XvT-F 131: ASF: INT Artemis

Battle Information

Game platform: X-Wing vs. TIE Fighter
Missions: 1
Release date: 2003-02-07
Last updated: 2009-02-22
Creator

HA Ender mBind

Average rating: 2
Reviews: 1
Bug reports: 0
Times completed: 31
Patches used: None

Battle Reviews

COL Phalk Sturm

2

2021-10-21

This mission starts promisingly but derails whenever the CRS is disabled and your ATRs will take more than 10 minutes to dock. Needless waiting time that erases the initial good experience.


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Mission: 29,856 GN Dax Corrin 2014-09-17

Top Ten

(of available records)

1 29,856 GN Dax Corrin 2014-09-17
2 27,042 COL TK-7764 2003-02-25
3 18,490 MAJ Hunter 2003-05-23
4 17,670 SL Ketan-Shej 2003-10-04
5 17,488 GN Abel Malik 2003-02-11
6 17,216 COL Phalk Sturm 2021-10-21
7 17,185 CPT Tvan'Oris 2003-04-24
8 17,137 GN Dunta Polo 2010-11-29
9 17,092 LT Nancy 2003-02-24
10 16,792 VA Darwin Matir 2003-09-03

Battle Completion Statistics

This battle has been flown by 29 pilots a total of 31 times.

X-Wing vs Tie Fighter Free Mission

Title:		 ASF: INT Artemis
Missions:	 1
Medal:		 Artemis' Bow
Author:		 SCO-TCT-TCS-PROF/AD Ender mBind/CS-10/SSSD Sovereign
		 (mindb_ender@hotmail.com)
Game Platform:	 X-Wing vs Tie Fighter

Combat Mission:	 1 (inc briefing, radiomessages etc for both teams)
Release Date:    18/dec/2002
Ships:           Gunboat, TIE Interceptor, TIE Fighter, Y-Wing, X-Wing, Z95 Headhunter
Difficulty:      Playable.
Filename:        ASFARTEMIS.zip
File contents:   ASFCMBS2.TIE, IMPERIAL.LST, MISSION.LST, REBEL.LST, ASFCMBM2.TIE, 
		 IMPERIAL.LST, MISSION.LST, Readme.txt
Hardware used:   Celleron 450Mhz, GForce II Ultra, 194Mb
Software used:   XvTed, notepad.

THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.


Installation 
------------
note: the original .lst files in your train and combat files will be overwritten, you will not loose 
access to your exsisting Combat missions but because of EHTAC regulations the Training missions are 
replaced. 

IMPORTANT! ONLY USE THE SINGLE PLAYER MISSIONS (TRAINING MISSIONS) FOR HIGH SCORE SUBMISSION.
1] Double click the .EHM file, the EH Battle Launcher will install the battle.
2] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
3] Press the X-Wing vs. TIE Fighter button to start XvT and fly the battle.
- Place these files into your /Combat directory: IMPERIAL.LST, MISSION.LST, REBEL.LST, ASFCMBM2.TIE
- Create a new pilot for the mission based on your name or PIN and the mission number. For example, 
SL Stele playing Free Mission 80 would make a new pilot file named "StelFM80." or a Pilot with PIN 
2883 playing Free Mission 69 would make a new pilot file named "2883fm69" 
- Begin flying the first training mission, fly on till you've finished training mission #1

Description
-----------
This mission is part of a series of free missions about each of the squadrons in the ASF doing 
missions following their squadron objective in their assigned craft. Each mission tries to give
a feel and a bit of history of each of the Squadrons. All the storylines of the missions are
interconnected and have the ASF Squadrons join together against a common foe. In storyline these
happen after the larger Wing Battles.

Story Line
----------
The TIE Corps Interdictor Artemis is "going fishing" together with the FRG Endurance and four 
Aggressor Strike Force Squadrons. "Going Fishing" is the colloquial name for a tactic that places 
an Interdictor close to a busy enemy shipping lane, in this case the Corellian Trade Spine, and 
just raid whatever you might happen to pull out of hyperspace. Needless to say, this is not a tactic 
that requires a lot of preparation.

The New Republic Cruiser Cavalry, carrying the Spine Security force Wing XII, is going on a far 
better planned strike on a Yornakal Platform. The NR-SSF Leadership is disgruntled with the 
Yornakai over a business deal and this strike is supposed to teach them a lesson they won't forget.

Imperial Players: Assault Gunboat (2), TIE Interceptor, TIE Fighter
Rebel Players: Y-Wing (2), X-Wing, Z95 Headhunter

NOTES
-------------------
COMBAT NOTE: For this mission to work in MP, all players must have it installed on the same mission 
number, in this case "135". Preferably do not change this number.
FCHG NOTE: TAC won't let you fly Combat Missions or XWA Skirmishes for FCHG Points, use the Single 
player mission for all TC flying outside of combat competitions. 
GENERAL: You need XvT (or at least all the ships involved there), as far as i know no other patches are 
needed. To fly in Combat all players need the same version, make sure you all have the update by 
lucasarts installed. 
SINGLE PLAYER: This mission was made as a Combat Mission, its goal is to be fair to both sides so it 
can be played instead of a regular melee. 
MULTI PLAYER: For multiplayer this mission supports 4vs4.

Other Information
-----------------

This is the first release of a very quickly made and hardly tested mission. 
Bugs could arrise - please mail me if they do - also if you have hints, death threats,
questions or apraisals.


SCO-TCT-TCS-PROF/AD Ender mBind/CS-10/SSSD Sovereign
GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-28rh-45gh-6bh/IS-1SR-2GR-1PR/LoC-PSx101/DFC/CoS/CoL/CoB/LoAx2/OV-3E 
[CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}