This battle is installed as part of the TFTC Reimagined campaign. To fly ONLY this battle you can use the pilot file included in the ZIP. Otherwise, a cumulative TFTC pilot file may be submitted.
Visually stunning; what more could you want than a swirling dogfight against an absolutely gorgeous planet backdrop? I think I died more times in this campaign than I have in any other; usually due to collisions, friendly fire, or just getting a LITTLE careless as the mission wound down. Loses marks for perhaps too many ships in the area at one point on some missions, leaving me feeling that I could just sit and ride the mission out as an observer rather than a player.
Every single battle of TFTC-R is an abolute masterpiece. As if the original TIE-Fighter was not one of the best games ever conceived, TFTC-R tops it - on every single mission. It is not only that the graphics, sound and joystick support cababilities were brought today's standards with underlying XWAU package. TFTC-Reimangined also set out to redisgn the original TF missions reimagining what they could have looked like if it wasn't for TF's 1994 engine limitations (e.g. only ~30 ships in space at any given time) yielding huge battles which truely make you feel as part of a mighty imperial war machine rather than a lonely TIE Fighter pilot taking on the galaxy. They even did full voice acting, remastering of the soundtrack and ironed out some story quirks - it is insane. They did what they set out to do - mission accomplished - and then some!
So the plot for Battle 4 was interesting. Transferred to the Outer Rim, getting hyperdrive tech from one group while helping them backstab their tech partners. Sure, it worked ok. Even the craft selection mostly made sense until the final mission. Unsure why I was put into a gunboat for it, other than them wanting me to fly all the craft during a battle. Maybe to ensure I stay proficient in all the different craft!
Missions 3 and 4 killed me many times to collisions and splash damage (and more conventional means) as well as losing mission critical craft. It was a bit frustrating, but almost completely made up for by the spectacular visuals of the low orbit planet backdrop
There are currently no open bug reports for this battle.
|Battle Total:||41,452||FA Pickled Yoda||2022-06-14|
|Mission 1:||5,996||FA Pickled Yoda||2022-06-14|
|Mission 2:||6,874||FA Turtle Jerrar||2022-06-30|
|Mission 3:||7,591||FA Pickled Yoda||2022-06-14|
|Mission 4:||12,159||FA Pickled Yoda||2022-06-14|
|Mission 5:||10,115||FA Pickled Yoda||2022-06-14|
(of available records)
|1||41,452||FA Pickled Yoda||2022-06-14|
|2||34,651||CPT Colo Delste||2022-06-14|
|3||34,107||FA Turtle Jerrar||2022-06-30|
|6||31,166||CM Milo Antu||2022-06-14|
|8||1,005||FA Pickled Yoda||2022-06-30|
This battle has been flown by 9 pilots a total of 10 times.
TIE Fighter: Total Conversion (TFTC) ==================================== Title: Reimagined - Conflict At Mylok IV Medal: Medal of Order Creator: Angel (https://www.moddb.com/members/tftc) Missions: 5 This battle is installed as part of the TFTC Reimagined campaign. You may submit a combined pilot file for the entire campaign from start to end. To fly ONLY this battle you can use the pilot file included in this ZIP. Installation instructions -------------------------- 1] Install the TFTC Reimagined Campaign. There are installation instructions on the wiki (https://wiki.emperorshammer.org/TFTC_Quick_Installation) 2] Copy the included pilot file to the TFTC folder and use it to fly this battle Note: This inserts you at the correct point in the campaign, you must be careful to stop after 5 missions as the game will continue. (It should be just after a cutscene for the end of the battle) THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.