Reviewer Rating Profile

Fleet Admiral John T. Clark (#11690)

Reviewer Average Rating: 3.1
Number of Battle Reviews: 50
3
Reviewed: 2015-09-06
Reviewed: 2015-09-06
An about average mission with an attempt at a storyline that is not explained enough.
The mission itself seemed very hard the first playthrough, but once one get's the "trick" and not be engaged by a whole squadron simultaneously it's still a little challenging but by far not impossible to complete [on medium].
3
Reviewed: 2015-08-21
A decent, yet rather simple mission with a fig leaf of a storyline.
4
Reviewed: 2015-05-29
Reviewed: 2015-05-29
A good take on a defend mission, with some entertaining dialogue.
2
Reviewed: 2015-05-29
Reviewed: 2015-05-29
An allright, simple mission in a TIE...
3
Reviewed: 2015-05-22
Reviewed: 2015-05-22
Overall this is a simple destroy mission, that's not extraordinarily entertaining.
I give it an additional point for trying something different.
4
Reviewed: 2015-05-22
Reviewed: 2015-05-22
A well executed variant of a defend mission.
The storyline "hanger" would be better if the revealing objectives would be secret.
As a personal opinion: the mission per se isn't difficult, but I found bad luck can make it tiresome, eg. hits from friendlies or ramming AI craft.
4
Reviewed: 2015-05-02
Reviewed: 2015-05-02
A sound entertaining enough mission.
2
Reviewed: 2015-04-24
Reviewed: 2015-04-24
This mission had potential to be real good fun.
But it isn't, as it's skirting over the line from difficult to tedious.
A target rich and dangerous environment, and dozens of bombers attacking your target...
3
Reviewed: 2015-04-24
Reviewed: 2015-04-24
Entertaining enough, though simple and with a wierd storyline that isn't really finishing up.
3
Reviewed: 2015-04-17
Reviewed: 2015-04-17
An action packed missions with different play style based on craft selection. Not really a storyline worth mentioning.
3
Reviewed: 2015-04-03
While not terribly original, this is a well executed protect mission.
3
Reviewed: 2015-03-26
Reviewed: 2015-03-26
Solid, though rather short mission with a plot (that's unfortunately not explained very well).
Oh it's also got some humor.
2
Reviewed: 2015-03-26
Reviewed: 2015-03-26
It's a illogical, tedious, on the bringe of frustrating mission.
But it was made rather quickly for a comp, is bug free and a mission which adds up two a rating of two.
3
Reviewed: 2015-03-20
Reviewed: 2015-03-20
A "scan this oh, there's some bad guys" mission. Though it manages to create an intense but not unfair dogfight.
4
Reviewed: 2015-03-20
A challenging, but not unfair, dogfight mission with some added humour.
4
Reviewed: 2015-03-13
A very good and "fresh" mission. Personally, I found it way above my skill, though, which shouldn't happen on easy or medium difficulty.
3
Reviewed: 2015-03-13
Reviewed: 2015-03-13
A bug free and entertaining enough typical defend/kill mission, with some humor.
4
Reviewed: 2015-02-27
Reviewed: 2015-02-27
On first glance a simple "blow them up" mission, the many different ways of customization make for multiple "blow them up" missions in one.
3
Reviewed: 2015-02-27
A well crafted example of a typical defend&destroy mission.
A bonus point for the numerous secondary objectives.
2
Reviewed: 2015-02-20
A barely enjoyable, uninspired destroy mission.
3
Reviewed: 2015-02-20
Reviewed: 2015-02-20
An decently enjoyable "protect&destroy" mission, but with far too many secondary objectives, that I'd prefer to be hidden.
3
Reviewed: 2015-02-13
Reviewed: 2015-02-13
A simple mission, that nevertheless display's surprisingly good craftsmanship for it's short development time.
4
Reviewed: 2015-02-13
A well done mission that, for me, manages very well to be a "frustration free" defend&destroy experience.
1
Reviewed: 2015-02-06
Reviewed: 2015-02-06
No indication on what to actually do = poor mission.
1
Reviewed: 2015-02-06
Reviewed: 2015-02-06
Another mission that doesn't manage to hit the line between challenging and frustrating.

Flying in a TIE-I your only job - in an environment with dozens of fighters - is to protect your cap ship from proton torpedo barrage after proton torpedo barrage. And of course it's not only the Y-wings that are proton torpedo armed, and within firing range seconds after spawn...

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