Golden tugs 2005: best TIE free mission of 2004
I have to disagree with the others here. Ender reproduced the mission in as close to the original format as he could manage - the TIE demo was in fact an upgraded version of X-Wing, lacking many features in the original TIE game. He's done a great job with what he had available.
What can I say? A shining example of how NOT to use global goals...
Good Mission not too hard , well put together. A little long to finish all goals but all in all a good mission to test endurance and your T/F Skills.
I agree with Gunman on this one. I'm all for nostalgia, but this mission is CRAP. It's not even because of the endless waves of A-Wings (I actually enjoyed the challenge), but the whole mission makes no sense at all. First you destroy a defenseless heap of rebel stuff and then, they send the strangest reinforcements... an Y-Wing here, an X-Wing there, but no organized counterattack. The weirdest thing is the freighters and shuttles popping up and then just sitting there, what the hell's the point of that? The mission is also far too long and boring until you've blown everything to dust. This mission might be a classic and all, but it's also one of the worst missions I've ever seen. Why did you have to bring it back, oh why? :P
Well, mission is damn easy, but idea is pretty cool. However, entire base is standing still, no tugs or TRNs to repair fighters. Also. A-Ws Rogue arrive one by one, that's really annoying. With a few changes it could be a lot better.
OMG... This mission is an outstanding example, why flying a shieldless T/F against A/Ws with Missiles is frustrating. Still, after reflying it several times (SSL 2005 playoffs), I really start to even LIKE this one... Still, there could be at least few A/Ws less...
Considering that this is the TIE Fighter demo mission, I thought it was interesting. The A-wings were really easy, but believe me, they get harder. This level has to probably be played several times to be fully appreciated, as the craft get harder as you get deeper into the mission. I made it past the primary and secondary goals only to be shot down by an A-wing with their missile. That seems to perpetually spell death for a TIE Fighter. :P I recommend it. It's official Star Wars canon!
I'm having trouble describing how bad this mission is. Some things just don't deserve to be remembered.
There are currently no open bug reports for this battle.
Mission: | 94,072 | LC Tempest |
---|
(of available records)
1 | 91,696 | HA Daniel Bonini | 2004-10-31 |
2 | 71,442 | LT Mauler Mithel | 2004-11-16 |
3 | 52,770 | AD Gidda | 2005-01-20 |
4 | 51,175 | COL Rau Aznable | 2005-01-22 |
5 | 34,443 | LC Michael Emrys | 2004-10-31 |
6 | 28,727 | LC Savageaz | 2004-11-27 |
7 | 26,608 | CPT Von Predator | 2004-10-31 |
8 | 25,874 | CM Roulex | 2004-10-20 |
9 | 24,127 | CM Ranj'e Lilos | 2004-10-20 |
10 | 23,356 | GN Mark Schueler | 2020-04-22 |
This battle has been flown by 63 pilots a total of 66 times.
GN Abel Malik - 2004-10-06
AD Apophis Kuma - 2004-11-24
LC Big Poppa K - 2004-11-16
LCM Blenheim - 2005-05-29
HA Daniel Bonini - 2004-10-31
CPT Dweezil - 2004-11-02
GN Elwood the Brave - 2019-07-17
AD Gidda - 2005-01-20
GN Golbez Harvey - 2005-03-23
MAJ Hermann - 2005-01-25
CPT Ibram Gaunt - 2005-01-21
FA John T. Clark - 2013-10-13
CM Kahooli - 2005-04-12
MAJ Landon Cruise - 2014-03-28
COL Locke Setzer - 2005-02-18
CM LQC-75-3 - 2021-11-09
GN Mark Schueler - 4 times, last on 2020-04-22
LT Mauler Mithel - 2004-11-16
LC Michael Emrys - 2004-10-31
RA Nutrientman - 2004-11-14
GN Pete Mitchell - 2020-08-25
CM Ranj'e Lilos - 2004-10-20
COL Rau Aznable - 2005-01-22
CM Roulex - 2004-10-20
LC Savageaz - 2004-11-27
COL Torres - 2005-02-05
LT Total Darkness - 2005-06-11
CPT Von Predator - 2004-10-31
CPT Wolve Excelsior Berkana - 2022-08-18
COL Zystem Fryar - 2004-10-10
Tie Fighter (SP) Mission Title: TIE Fighter: Demonstration Missions: 1 Author: SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign (mindb_ender@hotmail.com) Storyline: David Wessman and David Maxwell of Peregrine Software. Game Platform: TIE Fighter (all versions) Ships: TIE Fighter Difficulty: Tricky THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle Description ----------- This mission is the elusive "TIE Demo" mission, that was part of the flyable demo of TIE Fighter and is in fact the first TIE mission ever made, but also in storyline: It happens just before the first mission of Battle 1 (and the Battle of Hoth) and is Mareek Stele's first actual combat mission. All official TIE Fighter missions are part of the Emperor's Hammer History and this would be the earliest bit. The Demo actually uses a mix between the X-Wing and the TIE Fighter mission formats: It has the 48 possible flightgroups of TIE, but like X-Wing it has no included briefing and it uses a craft slotlist that is closer to that of X-Wing as well - also only using craft that are in X-Wing: this means this mission can be flown in any TIE version because they all have more craft types. Using hex editting I've ported the demo mission completely to the final TIE Fighter mission format. To finish it off I've added a full modern day animated briefing (the demo doesn't have one). Besides the briefing this is a complete port, with all the same craft on the same locations doing the same things. Giving you all the chance to play it (again) in better quality (TIECD/95). For the Glory of the Empire! NOTE ------------------- This mission should work for all versions of TIE Fighter. DO NOT VIEW OR EDIT THIS MISSION WITH TIE FIGHTER MISSION EDITORS! (They all have a bug in orders that I had to fix using a Hexeditor)SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-32rh-51gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-3E [CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}