Wing III Report # 12 (2003-01-14)

This report was submitted by LC Aeishline Strathaven


Wing III Report #12
 
.:NEWS:.
  • Commandations of Loyality are awarded.Congratulations go to me, Ace and Poke ! Also grats to DM and Dolza for your DB and IW ones!
  • SBotM scores are out and we have a few victories!
  • We lost a comp with the Wing XI Although it was just a wing vs wing one, the whole fleet is encouraged to  make a new motto and a nick for W3. Mail  CPT Autoris  and RA Rouge Wing </sarcasm>
  • Tie Corps Banner competition. Rules  here:
    http://www.emperorshammer.net/news.asp#2630
  • New Sovereign wide competition is on its way! Stay tuned and look at the details in apopriate section!
  • Graphic competition connected with the new Sov- Wide comp is on!
  • Wing website is being done by the Corporate Division guys.details were discussed and they are  coding it right now
  • I went through some problems with my ISP so it's mainly why the report is delayed. I appologise everyone.
.:SQUADS ACTIVITY:.
  • ALETH
    Report received; two internal competitions,  quite good flying activity during last week; What about the Website? 
  • BETH (WC's Own)
    Report received, good flying activity, comp with Praetorians on its way. Webpage is discussed >:P
  • DALETH
    Report received; moderate activity, new member in the squad
  • HEY
    Report received; Top Ace Competition; webpage almost done.
.:PROMOS/AWARDS:.
This week there was a real medal spree! Congratulations to all of you who deserved those awards!
  • MAJ Aeishline Strathaven awarded with CoL
  • CPT Ace Hobbes awarded with CoL
  • LCM Pokemaster awarded with CoL
  • CPT Keller awarded IS-SR for last month Trivia
  • LT jasio awarded CoB
  • LCM Pokemaster awarded 3 LoCs 
.:TRANSFERS:.
  • IN
    • SL Mirax Klivian (Hey)
    • LCM Jan Schneider (Gimel) - a suicide? :)
  • OUT
    • none
.:COMPETITIONS:.
  • Sovereign Battle of the Month - January
    Battles to fly:

    TIE-TC #194 Terrorist Attack
    XvT-TC #40 Leaders of New Republic
    XWA-TC #32 Rebel Resurgence

    Deadline: midnight EST, Jan. 30.
    All pilots should send their pilot files to LC Todbringer at
    todbringer@poczta.onet.pl and copy
    in AD Proton at
    hullbreach@warpmail.net  Please zip the files.
    Commanders, CC me on your submissions.
    All files has to look like this:
    Name-Pin-Battle.zip
  • Operation Outraugeous Fortune
    Opening: 19th of Jan

    Operation Outrageous Fortune
    A Sovereign Wargame, rules by WO/AD Pel, with help from CPT Mage, MAJ Argon, LC Freelancer, AD Proton
    (Rules courtesy of the War Office site)


    The game will be played by two teams, on a 9x9 hex grid (here ). Basic wargame rules (as outlined in the War Manual) are in effect. Each team will have one TFA (Task Force Admiral) and as many Captains as needed, keeping in mind that many game platforms will be used.

    Fleets will build their own fleets. 40K will be given to each fleet in XWA points.....ships will be those on the list, AI will be limited to veteran only, and only torpedoes will be allowed for warheads. Warheads must be in full ship loads only.

    The game will last 30 turns, or until one team captures 8 of the ten planets. In the event of the game ending on a time limit (the most likely result) then the remaining XWA points of each fleet, plus the XWA points on hand will be added up, and combined with bonus points from the SWGB and JK games. (see below)

    Space battles will be fought with XWA, and casualties will be removed as usual. XvT and TIE battles will also be fought. When a battle is announced, a random Free XvT and Free TIE will be assigned. All those on both sides may fly it while the XWA battle is being prepared. The missions would be due back on the day of the actual XWA battle. Each pilots score will be computed as an average of the High Score for that mission, and each team will receive that many XWA points, to be used as the TFA wishes, to either repair lost ships from the battle, negate enemy repairs, or simply to create new ships. (for example, 10 ppl on Team one complete the missions, with scores of 33, 50, 50, 33, 33, 25, 25, 25, 25, 0 percentage. Total is 299 points that Team one gets, he can designate them to "save" a ship, to be used to void enemy saves, or to buy a new ship......the decision to void enemy saves is made WITHOUT him knowing if there even are any, and the points are lost regardless...... This system will allow a heavy TIE showing to really build up the points......up to one hundred XWA points per person, or almost a new fighter for everyone who flys.......if the scores run in the 80-100% range.

    If a space battle occurs over a planet, and the attacker wins, the defender stops gaining resource points from it. If the Attacker has any Transport ships he may launch a SWGB invasion. Each planet will have 1-3 continents (determined randomly ahead of time) and each continent will have a "standard garrison" consisting of 4 Heavy Troopers, 2 Mounted Troopers, 1 Repeater Trooper. Each Cap ship in an invading fleet (Frigate/VSD/CRL) would have one "standard assault element" consisting of 3 Troopers and One Mech. The attacker may attack as many continents as he has transports and forces to attack. In the event of a succesful continental invasion, that continent will no longer provide resources to any owner, if an invasion is repulsed, and the blockading fleet removed without actually losing a continent (which can occur in SWGB OR JK2) then the continent will again provide resources proportionate to it's total of the planet (ie 1 contintent left of three will give only a third the resources the planet used to have.) The SWGB game will be played after the XWA skirmish (either immediatly after, or as soon as possible). Fleet game-time will not stop for the SWGB fighting, so any ships involved in the ground fighting (the transports (one per SAE) and Cap ships (one per SAE) would have to stay in orbit for as long as the attacker wishes to attack. Each transport may be re-used immediatly (if for instance there are two continents on a planet, and the attacker has four cap ships, but only two transports, he may attack one continent the first day, using his two transports, and then assuming he still controlled the space above the planet after the ground battle was done, he could re-use the tranports to attack the second continent with his remaining two transports) For each continental battle, the SWGB winner would gain victory points, that would be directly added to their score for purposes of finding a winner of the game. If the attacker wins, he would get 60 points, divided by the number of SAEs he used to make the assault (for a range of 60 (for one SAE) to 10 (for 6 SAE). If the defender wins, he would get the number of points the attacker would have gotten, subtracted from 80 (ranging from 70 (for 6 SAEs) to 20 (for one SAE)). If no assault is made, then no points are awarded. Both sides can also engage in "guerrilla warfare" during a ground assault. This would occur after an SWGB battle, and does not require space support. Any continental battle that is lost can be assumed to still contain some forces left over from both sides, these forces may fight it out in JK2 for additional victory points. (40 minute CTF game, guns no force 2v2 or more if the connection can support it. At the end of the time, the team with the most victories will get ten points for victory they have more than the other side).

    All cap ships will start the game with a full SAE, after that, if they want to replenish thier troops, they will have to go to any planet controlled by their team, and replenish. There is no cost associated with this, just the time involved to return to a planet.
  • Graphic to be made!
    AD Proton is  looking for a volunteer to do an award graphic / plaque / cup /
    medallion / whatever for display by personnel of the winning side of the
    upcoming Operation Outrageous Fortune wargame aboard the Sovereign.

    Info for the designer: The wargame includes fighting in TIE, XWA, XvT,
    JK2 and SWGB, so elements of fighter, capital ship, ground force and
    hand-to-hand combat may be depicted if desired. Of course, the name of
    the op, Operation Outrageous Fortune, should be included, with the
    optional subtitle of SSSD Sovereign Comp to End All Comps.

    Thanks, and direct any inquiries to AD Proton!
This is all. Dismissed!
 
LC Aeishline Strathaven
 
WC-PROF/LC Aeishline Strathaven/Wing III/SSSD Sovereign
GS/SS/PC/ISMx2/MoI/IS-1BW-2BR/CoLx2/CoB/LoAx2/OV [DRAG] {IWATS-AIM-BX-CBX-FLA-GFX-ICQ-IIC/1/2/3-LIN-M/1/2-SM/2/3-TM-TT-VBS-XML-XTM/1}

SW Aeishline Strathaven (Sith)/RM-FL/Caliburnus of Scholae Palatinae
(SC)/(SE)/DC-KC/Cr-3T-3E-1S-2A/(LSS)/DSS/CoL
{SA: G:LS-K:CORE-K:GS-S:ISET}
{HC: SL-SH}

Glory of the Fallen lies in the memory of their deeds.

 

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