Reviewer Rating Profile

Rear Admiral Genie (#55730)

Reviewer Average Rating: 3.2
Number of Battle Reviews: 590
2
Reviewed: 2021-10-28
Reviewed: 2021-10-28
Missile Boat meets interdictor. This can only go one way. Clearly, the Interdictor will win, hands down. I wonder what would happen if an F16 would go against a Battleship or a Destroyer btw. The Interdictor thinks is the ambusher but the trick is on him. He is the one being ambushed.
4
Reviewed: 2021-10-28
Reviewed: 2021-10-28
It's ok. Some design flaws and some weird decisions but it's clear the mission creator was aiming for fireworks and in terms of fireworks this mission delivers. Be aware that to inspect a TUG you have to fly to within 0.03 of it.
2
Reviewed: 2021-10-28
This is a poorly designed battle. I hope you are reading this. If you get stuck pondering how to finish the mission once 100% of the enemies are dead. You need to trigger YOUR FLIGHT GROUP's second wave! Ensure to send home your wingmen home and go home yourself to do that, otherwise, you'll be stuck in limbo waiting for the mission to complete itself.
3
Reviewed: 2021-10-28
Reviewed: 2021-10-28
I dont remember if it's a clone or not, but Phalk and Dempsey are probably right. :D About the mission itself, well, a chance to knock down several frigates and pacify the rebels until your interdictor makes it out of there.
3
Reviewed: 2021-10-28
Reviewed: 2021-10-28
Has the ingredients for a great mission. I even loved the fact you get negative points for inspecting and that you can 'trigger alarms' with your behaviour. Unfortunately though even as you get a patrol that reacts in the flight messages they don't exactly react on the battlefield itself.
3
Reviewed: 2021-10-28
Reviewed: 2021-10-28
Started as a very promising setting. Nice briefing as well. Just on the execution the mission was somewhat lacking a bit of tension on the friendlies trying to make a run for it.
4
Reviewed: 2021-10-28
Enjoyable, somewhat confusing indeed. I wonder what happens on hard. Need to give this one a closer look but it deserves at least a 4.
4
Reviewed: 2021-10-28
This mission comes installed with extra vitamin shield. All the enemies have 200% shield, be sure to take that into account as the B-Ws take a while to go down. Both the key ETR and the frigate have teeth. It's a challenging mission. If you like a challenge give it go, if not, try something else.
4
Reviewed: 2021-10-28
Reviewed: 2021-10-28
I liked the aesthetics, I liked flying in an X-Wing and even using the specific planet as a backdrop, as their ships are seems as if they are coming from the planet itself which I suspect this was the mission maker's intention. The mission itself is quite simple and a chance to enjoy some X-Wing time.
4
Reviewed: 2021-10-28
A well-crafted mission. You have to battle your way through several rebel fighters for the opportunity to knock a calamari down. You are given some tactical choices to make on how you wanna go about beating this one. Interested to see how it fares on hard.
5
Reviewed: 2021-10-28
Reviewed: 2021-10-28
On your first run, I urge you to inspect the PLT you are not meant to inspect. I feel that one immediately adds depth to this mission. The mission itself is carefully crafted and the various factories and fighters are configured for your enjoyment. A joy to fly the A-Wing and one of the rare times when the speed boost fits the mission (your speed remains at 120 even when you have lasers and shields at max recharge). Excellent mission, I recommend giving this a go.
4
Reviewed: 2021-10-28
Reviewed: 2021-10-28
It was a joy to fly in a B-Wing even if it handles like a bathtub. The mission is not an idea B-Wing one as you plunge into a dogfight mixed with a bit of a calamari on the side. But I'll take it.
2
Reviewed: 2021-10-28
Reviewed: 2021-10-28
Mission creators need to take into account that they are dealing with human players, some of which know the game well. Be sure to have full control over the armament of the T/A, else the player will not exactly follow the scenario you set out for them.
3
Reviewed: 2021-10-28
Reviewed: 2021-10-28
Run of the mill skirmish, trying to protect the ATRs which in themselves can pack quite a punch. For once what you are protecting doesnt feel helpless!
3
Reviewed: 2021-10-28
Reviewed: 2021-10-28
I like the placement and immersion part. I like the briefing. The actual battle is ok. I am interested to try it again at some point on hard.
3
Reviewed: 2021-10-28
It is not a very enjoyable battle, but at the same time there is not much wrong with it. Fly it for completion points. Be warned the last mission has a long wait until that ISD hyperspaces home!
3
Reviewed: 2021-10-27
Reviewed: 2021-10-27
Interesting but flawed. The events are just thrown together, without any real sense. Could have been a lot better if certain things were taken in mind, such as the player NOT FOLLOWING the script. Also a shieldless shuttle, that's a bit brutal. :)
3
Reviewed: 2021-10-27
Reviewed: 2021-10-27
It was just another regular mission. The weird thing is those TUGs. They belong in some shipyard repairing starships instead of slow-mo bombing the enemy.
3
Reviewed: 2021-10-27
Reviewed: 2021-10-27
For a single mission, it's quite decent. Plenty of targets to shoot at with the enemy forces attempting in vain to pull a fast one on you by destroying your capital ships. They don't know they are messing with the Emperor's Hammer.
3
Reviewed: 2021-10-27
Reviewed: 2021-10-27
This one started so well. Forcing you to protect gunboats while they do their thing is a different challenge for once, but it soon devolved into GUNs having their way as the battle progressed. The missions were also almost clones of each other. After a while when flying 12 missions in a row I feel tired and having such uninteresting missions just made it worse. It's not a bad battle, it simply isn't such a good one either. Small improvements would have made it a lot better.
2
Reviewed: 2021-10-26
Reviewed: 2021-10-26
Sub-par, and the so-called humour just falls flat on its face. Fly it for completion points and look at the bright side of it, at least it can be completed unlike other battles.
3
Reviewed: 2021-10-26
Reviewed: 2021-10-26
Decent single mission battle, which even opens itself up for a follow-up story, as near the end developments outside of your control compromise part of your 'team'.
2
Reviewed: 2021-10-26
Reviewed: 2021-10-26
Not worth our time really. Just an ok mission that doesnt ask too much from you. A walkover as you fly inside your fortress. Fly it for completion points.
3
Reviewed: 2021-10-26
Reviewed: 2021-10-26
Was it good? Not really. Was it fun? Yes, it was. Fly it to have fun and then forget all about it a moment later. That Calamari Cruiser Independence is going to die a lot!
2
Reviewed: 2021-10-26
The orders given to the B-Wings are flawed. They fly off into the sunset for no apparent reason. Overall, this mission is very basic and simple, but at least it's not a troll mission the likes of which I have flown a lot these past few days.

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