BoP-F 6: Unknown Space

Battle Information

Game platform: XvT - Balance of Power
Missions: 1
Release date: 2000-10-30
Last updated: 2009-02-28

GN Smitrock

Average rating: 3
Reviews: 7
Bug reports: 0
Times completed: 47
Patches used
  • EH Ship Patch for BoP
  • Battle Reviews

    CPT Xye



    An enjoyable little battle, if simple (on easy). I think the pacing is actually OK with this one, you don't have to wait around forever for things to happen, ships dock and shuttles arrive when they're supposed to. It's not bad, it's just really boring. If you're looking for easy points, this is the way.

    Take over a facility and disable the escaping shuttle. Keep an eye out on the Xwing wave that shows up far from the station because that will be the time the shuttle decided to depart and make its way to safety. Enjoyable mission without too much of a headache. Disable the shuttle and that should be your last objective. Not difficult at all.

    CPT Solohan50



    I played on Easy. This was a quick and simple mission. There's not a whole lot to say here, frankly. The mission goes by pretty quickly as you kill some ships. Not much is really needed from you as a pilot.

    COL Genie



    Not worth our time really. Just an ok mission that doesnt ask too much from you. A walkover as you fly inside your fortress. Fly it for completion points.

    COL Phalk Sturm



    A mission in the Space Cadillac is always a good mission by my book. Put aside the previous statement, this mission is actually a good one. You will have to protect a capture operation of a FAC and then fend off fighters and a CRL that came to the aid of the assaulted factory. The mission has it all, some dogfighting, some bombing, even some quick feet disabling of SHUs. Worth a try and a real invigorating FCHG point.

    CPT Von Predator



    This is a good mission while you're flying a T/D against multiple NR Forces, Y-wings, X-Wings as well as some Capital ships (like CRL). The mission gives the opportunity to destroy many enemies, it's quick and easy. I wouldn't reccomend it for a competition though, because using a T/D makes your work much easier, so i give it a rating of 4.

    VA Locke Setzer



    Wasn't very challengeing, but flying a TIE Defender in XvT is always a blast!

    Battle Bug Reports

    There are currently no open bug reports for this battle.

    High Scores

    Mission: 45,329 FA Pickled Yoda 2017-06-08

    Top Ten

    (of available records)

    1 45,329 FA Pickled Yoda 2017-06-08
    2 45,196 GN Dax Corrin 2015-06-05
    3 43,171 COL TK-7764 2003-06-13
    4 28,361 CPT Von Predator 2005-03-26
    5 27,552 CM Duken 2003-10-24
    6 24,612 LT Cole Archer 2003-08-11
    7 22,000 CPT Hunterwolf 2003-11-21
    8 15,550 Darth Vader 2003-03-12
    9 15,110 GN Dunta Polo 2009-11-02
    10 15,050 COL Genie 2021-10-26

    Battle Completion Statistics

    This battle has been flown by 44 pilots a total of 47 times.

    Title:  "Unknown Space"
    Game Platform: Balance of Power Add-on for Xwing vs TIE Fighter
    Single mission using the Official Emperors Hammer Craft Patch "TIE Defender"
    Designed by: WC/MAJ Smitroc/Avenger Wing II/SSD Avenger
    Unknown Space
    The Republic are now trying to expand their territory further East of the Outer Rim boundry. 
    Naturally they have been unsucessful with regaining Imperial Terrority from the Powerfull 
    Emperor's Hammer Fleet.  Unknown Space is their only alternative at this point.   
    Random Probes have been dispatched to specified Unkown Space areas in attempt to figure out 
    the Republics findings;  this may include such things as Planets, new life forms and 
    Galactic Formations (Black Holes, Solor Systems, Super Stars,etc).   
    Since unknown space is a relative mystery right now the Grand Admiral has decided to hand 
    this situation over to the Grand Master himself.
    Attention  Sith Squadron:  Crimson Vangaurd        -Sith High Warrior Firefox
    The New Republic has now ventured into the Unknown Space region in an attempt to establish 
    more territory and possibly populate a planet with a New Republic Capitol.     
    Our assignment is to sought out this Republic Fleet.   
    Imperial Intellegence informed me that this Fleet is only made up of meer 
    Republic Scientists and a few Squadrons of Starfighter Defenses.    
    Going into Unknown Space,  the Republic figures they would not have to worry about the 
    Emperors Hammer.  We will proceed to the location coridinance transmitted via nearby Probes.
    When we arrive,  we will hold steady unless attacked.   There will most likely be a 
    designated Science Platform were we will send in a transport with Republic codes which 
    should give us clearence for docking.    A trip device will be attached to the haul of the 
    platform at which a virus will knock out all the systems and render the station completely 
    offline.  We will then proceed in attack formation and destroy the Starfighter Defenses and 
    capture any remaining Fleet Vessels.  These urget orders are from the Grand Master himself!
    Below are the Installation instructions
    1] Double click the .EHM file, the EH Battle Launcher will install the battle.
    2] Check the Misc folder in your BoP one for additional material like patches, sounds etc.
    3] Press the Balance of Power button to start BoP and fly the battle.
    EH TIE Defender Ships Patch is needed to fly this free mission.  It is very simple to install
    -The TIE Defender patch can be found at the Science Office
    Just follow the install instructions that come with the patch.   The patch comes with a 
    nice self install program.
    Player Craft (1) T/D
    Beta Corrections
    - Spelling/Grammar corrections
    - Gave the CRL's suitable orders to make them fire back at any attackers.
    - Changed VSD's arrival orders to always.
    - Changed ATR's arival orders to always.
    - Added that the Avenger must attack rebels.
    - Changed that the CRL's now arrive  when the FAc is captured to allow the ATR to dock un-opposed.
    - Made the enemy fighters not primary targets.
    - Made CRl waypoint furteher away to give you a chance to destroy it.
    by CMDR-TCT-TCS/CM Jourdain/Cobra/Wing XIV/ISD Intrepid
    - Additional corrections, goals
    by TAC/AD Striker/CS-3/SSSD Sovereign