TIE-F 189: Mu's Assault

Battle Information

Game platform: TIE Fighter
Missions: 1
Release date: 2001-12-19
Last updated: 2003-09-10
Average rating 4.3
Reviews: 3
Bug reports: 1
Times completed: 66
Patches used: None

Battle Reviews

It starts well and on hard it will challenge your gunboat skills a little bit. There are a couple of issues, one being, if you send the T/Is home, then Jackel will never arrive. There are a couple of issues with it, but overall it was enjoyable. You can finish it fast by killing the Interdictor with rockets, though the TIEs will do their best to ruin your fighter insurance. I recommend flying it.


One of the best in the compendium. You can see the mastery of AV, aka Absolut Vodka, behind this. The GUN is such a wonderful fighter. It is the very best war mule the Empire had back in the days of glory. And it can put up a dogfight. Sure, maybe not against a fancy complement of the latest usual Defenders, but inside this flying tank you will feel invincible. It has a tractor beam fitted, giving you the extra power you need to avoid being the space turtle. Dogfight, disable, destroy an INT and sweep out a minefield. I can not recommend this mission enough. Perfect layout, good briefings. A golden classic for just a quick challenging mission or perfect material for a harsh competition. Wing VIII, again.


This is a fun mission and I can wholeheartedly recommend this for anyone looking for a nice quick mission to play for some credit. Sure it lacks some plot and those Z-95s required for your secondary goals may not show up, but it does allow you to take out some fighters and an Interdictor in an Assault Gunboat. You’ll feel good when you are done. I give it a 4.40 (Rounded down to a 4 for purposes of the EH review scale).


Battle Bug Reports

MAJ Landon Cruise

2014-02-20

The primary objects z-95s hyperspace out within 1 minute of arriving, there are about 6. Not enough time, bug I think.


High Scores

Mission: 60,414 LC Tempest

Top Ten

(of available records)

1 54,372 LCM Mateusz 2004-06-16
2 43,494 RA Genie 2022-06-25
3 42,665 COL Phalk Sturm 2021-02-14
4 37,762 FA Conker Blackwood 2003-10-14
5 35,867 AD Apophis Kuma 2002-12-17
6 33,216 CM Infamus 2003-01-31
7 32,272 MAJ Gustan 2020-04-20
8 30,658 LC Michael Emrys 2004-06-04
9 29,864 COL Torres 2005-03-21
10 28,813 LCM Razor 2002-12-08

Battle Completion Statistics

This battle has been flown by 64 pilots a total of 65 times.

Title: Colossus: Mu's Assault
Mission: 1 Free-Mission
Medal: none
Game: TIE Disk, TIE CD, TIE95
Author(s): 

PIN 3319 COM-TCT-TCS/RA Absolut Vodka/ISD Colossus (Mission and Plotline Design)

Testers:
PIN 512 BGCOM/VA Mell/TieCorps Battlegroups (Plotline review and Beta Testing)
PIN 7614 FL/LCM Zept Leeartic/Eta 2-1/Wing VIII/ISD Colossus ( Beta Testing)


Required patches
----------------
* none


Installation instructions
--------------------------
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
3] Press the TIE Fighter button on the EHBL to start the game
4] Create a new pilot and fly the first battle




Mission Brief:

Plotline for the mission "Colossus: Mu's Assault"

Well the situation is as follows. VA Mell was instructed by VA Adrenaline the BGCOM to go and take over a planet. They sent out a small task force to go ahead and make sure the way was clear. Somewhere along the route given they were forced out of hyperspace.

It was a Rebel INT which was sitting in the hyper lanes waiting for an unsuspecting candidate. Unfortunately its was Mu's squadron and a couple of other vessel who got dropped. They are tasked with destroying the INT so that the ISD Colossus can make it to its drop point undetected.


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Created by:

PIN 3319 COM-TCT-TCS/RA Absolut Vodka/ISD Colossus (Mission and Plotline Design)

Testers:
PIN 512 BGCOM/VA Mell/TieCorps Battlegroups (Plotline review and Beta Testing)
PIN 7614 FL/LCM Zept Leeartic/Eta 2-1/Wing VIII/ISD Colossus (Beta Testing)