TIE-CD 1: CDNG: Paper Round

Battle Information

Game platform: TIE Fighter
Missions: 4
Release date: 2016-01-25
Last updated: 2016-01-30
Creator

HA Ender mBind

Average rating: 1.5
Reviews: 2
Bug reports: 0
Times completed: 19

Battle Reviews

COL Triji Boliv

1

2022-07-19

While I initially was excited at the opportunity to fly a TRN (because, why not?) that excitement quickly faded. Dogfighting AI A-wings in a TRN was not my particular brand of fun, and the score was then further reduced because of the excessive sitting and waiting for FRTs to enter a system, transit, and hyperspace again. If you need a quick battle, this isnt it.


GN Anahorn Dempsey

2

2016-01-29

Although something different flying transports, this battle is very tedious with 3/4 missions taking well over 20 minutes to complete, most of which is waiting time. Even with Tx4 it gets boring....


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Battle Total: 141,659 FA Pickled Yoda 2016-06-05
Mission 1: 57,105 FA Pickled Yoda 2016-06-05
Mission 2: 11,433 FA Pickled Yoda 2016-06-05
Mission 3: 29,696 FA Pickled Yoda 2016-06-05
Mission 4: 53,637 FA Pickled Yoda 2016-06-05

Top Ten

(of available records)

1 141,659 FA Pickled Yoda 2016-06-05
2 84,230 COL Phalk Sturm 2020-08-08
3 80,786 HA Plif 2016-04-25
4 74,078 GN Coranel Both 2016-02-07
5 69,903 HA Ender mBind 2016-02-14
6 57,519 GN Anahorn Dempsey 2016-02-07
7 55,397 CPT andr3 2021-08-04
8 53,552 FA Xavier Sienar 2016-01-26
9 46,944 GN Mark Schueler 2016-02-11
10 8,220 COL Triji Boliv 2022-07-19

Battle Completion Statistics

This battle has been flown by 17 pilots a total of 18 times.

GN Anahorn Dempsey - 2016-02-07

CPT andr3 - 2021-08-04

GN Coranel Both - 2016-02-07

HA Ender mBind - 2016-02-14

CPT Frenchie6 - 2020-09-22

COL Gyssler - 2017-09-01

AD Hav Antiel - 2017-12-06

MAJ Hermann - 2020-09-20

CPT Kazraran - 2022-02-19

GN Mark Schueler - 2016-02-11

GN Pete Mitchell - 2 times, last on 2017-07-30

COL Phalk Sturm - 2020-08-08

FA Pickled Yoda - 2016-06-05

HA Plif - 2016-04-25

COL Triji Boliv - 2022-07-19

CM Wolve Excelsior Berkana - 2022-07-16

FA Xavier Sienar - 2016-01-26

TIE Fighter Custom Missions

Title               : CDNG: Paper Round
Author              : CEO/WO Ender mBind/CDNG/FAC Broadcaster
		      (endermbind@gmail.com)
Platform            : TIE Fighter
Number of missions  : 4

Required patches
-----------------
1. Emperor's Hammer Ship Patch for TIE
2. Fly Transports patch for TIE

Installation instructions
--------------------------
The Battle1.lfd replaces your original file, so back it up!

0] Make sure you have the EH Shippatch for TIE installed.
- Download and install the Fly Transports patch for TIE according to its own instructions.
1] Double click the .EHM file, the EH Battle Launcher will install the battle.
2] Check the Misc folder in your TIE one for additional material like patches, sounds etc.
3] In EHBL, go to the Game menu, TIE Options, and Enable Transports.
4] Press the TIE Fighter button to start TIE and fly the battle.
5] Create a new pilot for the mission based on your name or PIN and the mission number. For example, SL Stele playing Free Mission 80 would make a new pilot file named "StelFM80." or a Pilot with PIN 2883 playing Free Mission 69 would make a new pilot file named "2883fm69" 


THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.

Description
-----------
This battle is about the "Corporate Division News Group", which makes newspapers. In this battle you get to deliver these:)

Story Line
----------

MISSION 1: "CDNG: Retrieve Paper"
The Galactic Inquisitor is a Popular Newspaper preferred by all traders in this sector for its up to date business reports. The Galactic Inquisitor is printed by the CDNG, which used to be owned by the IBC. The Imperial Broadcasting Company is responsible for most media services in the Emperor's Hammer Territories - like HARA, its radio station.
As a CDNG employee you are fellow responsible for the printing and delivering of the "Galactic Inquisitor" in the Phare System. We encountered a problem halfway through printing today's issue: We ran out of paper. Luckily the CD has a small cache of raw materials near Phare VII so if we're quick we might be able to retrieve that in time for our deadline.

MISSION 2: "CDNG: Clearing the Way"
After we had delivered the last batch of paper the full issue of the "Galactic Inquisitor" had soon been printed and loaded over into CDNG Bulk Freighters for transport deeper into the Phare System - after which we'll use our Transports for the actual delivery runs.
We need to make 3 hyper jumps at predetermined hyper points to get into the populated heart of the Phare System, where most our corporations are. The CDNG and CDNG Staff, Thorin and Haztix, have thus decided to fly in convoy with 2 of the CDNG Picket Fleet Corvettes. Because the news papers are in the freighters this also gives the Transports a chance to give extra cover.

MISSION 3: "CDNG: The Next Step"
The mines that blocked our way on the last jump point were Corporate Division made and deployed by the TIE Corps ISD Vanguard just a few hours ago as Phare "Border Defenses". They claim pirates have been using this route to attack freighters headed for Phare IV.
Coincidentally one of our competitors, "the Vanguard", is printed on that same ship - which sounds a bit too suspicious. Business is rough here in the Outer Rim and they wouldn't be the first to use such tactics. Rest assured that this will be investigated, but please do pay attention at the next jump point - they might try more tricks.

MISSION 4: "CDNG: The last Jump"
The fighters that attacked us at the last jump were Rebel ones, sent after us by the local Rebel Big Cheese: Duke Perlemian, Fleet Admiral of the "Spine Security Force" and born and raised to be the financial mogul he is now. His companies are into everything and via the New Republic's budgets and imaginative banking he can even give himself orders and long term contracts.
One of the Duke's proven business methods, besides "liberating a planet" and then forcing long term repair contracts on them, is using his military forces to bully competitors into going bankrupt, or worse. One of his many business area's is newspapers, among which his own "Nisterstreet Journal"; the second largest financial newspaper in this Sector. We're in trouble....

((Storyline continued in TIE-CD2.))


EO/TCH Ender mBind/HARA/CDNG/FAC Broadcaster
BoM/CDM/MoA
{CDBASE}

Series information
-------------------
Version:	 X-W 1.0
Release Date:    18/jan/2003

Version:	 XvT 1.0
Release Date:    10/nov/2004

Version:	 TIE 1.0
Submission Date: 24/jan/2009
Release Date:    24/jan/2016 (Severe corruption of mission files prevented a timely release.)

Roster
-------
Abbreviation: CDNG 
Description: CDNG keeps a close eye on all happenings in the Emperor's Hammer and reports on them in a regular newspaper. 
Net Worth: 0 
Total shares available: 0
 
CEO: WO Ender mBind  

Detachment: CDNG  
 
Commander: TBA  
Engineers: 
JNR Guardian_Almasy  
AST Maximiliaan Kwaad  
AST Aurelius Erasmus  
AST Janus Praij  
AST Fritz von Stukart 


Updates
--------
05/02/2004
- Changed to Tour of Duty 1
- Fixed errors in readme.txt (Now 9 missions)
- Fixed spelling in briefings
- Added .LFD files for battle selection and "cutscene"
- Added transport patch to try and fix problems

SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign

05/11/2004
- Copied data over to to TIE
- Added Global Groups
- Added global goals (global group/unit related)
- Added custom goals tags
- Made orders refer to Global Groups
- Adjusted arrivals
- Added .lst files
- Adjusted readme.txt
- Adjusted patch.txt
- Adjusted updates.txt
- Added difficulty settings
- Filled all radio messages to 12
- Replaced FRTs representing a FAC for a FAC
- Replaced ISDs representing an EPS for an EPS
- Replaced ISDs representing a VSD for an VSD
- Replaced T/A for TIE Advanced X1
- Filled out to 64 objects on asteroids

SCO-TCT-TCS/FA Ender mBind/CS-10/SSSD Sovereign

01/24/2016
- Split the battle into 2 separate battles as it was already laid out to be.
- Removed references to the unused TIE x1 patch and added the required Fly Transports patch info. Also removed EPS patch references for battle 1.
- Fixed debriefing message errors in mission 4. Hint messages previously showed up upon a successful mission.
- Fixed minor spelling and grammar errors.
- Rebuilt corrupted mission 2 from scratch. Everything except for the briefing animations and debriefing texts were directly transcribed from the original mission. Attempting to recreate the briefing animations resulted in corrupted files. The original debriefing texts were completely corrupted, so I tried my best imitation of Ender's dry humor.

TAC/RA Xavier Sienar/CS-6/VSDII Sinister

01/30/2016
- Standardized the readme.txt and removed other text files.

TAC/RA Xavier Sienar/CS-6/VSDII Sinister