I played this on Easy. There's some decent things about these missions, but there's soooo much waiting around. I would definitely rate these a little higher if there wasn't so much idling around at the beginning of the missions. Other than that, it was decently fun.
It's a decent, bold battle. The last mission pushes the game-engine to its limits as having multiple capital ships circling and numerous factories peppered around, it means some of the times the cap ships disappear, but they are still there. Be wary of your surroundings. I liked this battle, i give it 5/5 on immersion, but I do not believe it is everyone's cup of tea. I took a nice 4/5 sip.
This battle was rolling down so smoothly. A decent plotline and very well written, with a twist in some missions which made it even more interesting and somehow realistic. The dogfights and tactical layout felt slightly repetitive, with almost identical units present in every mission, but honestly it didn't matter, since the playing experience was challenging, fun and gripping. Not even the point that you fly an old shielded Space Shoe, aka the TIE Interceptor, throughout the campaign seemed like a bad thing to me. At all. Until mission 8 arrived. What a mess. I am trying to guess what it was that the creator intended to throw at us poor players. At least half a dozen capital ships with 200% have to be put down. Or, to be fair, the primary goal is a CRS with double shields. But the problem is that your assisting GUNs have the piloting skills of a slug after a serious hangover. And you are still inside a miserable T/I!. Dogfighting over 4 dozens X-Ws and Y-Ws and highly skilled gunners from all ships conveying on your stranded capital ships to defend. Obnoxious. Barely the chance to load up 4 torps per starfighter, and accurate shooting on the cruiser's turrets and guns, after shields are down, and jumping from fighter to fighter, seemed to do the trick. A terrible way to spoil an otherwise solid work of mission creation. Fly it whenever you have the patience to endure last assignment. You have been warned!
I completely agree that the last mission is messed up, please feel free to e-mail me at mchenry@jefnet.com for some tips to make it easier.
I have to say i enjoyed this battle until i got to the final mission. The AI of your allies is so poor that you have to protect your own capital ships as well as destroying a cruiser. The mission is extremely difficult even on easy
A nice set of missions, although mission 8 does push the games AI to the limit. Unlike some other long battles, these FCHG points were a pleasure to get.
Fun battle - the plotline was pretty good, and there was a decent amount of dogfighting. Nice work Choosh ;o)
2009-04-28
Mission 8: Friendly gunboats (Valkyrie squadron) do not attack the arriving Rebel starships. The Grey Wolf and its fleet also do not attack the Rebel starships or even defend themselves after disabling the factories and platform.
Battle Total: | 1,037,696 | VA Zósite Kónstyte Styles | |
---|---|---|---|
Mission 1: | 63,440 | VA Zósite Kónstyte Styles | |
Mission 2: | 62,800 | VA Zósite Kónstyte Styles | |
Mission 3: | 168,600 | VA Zósite Kónstyte Styles | |
Mission 4: | 92,366 | VA Zósite Kónstyte Styles | |
Mission 5: | 139,600 | VA Zósite Kónstyte Styles | |
Mission 6: | 88,190 | VA Zósite Kónstyte Styles | |
Mission 7: | 186,800 | VA Zósite Kónstyte Styles | |
Mission 8: | 235,900 | VA Zósite Kónstyte Styles |
(Submissions since 2010)
1 | 273,881 | GN Dunta Polo | 2010-06-09 |
2 | 252,245 | MAJ Tuba | 2011-09-24 |
3 | 249,151 | GN Anahorn Dempsey | 2010-05-23 |
4 | 236,841 | COL Genie | 2021-10-17 |
5 | 236,368 | GN Anahorn Dempsey | 2014-10-18 |
6 | 234,342 | CPT Colo Delste | 2021-10-07 |
7 | 230,794 | GN Anahorn Dempsey | 2013-08-06 |
8 | 228,172 | COL Phalk Sturm | 2021-10-07 |
9 | 225,909 | FA Conker Blackwood | 2009-10-26 |
10 | 224,465 | GN Anahorn Dempsey | 2021-01-31 |
This battle has been flown by 96 pilots a total of 105 times.
GN Anahorn Dempsey - 7 times, last on 2021-01-31
CPT Colo Delste - 2021-10-07
FA Conker Blackwood - 2009-10-26
GN Dunta Polo - 2010-06-09
COL Genie - 2021-10-17
AD Hav Antiel - 2019-09-02
MAJ Hermann - 2 times, last on 2021-10-18
COL Malidir - 2 times, last on 2009-02-08
GN Pete Mitchell - 2017-08-27
COL Phalk Sturm - 2021-10-07
CPT Solohan50 - 2021-10-18
MAJ Tuba - 2011-09-24