Reviewer Rating Profile

Lieutenant Commander Rurinix (#56915)

Reviewer Average Rating: 3.2
Number of Battle Reviews: 44
4
Reviewed: 2024-08-06
Reviewed: 2024-08-06
I must say that I enjoyed this battle more than I expected (though, I did drop the difficulty to Med based on the other reviews talking about how long the dogfights are). The last two missions were surprisingly enjoyable. Mission 4 started you in the heat of battle, which at first I felt was too jarring; however, the entire mission felt like a real dogfight with knife fights while trying to also dodge massive captial ships. Mission 5 played very similarly, but with the right strategy could be ended quickly. The missions made me think more than I expected, as they seemed light straightforward shootouts. Nicely done!
3
Reviewed: 2024-08-05
Reviewed: 2024-08-05
I had real problems with the last mission, as after I disabled the target shuttle, my wingman would take it out--failing the mission as a result. I had to explicitly spam SHIFT+I in order to finally end the mission successfully.
2
Reviewed: 2024-08-04
Reviewed: 2024-08-04
Extremely frustrating missions, designed to only work the exact way the author intended. This includes making plot-specific capital ships invincible. I didn't enjoy this one.
2
Reviewed: 2024-07-28
Reviewed: 2024-07-28
The last 2 levels are a borring slog. Up until then it was fine.
5
Reviewed: 2024-07-27
Amazing job. The way B5M2 plays out was just great!
4
Reviewed: 2024-07-25
Aside from a bug that made B3M4 impossible to finish, this was really good. The fix for M3M4 is available via the TFTC discord. The time alloted for one of the secondary goal almost required psycic powers, but easy enough to resolve on the 2nd playthrough.
5
Reviewed: 2024-07-24
Just like I remember. The backdrops are really breathtaking.
4
Reviewed: 2024-07-23
I think I am starting to get the hang of this game. Not being familiar with XWA, I am not sure how much of the experience is inherent from the game and how much is on the mod's developer. For example, I find the dogfights extremely quick and the engines too weak to really engage into the fray like I do in Tie Fighter or XvT. Certain aspects of the primary mission goal seem to complete themselves as long as I focus on what I was told to do during the mission briefing, such as distract and extinguish the opposing starfighter forces. Conversely, the Secret Mission Objectives appear to be mandatory now, as I completed everything except the SMO and subsequently failed the mission. All-in-all, a much better experience than the training missions, though I would say I am still getting used to the feel of this game.
3
Reviewed: 2024-07-21
Reviewed: 2024-07-21
I found this Battle to be a time-consuming challenge. Mission 3 was exceptionally difficult. Everytime the loadout is for a dogfight but the objectives are for taking down capital ships. It is an earlier battle, so I guess it's a bit forgivable.
4
Reviewed: 2024-07-19
Reviewed: 2024-07-19
Super short, but straight and to the point. It would have been a bit better with some lead-in time and some enemy starfighters.
4
Reviewed: 2024-07-19
Reviewed: 2024-07-19
I had some trouble with the first mission, but the last was a great classic dogfight.
2
Reviewed: 2024-07-19
I do not like the new "mission." It expects familiarity with the controls, provides no on-screen instructions for how to use the flairs, resulting in a forced double missile hit. The only way I could get through it was max-charge my sheilds the entire 2nd attempt. Bottom-line: the lasers should NOT have been DISABLED! It served no purpose other than to be a glorified cutscene.
3
Reviewed: 2024-07-18
Reviewed: 2024-07-18
The game crashed the first time I finished the primary mission objectives. The second time, the AI didn't stop attacking the Frigget after it was disabled and no assult transports were launched to try to seize the vessel. It would have been an OK mission if it weren't for all the bugs.
4
Reviewed: 2024-07-17
Reviewed: 2024-07-17
Kudos to the people who beat this on Hard. There is a steep difference between Medium, which is more than managable, and hard (which I couldn't finish no matter how many times I tried). All in all, a solid mission.
4
Reviewed: 2024-07-16
Reviewed: 2024-07-16
Interesting level. A little on the easy side aside from the secondary goal. A change of loadout prevented that mistake on my second try. Overall, good job.
5
Reviewed: 2024-07-14
Reviewed: 2024-07-14
Good variety. I had better luck experimenting with different loadouts.
1
Reviewed: 2024-07-13
Reviewed: 2024-07-13
Infinitly spawing sorties with heavy torpedos makes this impossible at a High difficulty.
5
Reviewed: 2024-07-12
Reviewed: 2024-07-12
The first time I played it, it crashed as soon as I completed the primary objectives. The second time was not problems at all, and even found the bonus objective. Good mission.
4
Reviewed: 2024-07-12
Reviewed: 2024-07-12
Mission 5 is a real slog, but the rest was pretty fun.

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