I would have liked this one if not for the bug in mission 2. After a few attempts, I was very glad someone detailed how to bypass the bug in 'bug reports'. Otherwise, it was simple but fun. Straightforward but reasonable plot, and fun missions though without substantial originality.
This is a boring battle. Not much happening. Flying that ship is essentially very similar to the gunboat. There are much more interesting battles. So nothing to see. Move on and play something else.
this was a fairly standard battle, defend some atrs, shoot down and defend from starfighters. all leading up to destroying a fleet and the enemies flagship, no issues flying this one. AI helps out big
I played on Easy with cheats. While I don't think this was the worst battle ever, it does have some glaring issues. First off, the ATR bug in Mission 2 meant that I had to fly a very simple mission about 5 times before I could win, because the ATRs kept blowing up mission objectives. Also, the final 2 battles are basically carbon copies of each other. Other than that, this was acceptable.
This battle is not very original. The idea seemed promising but flying the Toscan is a nightmare. Besides, after the last mission you just have a good you killed 'em all message, like if the creator had ran out of ideas, time or left the boiler on. Somehow a bit disappointing. A regular battle and short to fly, only if you want to suffer and ache inside the Toscan Turtle.
This was a solid battle. No major issues with playthrough. The first mission was the most complex with some waiting around and protecting friendly cap ships. The rest was a bit of jump-in-and-destroy-everything, with the exception of the challenge of keeping the ATRs from destroying the T/As and T/Is in Mission 2.
That's a fairly well made battle! I tend to agree with previous comments that the story seemst to end a little abruptly. Perhaps a cliffhanger to be continued on another battle. Technically this battle is made in really decent fashion. The major issue I've had with this is that it is possible to nuke down both cruisers in mission four, especially if you make use of your juicy ions and stop them from escaping. After that you can take all the time in the world. This is bad for plot as the CRS does appear in the final mission again. The last two missions were pretty much the same too. Anyhow it was a fun one to fly and a solid 4 in my opinion!
Not a big fan. The missions were simple and clear enough, and I appreciated that things were reasonably fast with little waiting. I just had major issues with the story. The first two missions started off very promising, and then the story basically stops and you do random free missions. It's too bad, because there was potential. But as is? Pretty disappointing.
Well, the storyline was .... thin to say the least. The missions themself were well made and really challenging. If you try to get them finished on hard, be prepared to throw your PC out of the window pretty soon. All in all the battle was fun to fly. That's why I'd give it a 3.5 rounded down to 3.
With a good storyline and countermeasures, this could have been a great battle. But, it was a little disheartening getting continuously blown up in the slowest fighter ever, by missiles that I could barely counter. Other than that, the battles were pretty nicely made. The other bad part was the storyline. Ouch. I couldn't follow anything that happened. This probably would have been better as 5 free missions instead of a battle, because the missions are completely unrelated.
Its a good battle but the storyline can be better.
Wow. This is THE most challenging mission set I have ever flown. If anyone in this organisation can complete every one of these missions on hard, they deserve a bigger medal :) Excellent missions, but not having countermeasures on a recon craft (like you said the Toscan was) is nuts.
If I would be perfectlly honest, the third mission sucks :/
Mediocore. The mission leaves you hanging and by the last mission, I'de forgotten who Kusangi was. And it boggles the mind why he/she (can't remember) would dump (let's call Kusangi "it") it's entire complement of TIEs. Then, you got to fly in the worst craft in the SW universe and constantly dodge missiles while flying pointless missions. And worst of all, IT'S THE RELENTLESS! AGH! It's the single most over used Star Destroyer in the EH!
Pretty good battle. Storyline had great ideas, but needed to be developed a little more. Lots of shoot-em-up segments, and that's always a plus! GOOD use of the Toscan Fighter! Looking forward to a follow up!
Well, outside of the TO Comp, the battle itself is rather standard....
nice Battle! (original not?)
Flying in Toscan Fighters was a nice change of pace, but it got a little old after a while. Overall, though, this was a very good mission.
The storyline seems to "drift away" after mission one ... it's hard to explain. But a healthy dose of storyline MIGHT have helped me to figure out just what the heck I was doing in a stupid Toscan Fighter during missions 2 and 3. Does the Training Office often stick new cadets into a Toscan Fighter and laugh as they are destroyed? I can see the conversation now : "Yeah, I've got a great idea. We're gonna stick these cadets into the bulkiest, slowest fighter we can possible find. Then we're going to refuse to give them countermeasures, so we can sit back and laugh as every stupid missile within 20 clicks homes in and blows them away." Yeah. It sounds really entertaining until YOU are the poor sap in the Toscan fighter, wondering WHY the Empire refused to give you countermeasures today. If this sounds appealing to you, then by all means, play this battle.
A few bugs, but the main problem is the stupid Toscan fighter! The T/Ds at the end almost make up for it, but missions 2 and 3.... Any craft where you have to manually change your laser convergence distance has got to be some POS that is embarrassing to fly.
Hehe , I made the last 2 missions easier as a reward for flying the icky Toscans so much >=P
Well , good storyline but I would prefer to grill those traitor , hehe . Anyways good battle , good storyline and the only thing is some missions are a bit too easy to beat .
I *hate* Toscan Fighters. or anything that resembles or is a rebel craft, for that matter. =p
New XWA battles are always fun, but this one Rules! I recommend that all XWA enthusiasts give this one a fly.
Well-structured, well-plotted, well-paced, well-designed battle. Infact, just about everything else prefixed by "well-". Apart from "well-crap" that is. Because it isn't. And because that wouldn't be proper English. No, it just wouldn't. What was I saying again? Oh yes, play this battle. Play it, and love it.
The ATRs that board the T/As will attack the T/Is, and vice versa, after boarding their targets. You have to stagger when you disable the 3 T/As and 3 T/Is, letting the T/Is get boarded and then letting the T/As get board, otherwise the ATRs are too close together and blow up the other ships.
Mission 2, the Assault transports collide with the ties even with me turning collisions off and the fighters get destroyed causing the mission to fail.
|Battle Total:||40,685||COL Deimos|
|Mission 1:||4,553||LCM Marek Ny`Irfa||2020-09-20|
|Mission 2:||6,275||LCM Marek Ny`Irfa||2020-09-20|
|Mission 3:||8,436||COL Deimos|
|Mission 4:||13,193||COL Deimos|
|Mission 5:||8,843||COL Deimos|
(Submissions since 2010)
|1||35,208||LCM Marek Ny`Irfa||2020-09-20|
|2||15,206||LT Dav Aosiz||2009-08-17|
|4||14,596||GN Anahorn Dempsey||2009-08-08|
|6||13,035||GN Dunta Polo||2009-07-06|
|7||11,867||GN Anahorn Dempsey||2021-04-29|
|8||11,813||GN Anahorn Dempsey||2012-07-14|
|10||10,969||GN Dax Corrin||2017-03-15|
This battle has been flown by 513 pilots a total of 528 times.
GN Anahorn Dempsey - 7 times, last on 2021-04-29
CM andr3 - 2021-10-13
CPT Ard Royber - 2009-05-19
CM DarkSith_99 - 2018-09-18
LT Dav Aosiz - 2009-08-17
GN Dax Corrin - 2 times, last on 2017-03-15
LCM Dougal Ceallaigh - 2021-10-02
GN Dunta Polo - 2009-07-06
HA Elwood the Brave - 4 times, last on 2020-03-25
CM Epicedion - 2020-09-19
CM Favdaukar - 2020-11-02
CPT Frenchie6 - 2020-09-14
COL Gyssler - 2 times, last on 2017-03-18
LCM Halk Knight - 2009-11-28
AD Hav Antiel - 2020-09-24
MAJ Hermann - 2 times, last on 2020-09-11
FA Howlader - 2010-01-17
CM JetMech - 2021-08-16
CPT Kazraran - 2021-03-14
LCM KEBLAOMEGA - 2021-12-10
LCM Lo Mar - 2020-09-16
LCM Marek Ny`Irfa - 2020-09-20
LT meleagris Gallopavo - 2011-03-31
COL Phalk Sturm - 2020-10-12
GN Rancorous - 2 times, last on 2009-05-11
LCM Rhace - 2014-04-11
MAJ RichyV - 2009-09-17
MAJ SkyShadow - 2021-05-18
CPT SL8c8 - 2019-04-19
CPT Solohan50 - 2021-10-07
CPT TheBlackxRanger - 2021-10-12
MAJ Tuba - 2010-04-27
SL Zekk Terrik - 2019-12-08
==X WING ALLIANCE ADDON LEVEL===================================== Title : Defection of Kusanagi Filename : XWA9.zip Author : Missions 1,2,4,5 by Dras Hempor Mission 3 by Kaji Ryoji Plotline by Astatine Compiled by Dras Hempor (email@example.com) ================================================================ Installation and play instructions: 1] Double click the .EHM file, the EH Battle Launcher will install the battle. 2] Check the Misc folder in your XWA for additional material like patches, emails or sounds. 3] In EHBL, create a new "EH Pilot" in the Game Menu (Check "Prepare for EH Battle"). 4] Press the X-Wing Alliance button to start XWA and fly the battle. "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." --------------------------------------------------