XW-TC 2: Operation: Dark Hammer

Battle Information

Game platform: X-Wing
Missions: 4
Release date: 2003-01-26
Last updated: 2012-11-03
Creator:

HA Ender mBind

Average rating 3.4
Reviews: 5
Bug reports: 0
Times completed: 43
Patches used: None
Dark Hammer Medal
Battle Medal:
Dark Hammer Medal

This battle includes an extra "site" folder with an offline copy of Operation: Dark Hammer website.

Battle Reviews

LC andr3

1

2022-10-01

Endless waves and cap ship grinding...................................


LCM Marek Ny`Irfa

3

2020-09-02

This battle has a really slow start. First two missions are pretty much identical and dull. In a nutshell it's 'you' vs. a Frigate. I'd enjoy at least some fighter cover for the enemy ship here. Third mission is quite enjoyable larger scale dogfight. The last mission though... It's a wrist pain! I think it has somewhat fifty T/As for you to tangle with and a pesky T/F on your side that enjoys getting in your line of sight. At least I have him a lesson learned hard on why T/F pilots shouldn't do that! >:P
Not a really great nor interesting battle but a bonus point for Scooby-Doo reference!


COL Highlander

3

2020-08-07

This was a very fun battle and not obnoxiously long, very well rounded


COL Shae Kitane

5

2003-03-07

Very nice. The first two missions are quite relaxing. The last ones feature a lot of enemy fighters. (Thank you for not giving them missiles, Ender.) Oh yeah, just stick around as long as possible in mission 4 and kill as many TIE Advanceds and capitals (personally I just didn't feel like killing the CRS) as you can. This will give you an incredible amount of points, hehe. =)


LC Frey Gallandro

5

2003-01-27

THAT was really a good one !


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Battle Total: 382,730 COL Shae Kitane
Mission 1: 17,660 GN Dax Corrin
Mission 2: 36,276 GN Dax Corrin
Mission 3: 28,352 FA Pickled Yoda 2017-06-28
Mission 4: 340,797 COL Shae Kitane

Top Ten

(of available records)

1 382,730 COL Shae Kitane 2003-03-12
2 374,775 CM Vanguard88 2023-09-17
3 362,432 FA Pickled Yoda 2016-06-29
4 351,824 CM Xanatos Screed 2003-04-14
5 347,261 FA Pickled Yoda 2017-06-28
6 262,820 LC Alec Qarni 2003-08-30
7 256,598 LCM Marek Ny`Irfa 2020-09-02
8 98,366 GN Coranel Both 2016-06-25
9 96,939 LC Gytheran 2021-10-01
10 94,282 HA Pete Mitchell 2017-06-26

Battle Completion Statistics

This battle has been flown by 37 pilots a total of 41 times.

LC Ace Hobbes

LC Alec Qarni - 2003-08-30

SL Alejandro Araujo - 2021-04-08

HA Anahorn Dempsey - 2 times, last on 2017-02-17

LC andr3 - 2022-10-01

LCM Aregon

GN Coranel Both - 2 times, last on 2023-09-10

GN Dax Corrin

MAJ Deleted Member - 2003-04-30

CM Duken

HA Ender mBind

LC Frey Gallandro - 2003-01-28

CPT Great Griffin - 2004-06-22

LC Gytheran - 2021-10-01

MAJ Hermann - 2 times, last on 2020-09-21

COL Highlander - 2020-07-18

AD Impulse - 2005-04-18

LCM Jania - 2003-02-15

Battle Title: Operation: Dark Hammer 
Missions: 4 including briefings 
Medal: Dark Hammer Medal (Medal and ribbon included) 
Author: SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign 
(mindb_ender@hotmail.com) 
Site By: FO-TCCOM/FA Priyum Patel/CS-4/SSSD Sovereign 
(spellfire@btinternet.com) 
   
Ships: X-Wing 
Difficulty: Playable to hard. 
Battles: 4, all from the TC-ASF Side. 
Release Date: 19/jan/2003 
   
Filename: OPDHXW.zip 
File contents: Max4.BRF, Max4.XWI, Max5.BRF, Max5.XWI, Satlit1.BRF, Satlit1.XWI, Waistem.BRF and 
Waistem.XWI and readme.html, opdhmedal.jpg, opdhribbon.jpg, A Folder called /site/ containing the 
Operation Dark Hammer site.  
  
THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS 
TM & (c) LUCASARTS ENTERTAINMENT COMPANY. 
  
X-Wing CD Installation: Download and install XCD from the SCO Site (http://sco.minos.net), files 
archive, the edittors section. (6k.) This will let you run custom missions. There is a full guide 
available at the SCO site as well. 
Put Max4.BRF, Max4.XWI, Max5.BRF, Max5.XWI, Satlit1.BRF, Satlit1.XWI, Waistem.BRF and Waistem.XWI 
in your new "C:\Mission" folder and use XCD to start X-Wing CD. 
Create a new pilot based on your pin and the battle's type and name. For example: 2883tc01.plt if 
I would be flying the first XW-TC battle. 
Fly the first 4 "Historical Combat" missions for the "X-Wing". 
note: other custom missions in your mission folder will be overwritten. 
  
  
X-Wing 95/Disk Installation: Run full install of the game so the mission files will be on your 
hard drive. The game will take it's mission information by preference from the harddisc, but might 
still give a warning. In that case - Ignore. 
Locate your X-W Directory and open the folder labeled "Mission", or "Classic" in X-W95. Copy the 
*.xwi, *.brf files of this custom battle into it. 
Create a new pilot based on your pin and the battle's type and name. For example: 2883tc01.plt if 
I would be flying the first XW-TC battle. 
Fly the first 4 "Historical Combat" missions for the "X-Wing". 
note: the original 4 missions in your mission folder will be overwritten, so back them up. 
  
Battle Description:  This battle is based upon the Aggressor Strike Force wargame "Operation: Dark 
Hammer" (IS2:DH), conceived and run by Battlegroup Commander, Admiral Priyum Patel. OP:DH was a 
based upon to the wargame "Exercise: Imperial Storm" which was conceived and run by former Flight 
Officer, Fleet Admiral Kessler (ret). The wargame concept was based on Project: Faithful - which 
was originally designed & run by Vice Admiral IQ Pierce (ret). 
The battle is a conversion of the original XWA skirmish files used (as far as available) w/o using 
a "XW Skirmish" template. While it hs been tried to make it asmuch a regular battle as possible. 
This still offers some limitations towards this battle as a Single-Player experience: 

The goal in a Skirmish is to destroy all opposing forces - as such all the missions would have a 
Primary Goal of destroying 100% of the opposition. Because it is only from 1 team's POV some of the 
missions would then be impossibly difficult: the ones lost by this team. In the case of these missions
other Goals have been created. 
War gaming Skirmishes hold almost 200 craft (2x94) - which means that some of the larger scale battles 
make for very long missions with quite a lot of waves (XW can hold 28 to 32 craft at the same time, 
this means that you'd have up to 6 waves - per craft) 
War gaming Skirmishes hold also a maximum of almost 200 craft - this means larger battles are split 
up in waves. To keep in with the full conversion these waves have not been combined to single 
missions - which means that you will probably have a larger mission in the first wave then in the 
last. (When both forces have been depleted) 
Because the story line is based on actual tactics and strategies it doesn't hold to the classical 
battle structure of going towards a climactic final battle and you won't always have the opposition 
you'd wish you have - this is more realistic but it might cause strange effects for the classic 
mission flier. See it as "story driven" 
Some of the XWA craft and possibilities are not there in XW - craft adjustments have been made. 
However we might wish it to be like that... even the emperor's Hammer doesn't win every battle... or 
even campaign. 
 
   
Story Line: The "basic way" of your Story line you can find on the OP:DH site which is included. 
The "Battle Reports" page gives a step by step description of each battle, the "Map" page shows you 
where you are in the galaxy plus data on the planets involved, the "Forces" page shows you what craft 
to expect in the combat area and the rest is there to show you how a wargame like this is run and what 
it was all about. 
   
1 Battle of Thilla (Region 4G): flown on Wed 27th Sept 2000. 
Player Craft: X-Wing 
After the Empire's fall from its set of power on Coruscant, and the following Rebel take-over, many 
individuals struck out on their own, determined to carve their own little niche of power in the Galaxy. 
One such person was the pirate, and now self-proclaimed Warlord-Admiral, Darius. His piratical 
activites gave him some measure of succes: continous attacks on shipping lanes and merchant ships 
enabled him to build a considerable Fleet, which has come to be known as the Goliath Fleet. His 
activities had no effect on the workings of the Emperor's Hammer, and had thus far been ignored. 
Recently the Pirates have started to move in on the Emperor's Hammer Sectors. GA Ronin has put the 
ASF on the case of keeping the [pirates] in check. The ASF has started by stepping up patrols in the 
area to make sure the pirates don't jump on our turf unnoticed. 
 
   
2 The Battle of Stic (Region 6G) was flown on Wed 27th Sept 2000. 
(Not featured in this version.) 
The Goliath fleet has struck at several worlds simultaneously, in a bid to capture them. The B/CRS 
Closan II has entered around Stic and its inhabitants have transponded a call for help. A call we 
can't let go unheard, so we have send in the ASF ships ISD Predator, VSD Stellar Knight and Int 
Constraint to liberate the System from Goliath Control. The ASF will not be using any fighters in 
this engagement as Capital Ships are well enough equiped for the job. You are flying a single fighter 
as observer from the ASF Flagship The Grey Wolf, the private fighter of one of the GW's favourite 
pilots, Khadgar. Make sure you see the end of the battle. 
 
   
3 The Battle of G'Rho (Region 4E) was flown on Wed 27th Sept 2000 
(Not featured in this version.) 
Imperial Agents and Probe droids were dispatched to investigate Darius Fleet, and they made a 
worrying discovery: The Goliath Fleet is far larger than had been previously thought, with several 
large warships of different types, and dozens of fighter squadrons and support vessels. Left to his 
own devices, the Warlord-Admiral could soon prove a major threat to the stability of the Emperor's 
Hammer. Unfortunate news for the world of G'Rho, they've been invaded by a large Goliath Fleet, made 
up of the ISD Blight, CRS Offense, VSD largo, INTs Nicardan & Balfour, L/FRG Able IV, ATRs Baker & 
Charlie and ETRs Delta & Epsilon. The ASF rushed to G'Rho the moment they heard about the attack, 
hoping to catch the Goliath Fleet... instead we found a lone Lancer Frigate... 
 
   
4 The Battle of Mantessa (Region 5E) was flown on Fri 29th Sept 2000 
(Not featured in this version.) 
We are under direct attack by the biggest Goliath Fleet seen yet by the Emperor's Hammer! They were 
first reported near G'Rho but after we sent our forces there they moved on to here to avoid the 
confrontation. We're heavily outgunned here and our forces in the G'Rho System won't be able to 
reach us in time, the best we can do is try and retreat for the moment, but for that we need some 
distraction and some cover. You are to attack the GOL Capitalships with your warheads in the hope 
they'll go after you and not the M/FRG Rage. If you can make it out hyper to point R6F. 
 
   
5 The Battle of Narulac (Region 8E) was flown on Fri 29th Sept 2000 
(Not featured in this version.) 
After the Battle of Mantessa, The Fleet Commander, Grand Admiral Ronin has ordered the entire 
Aggressor Strike Force into action: We are to find Darius, and destroy him and his fleet of 
warships! The B/CRS Duran I has been in orbit around the world of Norulac for a while now, but the 
VSD Bronze Sword, escorted by several squadrons from the ISD Intrepid have arrived to take revenge 
for their lost wingmates at Mantessa. 
 
   
6 The Battle for Daltar (Region 7C) was flown on Fri 29th Sept 2000 
Player Craft: X-Wing 
This is the last of a set of liberations we have conducted over the last week. They were started by 
a tactic of Darius to just send a single cruiser to as many planets as possible and then to force 
its inhabitants to supply him his resources. After destroying most of these cruisers and taking the 
planets away from him, the ASF has forced Darius to change tactics. This last B/CRS will perhaps 
convince him to give it up completely. The BGCOM, AD Priyum thought it was needed to have an observer 
here present while we take out another one of these Goliath B/CRSes. The last one for now we think... 
we can't find any more GOL forces anywhere at the moment. You as an elite Avenger pilot qualify very 
well, but do remember that the Captain of this ship is quite sure he can do the job himself - so stay 
out of it. 
 
   
7 The Second Battle of Mantessa was flown on Sat 14th Oct 2000 
Player Craft: X-Wing 
More conflicts have broken out between the Goliath and ASF Forces. And this may well prove to be an 
even more decisive set of battles than the last... A Goliath Probe Droid arrived at the ASF held 
planet of Thanta Zhilbra. It spotted the M/FRG Implacable in orbit before promptly selfdestructing 
The Goliath L/FRG Able III arrived at the ASF held world of Kimanan, to find no hostile forces on the 
sensors. The ASF Dreadnought, Stone Golem, has arrived, uncontested, at the neutral planet that water 
forgot, Tatooine. After they defeated our forces at [Mantessa] earlier this week they were left with 
the ISD Blight, two Interdictors, several types of Transports and about three squadrons worth of 
fighters. Since the Goliaths have apparently retreated the rest of their Capital Ships and left the 
fighters to defend their claim on [Mantessa]. 
 
   
8-1 The Defence of the ASF Golan Platform was flown on Sat 14th Oct 2000 
(Not featured in this version.) 
The ISD Blight, the two INTs and Transports we missed at Mantessa haven't retreated at all! They were 
in transit to where their Probe Bots had pointed our Main Base out to them. Now with our forces spread 
over the sector in an attempt to find them, they are attacking our base almost undefended! In this 
first wave the Pirate Raiders will just center their attack on you, the Platform's Fighter Defence, 
as to make sure they loose none of their precious Bombers in the second wave. Expect your counterparts 
to be in TIE Advanceds too, with a cover of Transports. 
 
   
8-2 (Not featured in this version.) 
Well apparently you got your fighter back into the hangar in the middle of a battle - so you can 
finish your duty and take it back out there! Oh and if it's that smashed up T/A over there, we fitted 
some warheads on that I think. We even got our platform's Cheff to make you a briefing, the rest of
the crew is on its way to the escape pods... 
 
   
9 The Defence of the Goliath Platform was flown on Sat 14th Oct 2000 
(Not featured in this version.) 
Once again Revenge is Ours! Just as the ISD Blight closed in on our own unfortunate base, we discovered 
the main Goliath Base and sent our Main Force there. Their base is just weakly defended but they might 
have a few tricks up their sleeves - this is after all one of the places where Darius might be hiding 
out! If we kill him, his fleet of pirates will surely fall apart... This is a standard Golan 3 
Spacestation, usually equiped with two defence squadrons, because we are talking pirates here, we can 
probably expect such greats as the Wisbone or R-41 Starbaser. 
 
   
10 The Second Battle for Daltar II (Region 7C) was flown at the end of October 2000 
(Not featured in this version.) 
Vice Admiral Pel's personal TIE Defender Falchion was under repairs at Pyrath and was to be delivered 
to his ISD Intrepid by the DREAD Stone Fortress. If the Stone Fortress was going through the area 
anyway, it might just as well check out the atmosphere at Daltar - bad idea... Now the Stone Fortress 
is at a stand off with the B/CRS Closan I and Pel might not get his fighter back at all. You are here 
to make sure he does. You are to take the Falchion out of the combat zone to make sure nothing happens 
to it. If the Stone Fortress wins the battle, you are to return there with your fighter, else hyper to 
the coordinates of the Intrepid you will receive then. 
 
   
11 The Second Battle of Narulac (Region 8E) was flown on Wed 25th Oct 2000 
(Not featured in this version.) 
When the rest of the ASF Fleet here left for undisclosed systems the VSD Ironsword was left here to 
keep our hold on the planet Norulac. No problem you'd think... Wellll, last night we had a little 
party onboard with all the COMs of the fleet and it seems our BGCOM, AD Priyum, got a bit drunk on 
the Captain's Corellian - so drunk in fact that he couldn't fly back to the Grey Wolf afterwards - so 
Vit and Cyric took him with them on the shuttle... All a bit embarrasing and all... Anyway, the 
problem is on one hand that of Priyum's T/A that has to be returned to the Grey Wolf and on the other
hand - that we have just been attacked by an overwhealming force of GOLs... it seems that the pirates 
were waiting for the moment our ships left us here alone to strike with quite a lot of fighters, some 
carrying Heavy Rockets. 
 
   
12 The Second Battle of Narulac (Region 8E) was flown on Wed 25th Oct 
(Not featured in this version.) 
It seems that our theory about Darius changing his tactic to ours, the mopping up technique, has been 
proved. Twice in a row now he has attacked a lone ASF starship with large forces. And this time may 
well be his last... There is a special tactic behind this battle, one deviced by VA Cyric of the ISD 
Grey Wolf. The Vice Admiral was here till the last minute for preparations and then took the shuttle 
back. Being a kind man, he left us his own T/D Defiant "So at least you have something to help." VA 
Cyric would very much like to have his brand new fighter back onboard the GreyWolf, so don't even get 
a scratch on it please. 
 
   
13-1 The Fourth Battle for Daltar IV (Region 7C) was flown on Sat 11th Nov 2000 
(Not featured in this version.) 
Warlord Darius took our bait, the DREAD Stone Fortress, and jumped into the Daltar System with the 
mainstay of his Goliath Fleet, including his Flagship, the ISD Goliath. Expecting this we had a 
formidable ASF Fleet standing by in the outlying regions of the System to pounce upon his forces 
while our Interdictors keep him here. This time he won't escape us! The Grand Admiral has already 
approved Medals of Honors to be rewarded posthumusly to the brave crew of the Stone Fortress who made 
this all possible. Basically the ASF Fleet has been kicking Pirate Buttocks since the start of this 
Operation so the GOL are pitching some T/Is, Supa's and Transports against our T/Ds. Our staff is 
quite sure we'll consolidate our victory here today! 
 
   
13-2 (Not featured in this version.) 
The last wave proceded very well indeed - we just lost a few TIE Defenders. Now the Goliath Fleet has 
even less left of their once great fleet of Pirate Invaders. They seem to be getting down on their 
fighters, which will serve us well, once we get to their Flag Ship they wil be utterly defeated at 
last. 
 
   
13-3 (Not featured in this version.) 
We did destroy all the Goliath Forces that they have thrown at us... But over the last few attacks we 
have been mostly facing quite cheap transports and elderly fighters - which while no match for our 
superiour fighters one on one - have over the duration of the last few waves completed their goal of 
destroying most of our better fighters! Ofcourse we have plenty left but this will get very tense. Do 
not engage any targets you are not absolutely sure of to kill without losing any of our own forces. We 
cannot afford to loose too many ships in these waves! 
 
   
13-4 (Not featured in this version.) 
We're almost clean through our fighters and they almost haven't used them at all yet, But up to now 
we've been seeing just the same squadrons we saw before, so we're going for a last ditch run to wipe 
out their fighters. We have been facing the same Squadrons over the last Battles as here, so we are 
expecting some more Y/W Indigo, T/A Golf and A/W Omega. If we destroy those we hope they'll have no 
more fighters left. They have some Transports left still, try to take those out too. But they'll be 
easier onour turbolasers than fighters are. 
 
   
13-5 Player Craft: X-Wing 
Our wings might be destroyed but we do have some fighters left, the ones you saved from destruction 
in the earlier battles! You'll need to too, as it seemed our last ditch effort was for nothing: The 
Goliaths have just launched more fighters, including two completely fresh Squadrons! We have decided 
we can't win this so we're forced to go and make a run for it. You are here to make sure the starships 
can get away back into EH Territory. Intercept their warheads if possible and go after their bombers. 
 
   
NOTES: You need X-W CD or '95, as far as i know no other patches are needed. I cannot assure it will 
run on X-W disk as it might exceed its maximum craft amounts. You'd need the B-Wing and Imperial 
Pursuit add-ons to play. 
Other Information: This battle has been lying on the shelf (for over two years) finished for as far 
as its now since practically the wargame was run, I have since decided I just wanted it released 
quickly. Bugs could arise  - please mail me if they do - also if you have hints, death threats, 
questions or appraisals. 
   
Corrections By:  
Corrections: