Sin Report # 25 (2017-11-26)

This report was submitted by CMDR/MAJ Hav Antiel/Sin/Wing II/ISDII Warrior


Sin Squadron
SIN WEEKLY SQUADRON REPORT #25
SIN CMDR: MAJ Hav Antiel
REPORT DATE: 26 November 2017
SQUADRON COMMANDER'S CORNER
A few weeks ago, I was playing the X-Wing Miniatures game with some rebel sympathizers dear friends, and seeing all of the unique pilots for each craft gave me an idea; Could I create custom pilot cards for Sin Squadron?

Thankfully, there's a fantastic website that does all of the work for you. Granted, the website is written in French, but it's pretty straightforward, even for a guy like me who only speaks Basic.

Custom X-Wing Miniatures Pilot Card

Hav Antiel X-Wing Miniatures Pilot Card


I decided to start off with my personal pilot card profile. I made some small changes:
  • Uploaded a photo of my personal craft, Pink Bantha III
  • Added the Missile Boat MkII silhouette in the bottom left corner
  • Added a custom special ability
I made myself a pilot skill of 5 (for reference, Darth Vader is a 9 and Jek Porkins is a 7). I wouldn't call myself an ace by any means, but I'd sill put myself ahead of the nameless pilots like 'Black Squadron Pilot' (4 points). Plus, a 5 gives me plenty of ceiling room for the legitimate aces of the TC (looking at you, Rando).

For my special ability, I borrowed the one on Kyle Katarn's card. This gives me the ability to aid friendly ships in my vicinity, which seems like an appropriate skill for a squadron commander. I considered using Keyan Farlander's ability ('When attacking, you may remove 1 stress token to change all of your focus results to hit results'), but I'll save that for another pilot.

Missile Boat Specifications

Because the Missile Boat doesn't exist for the X-Wing Miniatures (or at least hasn't been sold yet), I had to get creative with the craft specifications. Initially, I copied the details from the TIE Advanced x1, but then I stumbled upon some detailed back-and-forth on one of the X-Wing Miniatures discussion boards regarding the Missile Boat.

With its single laser, the Missile Boat rolls only a single attack die on each turn, but it makes up for that with five upgrade slots: two missiles, two proton torpedoes, and one systems upgrade (plus the Elite Pilot slot by nature of my humble piloting skills).

I know what you're thinking: Isn't that overkill? But that's the name of the game with the Missile Boat, isn't it?

SQUADRON NEWS
  • SL Acura joins the squadron as Sin 1-2. Welcome!
  • LCM Rando wins the TF and XvT missions in week 47 of TCoP.
  • LC Earnim Branet was awarded a Bronze Star of the Empire.
  • LCM Rando was awarded a Bronze Star of the Empire.
  • Your humble CMDR awarded a Gold Star of the Empire.
COMPETITIONS

I will summarize competitions that apply to Sin in this section, but you should always check the Competitions Center and Combat Center for full details on all competitions.

  • The Price of Sin - This is a weekly competition with a separate IS-BW awarded to the pilot earning the greatest number of LoC/LoS or highest number of SP missions flown. Minimum criteria for award is 2+ pilots participating across any of the 3 categories.

  • Warrior Trivia - Each week, Plif will send out a link pointing to five trivia questions for Wing II pilots to answer. The trivia questions will come from the canon Star Wars Universe and various Emperor's Hammer manuals, including the TIE Corps Pilot Manual. Whoever correctly answers all five questions the fastest wins an IS-BR.

  • TIE Corps on Patrol - Each Saturday, Woody will announce a free mission for TIE, XvT and XWA. Your mission: earn the highest score. For each platform, the weekly winner will receive an IS-SW, and second will receive an IS-BW. Participants also accumulate points for their participation.

  • TIE Corps on Recon - Submit a screenshot each week from one of Star Conflict's multiplayer game modes (Domination, Beacon Hunt, PvE, Team Battle, and Combat Recon). Iron Stars are awarded weekly and monthly based on unique criteria for each game mode.

  • TIE Corps vs AI - Submit a screenshot each week from Star Conflict's Player vs. AI modes. Iron Stars are awarded weekly and monthly based on unique criteria for each game mode.
ROSTER
Sin Squadron - Long-range Support
The Unrepentant - 'Sin like you mean it'
Wing II - ISDII Warrior

Flight I - Missile Boat Mk.II
Warbringers - 'Victory through superior firepower'
[1-1] MAJ Hav Antiel
[1-2] SL Acura
[1-3] MAJ Wondra
[1-4] MAJ Spiffy the Chicken

Flight II - Missile Boat Mk.II
Demons - 'Reach out and take hold of glory'
[2-1] MAJ Xavier Sienar
[2-2] TBA
[2-3] TBA
[2-4] TBA

Flight III - Missile Boat Mk.II
Hellspawn - 'Strike at the heart'
[3-1] LC Earnim Branet
[3-2] LCM Rando
[3-3] LT Eren Iren
[3-4] GN Exar Kit
ACTIVITY
Flight I

[1-1] MAJ Hav Antiel
  • Flying: 11 SP missions flown, GS, IS-BR
  • Non-flying: Warrior Trivia, MoC-soc
  • Communication: email, Telegram
[1-2] SL Acura
  • Flying: None
  • Non-flying: Joined Sin Squadron
  • Communication: None
[1-3] MAJ Wondra
  • Flying: None
  • Non-flying: None
  • Communication: None
[1-4] MAJ Spiffy the Chicken
  • Flying: None
  • Non-flying: None
  • Communication: None
Flight II

[2-1] MAJ Xavier Sienar
  • Flying: None
  • Non-flying: None
  • Communication: None
Flight III

[3-1] LC Earnim Branet
  • Flying: 4 SP missions flown, LoC, LoS (x17), BS, IS-BW (x2), TCoP
  • Non-flying: Flight report, MoC-boc
  • Communication: email
[3-2] LCM Rando
  • Flying: 3 SP missions flown, BS, PC, IS-GW, IS-SW (x2), IS-BW, TCoP
  • Non-flying: MoC-soc
  • Communication: email, Discord
[3-3] LT Eren Iren
  • Flying: None
  • Non-flying: None
  • Communication: None
[3-4] GN Exar Kit
  • Flying: None
  • Non-flying: None
  • Communication: None
CLOSING COMMENTS
I'm almost finished flying through the TIE Fighter: Dark Brotherhood battles, and I have to admit that I'm excited to put them behind me. The stories are engrossing and the tone has been unique, but for the purposes that I've been flying -- trying to get through each mission as quickly as possible -- the DB missions have not been my favorite.

Part of the challenge is that the DB missions lack primary objectives, and you have to complete every secondary objective to finish the mission. This can be especially difficult when the objectives include things like destroying 100% of multi-wave fighters or identifying every craft in a wave that's trying to hyper out.

However, one thing that has really stood out in these battles so far has been the clever nature of some of the missions. I won't spoil anything, but there have been several missions that I had to refly multiple times to try to figure out the right order of destroying craft or waiting for a cap ship to hyper in and target it with the tractor beam to help it crash into an 'indestructible' station. Fun stuff, but not the best for knock-'em-down flying.

For Sin,

CMDR/MAJ Hav Antiel/Sin/Wing II/ISDII Warrior

GS/SSx3/BSx3/PCx3/ISMx4/IS-2GW-6SW-17BW-2GR-7SR-25BR/MoI/MoC-2doc-2poc-2goc-3soc-18boc/CoL/CoB/LoAx9/OV-3E [CNTR] [none] [none] {IWATS-BFM-CA-CBX-COE-CTW-HIST-MCBS-SC-SFW-SM/4-STM-TT-WIKI-XWAC}

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