TIE-F 135: Lightsaber Emancipation

Battle Information

Game platform: TIE Fighter
Missions: 1
Release date: 2000-08-28
Last updated: 2003-09-09
Creator:

AD Troutrooper

Average rating 2.2
Reviews: 6
Bug reports: 0
Times completed: 60
Patches used: None

Battle Reviews

I think it's alright. It is a bit of a frantic inspect + disable mission at the front, but I didn't mind that too much - the order of ships is pretty fair (Muurian -> Correlian Transport -> Conveyor -> M/CRV). Didn't encounter some of the issues others mentioned.

Not perfect (the Rebel TRNs arrive and do nothing, as you cannot have ships "compete" to capture in TIE Fighter - whoever shows up first gets dibs, causing the others to wait, even if their IFF is different), but different and entertaining.


Worst kind of mission, where you fail if you don't follow the exact, arbitrary, obscure order of which craft to disable first. Annoying and boring.


Ridiculously difficult mission, even on easy. And if you DO manage to disable the proper transport before it goes to hyperspace, someone else comes along and kills it. I am all for a challenge, but this is nonsense.


Good mission, and bug free. It was somewhat difficult, but not so much that it was annoying. Just a matter of realizing the order in which to do things. One thing that did bug me was that if the CORT with the special cargo happens to be under another CORT it fires its missiles at you when you attack and its missiles hit another CORT and then that one shoots back and kills the CORT you were to disable. No way to get around it other than to destroy the other CORT first, but that takes way too much time for this mission. But overall good, clean, fast-paced mission.


This is a hard but nice mission.


This is a good mission but extremely difficult. Well, not difficult so much as frustrating. If you can time things just right the mission itself is rather easy, even on hard, but the timing is critical. You have a very limited amount of time to id and disable ships before they jump into hyperspace. TT, you did a great job on this mission, with that one exception. I know you see the problem, as we have already discussed it. All in all though, good job.


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Mission: 137,348 GN Andrzej Mezynski

Top Ten

(of available records)

1 98,899 CPT Daar Skeloria 2003-11-11
2 98,459 LCM Mateusz 2004-07-04
3 42,747 VA Locke Setzer 2024-10-15
4 35,948 MAJ Deleted Member 2003-02-07
5 5,829 HA Frodo March 2003-03-24
6 5,787 FA Xavier Sienar 2016-06-18
7 5,230 AD Ranthier Khaen 2003-06-25
8 4,389 GN Mark Schueler 2017-06-08
9 4,369 MAJ Wolve Excelsior Berkana 2022-08-18
10 4,289 HA Pete Mitchell 2018-06-02
Title               : Lightsaber Emancipation
Author              : FL/LCM Troutrooper/Omicron 3-1/Wing VIII/ISD Colossus (Troutrooper@yahoo.com)
Platform            : TIE Fighter
Number of missions  : 1


DISCLAIMER
===========
THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.



Required patches
----------------
* none


Installation instructions
--------------------------
1] Double click the .EHM file, the EH Battle Launcher will install the battle
2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc.
3] Press the TIE Fighter button on the EHBL to start the game
4] Create a new pilot and fly the first battle


Description:
------------
Ei'Wehc Dnana'h is a well-known smuggler in this region of space. The Dark Brotherhood has
not paid much attention to him. Until now. Apparently, he has found a cargo of lightsabers
and is selling them on the black market at insane prices (The lowest price paid for a 
non-working saber was 359.4 million credits, while the lowest for a working saber was 1.2 
BILLION!). Obviously, he must be stopped. We want those lightsabers in our possession, 
or, at the very least, destroyed. We absolutely do not want them to fall into the hands 
of the Light Jedi. 

Primary Goals: All Pirate Ships must be captured.
		 ATR Misfit must have completed its mission
Secondary Goals: 100% of FG Ghostrider must have survived until other goals completed
		    All freighter craft must be identified.

FL/LCM Troutrooper/Omicron 3-1/Wing VIII/ISD Colossus
ISMx5/CoB [GALL] {IWATS-M/1/2-SM/2-TT}
GRD Troutrooper(Sith)/House Galthain/Clan Satal Keto, GN