XvT-TC 92: Wing VIII: Prelude

Battle Information

Game platform: X-Wing vs. TIE Fighter
Missions: 5
Release date: 2004-05-30
Last updated: 2009-02-22
Creator:

HA Ender mBind

Average rating 3.5
Reviews: 8
Bug reports: 1
Times completed: 76
Patches used: None
Colossus Cross
Battle Medal:
Colossus Cross

Battle Reviews

CM Vanguard88

2

2023-09-05

Many issues on higher difficulty centered around a lack of a beam system, no wingmen in any mission and too many waves of enemy starfighters. Also bizarre that you have to protect the other squadron instead of your own.


REally cool missions where you have to destroy a bunch of different cargo at first and then in the final mission you have to capture a Frigate. Don't forget in the final mission that you have to also capture the transport. It doesn't specify it specifically in the objectives but that's why there is a percentage bar in the goals. Enjoyable missions, some quite long, but definitely better than some boring missions and you get to fly the Missile Boat.


RA Genie

4

2021-10-30

The briefing is well-made with a solid storyline of working your way towards capturing a frigate for intel information. It's a solid battle, one of Ender's hits. I recommend giving it a go.


COL Phalk Sturm

4

2021-07-20

A solid battle which remembers the great deeds of Wing VIII. The plotline is simple but decent and the missions unfold in a very challenging way with lots of roles for all kinds of players. The dogfighting will be unforgiving and brutal at times, but overall a great battle. It would have been even better if the pilot had any chance to choose freely the pertinent loadouts which can be become a bit insufficient since the MIS will never carry a full-load, therefore crippling the game experience and motive of flying the Überbomber. But, I am also far from impartial, since I am featuring in one of the missions, my beloved Eta Squadron and the shiny old glory of days gone by. A classic to be flown and never forgotten. Wing VIII. The Colossus.


LCM Marek Ny`Irfa

3

2020-11-25

I suppose this one is fairly okay. It's clearly an XvT design (which is likey good in this case!), though I'm not a fan of missions with waves of crafts. Even if they aren't overdone. The plot is relatively solid though all in all I find that there's way too much effort involved in capturing a frigate. Maybe if it was for a MonCal instead. I noticed there's a small issue with the Missile Boat (though I believe it's more a problem with the EH Ship Patch than this battle). Whenever you empty your primary warhead bank (torps) you are unable to switch into your secondary bank even if you have all of the missiles left. Keep in mind to leave at least 1 torp then just fire all the missiles. Otherwise it won't be efficient enough. It's an okay one to fly.


COL Rau Aznable

4

2005-04-05

Wonderful mission. Very enjoyable. It sometimes gets too hard, but not hard enough to become frustrating. An example of excellent mission designing. I don't give it a 5 because I'm completely against any "protect squadron" objectives. They're there to fight, and they don't leave when they complete their objective. They must do their own work.


COL CrimsonFury

4

2004-08-10

Not a bad battle Enderboi, and is at a good difficulty level....proof is in the fact I have HS's for it :P


CM Shinobi

4

2004-06-19

Good missions and no bugs. Well earned rating 4 :)


Battle Bug Reports

GN Dunta Polo

2010-01-11

Battle requires EHSP for XvT, but this is not stated on the mission compendium.


High Scores

Battle Total: 448,370 CM Vanguard88 2023-09-05
Mission 1: 102,120 CM Vanguard88 2023-09-05
Mission 2: 104,810 CM Vanguard88 2023-09-05
Mission 3: 86,100 CM Vanguard88 2023-09-05
Mission 4: 61,236 CM Vanguard88 2023-09-05
Mission 5: 94,104 CM Vanguard88 2023-09-05

Top Ten

(of available records)

1 448,370 CM Vanguard88 2023-09-05
2 302,689 LCM Marek Ny`Irfa 2020-11-25
3 276,747 COL Rau Aznable 2005-04-09
4 215,030 COL CrimsonFury 2004-08-10
5 214,009 CPT Jaques Landeux 2005-03-21
6 202,545 GN Dax Corrin 2004-07-12
7 193,825 CM Shinobi 2004-06-18
8 156,399 CM Favdaukar 2020-11-25
9 147,372 MAJ Gustan 2020-11-19
10 138,811 LC Daisuke Airyu 2004-08-09

Battle Completion Statistics

This battle has been flown by 66 pilots a total of 74 times.

GN Abel Malik

HA Anahorn Dempsey - 5 times, last on 2021-02-22

COL Andrijas

AD Apophis Kuma - 2004-10-16

COL Archangel

LC Big Poppa K

MAJ Bryan

LC Chris Cox

FA Conker Blackwood - 2009-11-17

COL CrimsonFury - 2004-08-10

LC Daisuke Airyu - 2004-08-09

GN Dax Corrin - 2004-07-12

COL Dirty Vader

COL Drak - 2004-10-23

GN Dunta Polo - 2010-01-11

LT Eifel - 2005-06-11

CM El Guapo

GN Elwood the Brave

HA Ender mBind

CM Favdaukar - 2020-11-25

HA Frodo March - 2014-06-25

RA Genie - 2021-10-30

CM Ghorg

AD Gidda - 2005-01-16

MAJ Gustan - 2020-11-19

COL Gyssler - 2012-07-22

AD Hav Antiel - 2020-05-12

MAJ Hermann - 3 times, last on 2021-10-30

CM Hex Ra Kun - 2004-09-05

CPT Ibram Gaunt

LC Iceman

LCM Jaorrus Morraus

CPT Jaques Landeux - 2005-03-21

FA John T. Clark - 2005-04-16

MAJ KEBLAOMEGA - 2024-01-11

LC Kenath Zoron - 2009-05-07

COL Malidir - 2005-02-23

FA Marcin Szydlowski

LCM Marek Ny`Irfa - 2020-11-25

COL Nightmare - 2005-01-16

HA Pete Mitchell - 2017-10-10

COL Phalk Sturm - 2 times, last on 2021-10-29

FA Pickled Yoda - 2005-01-24

MAJ Prinz von Hoffman

GN Rancorous

COL Rau Aznable - 2005-04-09

GN Ric Hunter

CPT S 4patas - 2005-05-09

CM Sabbath

LC Savageaz - 2004-08-07

CM Shinobi - 2004-06-18

CPT SL8c8 - 2020-12-01

LC Spade - 2004-07-26

LC Steve Strangelove - 2005-05-28

COL Styles

LT Tirna Q'jira - 2005-04-01

CM TK-9780 - 2005-04-01

MAJ Tuba - 2011-12-17

CM Vanguard88 - 2023-09-05

CPT Vertigo

CM Virus

CPT Von Predator - 2005-03-26

MAJ Wolve Excelsior Berkana - 2 times, last on 2022-10-02

COL Zeth Durron

VA Zósite Kónstyte Styles

COL Zystem Fryar - 2004-06-28

X-Wing vs. Tie Fighter (SP) Battle

Title:		 Wing VIII: Prelude
Missions:	 5
Medal:		 Colossus Cross
Author:		 SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
		 (mindb_ender@hotmail.com)
Game Platform:	 X-Wing vs. Tie Fighter (+EHSP)

Release Date:    18/jan/2004
Ships:           TIE Advanced, TIE Defender, Assault Gunboat, Missileboat
Difficulty:      Easy.

THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.


Required patches
----------------
* EH Ship Patch for XvT


Installation instructions
--------------------------
1] Make sure you have the EH Ship Patch for XvT installed
2] Double click the .EHM file, the EH Battle Launcher will install the battle
3] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
4] Press the X-wing vs TIE Fighter button on the EHBL to start the game
5] Create a new pilot and fly the Imperial training missions



Description
-----------
Part one of a three part series about Wing VIII, Wing X and Wing XII taking on a large
New Republic Spine Security Force campaign.

Story Line
----------

Mission 1: 
With the "New Republic" now securely based on Coruscant, the very permanent "Provisional 
Council" has started taking an interest in the Outer Rim and the various Imperial "Warlords"
 they perceive has having cut out their own realms... especially the Emperor's Hammer.
As a result, they have ordered the Duke of Nister, the Fleet Commander of the "Spine 
Security Force" stationed nearby, to launch a new offensive against us. The Duke is in 
control of a large fleet of Calamari Cruisers of various types and is quite well up to the 
task... However the ID has reported that his forces are running low on supplies.
Our deep space monitoring systems have picked up one of his cruisers loading up on supplies 
in the outer reaches of the Bav System. Our hope is that by destroying its supplies, we 
will delay the NR-SSF offensive some more.

Mission 2: 
Mu and Nu Squadron bought us some time by destroying the CRS Maximus' supply cache, but not 
a lot: Already we have word of a convoy heading over the Corellian Trade Spine to replenish 
their losses. A crewmember on one of the freighters got drunk at their last stop-over and 
shot off his mouth... which also gave us a good approximation of the convoy's course.
Omicron Squadron is sent in to ambush the convoy and destroy its freighter craft. Because 
we know the convoy is well escorted, Iota Squadron will come along and protect Omicron on 
their mission.
This convoy of supplies is far larger then the cache destroyed earlier, taking it out will 
most definitely set back the Duke's plans for conquest in Emperor's Hammer Territories some 
more.

Mission 3: 
Omicron and Iota Squadron were successful in taking out the supply convoy on route to the 
Spine Security Force even though it got support from a Calamari Cruiser plus its escorts. 
This apparently was quite a blow to the Duke, as he ordered his cruisers back to his home 
worlds.
This offers us the opportunity to take care of another part of the New Republic Logistics: 
For the past two years the NR-SSF has been setting up various smaller bases all around the 
Corellian Trade Spine. These bases function as support and supply bases for their star 
ships, which is exactly that which we want to disrupt.
We found one of these bases on the outskirts of the Minos Cluster. Most likely it has been 
set up as a forward base for any assaults on the Emperor's Hammer Territories. Pi and Eta 
Squadron are sent in to damage it as much as possible - concentrating on the supplies first.

Mission 4:
To get a clearer picture of what the plans are for the upcoming assault upon the Emperor's
Hammer, the Tactical Office has decided that we need to capture a few ranking officers of 
the Spine Security Force for interrogation by the Intelligence Division.
Apparently the corvettes that Eta and Pi Squadron encountered on their mission originated 
from a small republican force headed by the Frigate Aurelius. By tracing the hyperspace 
tracks stored in their "black boxes" we were able to find this frigate taking on supplies 
just outside our borders.
To capture this frigate we will work in two waves: First Pi and Iota Squadron will go in 
and take care of the supplies and the frigate's fighter screen. They then return to the 
ISDII Colossus to make way for the second wave that will go for capture.

Mission 5:
The appearance of a third party in this conflict was surprising mostly because of the fact 
that we have never encountered these "Aloc Korna" before. Pi and Iota Squadron also 
reported that the cargo craft that were trying to dock with the target frigate were 
carrying "strange materials".
However, they were successful in completing the objectives of their wave so the second wave 
can go ahead as planned: Omicron and Mu Squadron will jump in and disable the Frigate 
Aurelius. When that is done, we will send in ATRs from Olympia Squadron to capture the 
target. During this operation Omicron and Mu will provide cover and make sure that the 
ranking officers we are after do not escape.

NOTE 
-------------------
You need XvT (or at least all the ships involved there) AND the EH Ship Patch for XvT. 
To fly as a team all players need the same version, make sure you all have the 
update by lucasarts installed.

Other Information
-----------------
This is the First release of a quickly made battle. Bugs could arrise - please
mail me if they do - also if you have hints, death threats, questions or apraisals.


SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-32rh-51gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-3E 
[CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}