 40,693 CPT Night Grue
Mission 7: 39,383 LC Brandon
Mission 8: 176,557 CPT Night Grue

Top Ten

(of available records)

1 546,423 CPT Night Grue 2003-03-15
2 502,385 LC Brandon 2003-09-17
3 373,852 COL Astarosta 2002-12-06
4 360,852 COL Bilbo 2003-01-15
5 314,192 GN Doyon 2020-04-20
6 284,869 SL Corran Horn 2002-09-10
7 275,662 CPT Viper 2003-01-18
8 267,019 COL Dirty Vader 2004-07-20
9 259,288 LC Michael Emrys 2003-09-20
10 240,592 CPT Firzam Coldsteel 2004-08-16

Battle Completion Statistics

This battle has been flown by 232 pilots a total of 244 times.

GN Abel Malik - 2004-09-23

MAJ Ace

CM Ace

LC Ace Hobbes

CPT Achim Schwarick

CPT Adam Szydlowski

COL Adrenaline

MAJ Aeolus - 2003-02-22

CM Agace

MAJ Aldaric - 2018-07-19

LC Alec Qarni

SL Alejandro Araujo - 2023-04-29

LT AlexanderDS

LCM Alexandr III Biges

HA Anahorn Dempsey - 7 times, last on 2021-06-11

LC andr3 - 2022-01-19

LT Andreev Anton

LT Andrew

CM Andrew

CM Andrew

COL Angel

CPT Anthony Starr - 2025-02-24

AD Apophis Kuma - 2004-12-15

LC Ardeth Mordor

LC Argon Viper

MAJ Arid Foxtrot

CM Armagon - 2003-12-30

COL Arso Slyth

LCM Artur Knight - 2003-01-29

COL Astarosta - 2002-12-06

COL Astin

CPT Atmos Myremod - 2003-02-16

CPT Avantar

LC Azazel

CPT Badlan

LC Big Poppa K

COL Bilbo - 2003-01-15

CM Blade

LC Brandon - 2003-09-17

CPT Bret K'thraz

LCM Brian Klem

COL Brucmack

FA Brukhar - 2005-01-06

MAJ Bryan

LT Bryan

COL Calias

COL Callista

MAJ Caltin Doros

LCM Canen F. Otter

COL Carl Lost

LCM Chris

SA Compton

SL Corran Horn - 2002-09-10

COL CrimsonFury - 2005-02-05

MAJ Crix Talra

LC Curtis

LC Daisuke Airyu

MAJ Daniel Klivian

COL Dark Angel

COL DarkC - 2005-02-14

AD Darksaber

Darth Vader

CPT Dave Darklighter

GN Dax Corrin

CPT Deamon

CPT Death Angel - 2003-12-20

CM Death Knight

CM Derek

CPT Derek Dan

LCM Derf

MAJ Devin Taralis - 2003-01-29

LC Diaboli - 2005-04-12

CM Dirk Logan

COL Dirty Vader - 2004-07-20

MAJ Dodger

GN Doyon - 2020-04-20

LC Drake Jensen - 2002-08-14

COL Drako

COL Dras Hempor

LCM Drax Remlinger - 2002-09-17

COL Duncan Idaho

LT Edward De'Galeon

GN Elwood the Brave - 3 times, last on 2014-06-11

MAJ Evo Sarnok - 2003-05-09

CPT EXE

CPT Firzam Coldsteel - 2004-08-16

MAJ Flelm - 2015-04-06

LC Frey Gallandro - 2003-02-26

HA Frodo March

CPT Garyth Mantisa - 2021-03-18

CPT Gavin Dahl

LC Gen Es'mith

AD Gidda - 2003-01-12

GN Gilad Pelleaon

FA Giovanni Palermo

GN Golbez Harvey - 2015-06-29

CPT Great Griffin - 2005-03-24

COL Gyssler

AD Hav Antiel - 2 times, last on 2018-06-07

SA Havok

LCM Hawky

MAJ Hermann - 3 times, last on 2021-02-20

MAJ Hev Randrowan

MAJ Hunter

LC Iceman - 2003-01-19

AD Impulse

VA Indaro Gallia

Jace Vallor

Jack

CM Jade Falcon

MAJ Jagged Fell III - 2024-10-09

GN Jarek La’an - 2015-06-12

LT Jimmy

MAJ Kalve Ryder

VA Kane Reese - 2002-08-27

CPT Kaneda Pellail

SA Kawolski

MAJ Kazraran - 2022-03-03

MAJ KEBLAOMEGA - 2022-01-09

MAJ Keiran Laserlight - 2003-05-08

Keller - 2003-02-13

LC Kenath Zoron

FA Khadgar - 2003-01-10

SA Khameir Sarin - 2003-01-09

CPT Killer

LC Kodiak Kereban

VA Ky Terrak - 2003-05-07

CM Kysar Xero - 2005-01-27

COL Lenvik

LC Linkan

LCM Liz

AD Locke Setzer - 2003-07-11

COL Loor

CPT Mace

MAJ Mairin Astoris

CPT Marcin Kaczynski

FA Marcin Szydlowski

COL Marconius

GN Mark Schueler - 2015-06-14

LCM Marlin

GN Master

LT Mathius Jerikko - 2023-04-24

CM Matti Kuokkanen

MAJ Mawy

Mayk Wolverine

MAJ Michael

LC Michael Emrys - 2003-09-20

LCM Micheal Perry

COL Mini Minkus

COL Moagim Daar

CM Nicholas

LCM Nico Avenger - 2003-10-23

CPT Night Grue - 2003-03-15

COL Nightmare

CPT Ninj Prefect

Ninja

LCM Nom Ramadon - 2002-09-07

LT Nurgas Hui - 2003-06-26

CPT ObiVader

VA Oldham

LCM Orrimaarko Reeft - 2003-07-05

LCM Pain_then_Death

CPT Panaka

CPT Paul

LCM Peh

FA Pellaeon

HA Pete Mitchell - 2 times, last on 2018-06-10

COL Phalk Sturm

COL Phantom - 2003-04-21

FA Pickled Yoda - 2003-01-05

HA Plif - 2014-11-22

MAJ Powerslave - 2003-07-14

MAJ Prinz von Hoffman

MAJ Prophet

MAJ Prost Varsis - 2023-04-23

LT Pyle

CPT Quicksilver

GN Rancorous

AD Ranthier Khaen

CPT Raptor

LT Raven Arestar

LCM Razor - 2002-11-17

AD Reaper

CPT Red Fox - 2003-03-08

MAJ RedTaz

COL Renegade

LC Repulsor

GN Ric Hunter

COL Ricardo

CPT Rogue

CPT Saadam

LC Saeul Trigue

LC Savageaz - 2003-04-22

COL Scoser

COL Shae Kitane

MAJ Shakur

LC Strahd - 2003-03-05

LT Streck Dara

HA Striker

COL Stuart

CM Tentor

LC Thaas Pobyn

COL TheBlackxRanger - 2023-07-22

AD Theodore

LC Thorn

CPT Tiamat

LT TK-6448

CM TK-9780 - 2005-05-14

COL Torres

GN Triji Boliv

AD Troutrooper

LC Turr Phennir

CPT Tvan'Oris

MAJ Tycho Atreides

COL Undo

SL Vexan

MAJ VinDoros

CPT Viper - 2003-01-18

FA Viper Pred

FA Von Reinthaler - 2003-12-01

CPT Wap Eal

COL Wes Janson

LCM Wilq Fastclaw

MAJ Wolve Excelsior Berkana - 2022-06-17

COL Wraithdog - 2014-06-27

CM Yarik Kelve

COL Zeth Durron - 2010-05-20

COL Zippy Hawk

COL Zorn Starn

VA Zósite Kónstyte Styles

HA Zsinj

COL Zystem Fryar

Required patches
----------------
* none


Installation instructions
--------------------------
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
3] Press the TIE Fighter button on the EHBL to start the game
4] Create a new pilot and fly the first battle





THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.

ENCOUNTER AT
DAR'TELIS

An emanation of light can be seen from Tyrannus indicating
an efficient alien civilization (see Systems Manual 1.3 for more info).
 However, all attempts to closely study the planet and its life have
been met by the capturing of scout craft and probes, leaving Imperial
reports of the planet sketchy.
Until now.


Mission 1:

Tyrannians: First Encounter

 The GA has instructed M/CRV Phantom to conduct a quick reconnaisance mission to
locate our missing probes that have been captured by an unknown civilization in
the Dar'Telis System.  Sensor sweeps of our probes' last known coordinates have
indicated that large amounts of asteroids are in the vicinity.  Sensors have
also found that metallic signatures are nearby, indicative of large ships.

Mission Goals:

 You are to inspect all craft within the area in an attempt to find our missing
probes.  If our probes are captured or disabled, destroy them.  We cannot allow
this new civilization to use or study our craft.  After you have completed the
primary goals M/CRV Phantom will arrive to pick you up. (for more info, see 
mission goals. ["G"  key])

What craft will I be flying?

 You will fly a TIE Defender designated as DEEP RECON.  You will have one
wingman in your flight group.  For this mission you have been given all
materials necessary to defend yourself.  These include 16 adv. concussion
missiles and a beam weapon.

Opposition?

 Little is known about this area of space.  Take extreme caution.



Mission 2:

Tyrannians:  A Desperate Situation

 Since our last encounter with the Tyrannians, the GA was uneasy over what to do
about the TIE Defender that was disabled.  He had given orders to the Corporate
Division to construct a cloaking device on a single Assault Transport.  This
transport is to maintian a close orbit with planet Tyrannus to monitor all
actions by the Tyrannians.  This transport had been taken to the Dar' Telis
System by the Modified Interdictor Harpax II.  However, upon exiting hyperspace
the Interdictor's sheilds were damaged by half when it collided into the
scattered asteroid fields of  Dar'Telis.  Unable to risk going into hyperspace
and losing the rest of its shields, Harpax II, has put its engines to all
stop and is beginning quick repairs.   During the repairs, the modified
ATR designated as BOLD was deployed.

Mission Goals:

 If possible, you are to protect the M/INT HARPAX II.  However, if you or any of
your wingmen are attacked by Tyrannian fighters, protect yourself and your
wingmen.  The GA doesn't want to risk losing anymore fighter craft.  (press the
"G" key for more info).

What craft will I be flying?

 Since the most powerful fighters aboard Harpax II are TIE Defenders, you will
be the flight leader of  6 TIE Defenders designated as DELTA.  You have been
given 16 adv. concussion missiles and a tractor beam weapon.  Use them wisely!

Opposition?

 The only Tyrannian craft known were the ones you saw in our last mission.
Expect anything.


Mission 3:

Tyrannians:  Point of opportunity

 It has been over a week since ATR BOLD was deployed and M/INT HARPAX II was
captured.  The GA was extremely cocerned when he recieved the news about the
Interdictor.  He has sought the help of the only Tyrannian that lives outside of
Dar'Telis, VA Dactyl of MPLT-FAC HAVEN.  After the GA had discussed the
situation , VA Dactyl volunteered to infiltrate Tyrannian forces using a
Tyrannian flagship and fighter to find our Interdictor.  Just a few hours ago
ATR  BOLD was monitoring all activities coming from Tyrannus until it came up
against something quite interesting.  A lone NR Light Calamari Cruiser entered
the Dar'Telis system and began firing upon a Tyrannian Dreadnaught.  Since both
of the forces are preoccupied with one another, timing is of the essence.  The
GA has ordered a single Spectre Missileboat to drive off the NR Cruiser with
torpedos and to disable the Tyrannian Dreadnaught.  Afterwords, the M/CRV
PHANTOM will arrive to capture the Dreadnaught.

Mission Goals:

 We must capture this Dreadnaught to retrieve our M/INT Harpax II.  First, you
will have to drive off that Light Calamari that is currently attacking the
Dreadnaught.  After the Calamari enters hyperspace, you are to disable the
Dreadnaught and destroy any remaining Tyrannian and Rebel fighters.  Afterwards,
you are to inspect a few Tyrannian containers that have been sighted not far
from the engagement.  We expect that something in those containers are what
brought the Light Calamari here.  The M/CRV Phantom will arrive to capture the
Dreadnaught and pick you up.

What craft will I be flying?

 The GA asked for a Spectre Missileboat to take care of the situation.
Unfortunately, we only have a standard Missileboat available.  For this mission, 
you have been loaded with a standard load of 30 Advanced Torpedos and 40 
Advanced Concussion Missiles.

Opposition?

 There are several Rebel and Tyrannian fighters that are fighting amongst
themselves.  Once they are finished they will probably aim at you.  Other than
that take care in driving off the Calamari and disabling the Dreadnaught.


Mission 4:

Tyrannians:  IW's new flagship

 The captured Dreadnaught, Deathwing, has been taken to MPLT-FAC Haven where it
is under repair.  The GA has directed AD Striker, Commodore of the IW,  to
direct an operation to recapture the M/INT Harpax II.  Being the only Tyrannian
outside of  Dar'Telis, VA Dactyl has begun training a crew to fly the
Dreadnaught and the Tyrannian R-41s back to Tyrannus.  During a routine training
session the same Light Calamari that we engaged back at Dar'Telis is on its way
toward us.  We expect they want to keep the Dreadnaught out of Imperial hands.

Mission Goals:

 VA Dactyl's orders are plain and simple:   Destroy the Light Calamari and all
the Rebel craft it launches so that the Dreadnaught can leave without being
followed.

What craft will I be flying?

 Since the Haven is also a training facitlity it has only one wing of IW pilots
that are prepared for this situation.  But we have a surprise waiting for the
Calamari.  Two Tyrannian R-41s will assist the single wing of Emerald Squadron
pilots.  You will fly one of them, designated as Talon 1. You will have
one wingman. 

Opposition?

 We expect the Light Calamari to have fewer starfighters than usual since it lost
some craft in the engagement at Dar'Telis.  Expect X-wings, B-wings,  and
A-wings.


Mission 5:

Tyrannians:  Dactyl returns home

 VA Dactyl has returned to Dar'Telis.   Remaining inconspicous, Dactyl has
trained a crew of IW pilots in flying the newly-captured Tyrannian Dreadnaught,
DEATHWING back to Tyrannus.  In an effort to recapture the M/INT Harpax 2, VA
Dactyl has decided to inflitrate Tyrannian Outpost 122 (T/O 122) which has been
the scene of an Imperial engagement the past month.

Mission Goals:

 You are to escort VA Dactyl's starfighter (TALON 1) to the hangar of Tyrannian
Outpost 122.  Afterwords, enter hyperspace immediately or you will be under
heavy fire as soon as the Tyrannians realize you haven't entered the Outpost's
hangar.

What craft will I be flying?

 You will fly a Tyrannian R-41 desiganted TALON 2.  VA Dactyl will be your
flight leader.   You will have no warheads in this mission since the presence of
warheads will arouse suspicion among the Tyrannians.

Opposition?

The R-41s you and VA Dactyl are flying were found aboard DREAD DEATHWING when we
captured it some weeks ago.  There were four R-41s left aboard and their flight
group name was TALON.  As soon as the Tyrannians have identified you, they will
know that your are from DREAD DEATHWING.  They will also probably notice that
your IFF code from the R-41s are a little different than their own.  The
Tyrannian IFF code is hard to duplicate.  Let VA Dactyl do the talking.  As soon
as the Tyrannians have noticed you haven't entered their hangar right away they
will destroy you.  Tyrannians follow strict orders and if you don't carry them
out they assume you are obsolete and must be taken care of.


Mission 6:

Tyrannians:  The rescue

 It has been almost two weeks since we have dropped VA Dactyl off at Tyrannian
Outpost 122.  He has been giving deeply secured radio messages to DREAD
DEATHWING which the Tyrannians now think has been destroyed.  The good news is
that Dactyl has run across a huge database containing all the flight orders of
all Tyrannian flagships of the Dar'Telis system.  Looking through them, he has
located where M/INT Harpax 2 has been taken.  In approximately 6 days the Harpax 
2 will begin its first Tyrannian mission.  Its first mission is to prevent a
Rebel Frigate that has mysteriously drifted into Tyrannian space from escaping.
VA Dactyl wishes to start immediately in recapturing Harpax 2 because the
Tyrannians have begun building new Interdictors just by studying ours.  A rescue
operation for VA Dactyl will be initiated at once.  With the help of AD Doomsday
and M/CRV PHANTOM, we will be given Missileboats for use in the operation.

Mission Goals:

 You are to destroy Tyrannian outpost 122 and the single DREAD guarding it.  VA
Dactyl has been discovered as a spy and has sabotaged the outpost's shielding
system.  He has taken a copy of the Harpax 2's flight orders and will depart on
a Tyrannian Scout Capture Craft.   As soon as the Outpost is under attack VA
Dactyl, will exit the outpost hangar and fly aboard DREAD Deathwing which is on
its way here.
As soon as Dactyl exits the hangar he most likely fall under heavy fire by
outpost's laser turrets.  Use your jamming beam to protect him until you can
effectively destroy the outpost.

What craft will I be flying?

 You will fly a Missleboat designated as DEEP RECON 1 you will have 4 other
wingmen.  You have been given a double load of adv. proton torpedos and adv.
concussion missiles.  You will have a jamming beam aboard which will help you
protect VA Dactyl's ship from attack.  You are also to protect our DREAD
Deathwing in the event it falls under attack.

Opposition?

 Since this Outpost has fallen under several attacks by us, fighter reserves
must be low.  The Commander of the Outpost has ordered Guardian 2 to bring more
fighters in from Tyrannus.  As a result, the outpost has only one DREAD
currently guarding it.


Mission 7:

Tyrannians:  Fight for Harpax 2

 Using the database VA Dactyl stole from the outpost, we now know the scheduled
orders and precise location of our stolen Interdictor.  However, a Rebel Frigate
has drifted into the area and is currently being disabled for capture.  The
Harpax 2 is supposed to prevent this frigate from escaping and once it is
captured it will depart.  We must work quickly.

Mission Goals:

 You are to hyperspace into the area and (if not too late) disable the
Interdictor.  If we are late (which is likely since the Dar'Telis system is
congested with asteroids) you are to destroy all Tyrannian fighters in the area
that are attacking the Rebel fighters.  After the Rebel fighters have left,
destroy the Rebel frigate the Tyrannians have captured.  We may not recapture
the Interdictor but we will reduce the number of Tyrannian fighters and destroy
a Rebel frigate at the same time.

What craft will I be flying?

 You will fly DEEP RECON 2 of a 5 TIE Defender flight group.  Your craft has
been loaded with a double armanent of heavy rockets.


Mission 8:

Tyrannians:  The Final Assault

 We have relocated the Harpax 2 at a Tyrannian defense research and development
facilty.  The Harpax 2 has come to this facilty where scientists will make their
final analysis on the Modified Interdictor design.  At the same time, the
Tyrannian facility has built two new Interdictor starships.
Upon recieving this news, the SSSD and a few Star Destroyers are on their way
here from the Lantare system.  For right now, the GA has ordered VA Dactyl and
AD Doomsday to begin the capture of Harpax 2 and the seizure of  the new 
Interdictors.  Once we enter the area we will be on our own since the gravity 
well projectors of the Interdictors will keep us from entering hyperspace.  
This will probably be your longest and most perilous mission in the Dar'Telis 
system ever.

Mission Goals:

 You are to disable Harpax 2 and protect AD Domsday as he captures Harpax 2 and
the other Interdictors.  You are also to destroy all Tyrannian starfighters that
enter the area.  Once Frigate Ka'Tal arrives, it will begin launching bombers to
destroy the defense facility and any Tyrannian starships that decide to join the
fight.  If we run out of bombers, you will help destroy the Tyrannian starships
also. (for more info see mission goals.  "G" key.)

What craft will I be flying?

 You will fly Deep Recon 1 in a group of three Missileboats.  Your craft has
been modified to carry an Ion cannon.  You will be loaded with a double armanent
of 60 Advanced Proton Torpedos and 80 Advanced Concussion Missiles.

Opposition?

 This will be the largest raid in Tyrannian Territory.  Expect all kinds of
starships and their fighters.  These include DREADs, CRKCs, ESCs, T-R41s,
and T-wings.