I really liked this one - it's very well crafted in spots, both in design and execution. The only fly in the ointment is the expectation to laser down caps (a literal expectation in Mission #2, with some amusing radio banter about it). I realize we all play a lot of XvT and we can do this, but I don't think the mission design should ever require that. But honestly that's a quibble - this was a great battle, well worth playing!
Enjoyably short, competently designed and written.
My hundred and first battle in the TIE Corps.
This battle left me with mixed emotions. On one side, it is exceedingly well crafted, as all Dempsey's missions. The plotline is very good and it features my Battle Team, which is probably a bias in my case. And the action is fast and arid, as it is supposed to be in the DB, where lack of material and technological resources is compensated with the Jedi abilities. But this means taking CRSs and PLTs and anything else with a limited if not completely devoid warhead payload, and gunning down fleets is very much annoying. Also, given the lack of GUNs, some capture operations will take ages for the TRNs to disable and capture. A pity, because without these poor choices in mission playability that drain playability dramatically, this battle could have been a golden classic
A very typical DB battle. You're dropped ~10 km from an enemy cap ship in a shieldless TIE/IN without warheads. Your mission is to find the sacred artifact then blow up the cap ships. That's three out of the four missions. Demps uses the nifty double platform design that we saw in earlier missions, too. It's challenging but mostly boring taking out VSDs and CRLs with lasers.
Technically excellent, plotline is average, but battle overall is fun and well planned. The order of the missions and the objective makes sense.
Excellent battle!! I specially liked the way of making the player to feel as if all events were occuring exactly in the same place while also making action to appear very dynamic. You actually get the feeling of being always doing something useful plot-wise, and I consider this very important in battle designing. The best from the battle? The Nav Buoy of course!!! xD
2023-02-12
Still no mission LST file in this battle
2020-09-16
The ZIP file does not contain the LST file.
2009-10-01
Mission 2: FRG Cerberus and A/FRG Assailiant sit idle after entering the battle area.
Mission 3: T/I Stingray have orders to disable the PLT Arcanist despite lacking ion cannons. This can result in its destruction and failure of the mission.
Mission 4: The CRL Hilfang and CRKC Bullhorn carry significantly more fighters than their 'stock' complement. Perhaps the additional craft should arrive from hyperspace instead?
Battle Total: | 676,400 | VA Zósite Kónstyte Styles | |
---|---|---|---|
Mission 1: | 184,210 | VA Zósite Kónstyte Styles | |
Mission 2: | 123,620 | VA Zósite Kónstyte Styles | |
Mission 3: | 76,380 | VA Zósite Kónstyte Styles | |
Mission 4: | 292,190 | VA Zósite Kónstyte Styles |
(of available records)
1 | 94,884 | MAJ Tuba | 2011-05-14 |
2 | 87,371 | GN Dunta Polo | 2009-10-02 |
3 | 83,148 | COL Locke Setzer | 2023-09-29 |
4 | 82,662 | COL Phalk Sturm | 2021-09-22 |
5 | 81,088 | HA Anahorn Dempsey | 2010-05-04 |
6 | 80,352 | LC Kenath Zoron | 2009-06-24 |
7 | 79,568 | HA Anahorn Dempsey | 2013-11-07 |
8 | 77,900 | FA Pickled Yoda | 2014-06-28 |
9 | 75,978 | MAJ Hermann | 2020-10-05 |
10 | 69,858 | GN Triji Boliv | 2022-09-05 |
This battle has been flown by 21 pilots a total of 27 times.
GN Abel Malik - 2009-02-08
HA Anahorn Dempsey - 5 times, last on 2021-03-29
CM Archenksov - 2015-06-13
CM Benji Tandor - 2023-07-01
GN Dax Corrin - 2009-03-11
GN Dunta Polo - 2009-10-02
COL Gyssler - 2015-06-04
AD Hav Antiel - 2020-09-16
MAJ Hermann - 2 times, last on 2021-10-27
LC Kenath Zoron - 2009-06-24
COL Locke Setzer - 2023-09-29
HA Pete Mitchell - 2019-05-05
COL Phalk Sturm - 2 times, last on 2021-10-31
FA Pickled Yoda - 2014-06-28
GN Triji Boliv - 2022-09-05
MAJ Tuba - 2011-05-14
CPT Wolve Excelsior Berkana - 2023-02-12
Title : Rescue the Krath Tomes Author : TAC-PROF/AD Anahorn Dempsey/CS-3/SSSD Sovereign (#12519) BTM/JH Anahorn Dempsey/Stingray/Tridens/Tarentum (#2005) dempsey@slayersrealm.com Plotline : FM/LT Blade Joloc/Ares 1-3/Wing VI/SSSD Sovereign (#12618) BTL/GRD Blade/Stingray/Tridens/Tarentum (#2067) Platform : X-wing vs. TIE Fighter Number of missions : 4 Medal : Sith Holocron with Krath Tomes knowledge Required patches ----------------- * EHSP for XvT (http://sco.emperorshammer.net/patch/xvt/EHSP-XvT.zip) * modified Strike Cruiser (http://sco.emperorshammer.net/patch/xvt/MSC-XvT.zip) * Marauder-class Corvette (http://sco.emperorshammer.net/patch/xvt/MCV-XvT.zip) Installation instructions -------------------------- 1] Install the M/SC and M-CRV patches using the Super XP installer or according to their instructions 2] Double click the .EHM file, the EH Battle Launcher will install the battle 3] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 4] Press the X-wing vs TIE Fighter button on the EHBL to start the game 5] Create a new pilot and fly the Imperial training missions Introduction ------------ As you know, a few days ago a traitor stole a collection of invaluable Krath Tomes and escaped beyond the reach of the Brotherhood. The Grand Master of course was not pleased and will soon come up with a proper punishment for the Krath Order and Clan Arcona! Fortunately, we have managed to trace our relics. Getting these Krath Tomes back will greatly benefit the Sith Order and Clan Tarentum, not only because we may learn what knowledge they possess, but their eventual return will definitely score us points with the Dark Council! DISCLAIMER =========== THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.