SCO Report # 31 (2003-12-16)

This report was submitted by FA Ender mBind


 

  Science Office Report

 

"Yes, but as a noted scientist, it's a bit surprising that the girl blinded me with science!"

<salute>

Welcome to my thirty-first public report as a Science Officer, way late... (ISPs are evil entities) ...but let's get on to the news:

Science Office News:

  1. Friday a week ago suddenly my internet got cut off for unknown reasons (I had paid me fee's and such.) Last Friday suddenly it started working again, after I had tried to contact my ISP for about a week with no success. SCo-y matters continued though. Guess I'll now mail them to ask a week's money back :P
  2. I've started to write the Science Manual - with all procedures and regulations considering changes to the Order of Battle, Craft Plans (Subgroup plans where you can earn your own craft and modify it), submissions of patches, fleet manual changes and all that. Currently have finished the Craft Plans part, when it's all finished it will go to the FC and XO for approval. However, most of things covered have already been policy for years, but have never been put down in text.
  3. Connected to this are several additions to the Fleet Manual I've prepared: Appendixes with listings of craft lengths, costs, warhead loads and how many hits to destroy a craft.
  4. I've been making all new craft graphics for the TC database, I'll be sending them to SA Astatine the moment the last one (TIE Protector) is done. All graphics are now in the same rendering (xwa) and orientation plus more craft actually have their own pictures.
  5. Connected to that again I've started on a remodel of GA Ronin's TIE Protector, to make the OPT look more like its stats and description point out (as in: not a T/D with a wing missing). It now has looks more in between the regular TIEs, the T/A and the T/D with visible warhead launchers and even pink fuzzy dice.
  6. SCOA Timmay's modding of Free Space 2 is going ahead splendidly. He has screenshots and a progress log on the slicing forum: currently he has our lasers, sounds, A-W, Y-W, X-W, T/F, T/B. T/I, CRV and FRG ported. Since the source of this game has been released (meaning we can distribute the .exe), it offers us a chance to deliver a free new space flier by making all data ourselves. The mission editor for FS2 is very good and will work instantly with the new setups.
  7. To prevent things happening like with the Starshatter mod before, please do not freak out about Timmay's mod. It will be released when it's done, and will be as delivered. Last time members freaking out cost us the mod and me my then SCOA LC Shadd - if something like that happens again, I WILL send whoever responsible to the Security Office for investigation.
  8. I would like to remind you all that only patches available from the SCO Patch Archive are legal to use with EH missions to get high scores. Contrary to belief, this also includes any material from Dark Saber's X-Wing Station and XWA Update. Whatever you use to fly outside EH scores and such is your own buisness of course.
  9. Go fly TIE-TC#216 "Wing XI: Human Behaviour", its really cool ;) </shameless self promotion>

Science Office Status:

CA:SCO: Admiral Darkhill has continued work on the EHBL 2.0, which is even more incredible (and user friendly), made a XWA EHSP .exe for me (for amongst others the imperial concourse) and ran the office in my absence.

SCOA: CM Tim has been making excellent progress with the Free Space 2 mod for the Emperor's Hammer.

Site: The Science Office site can be found at http://sco.minos.net or via the redirect http://scienceoffice.isCool.net. The mirror can be found at http://www.gimmie.tudelft.nl/homes/blok10b/ender/sco. Updates have been made to the fleet manual and to the science manual (not linked).

Science Office Projects:

XvT/BoP/TIE95 Ship patches: This project's goal is to add all the original and Order of Battle craft that are still "missing" from these games, like the SSD in TIE and XvT, the Medium Transport in all etc. Coming up still are several star ship patches and platforms plus new models for the TIE Protector, TIE Guardian and TIE Praetor.

Grand Project: The EH Patch Manager Project is going along smoothly once again. This week it already spawned the new installers for the EHSP.

Free Space 2 EH mod: With the release of the freely available source code of FS2, CM Timmay has started on making a Star Wars mod for it. We can freely distribute a finished mod as long as we have all our own data files (graphics, sounds, models etc).

Finishing up:

I think that's it - If I've forgotten anything or if you have comments, suggestions or corrections, let me know via email or look us up at #science_office. Don't forget that all the projects are described in more detail on the SCO site.

(use only mindb_ender@hotmail.com for official SCO mails.) or ICQ (9706474). Preferably do not mail large files to me, but DCC them via IRC I’m practically always online at #science_office, #emperor’s_hammer and #tiecorps using the nick MindB_ndr (or variations.)
 
All my SCO reports are available online as well: you can reach them on the SCO site but they are on the TIE Corps site, CS reports, as well.

Until next time, good luck and have fun!

<salute>
SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
GOE/GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-40rh-58gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-4E [LGNR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}



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