TFTC-CMP 7: Reimagined - Treachery at Ottega

Battle Information

Game platform: TIE Fighter Total Conversion for XWA
Missions: 3
Release date: 2022-07-01
Last updated: 2022-07-01
Creator: Angel and the TFTC Team
Average rating 4.0
Reviews: 7
Bug reports: 0
Times completed: 34
Patches used: None
Battle Medal: The Emperor's Will
Comments:

This battle is installed as part of the TFTC Reimagined campaign. To fly ONLY this battle you can use the pilot file included in the ZIP. Otherwise, a cumulative TFTC pilot file may be submitted.

Battle Reviews

Story wise this gets an easy 5/5, but due to the extreme difficulty I just have to dock it. I was able to beat m1 by cheesing with infinite ammo but try what I might m2 seems impossible to me. The issue is that you can't easily target just the cruisers attacking the Devastator. I know this battle is getting reworked before v2.0 and I just hope it isn't so brutal. M3 was actually not too bad, although I did have to fly it a second time because the friendly M/FRG next to the Stalwart, for some reason, started attacking it and destroyed it.


I have rescued the Emperor!
I remember this being more fun in TIE. Way too many warheads in this version.


Unfortunately, with TFTC actively still under development, a person's experience playing these missions is going to vary based on what version they're playing. I wish I could know what version everyone else played. I'm running 1.3.3, and while there is a lot from a technical and visual level that is absolutely incredible, and should mark this battle as the crown gem of the TFTC experience... as of 1.3.3, it's horrible.

I'll give a pass to Mission #1, which is very long and epic, and can be a bit challenging (you can get swarmed by T/As with missiles over twenty minutes in, even on Easy). Hard but awesome is fine. Mission #2 in the current state is completely broken. The ship you are tasked to protect will be destroyed within 30-60 seconds after your hyperspace jump, quickly overrun by mid-sized cruisers. Mission #3 is not any better, with the two ISDs you're tasked with protecting (Majesty and Stalwart) often times being easily overrun by capital ships you have no hopes of stopping. I also watched the Stalwart just explode at the end of a mission, no enemies in sight, no reason for this to happen.

I'm glad folks have had a great experience with this one. I was ready to go crazy for it after Mission #1. I'll be happy to adjust my rating down the road if these issues are fixed, but at the moment I think I'm being exceedingly kind giving it as high of a ranking as I have. In its current state, it deserves far less, despite the technical dazzles of what have been achieved.


I had no idea how short this battle was prior to playing it, but it's definitely worth it! Flying the T/D with the TFTC stats is just silly, but silly fun! Likewise, playing in orbit of so many gorgeously-done planet boxes and watching Death Squadron appear over Coruscant are definitely among the highlights of my gaming career! I'm only sad that there's only one more battle left in the Reimagined Campaign!


Every single battle of TFTC-R is an abolute masterpiece. As if the original TIE-Fighter was not one of the best games ever conceived, TFTC-R tops it - on every single mission. It is not only that the graphics, sound and joystick support cababilities were brought today's standards with underlying XWAU package. TFTC-Reimangined also set out to redisgn the original TF missions reimagining what they could have looked like if it wasn't for TF's 1994 engine limitations (e.g. only ~30 ships in space at any given time) yielding huge battles which truely make you feel as part of a mighty imperial war machine rather than a lonely TIE Fighter pilot taking on the galaxy. They even did full voice acting, remastering of the soundtrack and ironed out some story quirks - it is insane. They did what they set out to do - mission accomplished - and then some!


Wow. Talk about a target-rich environment! Mission 1 is an absolutely hectic, 20 minute battle that strained my computer. Somewhere in the middle of it you are introduced to some Hutt fighters, though they don't leave a lasting impression other than of fragility.
Combining I think 3 classic TIE missions into one is epic, but I think Zaarin's betrayal at the end loses some impact becuase you're too busy to absorb it. I'm not sure if the low visibility in mission 2 is entirely deliberate but it certainly feels sinister.
In the last mission I finished with the ISD Majestic on just 6 hull, so that was definitely a tense one.
n.b. This is a one-off exemption to the normal TAC policy that a battle should have at least 4 missions


So battle 7 seemed short. One of these missions, the first in the TIE Defender was out in the middle of nowhere which meant there was no lighting. Was very hard to visually target enemies and had to rely upon my HUD. Though, as the missions shift into Imperial vs Imperial, I have to rely on my HUD more and more since it's hard to tell who is a friend and who is an enemy!

They definitely wanted to pull all the plot threads together for this last battle. Vader, Palpatine, and Thrawn, all on Coruscant! The defender was a beast, easily wrecking the TIE Avengers. I did enjoy having to face off against the Decimators. I do like how the ships I have flown in the X-Wing miniatures games have shown up in TFTC-R. Some of the pirates in previous battles were also ships from the miniatures game and that brings a smile to my face.


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Battle Total: 106,937 CPT Vanguard88 2024-09-02
Mission 1: 47,689 CPT Vanguard88 2024-09-02
Mission 2: 23,174 CPT Vanguard88 2024-09-02
Mission 3: 36,074 CPT Vanguard88 2024-09-02

Top Ten

(of available records)

1 106,937 CPT Vanguard88 2024-09-02
2 91,674 CM LPhoenix 2023-09-16
3 77,250 CPT Vanguard88 2023-12-04
4 72,842 CM LPhoenix 2024-09-05
5 65,444 CM LPhoenix 2023-04-29
6 55,283 FA Pickled Yoda 2022-06-30
7 54,638 CM Benji Tandor 2023-01-17
8 51,919 CM LPhoenix 2023-04-29
9 46,770 CPT Jagged Fell III 2024-09-11
10 44,845 CM Leofric 2022-10-12

Battle Completion Statistics

This battle has been flown by 24 pilots a total of 34 times.

LC andr3 - 2022-06-14

CM Benji Tandor - 2023-01-17

RA Colo Delste - 2022-06-14

LCM Das Oberon - 2023-09-06

CPT Jagged Fell III - 2 times, last on 2024-09-11

CPT Jayden Halcorr - 2023-05-28

MAJ KEBLAOMEGA - 2022-06-14

CM Leofric - 2022-10-12

VA Locke Setzer - 2023-09-28

CM LPhoenix - 4 times, last on 2024-09-05

GN Mark Schueler - 2022-07-16

LCM Marlore Julren - 2024-02-15

GN Master - 2024-09-01

CM Milo Antu - 5 times, last on 2024-09-20

CM Odin Strongheart - 2022-09-01

FA Pickled Yoda - 2022-06-30

MAJ Prost Varsis - 2023-09-30

GN Stryker - 2022-07-09

COL TheBlackxRanger - 2024-09-05

LT Ty Saunderez - 2023-10-21

CPT Vanguard88 - 2 times, last on 2024-09-02

COL Westric Davalorn - 2 times, last on 2024-09-01

CPT Wildfire - 2022-06-30

MAJ Wolve Excelsior Berkana - 2023-03-06

TIE Fighter: Total Conversion (TFTC)
====================================

Title:    Reimagined - Treachery at Ottega
Medal:    The Emperor's Will
Creator:  Angel (https://www.moddb.com/members/tftc)
Missions: 3

This battle is installed as part of the TFTC Reimagined campaign. 
You may submit a combined pilot file for the entire campaign from start to end. 
To fly ONLY this battle you can use the pilot file included in this ZIP. 

Installation instructions
--------------------------
1] Install the TFTC Reimagined Campaign. There are installation instructions on the wiki (https://wiki.emperorshammer.org/TFTC_Quick_Installation)
2] Copy the included pilot file to the TFTC folder and use it to fly this battle
Note: This inserts you at the correct point in the campaign, you must be careful to stop after 3 missions as the game will continue. (It should be just after a cutscene for the end of the battle)


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