this was a decent battle, i played this as part of rtf 21 with unlimited waves. the lack of being able to have wingmates target my attacker really hurt, i wasnt able to use shift A to have them attack. but otherwise i was able to complete this battle without any major bugs
I flew this as part of Raise the Flag competition 2021. Overall, the battle seemed straightforward with no major hang-ups. There is not much to say about it. It was fun but the battle did not contain any elements that makes it stand out from nearly every other battle you have ever flown.
To be honest, I found this set of missions to be pretty boring. Majority of your time is just spent dogfighting X-Wings. With that being said, it would be a useful training tool for new EH pilots and pilots new to XvT to fly. No bugs found.
Another pretty standard set of dogfight missions with the occasional protect this capital ship. At the end it is dogfights combined with destroying a Cruiser and Frigate. Still fairly easy to do with the amount of friendlies.
It's your standard eliminate x fighters while keeping your cap ship alive missions (on easy). But I appreciate that the fighters arrived quickly, were consistent, and happened in the same place every mission. The last one even has the enemy cap ship pop out of hyperspace right next to your ISD, a really nice delivery service by the NR. Not bad, not good.
A very straightforward Kill XYZ dogfighting battle. Even when a mission has a secondary objective of protecting a target, that target hypers out before the action begins, which really negates the whole point of the objective. Don't be afraid to have the player actually protect something!
I played on Easy. This is another battle where all the missions are basically the same. Kill X% of starfighters, maybe kill a capital ship or two. No variation on this theme whatsoever. I couldn't tell you anything specific from any mission because they all blend together.
Horrible and Lazy. Lazy and horrible. Avoid this battle unless you are trying to complete all the battles. It looks and feels like forced labour or as a cheap attempt at getting points for making a battle for a competition such as older incarnations of ... RtF? The only amuzing part is Z95s with Imperial IFFs. Did I mention this battle is terrible and lazy?
An ordinary battle. Fly a T/A throughout a shallow plotline while dogfighting and killing some capital ships. This is all you get. It is however a good bunch of easy FCHG score addition. Fly for the points not for the thrills on this one.
Nice little battle for quick play through. Pretty repetitive but alright.
If you want thrilling fights, unexpected rebel attacks, or bonus goals... pick another battle. Each mission is COMPLETELY predictable. You have objective to destroy rebel squad. Don't expect there will be anything aside it.
This batlle is way too easy. And though the first time you play some of the missions you can get in trouble for attacking certain ships, its easyly avoided if you refrain from firing on the rebel capital ships. The objectives are too simple, and it doesnt offer any depth at all. It could be reworked to be quite good.
Too easy to be enjoyable, however its well made and is easy FCHG points. Great for XvT newbies like me :)
At first I was disappointed with the fairly flat storyline and the very easy first two missions. However the rest of the battle was stimulating and an enjoyable challenge. If you manage to do mission 4 on hard you are doing better than I can. In the end I found it a fun battle, and worth playing.
I enjoyed this battle a lot, especially the last with all of the starships, If you fix up all the little bugs in the first couple of missions ie: enemies not attacking you, it would be a great little battle. Congrats to MAJ Angel on her first try at a battle.
The battle needs to be refinement
There are currently no open bug reports for this battle.
|Battle Total:||155,364||CPT Mace|
|Mission 1:||32,180||CM Shinobi|
|Mission 2:||37,567||LC Spade|
|Mission 3:||45,001||LC Spade|
|Mission 4:||49,175||CPT Mace|
|Mission 5:||51,716||LC Spade|
(Submissions since 2010)
|4||89,886||LCM Rin Jaeger||2020-08-18|
|5||88,670||GN Dunta Polo||2009-03-25|
|6||75,108||GN Coranel Both||2015-09-12|
|7||74,750||FA Giovanni Palermo||2009-03-12|
|8||73,550||GN Golbez Harvey||2019-11-29|
|9||73,300||GN Anahorn Dempsey||2009-08-29|
This battle has been flown by 235 pilots a total of 251 times.
LC randyrumrnr - 2021-10-22
GN Anahorn Dempsey - 8 times, last on 2021-01-09
CM andr3 - 2 times, last on 2022-03-03
CPT Colo Delste - 2021-10-08
FA Conker Blackwood - 2009-09-18
GN Coranel Both - 2015-09-12
GN Dunta Polo - 3 times, last on 2013-11-21
COL Genie - 2021-10-11
FA Giovanni Palermo - 2009-03-12
GN Golbez Harvey - 2019-11-29
COL Gyssler - 2011-09-20
CPT Gytheran - 2021-10-16
AD Hav Antiel - 2018-10-08
MAJ Hermann - 3 times, last on 2021-10-09
CPT Jaxx Nassin - 2021-10-14
CPT Kazraran - 2021-04-06
LCM KEBLAOMEGA - 2021-12-18
COL Malidir - 2 times, last on 2009-02-08
GN Mark Schueler - 2017-06-27
GN Master - 2014-12-30
GN Pete Mitchell - 2017-05-07
COL Phalk Sturm - 2021-10-08
FA Pickled Yoda - 2 times, last on 2021-10-07
LCM Rin Jaeger - 2020-08-18
CPT Solohan50 - 2021-10-12
LC Taygetta - 2021-10-18
CPT TheBlackxRanger - 2021-10-30
MAJ Tuba - 2011-07-09
LCM Wolve Excelsior Berkana - 2 times, last on 2022-02-05
CPT Xye - 2021-10-15
Title: Mysterious People Missions: 5 Gameplatform: Xwing vs TIE Fighter (XvT) Author: CMDR/MAJ Angel/Raptor/Wing XX/ISD Subjugator [PIN: 5484] Required patches ---------------- none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Press the X-wing vs TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the Imperial training missions THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Plotline Mission 1: ISD Tsuri and ISD Roko have time on thetr hand, so they decide to park themselves somehwere in space. They send out a group of T/A to patrol the area and look out for any Rebel Fighters. Rebel Fighters Hyper through and a dogfight begins. ATR's also arrive and try to capture the ISD's. Then out of no where Z-95's hyper through and try to help out. But with no luck. Mission 2: Who were those fighters that tried to help out? The ISD Tsuri tracked it hyperboy back to a location. The ISD's and the T/A Hyper through. They dicover a Base. At the base rebels Fighters are already engaging the other Fighters. T/A's are sent out to help. And more T/A Are hypered through too. The mysterious fighters withdraw and hyper out. Leaving thier Platform behind. Mission 3: ISD Tsuri board the platform and find data and weapons. They call for Heavy Lifters to pick up the cargo and ship them back to the Tie Corps Fleet for examination. Once again Rebel fighters appear to try to stop the Lifters. Mission 4: The Information found on the Platform revealed a new base. ISD's and the T/A hypered through to its location. They arrive only moments before Rebel fighters appear. The rebel fighters are taken out and the ISD Tsuri and Roko can now find out who these people are. MIssion 5: The people were Cyborgs. Robotic beings that exist like normal beings. As a thank you gift they offer thier cargo. ISD Roko is on its way back to the TC fleet for a check up. Heavy lifters are sent to pick up the Cargo, but a Rebel Fleet arrive to take down the ISD's and the Cyborg base. The Cyborg fighter had already left the area, so it is up to the T/A to wipe em out. ISD Roko returns to help out and also brings a special friend. They end up taking out the Rebel fleet, although it wasn't that large. Player craft: 1 T/A Accompanying AI craft: T/A's, ISD's, FRG's, PLT's Opposition: X-Wings Y-Wings A-Wings Frigate Cruiser This mission is not affiliated with nor endorsed by LEC. Use at your own risk. I had no problems with this mission. Submitted by: CMDR/MAJ Angel/Raptor/Wing XX/ISD Subjugator